Add input module: broadcast keyboard events over IPC
Programs can now subscribe to keyboard events (key_down/key_up/key_press) and drivers can broadcast them, through a new user-space input service. The delivery model is forced by danos IPC: a synchronous rendezvous holds one pending reply, so a server cannot park N subscribers blocked in a "wait for next event" call — delivery must be push. But a synchronous push has no timeout and the kernel never wakes a sender parked on a dead peer's endpoint, so one dying subscriber would hang all input. So this lands the roadmap's planned asynchronous buffered send and builds the service on it: - ipc_send (syscall 26): non-blocking post to an endpoint's bounded payload ring, delivered through reply_wait as a buffered message (notify_message_bit). A full ring drops the oldest. It can never hang on a dead/slow peer. - input-protocol + runtime.input helpers (subscribe/next, connectSource/ publish) — the first real consumer of M13 capability passing: a subscriber hands the service its own endpoint as a capability. - input service (fan-out via ipc_send, dead-subscriber pruning), a synthetic input-source, and input-test; the ps2-bus keyboard driver publishes to it. Real IRQ1 scancode decoding (which must live in the bus, the PNP0303 owner) is a documented follow-up; the source is synthetic for now. - build/init wiring, an `input` QEMU case, and docs/input.md. Full QEMU suite 48/48, including the new input case and every IPC/endpoint regression (ipc, ipc-call, ipc-cap, vfs, hpet, bus, irqfree).
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@@ -183,6 +183,7 @@ fn system_call(state: *architecture.CpuState) void {
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.ipc_lookup => systemIpcLookup(state),
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.ipc_call => systemIpcCall(state),
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.ipc_reply_wait => systemIpcReplyWait(state),
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.ipc_send => systemIpcSend(state),
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.device_enumerate => systemDeviceEnumerate(state),
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.device_claim => systemDeviceClaim(state),
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.mmio_map => systemMmioMap(state),
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@@ -263,6 +264,18 @@ fn systemIpcReplyWait(state: *architecture.CpuState) void {
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architecture.setSystemCallResult3(state, received_cap);
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}
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/// ipc_send(handle, message_ptr, message_len) -> 0/-errno: post a payload to an
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/// endpoint's async queue and wake a receiver, without blocking the caller. The async
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/// counterpart of ipc_call — for broadcasts (the input service) where a rendezvous would
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/// let one dead subscriber hang the sender. Delivered through ipc_reply_wait as a
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/// buffered message (badge carries notify_message_bit and the caller's task id).
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fn systemIpcSend(state: *architecture.CpuState) void {
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const me = scheduler.current();
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const endpoint = ipc.resolveHandle(me, architecture.systemCallArg(state, 0)) orelse return failErr(state, ipc.EBADF);
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const r = ipc.send(endpoint, me.aspace, architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), me.id);
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architecture.setSystemCallResult(state, @bitCast(r));
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}
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/// device_enumerate(buffer, maximum) -> total: snapshot the device table into the caller's
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/// buffer (up to `maximum` entries), returning the total device count.
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fn systemDeviceEnumerate(state: *architecture.CpuState) void {
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