display-demo: stop drawing a cursor and stop blocking on the mouse
Two real bugs visible in a normal `zig build run-x86-64` boot (but not in the
display-demo test, which spawns no input service):
- Two cursors. The demo drew its own cursor layer while the display service
now draws one too (its mouse-listener thread). The demo's went through the
client IPC protocol and lagged; the service's is in-process and tracks
tightly — "one responds better than the other."
- Animation frozen until the mouse moves. The demo called a *blocking*
`mouse.next()` (ipc_reply_wait) inside its animation loop, so the sliding
box advanced only one frame per mouse event. In the display-demo test
there is no input service, so subscribeMouse() returned null and the loop
ran free on its 30ms timer — which is exactly why the test passed while
the real boot was broken.
The compositor now owns the cursor (docs/display.md), so the demo should draw
none and read no input: it becomes a pure client-animation proof whose loop is
independent of the mouse. Removes its cursor layer, mouse subscription, and the
blocking read.
Also harden displayDemoTest to spawn the `input` service alongside the demo
(matching real boot): a client that blocks its animation loop on a mouse read
would now stall before `display-demo: ok` and fail the test, instead of
passing because no input service happened to be present.
Verified: display / display-service / display-demo / display-cursor all green.
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@@ -277,11 +277,14 @@ test/qemu_test.py <case>`), each layering on the last:
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layer — logging `display: compositor self-check ok`.
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- **`display-demo`** — the full pipeline from a separate process: the hardware-free
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[`display-demo`](../system/services/display-demo/) client (the
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[`input-source`](../system/services/input-source/) analog) drives layers — a wallpaper, a
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sliding rectangle, a cursor — through the layer client API and heartbeats
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[`input-source`](../system/services/input-source/) analog) drives layers — a wallpaper and
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a sliding rectangle — through the layer client API and heartbeats
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`display-demo: ok`, proving a frame travelled client → compositor → screen, exactly as
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the [input test](input.md) proves an event travels source → service → subscriber. The
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visible motion itself is a screenshot away via `zig build run-x86-64`.
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the [input test](input.md) proves an event travels source → service → subscriber. It draws
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no cursor and reads no input — the cursor is the service's own (below), and the demo
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animates on its own frame timer, independent of the mouse (the test spawns `input`
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alongside it to keep that independence honest). The visible motion itself is a screenshot
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away via `zig build run-x86-64`.
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- **`display-cursor`** — the mouse-listener thread end to end: with the `input` service up,
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`input-source mouse` publishes pure motion, and the display's listener thread accumulates
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it into a cursor position handed to the render loop over the `CursorChannel`. Once the
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