reorg: move input-protocol to library/protocol + direct import

input-protocol -> library/protocol/input/input-protocol.zig. Its five
consumers (usb-hid keyboard/mouse, ps2 keyboard/mouse, the input service) now
import the module directly and alias it input_protocol, replacing the
runtime.input_protocol re-export (deleted) and the inconsistent local `protocol`
aliases. runtime.input (the client) still imports the module by name.

zig build + test green; input, acpi-ps2, usb-hid pass.
This commit is contained in:
Daniel Samson
2026-07-22 20:54:53 +01:00
parent 25cc4d610e
commit 07c901c18c
8 changed files with 37 additions and 34 deletions
+9 -9
View File
@@ -21,7 +21,7 @@ const ps2 = @import("ps2-library.zig");
const scancode = @import("scancode.zig");
const device = runtime.device;
const ipc = runtime.ipc;
const protocol = runtime.input_protocol;
const input_protocol = @import("input-protocol");
/// Look up the ps2-bus service, retrying while the bus (which spawned us before
/// registering) is still coming up.
@@ -46,7 +46,7 @@ fn characterFor(layout: *const xkb.Layout, usage: u8, modifiers: scancode.Modifi
.control = modifiers.control,
});
if (mapping.character) |character| return character;
return switch (@as(protocol.Keycode, @enumFromInt(usage))) {
return switch (@as(input_protocol.Keycode, @enumFromInt(usage))) {
.enter, .keypad_enter => '\n',
.tab => '\t',
.backspace => 0x08,
@@ -58,9 +58,9 @@ fn characterFor(layout: *const xkb.Layout, usage: u8, modifiers: scancode.Modifi
/// The input protocol's modifier word for a snapshot.
fn modifierWord(modifiers: scancode.ModifierSnapshot) u32 {
var word: u32 = 0;
if (modifiers.shift) word |= protocol.modifier_shift;
if (modifiers.control) word |= protocol.modifier_control;
if (modifiers.alt) word |= protocol.modifier_alt;
if (modifiers.shift) word |= input_protocol.modifier_shift;
if (modifiers.control) word |= input_protocol.modifier_control;
if (modifiers.alt) word |= input_protocol.modifier_alt;
return word;
}
@@ -133,7 +133,7 @@ pub fn main(init: runtime.process.Init) void {
switch (transition.action) {
.pressed => {
_ = source.publishKeyboardEvent(.{
.kind = @intFromEnum(protocol.EventKind.key_down),
.kind = @intFromEnum(input_protocol.EventKind.key_down),
.keycode = key.usage,
.character = 0,
.modifiers = modifiers,
@@ -141,7 +141,7 @@ pub fn main(init: runtime.process.Init) void {
const character = characterFor(layout, key.usage, transition.modifiers);
if (character != 0) {
_ = source.publishKeyboardEvent(.{
.kind = @intFromEnum(protocol.EventKind.key_press),
.kind = @intFromEnum(input_protocol.EventKind.key_press),
.keycode = key.usage,
.character = character,
.modifiers = modifiers,
@@ -154,7 +154,7 @@ pub fn main(init: runtime.process.Init) void {
const character = characterFor(layout, key.usage, transition.modifiers);
if (character != 0) {
_ = source.publishKeyboardEvent(.{
.kind = @intFromEnum(protocol.EventKind.key_press),
.kind = @intFromEnum(input_protocol.EventKind.key_press),
.keycode = key.usage,
.character = character,
.modifiers = modifiers,
@@ -163,7 +163,7 @@ pub fn main(init: runtime.process.Init) void {
},
.released => {
_ = source.publishKeyboardEvent(.{
.kind = @intFromEnum(protocol.EventKind.key_up),
.kind = @intFromEnum(input_protocol.EventKind.key_up),
.keycode = key.usage,
.character = 0,
.modifiers = modifiers,
+7 -7
View File
@@ -20,7 +20,7 @@ const ps2 = @import("ps2-library.zig");
const mouse_packet = @import("mouse-packet.zig");
const device = runtime.device;
const ipc = runtime.ipc;
const protocol = runtime.input_protocol;
const input_protocol = @import("input-protocol");
/// Look up the ps2-bus service, retrying while the bus (which spawned us before
/// registering) is still coming up.
