docs+code: spell out aspace/vaddr/paddr per coding standards

Expand the abbreviations flagged in docs/coding-standards.md (names spelled
out in full unless an acronym) across the kernel, runtime, ABI, tests, and
docs:

  aspace -> address_space  (AspaceRef -> AddressSpaceRef, retainAspace ->
           retainAddressSpace, loaded_aspace -> loaded_address_space, the
           liveAspaceCount/aspaceDestroyCount test hooks, etc.)
  vaddr  -> virtual_address
  paddr  -> physical_address

The kernel test case and its serial markers are renamed to match:
aspace-refcount -> address-space-refcount (kernel dispatch string and
test/qemu_test.py case name kept in sync). Prose in docs uses the natural
"address space"/"virtual address"; backticked field/identifier references
use the code spelling.

Also expand the bare "AS" abbreviation in three ABI comments and reframe the
set_thread_pointer ABI/handler docs to lead with the arch-neutral concept
(user-space TLS thread pointer; x86_64 IA32_FS_BASE, aarch64 TPIDR_EL0)
rather than x86 FS-first, matching scheduler.zig's existing framing.

Foreign ABI names preserved: the ELF p_vaddr field and mmap/mmio remain.

Verified: zig build, zig build test, and the full 25-case QEMU guardrail
suite all green.
This commit is contained in:
2026-07-21 01:45:47 +01:00
parent 6101e429ba
commit 28b3635979
18 changed files with 232 additions and 231 deletions
+78 -77
View File
@@ -59,7 +59,7 @@ pub const stack_top_virtual: u64 = stack_base_virtual + parameters.user_stack_pa
/// The mmap grant arena: where `mmap` hands out fresh user pages, above the image
/// and stack but still inside PML4[224] (so no kernel mapping is widened). Each
/// process bump-allocates from `heap_arena_base` upward via a per-address-space cursor
/// (`scheduler.aspaceMmapNextPtr`, shared by its threads); a 1 GiB window is far more
/// (`scheduler.addressSpaceMmapNextPtr`, shared by its threads); a 1 GiB window is far more
/// than any user heap needs today.
pub const heap_arena_base: u64 = 0x0000_7000_1000_0000;
pub const heap_arena_end: u64 = heap_arena_base + (1 << 30);
@@ -71,7 +71,7 @@ pub const user_half_end: u64 = 0x0000_8000_0000_0000;
/// The MMIO-grant arena: where `mmio_map` places device windows, in PML4[226] —
/// a user-exclusive region distinct from code/stack/heap (PML4[224]), so mapping
/// device pages user-accessible widens no kernel mapping. Per-address-space cursor
/// (`scheduler.aspaceDeviceMapNextPtr`).
/// (`scheduler.addressSpaceDeviceMapNextPtr`).
pub const device_arena_base: u64 = 0x0000_7100_0000_0000;
pub const device_arena_end: u64 = device_arena_base + (4 << 30);
@@ -164,7 +164,7 @@ fn fail(state: *architecture.CpuState) void {
fn system_call(state: *architecture.CpuState) void {
const t = scheduler.current();
const user = t.aspace != 0;
const user = t.address_space != 0;
if (user) {
// A condemned process (process_kill caught it running) dies at its next
// kernel entry — before it can spawn, claim, or message anything else.
@@ -317,7 +317,7 @@ fn systemIpcReplyWait(state: *architecture.CpuState) void {
fn systemIpcSend(state: *architecture.CpuState) void {
const me = scheduler.current();
const endpoint = ipc.resolveHandle(me, architecture.systemCallArg(state, 0)) orelse return failErr(state, ipc.EBADF);
const r = ipc.send(endpoint, me.aspace, architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), me.id);
const r = ipc.send(endpoint, me.address_space, architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), me.id);
architecture.setSystemCallResult(state, @bitCast(r));
}
@@ -327,7 +327,7 @@ fn systemDeviceEnumerate(state: *architecture.CpuState) void {
const buffer_ptr = architecture.systemCallArg(state, 0);
const maximum = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0 or buffer_ptr >= user_half_end) return fail(state);
if (t.address_space == 0 or buffer_ptr >= user_half_end) return fail(state);
const sz = @sizeOf(device_abi.DeviceDescriptor);
const cap = @min(maximum, (user_half_end - buffer_ptr) / sz); // clamp to the user half
const out: [*]device_abi.DeviceDescriptor = @ptrFromInt(buffer_ptr);
@@ -351,14 +351,14 @@ fn systemDeviceClaim(state: *architecture.CpuState) void {
} else fail(state);
}
/// mmio_map(device_id, resource_index) -> vaddr: map a claimed device's MMIO window into
/// mmio_map(device_id, resource_index) -> virtual_address: map a claimed device's MMIO window into
/// this address space (strong-uncacheable) and return the register base address.
