setup framebuffer with console

This commit is contained in:
2026-07-03 09:32:15 +01:00
parent ca3c3d131c
commit 21cc0c87e4
6 changed files with 415 additions and 16 deletions
+119
View File
@@ -0,0 +1,119 @@
//! A framebuffer text console: draws glyphs from an embedded PSF2 font directly
//! into the linear framebuffer the bootloader handed us. No firmware, no driver
//! — just pixels. This is the kernel's first output device.
const std = @import("std");
const danos = @import("danos");
/// The console font, embedded at compile time. cp850-8x16, PSF2 format:
/// a 32-byte header, then 256 glyphs of 16 bytes each (one byte per 8-pixel
/// row). We index glyphs straight by byte value, so ASCII maps 1:1.
const font = @embedFile("font.psf");
const glyph_w = 8;
const glyph_h = 16;
const glyph_bytes = glyph_h; // 8 pixels wide => 1 byte per row
const glyph_data = 32; // PSF2 header size
pub const Console = struct {
fb: danos.Framebuffer,
cols: u32,
rows: u32,
col: u32 = 0,
row: u32 = 0,
fg: u32 = 0x00c8_c8c8, // light grey
bg: u32 = 0x0000_0000, // black
pub fn init(fb: danos.Framebuffer) Console {
return .{
.fb = fb,
.cols = fb.width / glyph_w,
.rows = fb.height / glyph_h,
};
}
/// Fill the whole screen with the background colour and home the cursor.
pub fn clear(self: *Console) void {
var y: u32 = 0;
while (y < self.fb.height) : (y += 1) self.fillRow(y, self.bg);
self.col = 0;
self.row = 0;
}
pub fn write(self: *Console, bytes: []const u8) void {
for (bytes) |c| self.putChar(c);
}
/// Formatted output, e.g. `con.print("x={d}\n", .{x})`. Silently truncates
/// past 256 bytes — this is a debug console, not a general writer.
pub fn print(self: *Console, comptime fmt: []const u8, args: anytype) void {
var buf: [256]u8 = undefined;
self.write(std.fmt.bufPrint(&buf, fmt, args) catch return);
}
pub fn putChar(self: *Console, ch: u8) void {
switch (ch) {
'\n' => self.newline(),
'\r' => self.col = 0,
else => {
if (self.col >= self.cols) self.newline();
self.drawGlyph(ch, self.col * glyph_w, self.row * glyph_h);
self.col += 1;
},
}
}
fn newline(self: *Console) void {
self.col = 0;
if (self.row + 1 >= self.rows) {
self.scroll();
} else {
self.row += 1;
}
}
fn drawGlyph(self: *Console, ch: u8, px: u32, py: u32) void {
const rows = font[glyph_data + @as(usize, ch) * glyph_bytes ..][0..glyph_bytes];
var gy: u32 = 0;
while (gy < glyph_h) : (gy += 1) {
const bits = rows[gy];
var gx: u32 = 0;
while (gx < glyph_w) : (gx += 1) {
// Leftmost pixel is the high bit.
const on = (bits >> @as(u3, @intCast(7 - gx))) & 1 != 0;
self.pixel(px + gx, py + gy, if (on) self.fg else self.bg);
}
}
}
/// Shift the visible text up one glyph row and clear the freed bottom row,
/// leaving the cursor on that now-blank last line.
