Generalize input module to mouse and joystick/gamepad events

Extend the input service beyond the keyboard so mouse and joystick/gamepad
drivers can broadcast too, with per-device publish and subscribe methods.

- protocol: KeyEvent joins MouseEvent (motion/buttons/scroll) and
  JoystickEvent (axes/buttons), all carried in a common InputEvent envelope
  tagged with a DeviceKind. A subscribe request carries a device_mask, so a
  subscriber names the classes it wants and the service routes each event only
  to interested subscribers (a mouse-only listener never wakes for keystrokes).
- runtime: per-device publish methods (publishKeyboardEvent/publishMouseEvent/
  publishJoystickEvent) and subscribe helpers (subscribeKeyboard/Mouse/Joystick,
  each typed, plus subscribe(mask)/subscribeAll returning the tagged envelope).
- service: subscriber table gains a device_mask; broadcast routes by the
  event's device class.
- mouse driver now publishes (synthetic) mouse events like the keyboard driver;
  input-source cycles all three classes; input-test subscribes to all and only
  emits its "ok" marker once it has received one of each class — so the passing
  test proves per-device routing, not just delivery. Real HID decoding stays a
  follow-up.

No kernel changes: ipc_send is generic and the 36-byte InputEvent fits its
64-byte payload. Full QEMU suite 48/48; serial log confirms keyboard, mouse,
and joystick all reach one subscription.
This commit is contained in:
Daniel Samson
2026-07-11 15:21:09 +01:00
parent 65244e3103
commit 1bf91115dd
10 changed files with 457 additions and 160 deletions
+16 -9
View File
@@ -1,13 +1,14 @@
//! system/services/input-source — a hardware-free synthetic keyboard source, used to
//! exercise the input service end to end without a real PS/2 controller (the `input` test
//! case, and any bring-up where there is no keyboard). It stands in for a driver: it
//! connects to the input service and `publish`es a rolling stream of key events, which the
//! service broadcasts to every subscriber.
//! system/services/input-source — a hardware-free synthetic input source, used to exercise
//! the input service end to end without a real PS/2 controller (the `input` test case, and
//! any bring-up where there is no hardware). It stands in for a driver: it connects to the
//! input service and publishes a rolling stream that cycles through all device classes —
//! keyboard, mouse, and joystick/gamepad — which the service routes to interested
//! subscribers.
//!
//! It stays silent after startup (no per-event logging) so it can share the boot serial
//! transcript with a subscriber whose output is the test's success marker. The real
//! keyboard driver publishes the same synthetic stream today; swapping in decoded
//! scancodes is a follow-up (see docs/input.md).
//! keyboard and mouse drivers publish their own synthetic streams today; swapping in
//! decoded hardware is a follow-up (see docs/input.md).
const runtime = @import("runtime");
const input = runtime.input;
@@ -18,11 +19,17 @@ pub fn main() void {
_ = system.write("input-source: input service unavailable\n");
return;
};
_ = system.write("input-source: publishing synthetic key events\n");
_ = system.write("input-source: publishing synthetic input events\n");
var step: usize = 0;
while (true) : (step +%= 1) {
_ = source.publish(input.syntheticEvent(step));
// Rotate across the device classes so every publish path (and the service's
// per-device routing) is exercised.
switch (step % 3) {
0 => _ = source.publishKeyboardEvent(input.syntheticKeyEvent(step)),
1 => _ = source.publishMouseEvent(input.syntheticMouseEvent(step)),
else => _ = source.publishJoystickEvent(input.syntheticJoystickEvent(step)),
}
system.sleep(200);
}
}