/// The claim is the capability — a process can only map hardware it owns.
fn systemMmioMap(state: *architecture.CpuState) void {
const device_id = architecture.systemCallArg(state, 0);
const resource_index = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
// Read the broker table under the lock: ring-3 device_register (M19) now
// mutates it concurrently on other cores, so a lock-free read here could
// see a torn resource (and a torn length used to panic the arithmetic
@@ -387,11 +387,11 @@ fn systemMmioMap(state: *architecture.CpuState) void {
// same as mmap (docs/threading-plan.md M7).
const flags = sync.enter();
defer sync.leave(flags);
const cursor = scheduler.aspaceDeviceMapNextPtr(t.aspace) orelse return fail(state);
const cursor = scheduler.addressSpaceDeviceMapNextPtr(t.address_space) orelse return fail(state);
if (cursor.* == 0) cursor.* = device_arena_base; // seed the arena lazily
const base_v = cursor.*;
if (base_v + pages * page_size > device_arena_end) return fail(state);
architecture.mapUserDeviceInto(t.aspace, base_v, r.start, r.len, write_combining);
architecture.mapUserDeviceInto(t.address_space, base_v, r.start, r.len, write_combining);
cursor.* = base_v + pages * page_size;
architecture.setSystemCallResult(state, base_v + (r.start & (page_size - 1))); // register base
}
@@ -421,7 +421,7 @@ pub fn resolveIoPort(t: *scheduler.Task, device_id: u64, resource_index: u64, of
/// is fine. See docs/drivers.md.
fn systemIoRead(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const width = architecture.systemCallArg(state, 3);
const port = resolveIoPort(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), width) orelse return fail(state);
architecture.setSystemCallResult(state, architecture.pioRead(@intCast(width), port));
@@ -432,14 +432,14 @@ fn systemIoRead(state: *architecture.CpuState) void {
/// gate as `io_read`.
fn systemIoWrite(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const width = architecture.systemCallArg(state, 3);
const port = resolveIoPort(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), width) orelse return fail(state);
architecture.pioWrite(@intCast(width), port, @intCast(architecture.systemCallArg(state, 4)));
architecture.setSystemCallResult(state, 0);
}
/// dma_alloc(len, flags) -> vaddr (rax), paddr (rdx): grant `len` bytes (rounded up to
/// dma_alloc(len, flags) -> virtual_address (rax), physical_address (rdx): grant `len` bytes (rounded up to
/// whole pages) of DMA-capable memory — physically contiguous, zeroed, pinned, and
/// strong-uncacheable (coherent) — mapping it into the caller's DMA arena and handing
/// back both the virtual address to touch and the physical address to program into the
@@ -451,7 +451,7 @@ fn systemDmaAlloc(state: *architecture.CpuState) void {
const len = architecture.systemCallArg(state, 0);
const flags = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0 or len == 0) return fail(state);
if (t.address_space == 0 or len == 0) return fail(state);
const pages: usize = @intCast((len + page_size - 1) / page_size);
const max_phys: u64 = if (flags & abi.dma_below_4g != 0) (@as(u64, 4) << 30) else ~@as(u64, 0);
@@ -467,14 +467,14 @@ fn systemDmaAlloc(state: *architecture.CpuState) void {
// Zero through the physmap (the frames aren't mapped in the caller yet), then map.
