add a big kernel lock for SMP
Guards the scheduler and IPC; held across the context switch.
This commit is contained in:
parent
cf7c6df41c
commit
941ab091db
|
|
@ -282,3 +282,11 @@ pub fn readCr2() u64 {
|
||||||
pub fn halt() noreturn {
|
pub fn halt() noreturn {
|
||||||
while (true) asm volatile ("hlt");
|
while (true) asm volatile ("hlt");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Spin-wait hint (`pause`). Emitted in the body of a spinlock's busy-wait: it
|
||||||
|
/// relaxes the core while it polls a contended lock — yielding pipeline resources
|
||||||
|
/// to a hyperthread sibling and easing the cache-coherency traffic on the lock
|
||||||
|
/// line. Purely a performance/power hint; correct to omit, but kinder on the bus.
|
||||||
|
pub fn cpuRelax() void {
|
||||||
|
asm volatile ("pause");
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -63,9 +63,14 @@ switch_context:
|
||||||
ret # return into the new task's saved instruction pointer
|
ret # return into the new task's saved instruction pointer
|
||||||
|
|
||||||
# task_trampoline: the first thing a freshly-spawned task runs. init_task_stack
|
# task_trampoline: the first thing a freshly-spawned task runs. init_task_stack
|
||||||
# leaves its entry function in r15. New tasks start with interrupts enabled.
|
# leaves its entry function in r15. A fresh task is switched to with the big kernel
|
||||||
|
# lock held (the hand-off rule in sync.zig) but has no enter/leave frame of its own,
|
||||||
|
# so it releases the lock here before running its body. r15 survives the call (it's
|
||||||
|
# callee-saved). New tasks then start with interrupts enabled.
|
||||||
|
.extern releaseForFreshTask
|
||||||
.global task_trampoline
|
.global task_trampoline
|
||||||
task_trampoline:
|
task_trampoline:
|
||||||
|
call releaseForFreshTask # drop the kernel lock we inherited across the switch
|
||||||
sti
|
sti
|
||||||
call *%r15 # call the task entry (fn() void)
|
call *%r15 # call the task entry (fn() void)
|
||||||
1: hlt # if the entry returns, idle (still preemptible)
|
1: hlt # if the entry returns, idle (still preemptible)
|
||||||
|
|
|
||||||
|
|
@ -11,8 +11,8 @@
|
||||||
//! When user mode arrives, the same primitive carries messages across the
|
//! When user mode arrives, the same primitive carries messages across the
|
||||||
//! isolation boundary (with the payload copied between address spaces).
|
//! isolation boundary (with the payload copied between address spaces).
|
||||||
|
|
||||||
const arch = @import("arch");
|
|
||||||
const sched = @import("scheduler.zig");
|
const sched = @import("scheduler.zig");
|
||||||
|
const sync = @import("sync.zig");
|
||||||
|
|
||||||
/// A bounded blocking channel of `capacity` messages of type `T`.
|
/// A bounded blocking channel of `capacity` messages of type `T`.
|
||||||
pub fn Channel(comptime T: type, comptime capacity: usize) type {
|
pub fn Channel(comptime T: type, comptime capacity: usize) type {
|
||||||
|
|
@ -28,7 +28,7 @@ pub fn Channel(comptime T: type, comptime capacity: usize) type {
|
||||||
|
|
||||||
/// Send a message, blocking while the channel is full.
|
/// Send a message, blocking while the channel is full.
|
||||||
pub fn send(self: *Self, msg: T) void {
|
pub fn send(self: *Self, msg: T) void {
|
||||||
const flags = arch.saveInterrupts();
|
const flags = sync.enter();
|
||||||
// Recheck the condition in a loop: a wakeup only means "try again"
|
// Recheck the condition in a loop: a wakeup only means "try again"
|
||||||
// (another waiter may have taken the slot first).
|
// (another waiter may have taken the slot first).
|
||||||
while (self.count == capacity) sched.waitLocked(&self.not_full);
|
while (self.count == capacity) sched.waitLocked(&self.not_full);
|
||||||
|
|
@ -36,18 +36,18 @@ pub fn Channel(comptime T: type, comptime capacity: usize) type {
|
||||||
self.tail = (self.tail + 1) % capacity;
|
self.tail = (self.tail + 1) % capacity;
|
||||||
self.count += 1;
|
self.count += 1;
|
||||||
sched.wakeLocked(&self.not_empty); // a receiver can now proceed
|
sched.wakeLocked(&self.not_empty); // a receiver can now proceed
|
||||||
arch.restoreInterrupts(flags);
|
sync.leave(flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Receive a message, blocking while the channel is empty.
|
/// Receive a message, blocking while the channel is empty.
