C2: migrate consumers off the runtime shim to direct concern-module imports

Every user binary and the two device-logic library modules (pci, usb) now
`@import` the concern modules directly instead of aliasing through `runtime`:

  runtime.ipc/process/time/service/input/block/display  -> @import("<module>")
  runtime.device / runtime.device_manager               -> @import("driver")
  runtime.fs                                             -> @import("file-system")
  runtime.Thread                                         -> @import("thread").Thread
  runtime.system.{write,writeRecord,klog*}              -> logging.*
  runtime.system.{sleep,timerOnce,wallClock,clock}     -> time.*
  runtime.system.{spawn*,kill,exit,yield,processes,...}-> process.*
  runtime.system.{mmap,munmap,PROT_*}                  -> memory.*
  runtime.dma.* / runtime.shared_memory.* / runtime.allocator -> memory.*

Each consumer keeps its own alias name (e.g. `const device = @import("driver")`),
so call sites are unchanged and there are no collisions with local `driver`
variables. build.zig now injects the concern modules into every user binary via
`default_imports`; pci/usb module import lists were updated to match.

The `runtime` and `system` shims remain for one more step (root.zig still uses
runtime); they are deleted in C5. Nothing but root.zig imports `runtime` now.

Verified: zig build, zig build test, and 17 QEMU cases (smoke, device-manager,
logger, fat-mount, fat-mutations, usb-storage, usb-hid, display-native,
virtio-gpu, input, thread-spawn, thread-mutex, process-kill, shared-memory,
driver-restart, acpi-ps2, pci-scan).
This commit is contained in:
Daniel Samson
2026-07-22 23:28:34 +01:00
parent dded46726b
commit 23bcd77c58
37 changed files with 783 additions and 692 deletions
+7 -7
View File
@@ -1,9 +1,9 @@
//! shared definitions between the different PS/2 drivers
const std = @import("std");
const runtime = @import("runtime");
const device = @import("driver");
const ipc = @import("ipc");
const time = @import("time");
const acpi_ids = @import("acpi-ids");
const device = runtime.device;
const system = runtime.system;
/// PS-2 io ports:
/// The PS/2 Controller itself uses 2 IO ports (usually, IO ports 0x60 and 0x64). Like many IO
@@ -114,16 +114,16 @@ pub const identify_mouse_scroll: u8 = 0x03; // mouse with scroll wheel
pub const identify_mouse_five_button: u8 = 0x04; // 5-button mouse
fn waitReadable(id: u64, cmd_index: u64, wait_timeout_nanoseconds: u64) bool {
const deadline = system.clock() + wait_timeout_nanoseconds;
while (system.clock() < deadline) {
const deadline = time.clock() + wait_timeout_nanoseconds;
while (time.clock() < deadline) {
if (status(id, cmd_index) & status_output_buffer_full != 0) return true; // OBF set -> data ready
}
return false;
}
fn waitWritable(id: u64, cmd_index: u64, wait_timeout_nanoseconds: u64) bool {
const deadline = system.clock() + wait_timeout_nanoseconds;
while (system.clock() < deadline) {
const deadline = time.clock() + wait_timeout_nanoseconds;
while (time.clock() < deadline) {
if (status(id, cmd_index) & status_input_buffer_full == 0) return true; // IBF clear -> ok to write
}
return false; // timed out