const kernel_view: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(phys));
@memset(kernel_view[0 .. pages * page_size], 0);
architecture.mapUserDmaInto(t.aspace, base_v, phys, pages * page_size);
architecture.mapUserDmaInto(t.address_space, base_v, phys, pages * page_size);
t.dma_map_next = base_v + pages * page_size;
architecture.setSystemCallResult(state, base_v); // virtual address for the CPU
architecture.setSystemCallResult2(state, phys); // physical address for the device
}
/// dma_free(vaddr, len) -> 0: release a prior `dma_alloc`. Bounded to the DMA arena so
/// dma_free(virtual_address, len) -> 0: release a prior `dma_alloc`. Bounded to the DMA arena so
/// it can never unmap-and-free the caller's stack, heap, or an MMIO grant; only pages
/// actually mapped are freed (an unmapped hole is skipped). Teardown also reclaims any
/// DMA pages left mapped at exit (they carry no `device_grant`, so `freeSubtree` frees
@@ -483,21 +483,21 @@ fn systemDmaFree(state: *architecture.CpuState) void {
const base_v = architecture.systemCallArg(state, 0);
const len = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const pages: usize = @intCast((len + page_size - 1) / page_size);
if (base_v < dma_arena_base or base_v + pages * page_size > dma_arena_end) return fail(state);
for (0..pages) |i| {
const va = base_v + i * page_size;
if (architecture.translate(t.aspace, va)) |phys| {
architecture.unmapUserPageInto(t.aspace, va);
if (architecture.translate(t.address_space, va)) |phys| {
architecture.unmapUserPageInto(t.address_space, va);
pmm.free(phys);
}
}
architecture.setSystemCallResult(state, 0);
}
/// shm_create(len) -> vaddr (rax), handle (rdx): grant `len` bytes (rounded up to whole
/// shm_create(len) -> virtual_address (rax), handle (rdx): grant `len` bytes (rounded up to whole
/// pages) of **shareable, zeroed, cacheable** RAM — contiguous frames mapped into the
/// caller's shm arena — and hand back the virtual address plus a capability handle. Unlike
/// `dma_alloc` the memory is write-back cacheable (for CPU compositing, not device DMA) and
@@ -508,7 +508,7 @@ fn systemDmaFree(state: *architecture.CpuState) void {
fn systemShmCreate(state: *architecture.CpuState) void {
const len = architecture.systemCallArg(state, 0);
const t = scheduler.current();
if (t.aspace == 0 or len == 0) return fail(state);
if (t.address_space == 0 or len == 0) return fail(state);
const pages: usize = @intCast((len + page_size - 1) / page_size);
if (pages == 0 or pages > maximum_shm_pages) return fail(state);
@@ -533,20 +533,20 @@ fn systemShmCreate(state: *architecture.CpuState) void {
return fail(state);
}
architecture.mapUserSharedInto(t.aspace, base_v, phys, pages * page_size);
architecture.mapUserSharedInto(t.address_space, base_v, phys, pages * page_size);
t.shm_map_next = base_v + pages * page_size;
architecture.setSystemCallResult(state, base_v); // vaddr for the CPU
architecture.setSystemCallResult(state, base_v); // virtual_address for the CPU
architecture.setSystemCallResult2(state, @intCast(handle)); // capability handle to pass on
}
/// shm_map(cap) -> vaddr: map the shared region named by a capability handle the caller
/// shm_map(cap) -> virtual_address: map the shared region named by a capability handle the caller
/// received (via an `ipc_call` send_cap) into its shm arena — the same physical frames the
/// creator sees — returning the virtual address. The handle already holds a reference (taken
/// when the capability was shared), so this only adds a mapping; it never bumps the refcount.