|
||||||
pub fn recv(self: *Self) T {
|
pub fn recv(self: *Self) T {
|
||||||
const flags = arch.saveInterrupts();
|
const flags = sync.enter();
|
||||||
while (self.count == 0) sched.waitLocked(&self.not_empty);
|
while (self.count == 0) sched.waitLocked(&self.not_empty);
|
||||||
const msg = self.buffer[self.head];
|
const msg = self.buffer[self.head];
|
||||||
self.head = (self.head + 1) % capacity;
|
self.head = (self.head + 1) % capacity;
|
||||||
self.count -= 1;
|
self.count -= 1;
|
||||||
sched.wakeLocked(&self.not_full); // a sender can now proceed
|
sched.wakeLocked(&self.not_full); // a sender can now proceed
|
||||||
arch.restoreInterrupts(flags);
|
sync.leave(flags);
|
||||||
return msg;
|
return msg;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -9,10 +9,18 @@
|
||||||
//! Switching happens both cooperatively (`yield`) and preemptively (the timer
|
//! Switching happens both cooperatively (`yield`) and preemptively (the timer
|
||||||
//! calls `tick`). See docs/scheduling.md for the interrupt-flag discipline that
|
//! calls `tick`). See docs/scheduling.md for the interrupt-flag discipline that
|
||||||
//! makes those two paths coexist.
|
//! makes those two paths coexist.
|
||||||
|
//!
|
||||||
|
//! Cross-core safety is the **big kernel lock** (`sync.zig`): every critical
|
||||||
|
//! section here runs under it, and it is held across a context switch and released
|
||||||
|
//! by the task that resumes (see sync.zig's hand-off rule). On a single core the
|
||||||
|
//! lock is never contended, so the behaviour is exactly the old interrupt-flag
|
||||||
|
//! model; it's what lets a second core enter `schedule()` without corrupting the
|
||||||
|
//! shared queues.
|
||||||
|
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
const arch = @import("arch");
|
const arch = @import("arch");
|
||||||
const heap = @import("heap.zig");
|
const heap = @import("heap.zig");
|
||||||
|
const sync = @import("sync.zig");
|
||||||
|
|
||||||
/// Priority level: 0 (lowest) .. 7 (highest). 8 levels total.
|
/// Priority level: 0 (lowest) .. 7 (highest). 8 levels total.
|
||||||
pub const Priority = u3;
|
pub const Priority = u3;
|
||||||
|
|
@ -121,19 +129,19 @@ fn schedule() void {
|
||||||
|
|
||||||
/// Voluntarily give up the CPU to the next ready task.
|
/// Voluntarily give up the CPU to the next ready task.
|
||||||
pub fn yield() void {
|
pub fn yield() void {
|
||||||
const flags = arch.saveInterrupts();
|
const flags = sync.enter();
|
||||||
schedule();
|
schedule();
|
||||||
arch.restoreInterrupts(flags);
|
sync.leave(flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Block the current task for `ms` milliseconds, then let it become runnable
|
/// Block the current task for `ms` milliseconds, then let it become runnable
|
||||||
/// again. The idle task (or other work) runs in the meantime.
|
/// again. The idle task (or other work) runs in the meantime.
|
||||||
pub fn sleep(ms: u64) void {
|
pub fn sleep(ms: u64) void {
|
||||||
const flags = arch.saveInterrupts();
|
const flags = sync.enter();
|
||||||
current.wake_at = arch.millis() + ms;
|
current.wake_at = arch.millis() + ms;
|
||||||
current.state = .blocked;
|
current.state = .blocked;
|
||||||
schedule(); // current is blocked, so schedule() won't re-enqueue it
|
schedule(); // current is blocked, so schedule() won't re-enqueue it
|
||||||
arch.restoreInterrupts(flags);
|
sync.leave(flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- event-based blocking -------------------------------------------------
|
// --- event-based blocking -------------------------------------------------
|
||||||
|
|
@ -147,9 +155,10 @@ pub const WaitQueue = struct {
|
||||||
head: ?*Task = null,
|
head: ?*Task = null,
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Block the current task on `wq` and switch away. Precondition: interrupts are
|
/// Block the current task on `wq` and switch away. Precondition: the big kernel
|
||||||
/// disabled (the caller holds them, so a condition can be checked and the block
|
/// lock is held (so a condition can be checked and the block committed atomically;
|
||||||
/// committed atomically). On return — when woken — interrupts are still disabled.
|
/// it also keeps local interrupts disabled). On return — when woken — the lock is
|
||||||
|
/// still held.
