reorg: move input-protocol to library/protocol + direct import

input-protocol -> library/protocol/input/input-protocol.zig. Its five
consumers (usb-hid keyboard/mouse, ps2 keyboard/mouse, the input service) now
import the module directly and alias it input_protocol, replacing the
runtime.input_protocol re-export (deleted) and the inconsistent local `protocol`
aliases. runtime.input (the client) still imports the module by name.

zig build + test green; input, acpi-ps2, usb-hid pass.
This commit is contained in:
Daniel Samson
2026-07-22 20:54:53 +01:00
parent 25cc4d610e
commit 07c901c18c
8 changed files with 37 additions and 34 deletions
+7 -7
View File
@@ -20,7 +20,7 @@ const ps2 = @import("ps2-library.zig");
const mouse_packet = @import("mouse-packet.zig");
const device = runtime.device;
const ipc = runtime.ipc;
const protocol = runtime.input_protocol;
const input_protocol = @import("input-protocol");
/// Look up the ps2-bus service, retrying while the bus (which spawned us before
/// registering) is still coming up.
@@ -36,9 +36,9 @@ fn lookupBus() ?ipc.Handle {
/// The protocol's pressed-button bitmask for a packet.
fn buttonMask(packet: mouse_packet.Packet) u32 {
var mask: u32 = 0;
if (packet.left) mask |= protocol.mouse_button_left;
if (packet.right) mask |= protocol.mouse_button_right;
if (packet.middle) mask |= protocol.mouse_button_middle;
if (packet.left) mask |= input_protocol.mouse_button_left;
if (packet.right) mask |= input_protocol.mouse_button_right;
if (packet.middle) mask |= input_protocol.mouse_button_middle;
return mask;
}
@@ -104,9 +104,9 @@ pub fn main(init: runtime.process.Init) void {
// A button transition per changed button, carrying the new whole mask.
const changed = buttons ^ new_buttons;
for ([_]u32{ protocol.mouse_button_left, protocol.mouse_button_right, protocol.mouse_button_middle }) |button| {
for ([_]u32{ input_protocol.mouse_button_left, input_protocol.mouse_button_right, input_protocol.mouse_button_middle }) |button| {
if (changed & button == 0) continue;
const kind: protocol.MouseEventKind = if (new_buttons & button != 0) .button_down else .button_up;
const kind: input_protocol.MouseEventKind = if (new_buttons & button != 0) .button_down else .button_up;
_ = source.publishMouseEvent(.{
.kind = @intFromEnum(kind),
.button = button,
@@ -121,7 +121,7 @@ pub fn main(init: runtime.process.Init) void {
if (packet.dx != 0 or packet.dy != 0) {
_ = source.publishMouseEvent(.{
.kind = @intFromEnum(protocol.MouseEventKind.motion),
.kind = @intFromEnum(input_protocol.MouseEventKind.motion),
.button = 0,
.dx = packet.dx,
.dy = packet.dy,