fn systemShmMap(state: *architecture.CpuState) void {
const cap = architecture.systemCallArg(state, 0);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const shm = ipc.resolveShm(t, cap) orelse return fail(state); // not an shm handle we hold
if (t.shm_map_next == 0) t.shm_map_next = shm_arena_base;
@@ -554,12 +554,12 @@ fn systemShmMap(state: *architecture.CpuState) void {
const size = shm.pages * page_size;
if (base_v + size > shm_arena_end) return fail(state);
architecture.mapUserSharedInto(t.aspace, base_v, shm.phys, size);
architecture.mapUserSharedInto(t.address_space, base_v, shm.phys, size);
t.shm_map_next = base_v + size;
architecture.setSystemCallResult(state, base_v);
}
/// shm_physical(cap) -> paddr: the guest-physical base of a shared region the caller holds a
/// shm_physical(cap) -> physical_address: the guest-physical base of a shared region the caller holds a
/// capability for. The frames are contiguous (allocated by `allocContiguous`), so a single
/// physical base + length describes the whole region — which is exactly what a driver needs
/// to hand a shm surface to a device (virtio-gpu `attach_backing`). Only a holder of the
@@ -567,7 +567,7 @@ fn systemShmMap(state: *architecture.CpuState) void {
fn systemShmPhysical(state: *architecture.CpuState) void {
const cap = architecture.systemCallArg(state, 0);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const shm = ipc.resolveShm(t, cap) orelse return fail(state); // not an shm handle we hold
architecture.setSystemCallResult(state, shm.phys);
}
@@ -588,10 +588,10 @@ fn systemDeviceRegister(state: *architecture.CpuState) void {
const parent_id = architecture.systemCallArg(state, 0);
const descriptor_ptr = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
var descriptor: device_abi.DeviceDescriptor = undefined;
if (!ipc.copyFromUser(t.aspace, descriptor_ptr, std.mem.asBytes(&descriptor))) return fail(state);
if (!ipc.copyFromUser(t.address_space, descriptor_ptr, std.mem.asBytes(&descriptor))) return fail(state);
// Under the big kernel lock: the broker's table is also mutated by the
// death sweep (releaseAllOwnedBy) and read by enumerate on other cores —
@@ -675,7 +675,7 @@ fn systemThreadSpawn(state: *architecture.CpuState) void {
const arg = architecture.systemCallArg(state, 2);
const exit_handle = architecture.systemCallArg(state, 3);
const t = scheduler.current();
if (t.aspace == 0) return fail(state); // kernel tasks own no address space to share
if (t.address_space == 0) return fail(state); // kernel tasks own no address space to share
if (entry == 0 or entry >= user_half_end) return fail(state);
if (stack_top == 0 or stack_top > user_half_end) return fail(state);
// The endpoint the thread notifies on exit (how join waits), or none.
@@ -683,17 +683,17 @@ fn systemThreadSpawn(state: *architecture.CpuState) void {
null
else
ipc.resolveHandle(t, exit_handle) orelse return failErr(state, ipc.EBADF);
const tid = spawnThreadSupervised(t.aspace, entry, stack_top, arg, t.priority, t.id, exit_endpoint) orelse return fail(state);
const tid = spawnThreadSupervised(t.address_space, entry, stack_top, arg, t.priority, t.id, exit_endpoint) orelse return fail(state);
architecture.setSystemCallResult(state, tid);
}
/// Spawn a thread sharing `aspace`, taking the exit-endpoint reference under the **same**
/// Spawn a thread sharing `address_space`, taking the exit-endpoint reference under the **same**
/// lock as the spawn (as `spawnProcessSupervised` does), so the thread cannot die before
/// its reference exists. Returns the new thread id, or null on resource exhaustion.
fn spawnThreadSupervised(aspace: u64, entry: u64, stack_top: u64, arg: u64, priority: scheduler.Priority, supervisor: u32, exit_endpoint: ?*ipc.Endpoint) ?u32 {
fn spawnThreadSupervised(address_space: u64, entry: u64, stack_top: u64, arg: u64, priority: scheduler.Priority, supervisor: u32, exit_endpoint: ?*ipc.Endpoint) ?u32 {
const flags = sync.enter();
defer sync.leave(flags);
const tid = scheduler.spawnUserLocked(aspace, entry, stack_top, arg, priority, "thread", supervisor, if (exit_endpoint) |e| @ptrCast(e) else null) orelse return null;
const tid = scheduler.spawnUserLocked(address_space, entry, stack_top, arg, priority, "thread", supervisor, if (exit_endpoint) |e| @ptrCast(e) else null) orelse return null;
if (exit_endpoint) |endpoint| endpoint.refcount += 1; // the thread holds it birth-to-death
return tid;
}
@@ -708,13 +708,14 @@ fn systemThreadSelf(state: *architecture.CpuState) void {
architecture.setSystemCallResult(state, scheduler.currentId());
}
/// set_thread_pointer(addr) -> 0: set the caller's FS base (its user-space TLS thread
/// pointer). The kernel never uses FS; the scheduler restores this per task across context
/// switches (docs/threading-plan.md M10). `addr` must be a user-half address.