|
||||||
pub fn waitLocked(wq: *WaitQueue) void {
|
pub fn waitLocked(wq: *WaitQueue) void {
|
||||||
current.state = .blocked;
|
current.state = .blocked;
|
||||||
current.next = wq.head;
|
current.next = wq.head;
|
||||||
|
|
@ -158,7 +167,7 @@ pub fn waitLocked(wq: *WaitQueue) void {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Move the highest-priority waiter on `wq` (if any) to the ready queue.
|
/// Move the highest-priority waiter on `wq` (if any) to the ready queue.
|
||||||
/// Precondition: interrupts disabled. Does not preempt — the caller decides.
|
/// Precondition: the big kernel lock is held. Does not preempt — the caller decides.
|
||||||
pub fn wakeLocked(wq: *WaitQueue) void {
|
pub fn wakeLocked(wq: *WaitQueue) void {
|
||||||
// Find the highest-priority waiter (bounded scan) and unlink it.
|
// Find the highest-priority waiter (bounded scan) and unlink it.
|
||||||
var best_prev: ?*Task = null;
|
var best_prev: ?*Task = null;
|
||||||
|
|
@ -182,20 +191,20 @@ pub fn wakeLocked(wq: *WaitQueue) void {
|
||||||
|
|
||||||
/// Block on `wq` (a self-contained critical section).
|
/// Block on `wq` (a self-contained critical section).
|
||||||
pub fn wait(wq: *WaitQueue) void {
|
pub fn wait(wq: *WaitQueue) void {
|
||||||
const flags = arch.saveInterrupts();
|
const flags = sync.enter();
|
||||||
waitLocked(wq);
|
waitLocked(wq);
|
||||||
arch.restoreInterrupts(flags);
|
sync.leave(flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Wake the highest-priority waiter on `wq`, preempting if it outranks us.
|
/// Wake the highest-priority waiter on `wq`, preempting if it outranks us.
|
||||||
pub fn wake(wq: *WaitQueue) void {
|
pub fn wake(wq: *WaitQueue) void {
|
||||||
const flags = arch.saveInterrupts();
|
const flags = sync.enter();
|
||||||
wakeLocked(wq);
|
wakeLocked(wq);
|
||||||
// If a higher-priority task is now ready, run it immediately.
|
// If a higher-priority task is now ready, run it immediately.
|
||||||
if (highestReadyPriority()) |p| {
|
if (highestReadyPriority()) |p| {
|
||||||
if (p > current.priority) schedule();
|
if (p > current.priority) schedule();
|
||||||
}
|
}
|
||||||
arch.restoreInterrupts(flags);
|
sync.leave(flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn highestReadyPriority() ?Priority {
|
fn highestReadyPriority() ?Priority {
|
||||||
|
|
@ -217,10 +226,15 @@ fn wakeExpired() void {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Called from the timer interrupt (interrupts already disabled): wake due
|
/// Called from the timer interrupt (interrupts already disabled): wake due
|
||||||
/// sleepers, then preempt.
|
/// sleepers, then preempt. Takes the kernel lock like any other critical section,
|
||||||
|
/// but releases it *without* touching the interrupt flag — the handler's `iretq`
|
||||||
|
/// restores the interrupted context's flags, so re-enabling here would open a
|
||||||
|
/// nested-interrupt window before the return.
|
||||||
pub fn tick() void {
|
pub fn tick() void {
|
||||||
|
_ = sync.enter();
|
||||||
wakeExpired();
|
wakeExpired();
|
||||||
if (preemption_enabled) schedule();
|
if (preemption_enabled) schedule();
|
||||||
|
sync.leaveIsr();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Enable or disable timer-driven preemption (cooperative-only when off).
|
/// Enable or disable timer-driven preemption (cooperative-only when off).
|
||||||
|
|
@ -229,9 +243,10 @@ pub fn setPreemption(enabled: bool) void {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// End the current task and switch away for good; never returns. The task's stack
|
/// End the current task and switch away for good; never returns. The task's stack
|
||||||
/// is leaked for now (no reaper yet).
|
/// is leaked for now (no reaper yet). Acquires the kernel lock and hands it off to
|
||||||
|
/// the task we switch into (which releases it) — this frame never returns to leave.
|
||||||
pub fn exit() noreturn {
|
pub fn exit() noreturn {
|
||||||
arch.disableInterrupts();
|
_ = sync.enter();
|
||||||
current.state = .free;
|
current.state = .free;
|
||||||
const next = dequeueHighest() orelse @panic("sched: no task left to run");
|
const next = dequeueHighest() orelse @panic("sched: no task left to run");
|
||||||
next.state = .running;
|
next.state = .running;
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,80 @@
|
||||||
|
//! The big kernel lock (BKL) — the coarse mutual exclusion that lets more than one
|
||||||
|
//! CPU run kernel code safely.