fn scroll(self: *Console) void {
const visible = self.rows * glyph_h;
var y: u32 = 0;
while (y + glyph_h < visible) : (y += 1) self.copyRow(y, y + glyph_h);
while (y < visible) : (y += 1) self.fillRow(y, self.bg);
self.row = self.rows - 1;
}
inline fn rowPtr(self: *Console, y: u32) [*]volatile u32 {
const base: [*]volatile u8 = @ptrFromInt(self.fb.base);
return @ptrCast(@alignCast(base + y * self.fb.pitch));
}
inline fn pixel(self: *Console, x: u32, y: u32, color: u32) void {
self.rowPtr(y)[x] = color;
}
fn fillRow(self: *Console, y: u32, color: u32) void {
const row = self.rowPtr(y);
var x: u32 = 0;
while (x < self.fb.width) : (x += 1) row[x] = color;
}
fn copyRow(self: *Console, dst_y: u32, src_y: u32) void {
const dst = self.rowPtr(dst_y);
const src = self.rowPtr(src_y);
var x: u32 = 0;
while (x < self.fb.width) : (x += 1) dst[x] = src[x];
}
};
BIN
View File
Binary file not shown.
+24 -12
View File
@@ -1,5 +1,6 @@
const std = @import("std");
const danos = @import("danos");
const console = @import("console.zig");
const BootInfo = danos.BootInfo;
/// The calling convention used to enter the kernel. Pinned to SysV explicitly:
@@ -9,6 +10,11 @@ const BootInfo = danos.BootInfo;
/// register the other expects. `danos.kernel_abi` re-exports it to the loader.
pub const kernel_abi = danos.kernel_abi;
/// The system console, valid once `kmain` has initialised it. Global so the
/// panic handler can reach it too.
var con: console.Console = undefined;
var con_ready = false;
/// Kernel entry point. The bootloader jumps here after `ExitBootServices` with a
/// pointer to the handoff data. There is no runtime, no stack unwinding, and no
/// caller to return to, so this never returns.
@@ -17,16 +23,17 @@ export fn _start(boot_info: *const BootInfo) callconv(kernel_abi) noreturn {
}
fn kmain(boot_info: *const BootInfo) noreturn {
// Paint the whole screen so it is visually obvious the kernel took over.
// We honour `pitch` because it can exceed `width * 4`.
const fb = boot_info.framebuffer;
const base: [*]volatile u8 = @ptrFromInt(fb.base);
var y: u32 = 0;
while (y < fb.height) : (y += 1) {
const row: [*]volatile u32 = @ptrCast(@alignCast(base + y * fb.pitch));
var x: u32 = 0;
while (x < fb.width) : (x += 1) row[x] = 0x0033_66cc;
}
con = console.Console.init(fb);
con.clear();
con_ready = true;
con.write("danos: framebuffer console online\n");
con.print(" resolution : {d}x{d}\n", .{ fb.width, fb.height });
con.print(" pitch : {d} bytes\n", .{fb.pitch});
con.print(" format : {s}\n", .{@tagName(fb.format)});
con.print(" framebuffer: 0x{x:0>16}\n", .{fb.base});
con.write("\nkernel initialised; nothing left to do, halting.\n");
hang();
}
@@ -37,12 +44,17 @@ fn hang() noreturn {
while (true) asm volatile ("hlt");
}
/// Freestanding has no OS to receive a panic, so override std's default panic
/// handler to simply halt. (Later this can print to the framebuffer/serial.)
/// Freestanding has no OS to receive a panic. Print it to the console (if it is
/// up yet) in red, then halt.
pub const panic = std.debug.FullPanic(struct {
fn panic(msg: []const u8, first_trace_addr: ?usize) noreturn {
_ = msg;
_ = first_trace_addr;
if (con_ready) {
con.fg = 0x00ff_5555;
con.write("\nKERNEL PANIC: ");
con.write(msg);
con.write("\n");
}
hang();
}
}.panic);
+4 -4
View File
@@ -25,10 +25,10 @@ pub const PixelFormat = enum(u32) {
/// `pitch` bytes between the start of one row and the next (which may be larger
/// than `width * 4` due to hardware padding).
pub const Framebuffer = extern struct {
base: usize,
width: u32,
height: u32,
pitch: u32,
base: usize, // the memory address where pixel data starts
width: u32, // visible pixels per row (e.g. 1920)
height: u32, // visible rows (e.g. 1080)
pitch: u32, // bytes from the start of one row to the start of the next
format: PixelFormat,
};