/// set_thread_pointer(addr) -> 0: set the caller's user-space TLS thread pointer. The
/// arch layer maps it to IA32_FS_BASE on x86_64, `TPIDR_EL0` on aarch64; the kernel
/// never reads it, and the scheduler restores it per task across context switches
/// (docs/threading-plan.md M10). `addr` must be a user-half address.
fn systemSetThreadPointer(state: *architecture.CpuState) void {
const addr = architecture.systemCallArg(state, 0);
const t = scheduler.current();
if (t.aspace == 0) return fail(state); // kernel tasks have no user TLS
if (t.address_space == 0) return fail(state); // kernel tasks have no user TLS
if (addr >= user_half_end) return fail(state);
const flags = sync.enter();
scheduler.setThreadPointerLocked(addr);
@@ -728,7 +729,7 @@ fn systemSetThreadPointer(state: *architecture.CpuState) void {
fn systemThreadJoin(state: *architecture.CpuState) void {
const tid: u32 = @truncate(architecture.systemCallArg(state, 0));
const t = scheduler.current();
if (t.aspace == 0) return fail(state); // kernel tasks don't join
if (t.address_space == 0) return fail(state); // kernel tasks don't join
const flags = sync.enter();
scheduler.joinThreadLocked(tid);
sync.leave(flags);
@@ -745,12 +746,12 @@ fn systemFutexWait(state: *architecture.CpuState) void {
const expected: u32 = @truncate(architecture.systemCallArg(state, 1));
const timeout_ns = architecture.systemCallArg(state, 2);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
if (addr == 0 or (addr & 3) != 0 or addr + 4 > user_half_end) return fail(state);
const flags = sync.enter();
var word_bytes: [4]u8 = undefined;
if (!ipc.copyFromUser(t.aspace, addr, &word_bytes)) {
if (!ipc.copyFromUser(t.address_space, addr, &word_bytes)) {
sync.leave(flags);
return fail(state);
}
@@ -774,10 +775,10 @@ fn systemFutexWake(state: *architecture.CpuState) void {
const addr = architecture.systemCallArg(state, 0);
const count: u32 = @truncate(architecture.systemCallArg(state, 1));
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
if (addr == 0 or (addr & 3) != 0 or addr + 4 > user_half_end) return fail(state);
const flags = sync.enter();
const woken = scheduler.futexWakeLocked(t.aspace, addr, count);
const woken = scheduler.futexWakeLocked(t.address_space, addr, count);
sync.leave(flags);
architecture.setSystemCallResult(state, woken);
}
@@ -792,7 +793,7 @@ fn systemProcessEnumerate(state: *architecture.CpuState) void {
const buffer_ptr = architecture.systemCallArg(state, 0);
const maximum = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0 or buffer_ptr >= user_half_end) return fail(state);
if (t.address_space == 0 or buffer_ptr >= user_half_end) return fail(state);
const sz = @sizeOf(abi.ProcessDescriptor);
const cap = @min(maximum, (user_half_end - buffer_ptr) / sz); // clamp to the user half
const out: [*]abi.ProcessDescriptor = @ptrFromInt(buffer_ptr);
@@ -805,7 +806,7 @@ fn systemProcessEnumerate(state: *architecture.CpuState) void {
/// cannot be a weapon (ids are never reused, so a stale one just misses).