|
||||||
|
//!
|
||||||
|
//! Until SMP, the kernel's mutual exclusion *was* the interrupt flag: a critical
|
||||||
|
//! section did `cli`, and since only one core existed, nothing else could touch
|
||||||
|
//! kernel state (the discipline in docs/scheduling.md). That invariant dies the
|
||||||
|
//! instant a second core runs kernel code — `cli` on one core does nothing to
|
||||||
|
//! another. So the kernel's shared state (the scheduler queues, IPC channels) is
|
||||||
|
//! guarded by a spinlock, and the lock is **always held with local interrupts
|
||||||
|
//! disabled**, so a core's own timer interrupt can't re-enter the kernel and
|
||||||
|
//! deadlock against the lock it already holds.
|
||||||
|
//!
|
||||||
|
//! This is deliberately *one coarse lock*, not many fine ones: it's philosophically
|
||||||
|
//! aligned with a tiny kernel and it keeps the single-core correctness model
|
||||||
|
//! (docs/scheduling.md) largely intact — one lock around kernel entry instead of
|
||||||
|
//! rethinking every critical section. It's the first-design choice seL4 makes and
|
||||||
|
//! docs/smp.md endorses; per-core run queues + fine-grained locking come later, if
|
||||||
|
//! contention ever bites. Because the kernel does little, the lock is held briefly.
|
||||||
|
//!
|
||||||
|
//! **The hand-off rule.** The lock is held *across* a context switch and released
|
||||||
|
//! by whichever task resumes, not by the one that switched away. A task that blocks
|
||||||
|
//! or yields calls `enter`, mutates the queues, `schedule()`s — switching to another
|
||||||
|
//! task *with the lock still held* — and only calls `leave` once it is eventually
|
||||||
|
//! resumed and its critical section runs to the end. So every call into `schedule()`
|
||||||
|
//! (and thus `switch_context`) happens with the lock held, and every task resumes
|
||||||
|
//! from a switch holding it. A freshly-spawned task has no `enter`/`leave` frame to
|
||||||
|
//! resume into, so `task_trampoline` releases the lock explicitly on its behalf via
|
||||||
|
//! `releaseForFreshTask` before running the task body.
|
||||||
|
|
||||||
|
const std = @import("std");
|
||||||
|
const arch = @import("arch");
|
||||||
|
|
||||||
|
/// 0 = free, 1 = held. A single global lock for the whole kernel.
|
||||||
|
var held = std.atomic.Value(u32).init(0);
|
||||||
|
|
||||||
|
/// Enter the kernel: disable interrupts on this core, then spin until we own the
|
||||||
|
/// lock. Returns the caller's prior interrupt flags for `leave` to restore.
|
||||||
|
/// Interrupts stay off for the whole critical section so this core's timer tick
|
||||||
|
/// can't try to re-acquire the lock we're holding.
|
||||||
|
pub fn enter() u64 {
|
||||||
|
const flags = arch.saveInterrupts();
|
||||||
|
acquire();
|
||||||
|
return flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Release the lock and restore the interrupt flags `enter` returned (re-enabling
|
||||||
|
/// interrupts only if they were on beforehand). The normal exit for a critical
|
||||||
|
/// section reached from task context (`yield`, `sleep`, `wait`, `wake`, IPC).
|
||||||
|
pub fn leave(flags: u64) void {
|
||||||
|
release();
|
||||||
|
arch.restoreInterrupts(flags);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Release the lock but leave interrupts as they are. The exit for a critical
|
||||||
|
/// section running inside an interrupt handler (the timer `tick`): the handler's
|
||||||
|
/// `iretq` is what restores the interrupted context's flags, so restoring them
|
||||||
|
/// here too would open a nested-interrupt window before the return. Release only.
|
||||||
|
pub fn leaveIsr() void {
|
||||||
|
release();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Release the lock on behalf of a freshly-spawned task. Such a task is switched to
|
||||||
|
/// (with the lock held) but has no `enter`/`leave` frame of its own to release
|
||||||
|
/// through — `task_trampoline` calls this before running the task body. Interrupts
|
||||||
|
/// are enabled separately by the trampoline. Exported for the assembly trampoline.
|
||||||
|
export fn releaseForFreshTask() callconv(.c) void {
|
||||||
|
release();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn acquire() void {
|
||||||
|
// Test-and-test-and-set: try once, then spin read-only until the lock looks
|
||||||
|
// free before retrying the (bus-locked) swap — cheaper on the coherency fabric.
|
||||||
|
while (held.swap(1, .acquire) != 0) {
|
||||||
|
while (held.load(.monotonic) != 0) arch.cpuRelax();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn release() void {
|
||||||
|
held.store(0, .release);
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue