Built paging / the kernel's own page tables (with a TSS+IST)

This commit is contained in:
Daniel Samson 2026-07-03 12:23:55 +01:00
parent 0cc71ec8aa
commit 9cf135302d
10 changed files with 283 additions and 13 deletions

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@ -19,10 +19,13 @@ rather than restate it. Roughly in the order things happen at runtime:
5. **[frame-allocator.md](frame-allocator.md) — the physical frame allocator.** The
bitmap allocator that hands out and reclaims 4 KiB physical frames from that
map — the primitive page tables and the heap will be built on.
6. **[interrupts.md](interrupts.md) — interrupts and exceptions.** The GDT and IDT,
the exception stubs, and the handler that reports a CPU fault in red instead of
letting it triple-fault into a silent reset.
7. **[halting.md](halting.md) — halting.** Why a kernel can't just "exit", and
6. **[interrupts.md](interrupts.md) — interrupts and exceptions.** The GDT, IDT and
TSS, the exception stubs, and the handler that reports a CPU fault in red instead
of letting it triple-fault into a silent reset.
7. **[paging.md](paging.md) — the kernel's page tables.** Building our own 4-level
page tables, identity-mapping the low 4 GiB, and switching CR3 off the firmware's
tables onto ours.
8. **[halting.md](halting.md) — halting.** Why a kernel can't just "exit", and
how `while (true) hlt` parks the CPU safely once there's nothing left to do.
Cutting across all of these:
@ -39,6 +42,7 @@ queries the **GOP** to pick a graphics mode ([gop.md](gop.md)), hands the kernel
map** of physical RAM ([memory-map.md](memory-map.md)); the kernel turns that map
into a **frame allocator** ([frame-allocator.md](frame-allocator.md)), installs
its **descriptor tables** so CPU faults are caught ([interrupts.md](interrupts.md)),
builds its own **page tables** and switches onto them ([paging.md](paging.md)),
runs — its CPU-specific bits behind the [arch](arch.md) boundary — and when it has
finished, or panics, it **halts** ([halting.md](halting.md)).
@ -51,5 +55,5 @@ finished, or panics, it **halts** ([halting.md](halting.md)).
| Shared loader↔kernel contract (`BootInfo`, `Framebuffer`, `MemoryMap`, ABI) | `src/root.zig` |
| Physical frame allocator | `src/pmm.zig` |
| Framebuffer text console | `src/console.zig` |
| Arch-specific kernel code (`halt`, GDT/IDT, exception stubs, linker script) | `src/arch/x86_64/` |
| Arch-specific kernel code (`halt`, GDT/IDT/TSS, exception stubs, page tables, linker script) | `src/arch/x86_64/` |
| Build + `run-efi` (QEMU/OVMF) | `build.zig` |

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@ -37,6 +37,25 @@ means present, ring 0, 64-bit interrupt gate. `src/arch/x86_64/idt.zig` builds t
table, points the first 32 vectors at their stubs, and loads it with `lidt`
(`idt_flush`).
## The TSS and the double-fault stack
There's one more table, the **Task State Segment**. In long mode its main
remaining job is the **Interrupt Stack Table (IST)**: an IDT gate can name an IST
slot, and when that vector fires the CPU switches to the stack recorded there —
*regardless* of what the interrupted stack looked like.
This matters most for the **double fault** (#DF, vector 8). A #DF means the CPU
hit a fault *while trying to deliver another fault* — very often because the
current stack pointer is bad, so pushing the exception frame itself faulted. If
the #DF handler then tried to push onto that same bad stack, it would fault a
third time and **triple-fault** — an instant reset. So the #DF gate is pointed at
**IST1**, a small dedicated stack (`src/arch/x86_64/tss.zig`) that's always valid.
Bringing it up: fill in the TSS's IST1 pointer, publish the TSS through a
descriptor in the GDT (`gdt.setTss`), and load it into the task register with
`ltr`. The TSS descriptor is a 16-byte system descriptor spanning two GDT slots,
which is why the GDT grew from three entries to five.
## The stubs and the trap frame
On an exception the CPU pushes a small frame (SS, RSP, RFLAGS, CS, RIP) and, for
@ -87,11 +106,13 @@ together confirm the whole path: the GDT is active (we're still executing), the
IDT vectored to the right stub, the stub built a correct `CpuState`, and the Zig
handler read it and reported instead of triple-faulting.
Separately, pointing RSP at an unmapped address and faulting forced a **double
fault** — reported cleanly (`double fault (vector 8)`) rather than triple-faulting
into a reset, which only works because #DF ran on IST1. That's the proof the
TSS/IST is wired up: the handler survived a completely broken stack.
## What's next (not done here)
- **A TSS with an IST** (interrupt stack table) so the double-fault handler runs
on a known-good stack — important because a double fault often means the current
stack is unusable, and without an IST the handler would itself fault.
- **Device interrupts**: program the local APIC and IO-APIC, wire a timer and the
keyboard onto vectors ≥ 32, and (unlike exceptions) actually *return* from them
with `iretq` — which `isr_common` already does.