fn systemProcessKill(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const id = architecture.systemCallArg(state, 0);
if (id > std.math.maxInt(u32)) return failErr(state, ipc.ESRCH);
const r = killProcess(t.id, @intCast(id));
@@ -938,7 +939,7 @@ pub fn killProcess(caller_id: u32, target_id: u32) i64 {
const flags = sync.enter();
defer sync.leave(flags);
const target = scheduler.taskByIdLocked(target_id) orelse return -ipc.ESRCH;
if (target.aspace == 0) return -ipc.ESRCH; // kernel tasks are not processes
if (target.address_space == 0) return -ipc.ESRCH; // kernel tasks are not processes
if (target.supervisor != caller_id) return -ipc.EPERM;
target.exit_reason = .killed;
if (target.state == .running) {
@@ -1008,7 +1009,7 @@ var exit_subscribers: [exit_subscriber_capacity]?ExitSubscriber = .{null} ** exi
/// secret between cooperating processes. -ENOSPC when the table is full.
fn systemProcessSubscribe(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const endpoint = ipc.resolveHandle(t, architecture.systemCallArg(state, 0)) orelse return failErr(state, ipc.EBADF);
const flags = sync.enter();
defer sync.leave(flags);
@@ -1028,7 +1029,7 @@ fn systemProcessSubscribe(state: *architecture.CpuState) void {
/// delivered immediately on bind, coalesced into one notification.
fn systemSignalBind(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const endpoint = ipc.resolveHandle(t, architecture.systemCallArg(state, 0)) orelse return failErr(state, ipc.EBADF);
const flags = sync.enter();
defer sync.leave(flags);
@@ -1048,7 +1049,7 @@ fn systemSignalBind(state: *architecture.CpuState) void {
/// targets accumulate the signal in their pending mask.
fn systemProcessSignal(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const id = architecture.systemCallArg(state, 0);
const signal = architecture.systemCallArg(state, 1);
if (id > std.math.maxInt(u32)) return failErr(state, ipc.ESRCH);
@@ -1056,7 +1057,7 @@ fn systemProcessSignal(state: *architecture.CpuState) void {
const flags = sync.enter();
defer sync.leave(flags);
const target = scheduler.taskByIdLocked(@intCast(id)) orelse return failErr(state, ipc.ESRCH);
if (target.aspace == 0) return failErr(state, ipc.ESRCH);
if (target.address_space == 0) return failErr(state, ipc.ESRCH);
if (target.supervisor != t.id and target.id != t.id) return failErr(state, ipc.EPERM);
target.pending_signals |= @as(u32, 1) << @intCast(signal);
if (target.signal_endpoint) |raw| {
@@ -1093,7 +1094,7 @@ fn timerSweepLocked() void {
/// timer_bind(endpoint, ms): arm a one-shot timer. -ENOSPC when the table is full.
fn systemTimerBind(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const endpoint = ipc.resolveHandle(t, architecture.systemCallArg(state, 0)) orelse return failErr(state, ipc.EBADF);
const ms = architecture.systemCallArg(state, 1);
const flags = sync.enter();
@@ -1110,7 +1111,7 @@ fn systemTimerBind(state: *architecture.CpuState) void {
fn systemProcessExitReason(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const id = architecture.systemCallArg(state, 0);
if (id > std.math.maxInt(u32)) return failErr(state, ipc.ESRCH);
const r = exitReasonOf(t.id, @intCast(id));
@@ -1136,7 +1137,7 @@ fn ownedGsi(t: *scheduler.Task, device_id: u64, resource_index: u64) ?u32 {
/// IPC_ReplyWait and is woken by the ISR; see system/kernel/irq.zig for the cycle.
fn systemIrqBind(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const gsi = ownedGsi(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1)) orelse
return fail(state);
const endpoint = ipc.resolveHandle(t, architecture.systemCallArg(state, 2)) orelse return fail(state);
@@ -1156,7 +1157,7 @@ fn systemIrqBind(state: *architecture.CpuState) void {
fn systemMsiBind(state: *architecture.CpuState) void {
const device_id = architecture.systemCallArg(state, 0);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const owner = devices_broker.ownerOf(device_id) orelse return fail(state);
if (owner != t.id) return fail(state); // not claimed by this process
const endpoint = ipc.resolveHandle(t, architecture.systemCallArg(state, 1)) orelse return failErr(state, ipc.EBADF);
@@ -1175,7 +1176,7 @@ fn systemMsiBind(state: *architecture.CpuState) void {
/// more arrives until the driver says it has serviced the hardware.
