display: runtime mode-setting, EDID, and fenced (vsync) present (v2 V5)
The native backend can now change resolution and presents tear-free.
Mode-setting without churn. The driver sizes its scanout resource + shared surface to the
largest mode it offers and treats a mode change as re-pointing the scanout rectangle within
that surface — so the resource, its backing, and the shared mapping never change, and the
surface's row stride (the max width) is fixed while the active width/height move. The
compositor is handed that stride in the announce and composes at it; a smaller mode just
paints the top-left rectangle. This sidesteps the surface re-share a true resolution change
would otherwise need (the service harness can't reply with a capability).
- scanout-protocol gains get_modes + set_mode; the driver offers {640x480, 800x600} and
re-points set_scanout on set_mode.
- backend.VirtioGpu carries the surface stride, exposes modes()/setMode(), and reports
canModeSet = hasVsync = true.
- runtime.display gains modes()/setMode() (display-protocol get_modes/set_mode, forwarded to
the backend) — the client-facing API.
- EDID: the driver negotiates VIRTIO_GPU_F_EDID when the device offers it, reads the monitor's
EDID, and logs its preferred mode (parsed from the first detailed timing descriptor).
- vsync: every resource_flush is fenced (VIRTIO_GPU_FLAG_FENCE); the device signals the fence
when the frame is on screen, which the used-ring ack the synchronous present already waits
on gates — so a completed present is a tear-free one.
After the native upgrade the compositor runs a one-shot mode-set self-check: query the modes,
switch to a different one, re-composite, and confirm the backend reports the new geometry —
the gate's markers.
Gate: python3 test/qemu_test.py display-modeset (reuses the display-native boot) — "display:
mode set to 800x600, verified" + "display: vsync present ok", passing 3/3. host tests,
display-service, display-demo, shm, virtio-gpu, and display-native still pass.
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@@ -59,6 +59,33 @@ pub fn present() bool {
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return transact(.{ .operation = @intFromEnum(protocol.Operation.present) }, &reply);
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}
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/// One selectable display mode.
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pub const Mode = protocol.Mode;
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/// Fill `out` with the resolutions the display can switch to; returns how many were written
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/// (zero on the GOP floor, or if the service never came up).
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pub fn modes(out: []Mode) usize {
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const h = service() orelse return 0;
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var request = protocol.Request{ .operation = @intFromEnum(protocol.Operation.get_modes) };
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var reply: [protocol.modes_reply_size]u8 = undefined;
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const len = ipc.call(h, std.mem.asBytes(&request), &reply) catch return 0;
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if (len < protocol.modes_reply_size) return 0;
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const answer = std.mem.bytesToValue(protocol.ModesReply, reply[0..protocol.modes_reply_size]);
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if (answer.status != 0) return 0;
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const count = @min(@min(answer.count, protocol.max_modes), out.len);
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for (0..count) |i| out[i] = answer.modes[i];
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return count;
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}
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/// Change the display resolution. Only a native backend that supports mode-setting honours it
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/// (on the GOP floor it returns false); on success the display's `info()` reports the new mode.
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pub fn setMode(width: u32, height: u32) bool {
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var reply: protocol.Reply = undefined;
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const changed = transact(.{ .operation = @intFromEnum(protocol.Operation.set_mode), .width = width, .height = height }, &reply);
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if (changed) mode = null; // the cached mode is stale now
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return changed;
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}
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/// The mode, cached after the first `info()` so `color()` doesn't round-trip per pixel.
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var mode: ?Info = null;
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