78
docs/paging.md Normal file
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@ -0,0 +1,78 @@
# Paging: the kernel's own page tables
Every memory access the CPU makes goes through the **page tables**: hardware walks
them to translate a virtual address into a physical one, and faults if there's no
valid mapping. Up to now danos ran on the *firmware's* page tables — which live in
memory we'd like to reclaim and which we don't control. This step builds the
kernel's own tables and switches onto them.
It's x86_64-specific (the 4-level table format is an Intel/AMD thing), so it lives
behind the [arch](arch.md) boundary in `src/arch/x86_64/paging.zig`.
## What we map, and why identity
x86_64 uses **4 levels**: PML4 → PDPT → PD → PT, each a 512-entry table, with 9
bits of the virtual address indexing each level. A leaf can be a 4 KiB page (at
the PT level) or, with the "huge" bit, a 2 MiB page straight from the PD.
For this first set of tables we **identity-map the low 4 GiB** — virtual address
equals physical address. Identity mapping is the pragmatic bootstrap: it keeps
everything that's already running valid across the CR3 switch without relocating a
single thing. The kernel image (at 1 MiB), the stack, the frame allocator's
bitmap, the framebuffer (at 2 GiB), and device MMIO all sit in the low 4 GiB, so
one flat identity range covers the lot.
Using 2 MiB pages makes the whole map tiny: 4 GiB ÷ 2 MiB = 2048 leaves, which is
one PML4, one PDPT, and four page directories — six frames total, from the
[frame allocator](frame-allocator.md).
## Building and switching
`paging.init` takes a frame allocator and:
1. Allocates and zeroes a PML4. **Zeroing matters**: the frame is recycled memory,
and any stale non-zero entry would map a bogus region.
2. Walks PML4 → PDPT → PD for each 2 MiB address, creating intermediate tables on
demand (`descend`) and writing the leaf with present + writable + huge.
3. Loads the PML4's physical address into **CR3**, which both switches address
spaces and flushes the TLB in one instruction.
This all works because the firmware's identity map is still active *while we
build*, so a freshly allocated frame's physical address is usable directly as a
pointer. After the CR3 load we're on our own tables — and since those page-table
frames came from low RAM, they remain mapped (and thus editable) for later.
## Verifying it
Two temporary tests confirmed both that we switched tables and that faults are
caught with the right detail:
- **Touch an address above 4 GiB** (`0xdeadbeef000`). Under the firmware's tables
this *didn't* fault (they map a huge range); under ours it does:
```
CPU EXCEPTION: page fault (vector 14)
error code : 0x2 (write, page not present)
CR2 (addr) : 0x00000deadbeef000 (the faulting address)
```
A #PF at exactly the unmapped address is proof we're on our own, deliberately
smaller, map — and that CR2 reporting works (see [interrupts.md](interrupts.md)).
- The console keeps working *after* the switch, confirming the framebuffer, kernel
code, and stack are all still mapped.
> Toolchain note: a volatile store to a *compile-time-constant* address tripped a
> codegen bug in the Zig self-hosted x86_64 backend ("no encoding for mov moffs").
> Computing the address in a runtime variable sidesteps it (register-relative
> store). Worth remembering when poking fixed MMIO addresses.
## What's next (not done here)
- **A higher-half kernel**: map the kernel at a high virtual base (e.g.
`0xffffffff80000000`) so user address space can own the low half later.
- **Real permissions**: today every page is writable and executable. Map code
read-execute, data read-write + no-execute (needs setting EFER.NXE and the NX
bit), and leave a guard page unmapped to catch null-ish dereferences.
- **4 KiB pages / a general `map(virt, phys, flags)`** for fine-grained mappings,
and unmapping with TLB invalidation (`invlpg`).
- **Per-address-space tables** once there are user processes.