fn systemIrqAck(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
if (t.address_space == 0) return fail(state);
const gsi = ownedGsi(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1)) orelse
return fail(state);
@@ -1263,7 +1264,7 @@ fn systemKlogRead(state: *architecture.CpuState) void {
fn systemMmap(state: *architecture.CpuState) void {
const len = architecture.systemCallArg(state, 0);
const t = scheduler.current();
if (t.aspace == 0) return fail(state); // not a user process — nothing to map into
if (t.address_space == 0) return fail(state); // not a user process — nothing to map into
const pages = (len + page_size - 1) / page_size;
if (pages == 0 or pages > maximum_mmap_pages) return fail(state);
@@ -1275,7 +1276,7 @@ fn systemMmap(state: *architecture.CpuState) void {
const base = reserve: {
const flags = sync.enter();
defer sync.leave(flags);
const cursor = scheduler.aspaceMmapNextPtr(t.aspace) orelse return fail(state);
const cursor = scheduler.addressSpaceMmapNextPtr(t.address_space) orelse return fail(state);
if (cursor.* == 0) cursor.* = heap_arena_base; // seed the arena lazily
const b = cursor.*;
if (b + pages * page_size > heap_arena_end) return fail(state); // arena exhausted
@@ -1295,8 +1296,8 @@ fn systemMmap(state: *architecture.CpuState) void {
var i: usize = 0;
while (i < mapped) : (i += 1) {
const va = base + i * page_size;
if (architecture.translate(t.aspace, va)) |physical| {
architecture.unmapUserPageInto(t.aspace, va);
if (architecture.translate(t.address_space, va)) |physical| {
architecture.unmapUserPageInto(t.address_space, va);
pmm.free(physical);
}
}
@@ -1305,7 +1306,7 @@ fn systemMmap(state: *architecture.CpuState) void {
};
const destination: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(frame));
@memset(destination[0..page_size], 0); // hand out zeroed memory
architecture.mapUserPageInto(t.aspace, base + mapped * page_size, frame, true, false); // RW + NX
architecture.mapUserPageInto(t.address_space, base + mapped * page_size, frame, true, false); // RW + NX
sync.leave(flags);
}
architecture.setSystemCallResult(state, base); // the cursor was already advanced at reserve
@@ -1320,14 +1321,14 @@ fn systemMunmap(state: *architecture.CpuState) void {
const base = architecture.systemCallArg(state, 0);
const len = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0 or base % page_size != 0) return fail(state);
if (t.address_space == 0 or base % page_size != 0) return fail(state);
const pages = (len + page_size - 1) / page_size;
if (base < heap_arena_base or base + pages * page_size > heap_arena_end) return fail(state);
for (0..pages) |i| {
const va = base + i * page_size;
if (architecture.translate(t.aspace, va)) |physical| {
architecture.unmapUserPageInto(t.aspace, va);
if (architecture.translate(t.address_space, va)) |physical| {
architecture.unmapUserPageInto(t.address_space, va);
pmm.free(physical);
}
}
@@ -1391,7 +1392,7 @@ const maximum_segments = 16;
const maximum_pages = 256; // 1 MiB loader budget; the user region caps at 2 MiB anyway
const Segment = struct {
vaddr: u64,
virtual_address: u64,
memsz: u64,
filesz: u64,
off: u64,
@@ -1439,7 +1440,7 @@ fn parseSegments(image: []const u8, segs: *[maximum_segments]Segment) InitError!
if (w and x) return error.BadSegment; // W^X, even for init
const seg = Segment{
.vaddr = phdr.p_vaddr,
.virtual_address = phdr.p_vaddr,
.memsz = phdr.p_memsz,
.filesz = phdr.p_filesz,
.off = phdr.p_offset,
@@ -1448,9 +1449,9 @@ fn parseSegments(image: []const u8, segs: *[maximum_segments]Segment) InitError!