@@ -36,9 +36,9 @@ fn lookupBus() ?ipc.Handle {
/// The protocol's pressed-button bitmask for a packet.
fn buttonMask(packet: mouse_packet.Packet) u32 {
var mask: u32 = 0;
if (packet.left) mask |= protocol.mouse_button_left;
if (packet.right) mask |= protocol.mouse_button_right;
if (packet.middle) mask |= protocol.mouse_button_middle;
if (packet.left) mask |= input_protocol.mouse_button_left;
if (packet.right) mask |= input_protocol.mouse_button_right;
if (packet.middle) mask |= input_protocol.mouse_button_middle;
return mask;
}
@@ -104,9 +104,9 @@ pub fn main(init: runtime.process.Init) void {
// A button transition per changed button, carrying the new whole mask.
const changed = buttons ^ new_buttons;
for ([_]u32{ protocol.mouse_button_left, protocol.mouse_button_right, protocol.mouse_button_middle }) |button| {
for ([_]u32{ input_protocol.mouse_button_left, input_protocol.mouse_button_right, input_protocol.mouse_button_middle }) |button| {
if (changed & button == 0) continue;
const kind: protocol.MouseEventKind = if (new_buttons & button != 0) .button_down else .button_up;
const kind: input_protocol.MouseEventKind = if (new_buttons & button != 0) .button_down else .button_up;
_ = source.publishMouseEvent(.{
.kind = @intFromEnum(kind),
.button = button,
@@ -121,7 +121,7 @@ pub fn main(init: runtime.process.Init) void {
if (packet.dx != 0 or packet.dy != 0) {
_ = source.publishMouseEvent(.{
.kind = @intFromEnum(protocol.MouseEventKind.motion),
.kind = @intFromEnum(input_protocol.MouseEventKind.motion),
.button = 0,
.dx = packet.dx,
.dy = packet.dy,
+1 -1
View File
@@ -22,7 +22,7 @@ const xkb = @import("xkeyboard-config");
const hid = @import("hid-report.zig");
const ipc = runtime.ipc;
const process = runtime.process;
const input_protocol = runtime.input_protocol;
const input_protocol = @import("input-protocol");
// The modifier state a character lookup needs — derived from the report's
// modifier byte, plus the driver-tracked caps-lock toggle.
+1 -1
View File
@@ -17,7 +17,7 @@ const usb_abi = @import("usb-abi");
const hid = @import("hid-report.zig");
const ipc = runtime.ipc;
const process = runtime.process;
const input_protocol = runtime.input_protocol;
const input_protocol = @import("input-protocol");
// The current pressed-button bitmask in input-protocol terms.
fn buttonMask(buttons: u8) u32 {
+13 -13
View File
@@ -21,7 +21,7 @@
const std = @import("std");
const runtime = @import("runtime");
const protocol = runtime.input_protocol;
const input_protocol = @import("input-protocol");
const ipc = runtime.ipc;
const system = runtime.system;
@@ -32,7 +32,7 @@ const Subscriber = struct {
used: bool = false,
endpoint: ipc.Handle = 0,
task_id: u32 = 0,
/// Which device classes this subscriber wants (an OR of protocol.device_*). An event
/// Which device classes this subscriber wants (an OR of input_protocol.device_*). An event
/// is delivered only if its device's bit is set here.
device_mask: u32 = 0,
};
@@ -74,9 +74,9 @@ fn addSubscriber(endpoint: ipc.Handle, task_id: u32, device_mask: u32) bool {
/// Push `event` to every subscriber whose interest mask includes its device class.
/// `ipc.send` never blocks, so a slow or dead subscriber cannot stall delivery to others.
fn broadcast(event: protocol.InputEvent) void {
fn broadcast(event: input_protocol.InputEvent) void {
const bytes = std.mem.asBytes(&event);
const bit = protocol.deviceBit(event.device);
const bit = input_protocol.deviceBit(event.device);
for (&subscribers) |*sub| {
if (sub.used and sub.device_mask & bit != 0) _ = ipc.send(sub.endpoint, bytes);
}
@@ -88,20 +88,20 @@ fn broadcast(event: protocol.InputEvent) void {
fn handle(message: []const u8, got: ipc.Received, out: []u8) usize {
const reply = struct {
fn write(buffer: []u8, status: i32) usize {
const header = protocol.Reply{ .status = status };
@memcpy(buffer[0..protocol.reply_size], std.mem.asBytes(&header));
return protocol.reply_size;
const header = input_protocol.Reply{ .status = status };
@memcpy(buffer[0..input_protocol.reply_size], std.mem.asBytes(&header));
return input_protocol.reply_size;
}
};
if (message.len < protocol.request_size) return reply.write(out, -1);
const request = std.mem.bytesToValue(protocol.Request, message[0..protocol.request_size]);
if (message.len < input_protocol.request_size) return reply.write(out, -1);
const request = std.mem.bytesToValue(input_protocol.Request, message[0..input_protocol.request_size]);
switch (@as(protocol.Operation, @enumFromInt(request.operation))) {
switch (@as(input_protocol.Operation, @enumFromInt(request.operation))) {
.subscribe => {
const endpoint = got.cap orelse return reply.write(out, -1); // no endpoint passed
// A zero mask means "everything" (a subscriber that named no class still wants input).