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@ -5,19 +5,36 @@
//! (halt, the descriptor tables, later paging), and nothing generic.
const gdt = @import("gdt.zig");
const tss = @import("tss.zig");
const idt = @import("idt.zig");
const paging = @import("paging.zig");
/// The saved register/trap frame passed to a fault handler.
pub const CpuState = idt.CpuState;
/// Set up the CPU's descriptor tables: our own GDT, then the IDT with exception
/// handlers. After this a CPU fault is reported instead of triple-faulting.
/// Install the fault handler (setFaultHandler) first so early faults are caught.
/// Set up the CPU's descriptor tables: our own GDT, the TSS (with an interrupt
/// stack for double faults), then the IDT with exception handlers. After this a
/// CPU fault is reported instead of triple-faulting. Install the fault handler
/// (setFaultHandler) first so early faults are caught.
pub fn init() void {
gdt.init();
tss.init();
idt.init();
}
/// Build the kernel's own page tables and switch onto them. Needs a physical
/// frame allocator; call once the frame allocator is up.
pub fn enablePaging(allocFrame: *const fn () ?u64) void {
paging.init(allocFrame);
}
/// CR3 holds the physical address of the active top-level page table.
pub fn readCr3() u64 {
return asm volatile ("mov %%cr3, %[out]"
: [out] "=r" (-> u64),
);
}
/// Route CPU exceptions to `handler`, which receives the trap frame and does not
/// return. Until set, faults just halt the core.
pub fn setFaultHandler(handler: *const fn (*const CpuState) noreturn) void {

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@ -7,17 +7,33 @@
/// Selectors into the table below (index * 8).
pub const kernel_code = 0x08;
pub const kernel_data = 0x10;
pub const tss_selector = 0x18;
/// Flat 64-bit descriptors. Base/limit are ignored in long mode; what matters is
/// the access byte and, for code, the long-mode (L) flag.
/// code: present, ring 0, executable, readable, L=1 -> 0x00AF9A00_0000FFFF
/// data: present, ring 0, writable -> 0x00CF9200_0000FFFF
/// The last two slots hold one 16-byte TSS descriptor, filled in by setTss.
var table = [_]u64{
0, // null descriptor (required)
0x00AF9A000000FFFF, // kernel code
0x00CF92000000FFFF, // kernel data
0x00AF9A000000FFFF, // kernel code (0x08)
0x00CF92000000FFFF, // kernel data (0x10)
0, // TSS descriptor low (0x18)
0, // TSS descriptor high
};
/// Fill the 64-bit TSS system descriptor (two GDT slots) so the task register can
/// point at our TSS. Type 0x89 = present, ring 0, available 64-bit TSS.
pub fn setTss(base: u64, limit: u64) void {
table[3] = (limit & 0xFFFF) |
((base & 0xFFFF) << 16) |
(((base >> 16) & 0xFF) << 32) |
(@as(u64, 0x89) << 40) |
(((limit >> 16) & 0xF) << 48) |
(((base >> 24) & 0xFF) << 56);
table[4] = (base >> 32) & 0xFFFFFFFF;
}
/// The operand `lgdt` wants: table byte-length minus one, then its address.
const Descriptor = packed struct {
limit: u16,