};
// No overlap with any earlier segment (page-granular, since mapping is).
for (segs[0..count]) |other| {
const a_end = seg.vaddr + seg.pages() * page_size;
const b_end = other.vaddr + other.pages() * page_size;
if (seg.vaddr < b_end and other.vaddr < a_end) return error.BadSegment;
const a_end = seg.virtual_address + seg.pages() * page_size;
const b_end = other.virtual_address + other.pages() * page_size;
if (seg.virtual_address < b_end and other.virtual_address < a_end) return error.BadSegment;
}
total_pages += seg.pages();
if (total_pages > maximum_pages) return error.ProgramTooBig;
@@ -1461,17 +1462,17 @@ fn parseSegments(image: []const u8, segs: *[maximum_segments]Segment) InitError!
// The entry point must land inside an executable segment.
for (segs[0..count]) |seg| {
if (seg.executable and ehdr.e_entry >= seg.vaddr and ehdr.e_entry < seg.vaddr + seg.memsz)
if (seg.executable and ehdr.e_entry >= seg.virtual_address and ehdr.e_entry < seg.virtual_address + seg.memsz)
return .{ .count = count, .entry = ehdr.e_entry };
}
return error.BadEntry;
}
/// Load one page of a segment into address space `aspace`: a fresh frame, zeroed
/// Load one page of a segment into address space `address_space`: a fresh frame, zeroed
/// and filled through the physmap, mapped user-accessible with the segment's W^X.
/// On a later failure the whole address space is torn down, which frees every
/// frame mapped into it — so no per-page rollback list is needed here.
fn loadPageInto(aspace: u64, image: []const u8, seg: Segment, page_index: u64) InitError!void {
fn loadPageInto(address_space: u64, image: []const u8, seg: Segment, page_index: u64) InitError!void {
const frame = pmm.alloc() orelse return error.OutOfMemory;
const destination: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(frame));
@memset(destination[0..page_size], 0);
@@ -1480,7 +1481,7 @@ fn loadPageInto(aspace: u64, image: []const u8, seg: Segment, page_index: u64) I
const n = @min(page_size, seg.filesz - page_off);
@memcpy(destination[0..n], image[seg.off + page_off ..][0..n]);
}
architecture.mapUserPageInto(aspace, seg.vaddr + page_off, frame, seg.writable, seg.executable);
architecture.mapUserPageInto(address_space, seg.virtual_address + page_off, frame, seg.writable, seg.executable);
}
/// Build the System V AMD64 process-entry block at the top of a process's stack
@@ -1567,11 +1568,11 @@ pub fn spawnProcessSupervised(image: []const u8, priority: u3, argv: []const []c
const flags = sync.enter();
defer sync.leave(flags);
const aspace = architecture.createAddressSpace() orelse return error.OutOfMemory;
errdefer architecture.destroyAddressSpace(aspace);
const address_space = architecture.createAddressSpace() orelse return error.OutOfMemory;
errdefer architecture.destroyAddressSpace(address_space);
for (segs[0..parsed.count]) |seg| {
for (0..seg.pages()) |i| try loadPageInto(aspace, image, seg, i);
for (0..seg.pages()) |i| try loadPageInto(address_space, image, seg, i);
}
// The stack: `user_stack_pages` zeroed pages below stack_top_virtual, RW + NX.
@@ -1585,10 +1586,10 @@ pub fn spawnProcessSupervised(image: []const u8, priority: u3, argv: []const []c
const page_virtual = stack_base_virtual + i * page_size;
if (i == parameters.user_stack_pages - 1)
user_sp = buildEntryStack(stack_page, page_virtual, argv);
architecture.mapUserPageInto(aspace, page_virtual, stack_frame, true, false); // RW + NX
architecture.mapUserPageInto(address_space, page_virtual, stack_frame, true, false); // RW + NX
}
const child = scheduler.spawnUserLocked(aspace, parsed.entry, user_sp, 0, priority, argv[0], supervisor, if (exit_endpoint) |endpoint| @ptrCast(endpoint) else null) orelse
const child = scheduler.spawnUserLocked(address_space, parsed.entry, user_sp, 0, priority, argv[0], supervisor, if (exit_endpoint) |endpoint| @ptrCast(endpoint) else null) orelse
return error.OutOfMemory;
// The child holds a reference to its exit endpoint from birth to death. Taken
// only now, after nothing can fail; the lock is still held, so the child