const mask = if (request.device_mask == 0) protocol.device_all else request.device_mask;
const mask = if (request.device_mask == 0) input_protocol.device_all else request.device_mask;
pruneDeadSubscribers();
if (!addSubscriber(endpoint, @intCast(got.badge), mask)) return reply.write(out, -1); // table full
return reply.write(out, 0);
@@ -124,9 +124,9 @@ pub fn main() void {
}
_ = system.write("/system/services/input: ready\n");
var reply_buffer: [protocol.reply_size]u8 = undefined;
var reply_buffer: [input_protocol.reply_size]u8 = undefined;
var reply_len: usize = 0;
var receive: [protocol.request_size]u8 = undefined;
var receive: [input_protocol.request_size]u8 = undefined;
while (true) {
const got = ipc.replyWait(endpoint, reply_buffer[0..reply_len], &receive, null);
// Only synchronous client requests (subscribe/publish) arrive here; nothing sends
-319
View File
@@ -1,319 +0,0 @@
//! The input wire protocol — the message format spoken between the user-space input
//! service ([input.zig](input.zig)) and the two kinds of process that reach it: a
//! **source** (a keyboard, mouse, or joystick/gamepad driver) that publishes events, and a
//! **subscriber** (any program) that subscribes and is then pushed each event.
//!
//! The service handles several device classes over one endpoint. Each class has its own
//! typed event (`KeyEvent`, `MouseEvent`, `JoystickEvent`); they all travel in a common
//! `InputEvent` envelope tagged with a `DeviceKind`, so the fan-out path is one code path
//! and a subscriber can take a mix of devices on a single stream. A subscriber declares
//! which classes it wants with a `device_mask`, and the service routes accordingly.
//!
//! Two message shapes ride over the endpoint, tagged by `Operation`, like the
//! [VFS protocol](../vfs/protocol.zig):
//!
//! - **subscribe / publish**: a synchronous `ipc_call` carrying a `Request`. `subscribe`
//! hands the service the subscriber's own endpoint as a capability (`send_cap`) and a
//! `device_mask`; `publish` carries an `InputEvent`. The reply is a `Reply`.
//! - **delivery**: the service pushes each `InputEvent` to every interested subscriber with
//! the asynchronous `ipc_send` — no reply owed, and a dead subscriber can never stall the
//! broadcast. Received in the subscriber's buffer with `Received.isMessage()` set.
//!
//! This is a danos-native contract, shared by the input service, the `runtime.input`
//! client helpers, and every source/subscriber. Everything fits one IPC message.
const std = @import("std");
/// The classes of input device the service fans out. Each names a typed event and a bit in
/// the subscription mask.
pub const DeviceKind = enum(u32) {
keyboard = 0,
mouse = 1,
joystick = 2, // joysticks and gamepads/controllers
};
/// Subscription-interest bits (`Request.device_mask`) — which device classes a subscriber
/// wants. OR them together, or use `device_all`.
pub const device_keyboard: u32 = 1 << 0;
pub const device_mouse: u32 = 1 << 1;
pub const device_joystick: u32 = 1 << 2;
pub const device_all: u32 = device_keyboard | device_mouse | device_joystick;
/// The subscription bit for a `DeviceKind` value (as it appears in `InputEvent.device`).