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@ -7,6 +7,7 @@
//! interrupts (the APIC, timer, keyboard) come later.
const gdt = @import("gdt.zig");
const tss = @import("tss.zig");
/// The register + trap frame the ISR stubs build on the stack, laid out so the
/// lowest address (where RSP points when we call the handler) is the first field.
@ -106,6 +107,9 @@ pub fn init() void {
const stub = @extern(*const anyopaque, .{ .name = std.fmt.comptimePrint("isr{d}", .{vector}) });
setGate(vector, @intFromPtr(stub));
}
// Run the double-fault handler (vector 8) on IST1: a #DF usually means the
// current stack is unusable, so it needs a guaranteed-good one. See tss.zig.
idt[8].ist = tss.double_fault_ist;
const descriptor = Descriptor{
.limit = @sizeOf(@TypeOf(idt)) - 1,
.base = @intFromPtr(&idt),

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@ -33,6 +33,12 @@ idt_flush:
lidt (%rdi)
ret
# load_tr(di = TSS selector): load the task register.
.global load_tr
load_tr:
ltr %di
ret
# Stub for a vector the CPU does NOT push an error code for: push a dummy 0.
.macro STUB_NOERR vec
.global isr\vec

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@ -0,0 +1,70 @@
//! The kernel's own 4-level page tables. Until now we've been running on the
//! firmware's page tables, which live in memory we'd like to reclaim and which we
//! don't control. This builds our own set, identity-mapping the low 4 GiB, and
//! loads CR3 to switch onto them.
//!
//! "Identity map" means virtual address == physical address, which keeps
//! everything already running kernel image, stack, framebuffer, the frame
//! allocator's bitmap, MMIO valid across the switch without having to relocate
//! anything. 4 GiB comfortably covers all of that (RAM low down, the framebuffer
//! at 2 GiB, device MMIO below 4 GiB). Higher-half mapping and per-region
//! permissions come later; this is the bootstrap.
//!
//! We use 2 MiB pages, so the whole map is cheap: a PML4, a PDPT, and four page
//! directories.
const KiB = 1024;
const MiB = 1024 * KiB;
const GiB = 1024 * MiB;
const present: u64 = 1 << 0;
const writable: u64 = 1 << 1;
const huge: u64 = 1 << 7; // in a PD entry: this maps a 2 MiB page directly
const addr_mask: u64 = 0x000F_FFFF_FFFF_F000; // physical address bits of an entry
/// A page table is 512 64-bit entries. While building the tables the firmware's
/// identity map is still active, so a physical frame address is usable directly.
fn tableAt(phys: u64) *[512]u64 {
return @ptrFromInt(phys);
}
/// Allocate and zero a fresh page-table frame. Zeroing matters: the frame comes
/// from previously-used memory, and any stale non-zero entry would map a bogus
/// region.
fn allocTable(allocFrame: *const fn () ?u64) u64 {
const frame = allocFrame() orelse @panic("paging: out of memory building page tables");
@memset(tableAt(frame)[0..], 0);
return frame;
}
/// Return the table an entry points at, creating it if the entry is empty.
fn descend(entry: *u64, allocFrame: *const fn () ?u64) u64 {
if (entry.* & present != 0) return entry.* & addr_mask;
const frame = allocTable(allocFrame);
entry.* = frame | present | writable;
return frame;
}
/// Identity-map one 2 MiB page: walk PML4 -> PDPT -> PD and write the leaf.
fn mapHugePage(pml4: u64, addr: u64, allocFrame: *const fn () ?u64) void {
const pml4e = &tableAt(pml4)[(addr >> 39) & 0x1FF];
const pdpt = descend(pml4e, allocFrame);
const pdpte = &tableAt(pdpt)[(addr >> 30) & 0x1FF];
const pd = descend(pdpte, allocFrame);
tableAt(pd)[(addr >> 21) & 0x1FF] = addr | present | writable | huge;
}
/// Build the tables, identity-map the low 4 GiB, and switch CR3 onto them.
pub fn init(allocFrame: *const fn () ?u64) void {
const pml4 = allocTable(allocFrame);
var addr: u64 = 0;
while (addr < 4 * GiB) : (addr += 2 * MiB) {
mapHugePage(pml4, addr, allocFrame);
}
// Loading CR3 switches address spaces and flushes the TLB in one step.
asm volatile ("mov %[pml4], %%cr3"
:
: [pml4] "r" (pml4),
: .{ .memory = true }
);
}

