display: the compositor service — claim, double-buffer, present (D2)
Stand up /system/services/display: a ring-3 process that claims the framebuffer D1 seeded, maps it write-combining as the front buffer, allocates a cacheable back buffer, and presents composed frames. The GUI track's compositor, reached by name over ServiceId.display (= 9). - protocol.zig: the display wire protocol (info/create_layer/configure_layer/ destroy_layer/fill_rect/blit_tile/damage/present). `info` and a whole-screen `present` are live; the layer ops fail-stub until D3. - display.zig: enumerate -> claim -> mmio_map(WC) the LFB, mmap a cacheable back buffer, clear it and present it (proving the double-buffer path), then serve. - runtime.display + barrel exports (display, display_protocol): a cached `.display` client with info()/present(), the runtime.block shape. - init spawns "display" in boot_services; build.zig wires the protocol onto the runtime, builds the exe, packs it into the initial-ramdisk, installs it. mmap fix the back buffer forced: systemMmap was capped at 256 pages (1 MiB) by a fixed kernel-stack scratch array. Rewrote it to map page-by-page with rollback (no array) and raised the cap to 8192 pages (32 MiB) — enough for a 4K back buffer. A real limitation met. Gate: `python3 test/qemu_test.py display-service` matches the service's own serial heartbeats (display: online WxH / presented frame 0), printed only after the full claim -> WC-map -> back-buffer -> present chain. Regression-checked usermem, heap, init, and D1's display.
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//! The display wire protocol — what a client says to the display service over its
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//! well-known `.display` endpoint. extern-struct messages with an `Operation` tag, the
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//! same shape as block/vfs/input protocols. The compositor owns the framebuffer and an
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//! ordered stack of **layers**; a client creates layers, draws into them with these
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//! operations, marks damage, and asks for a `present`. v1 surfaces are server-owned (a
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//! client draws by command); shared-memory surfaces are a later milestone (docs/display.md).
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pub const Operation = enum(u32) {
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/// info() -> { width, height, pitch, format }: the display's current mode.
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info = 0,
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/// create_layer(x, y, width, height, z) -> { layer }: a new server-owned surface.
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create_layer = 1,
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/// configure_layer(layer, x, y, z, visible): move, restack, show, or hide a layer.
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configure_layer = 2,
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/// destroy_layer(layer): release a layer.
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destroy_layer = 3,
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/// fill_rect(layer, x, y, width, height, colour): fill a rectangle of a layer.
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fill_rect = 4,
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/// blit_tile(layer, x, y, width, height, <inline pixels>): copy a small pixel tile in.
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blit_tile = 5,
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/// damage(layer, x, y, width, height): mark a region dirty for the next present.
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damage = 6,
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/// present(): composite the dirty layers and flush to the screen.
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present = 7,
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};
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/// The fixed request header. A `blit_tile`'s pixel payload (width*height 32-bit pixels)
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/// follows this header inline in the same message, up to `maximum_payload`.
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pub const Request = extern struct {
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operation: u32,
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layer: u32 = 0, // create/configure/destroy/fill/blit/damage: the target layer
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x: u32 = 0,
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y: u32 = 0,
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width: u32 = 0,
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height: u32 = 0,
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z: u32 = 0, // create_layer / configure_layer: stacking order (higher = in front)
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colour: u32 = 0, // fill_rect: the fill colour (native pixel value)
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visible: u32 = 1, // configure_layer: 0 hides the layer
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reserved: u32 = 0,
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};
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pub const Reply = extern struct {
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status: i32, // 0 on success, negative on failure
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reserved: u32 = 0,
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// info():
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width: u32 = 0,
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height: u32 = 0,
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pitch: u32 = 0,
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format: u32 = 0, // a device-abi DisplayFormat value (0 = rgbx, 1 = bgrx)
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// create_layer():
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layer: u32 = 0,
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reserved2: u32 = 0,
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};
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/// Sized to hold a modest `blit_tile` payload (a cursor / glyph-cell tile) inline on top
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/// of the header, not just the fixed messages — the compositor's receive/reply buffers
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/// (`runtime.service.run`) are this big.
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pub const message_maximum: usize = 4096;
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pub const request_size: usize = @sizeOf(Request);
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pub const reply_size: usize = @sizeOf(Reply);
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pub const maximum_payload: usize = message_maximum - request_size;
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