/// An unknown device maps to 0, so it matches no subscriber.
pub fn deviceBit(device: u32) u32 {
return switch (device) {
@intFromEnum(DeviceKind.keyboard) => device_keyboard,
@intFromEnum(DeviceKind.mouse) => device_mouse,
@intFromEnum(DeviceKind.joystick) => device_joystick,
else => 0,
};
}
// --- keyboard ---------------------------------------------------------------
/// What happened to a key. `key_down`/`key_up` are the physical make/break; `key_press`
/// is the higher-level "a character was produced", carrying it in `KeyEvent.character`.
pub const EventKind = enum(u32) {
key_down = 0,
key_up = 1,
key_press = 2,
};
/// One keyboard event. `keycode` names the physical key (layout-independent); `character`
/// is the Unicode scalar for `key_press` (else 0); `modifiers` is an OR of `modifier_*`.
pub const KeyEvent = extern struct {
kind: u32, // an EventKind
keycode: u32, // a Keycode
character: u32, // Unicode scalar for key_press, else 0
modifiers: u32, // OR of modifier_*
};
pub const modifier_shift: u32 = 1 << 0;
pub const modifier_control: u32 = 1 << 1;
pub const modifier_alt: u32 = 1 << 2;
/// The danos-native keycode namespace: USB HID keyboard-page usages (page 0x07), the
/// numbering the PS/2 scancode decoder emits and the xkeyboard-config layout tables are
/// indexed by. Non-exhaustive, so an unnamed usage still travels as a valid value.
pub const Keycode = enum(u32) {
unknown = 0,
// letters
a = 4,
b = 5,
c = 6,
d = 7,
e = 8,
f = 9,
g = 10,
h = 11,
i = 12,
j = 13,
k = 14,
l = 15,
m = 16,
n = 17,
o = 18,
p = 19,
q = 20,
r = 21,
s = 22,
t = 23,
u = 24,
v = 25,
w = 26,
x = 27,
y = 28,
z = 29,
// digit row
one = 30,
two = 31,
three = 32,
four = 33,
five = 34,
six = 35,
seven = 36,
eight = 37,
nine = 38,
zero = 39,
// control and whitespace
enter = 40,
escape = 41,
backspace = 42,
tab = 43,
spacebar = 44,
// punctuation
minus = 45,
equal = 46,
left_bracket = 47,
right_bracket = 48,
backslash = 49,
non_us_hash = 50,
semicolon = 51,
apostrophe = 52,
grave = 53,
comma = 54,
period = 55,
slash = 56,
caps_lock = 57,
// function row
f1 = 58,
f2 = 59,
f3 = 60,
f4 = 61,
f5 = 62,
f6 = 63,
f7 = 64,
f8 = 65,
f9 = 66,
f10 = 67,
f11 = 68,
f12 = 69,
print_screen = 70,
scroll_lock = 71,
pause = 72,
// navigation
insert = 73,
home = 74,
page_up = 75,
delete = 76,
end = 77,
page_down = 78,
right_arrow = 79,
left_arrow = 80,
down_arrow = 81,
up_arrow = 82,
// keypad
num_lock = 83,
keypad_slash = 84,
keypad_asterisk = 85,
keypad_minus = 86,
keypad_plus = 87,
keypad_enter = 88,
keypad_one = 89,
keypad_two = 90,
keypad_three = 91,
keypad_four = 92,
keypad_five = 93,
keypad_six = 94,
keypad_seven = 95,
keypad_eight = 96,
keypad_nine = 97,
keypad_zero = 98,
keypad_period = 99,
non_us_backslash = 100,
application = 101,
// modifiers
left_control = 224,
left_shift = 225,
left_alt = 226,
left_gui = 227,
right_control = 228,
right_shift = 229,
right_alt = 230,
right_gui = 231,
_,
};
// --- mouse ------------------------------------------------------------------
/// What a mouse event reports. `motion` carries relative `dx`/`dy`; `button_down`/`up`
/// name a button in `button`; `scroll` carries `scroll_x`/`scroll_y`.
pub const MouseEventKind = enum(u32) {
motion = 0,
button_down = 1,
button_up = 2,
scroll = 3,
};
pub const mouse_button_left: u32 = 1 << 0;
pub const mouse_button_right: u32 = 1 << 1;
pub const mouse_button_middle: u32 = 1 << 2;
/// One mouse event. Relative motion (`dx`/`dy`) and wheel (`scroll_*`) are signed;
/// `buttons` is the current pressed-button bitmask (`mouse_button_*`).