48
src/arch/x86_64/tss.zig Normal file
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@ -0,0 +1,48 @@
//! Task State Segment and its interrupt stack. In long mode the TSS's main job
//! is the Interrupt Stack Table: an IDT gate can name an IST entry, and the CPU
//! switches to that stack when the exception fires no matter how broken the
//! interrupted stack was. We use IST1 for the double-fault handler, so a fault
//! that happens *because* the current stack is unusable still lands on solid
//! ground instead of triple-faulting.
const gdt = @import("gdt.zig");
/// x86_64 TSS. `packed` because several 64-bit fields sit at 4-byte-unaligned
/// offsets (rsp0 at byte 4), which a normal struct would pad away.
const Tss = packed struct {
reserved0: u32 = 0,
rsp0: u64 = 0,
rsp1: u64 = 0,
rsp2: u64 = 0,
reserved1: u64 = 0,
ist1: u64 = 0,
ist2: u64 = 0,
ist3: u64 = 0,
ist4: u64 = 0,
ist5: u64 = 0,
ist6: u64 = 0,
ist7: u64 = 0,
reserved2: u64 = 0,
reserved3: u16 = 0,
iomap_base: u16 = 0,
};
/// The IST slot (1-based, as the IDT gate encodes it) used for critical faults.
pub const double_fault_ist = 1;
var tss: Tss align(16) = .{};
/// Dedicated stack for IST1. Static so it needs no allocator and is always valid.
var ist1_stack: [16 * 1024]u8 align(16) = undefined;
/// Loads the task register with the TSS selector. Defined in isr.s.
extern fn load_tr(selector: u16) callconv(.c) void;
/// Point IST1 at its stack, publish the TSS through the GDT, and load it into the
/// task register. Requires the GDT to already be loaded (gdt.init first).
pub fn init() void {
tss.ist1 = @intFromPtr(&ist1_stack) + ist1_stack.len; // stacks grow down
tss.iomap_base = @sizeOf(Tss); // == limit: no I/O permission bitmap
gdt.setTss(@intFromPtr(&tss), @sizeOf(Tss) - 1);
load_tr(gdt.tss_selector);
}

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@ -36,6 +36,7 @@ fn kmain(boot_info: *const BootInfo) noreturn {
arch.init();
con.write("danos: framebuffer console online\n");
con.write("danos: cpu tables online (GDT, IDT, TSS)\n");
con.print(" resolution : {d}x{d}\n", .{ fb.width, fb.height });
con.print(" pitch : {d} bytes\n", .{fb.pitch});
con.print(" format : {s}\n", .{@tagName(fb.format)});
@ -81,6 +82,11 @@ fn kmain(boot_info: *const BootInfo) noreturn {
if (f2) |p| pmm.free(p);
con.print(" after free : {d} frames free\n", .{pmm.stats().free_frames});
// Switch off the firmware's page tables onto our own.
arch.enablePaging(pmm.alloc);
con.print("\ndanos: paging enabled\n", .{});
con.print(" page tables: CR3 = 0x{x:0>16}\n", .{arch.readCr3()});
con.write("\nkernel initialised; nothing left to do, halting.\n");
arch.halt();