pub const MouseEvent = extern struct {
kind: u32, // a MouseEventKind
button: u32, // the mouse_button_* bit for button_down/up, else 0
dx: i32, // relative X motion (.motion)
dy: i32, // relative Y motion (.motion)
scroll_x: i32, // horizontal wheel (.scroll)
scroll_y: i32, // vertical wheel (.scroll)
buttons: u32, // current pressed-button bitmask
};
// --- joystick / gamepad -----------------------------------------------------
/// What a joystick/gamepad event reports. `axis` carries a signed `value` on axis
/// `control`; `button_down`/`up` name a button index in `control`.
pub const JoystickEventKind = enum(u32) {
axis = 0,
button_down = 1,
button_up = 2,
};
/// One joystick/gamepad event. `control` is the axis index (`.axis`) or button index
/// (button events); `value` is the axis position (signed, e.g. -32768..32767) for `.axis`;
/// `buttons` is the current pressed-button bitmask.
pub const JoystickEvent = extern struct {
kind: u32, // a JoystickEventKind
control: u32, // axis index (.axis) or button index (button events)
value: i32, // axis value for .axis, else 0
buttons: u32, // current pressed-button bitmask
};
// --- the common envelope ----------------------------------------------------
/// The largest per-device event, so `InputEvent` can hold any of them inline.
pub const max_event_size: usize = @max(@sizeOf(KeyEvent), @max(@sizeOf(MouseEvent), @sizeOf(JoystickEvent)));
/// The tagged envelope broadcast to subscribers: a `DeviceKind` plus the raw bytes of the
/// matching per-device event. Decode it with `asKeyboard`/`asMouse`/`asJoystick` (each
/// returns null unless `device` matches), or build one with the `from*` constructors.
pub const InputEvent = extern struct {
device: u32, // a DeviceKind
_padding: u32 = 0,
data: [max_event_size]u8 = [_]u8{0} ** max_event_size,
pub fn asKeyboard(self: InputEvent) ?KeyEvent {
if (self.device != @intFromEnum(DeviceKind.keyboard)) return null;
return std.mem.bytesToValue(KeyEvent, self.data[0..@sizeOf(KeyEvent)]);
}
pub fn asMouse(self: InputEvent) ?MouseEvent {
if (self.device != @intFromEnum(DeviceKind.mouse)) return null;
return std.mem.bytesToValue(MouseEvent, self.data[0..@sizeOf(MouseEvent)]);
}
pub fn asJoystick(self: InputEvent) ?JoystickEvent {
if (self.device != @intFromEnum(DeviceKind.joystick)) return null;
return std.mem.bytesToValue(JoystickEvent, self.data[0..@sizeOf(JoystickEvent)]);
}
pub fn fromKeyboard(event: KeyEvent) InputEvent {
return pack(.keyboard, std.mem.asBytes(&event));
}
pub fn fromMouse(event: MouseEvent) InputEvent {
return pack(.mouse, std.mem.asBytes(&event));
}
pub fn fromJoystick(event: JoystickEvent) InputEvent {
return pack(.joystick, std.mem.asBytes(&event));
}
fn pack(device: DeviceKind, bytes: []const u8) InputEvent {
var self = InputEvent{ .device = @intFromEnum(device) };
@memcpy(self.data[0..bytes.len], bytes);
return self;
}
};
// --- request / reply --------------------------------------------------------
/// Which side of a request this is.
pub const Operation = enum(u32) {
subscribe = 0, // register the caller's endpoint (send_cap) for the classes in device_mask
publish = 1, // a source submits `event` to broadcast to interested subscribers
};
/// Request header. For `subscribe`, `device_mask` is the OR of `device_*` bits the caller
/// wants (0 means all) and the caller's receive endpoint travels as the call's capability;
/// `event` is ignored. For `publish`, `event` is the event to broadcast.
pub const Request = extern struct {
operation: u32, // an Operation
device_mask: u32 = 0, // subscribe: interested device classes (0 => all)
event: InputEvent = .{ .device = 0 },
};
/// Reply header. `status` is 0 on success or a negative errno.
pub const Reply = extern struct {
status: i32,
_padding: u32 = 0,
};
pub const request_size: usize = @sizeOf(Request);
pub const reply_size: usize = @sizeOf(Reply);
pub const event_size: usize = @sizeOf(InputEvent);
comptime {
// The delivery path posts a bare InputEvent through ipc_send, so it must fit an
// endpoint's async payload slot (POST_MAXIMUM is 64).
if (event_size > 64) @compileError("InputEvent must fit the ipc_send payload (POST_MAXIMUM)");
}