library: five protocols speak the envelope

The folded header stops being a rule in a document and becomes the layout
on the wire. Verbs number from sixteen, leaving describe, enumerate,
subscribe and unsubscribe reserved and answered the same way by every
provider — none of them writes a line to do it. What each protocol used to
carry in a field of its own now travels in the header: a vfs node and a
display layer are the packet's target, and a reply opens with a status the
envelope stamps rather than one each protocol spelled for itself.

Display gains the most. One forty-byte request had served eleven verbs, so
attach_scanout smuggled stride through x, refresh through y and format
through colour, and every coordinate crossed as a bitcast. Per-operation
structs end all three: the fields have their own names and their own signs,
and the tile payload grows to 224 bytes because the prefix shrank. Scanout
loses a message maximum of 64 it had no business declaring — it answers
calls, and the floor for a call is 256 — and virtio-gpu stops hard-coding
that number at its harness.

Two changes are semantic rather than notational. A directory now ends at an
entry with no name, because the fixed part of a reply always travels and a
zero-length reply no longer exists to mean anything. And input joins the
service harness, the last loop in the tree that answered no ping and heard
no terminate; its subscriber table, its pruning and its fan-out are the
same code, and a shutdown now asks it to stop instead of killing it.

A new conformance case reads the registry's own listing and asks every
protocol it finds for its name, its version and its verb count, then offers
a verb nobody defines and requires -ENOSYS — the envelope's promise,
checked against providers rather than against itself. What it cannot reach
in that boot it names on the serial line instead of passing quietly.

Suite 110/110.
This commit is contained in:
Daniel Samson
2026-08-01 06:15:25 +01:00
parent b004b9c3eb
commit d2dfbcabf8
40 changed files with 1882 additions and 1008 deletions
+52 -86
View File
@@ -5,10 +5,13 @@
const std = @import("std");
const channel = @import("channel");
const envelope = @import("envelope");
const ipc = @import("ipc");
const time = @import("time");
const display_protocol = @import("display-protocol");
const Protocol = display_protocol.Protocol;
/// The display's current mode, as `info()` reports it.
pub const Info = struct {
width: u32,
@@ -35,29 +38,45 @@ fn service() ?ipc.Handle {
return null;
}
/// Send one request, receive its reply; true on a zero status. `out` receives the reply
/// so callers can read `info`/`layer` fields on success.
fn transact(request: display_protocol.Request, out: *display_protocol.Reply) bool {
const h = service() orelse return false;
var req = request;
var reply: [display_protocol.reply_size]u8 = undefined;
const len = ipc.call(h, std.mem.asBytes(&req), &reply) catch return false;
if (len < display_protocol.reply_size) return false;
out.* = std.mem.bytesToValue(display_protocol.Reply, reply[0..display_protocol.reply_size]);
return out.status == 0;
/// A reply the compositor answered with, kept whole so the caller can decode the
/// verb's own fixed part out of it.
const Answered = struct {
packet: [display_protocol.message_maximum]u8,
len: usize,
fn bytes(self: *const Answered) []const u8 {
return self.packet[0..self.len];
}
};
/// Send one request (`target` addresses a layer, or 0 for the compositor itself)
/// and keep the reply. Null when the transport failed or the compositor refused.
fn transact(
comptime operation: Protocol.Operation,
target: u64,
request: Protocol.RequestOf(operation),
tail: []const u8,
) ?Answered {
const h = service() orelse return null;
var packet: [display_protocol.message_maximum]u8 = undefined;
const framed = Protocol.encodeRequest(operation, target, request, tail, &packet) orelse return null;
var answered: Answered = .{ .packet = undefined, .len = 0 };
answered.len = ipc.call(h, framed, &answered.packet) catch return null;
const status = envelope.statusOf(answered.bytes()) orelse return null;
if (status.status != 0) return null;
return answered;
}
/// The display's current mode, or null if the service never came up.
pub fn info() ?Info {
var reply: display_protocol.Reply = undefined;
if (!transact(.{ .operation = @intFromEnum(display_protocol.Operation.info) }, &reply)) return null;
const answered = transact(.info, 0, {}, &.{}) orelse return null;
const reply = Protocol.decodeReply(.info, answered.bytes()) orelse return null;
return .{ .width = reply.width, .height = reply.height, .pitch = reply.pitch, .format = reply.format };
}
/// Composite the dirty layers and flush the frame to the screen.
pub fn present() bool {
var reply: display_protocol.Reply = undefined;
return transact(.{ .operation = @intFromEnum(display_protocol.Operation.present) }, &reply);
return transact(.present, 0, {}, &.{}) != null;
}
/// One selectable display mode.
@@ -66,23 +85,17 @@ pub const Mode = display_protocol.Mode;
/// Fill `out` with the resolutions the display can switch to; returns how many were written
/// (zero on the GOP floor, or if the service never came up).
pub fn modes(out: []Mode) usize {
const h = service() orelse return 0;
var request = display_protocol.Request{ .operation = @intFromEnum(display_protocol.Operation.get_modes) };
var reply: [display_protocol.modes_reply_size]u8 = undefined;
const len = ipc.call(h, std.mem.asBytes(&request), &reply) catch return 0;
if (len < display_protocol.modes_reply_size) return 0;
const answer = std.mem.bytesToValue(display_protocol.ModesReply, reply[0..display_protocol.modes_reply_size]);
if (answer.status != 0) return 0;
const count = @min(@min(answer.count, display_protocol.max_modes), out.len);
for (0..count) |i| out[i] = answer.modes[i];
const answered = transact(.get_modes, 0, {}, &.{}) orelse return 0;
const offered = Protocol.decodeReply(.get_modes, answered.bytes()) orelse return 0;
const count = @min(@min(offered.count, display_protocol.max_modes), out.len);
for (0..count) |i| out[i] = offered.modes[i];
return count;
}
/// Change the display resolution. Only a native backend that supports mode-setting honours it
/// (on the GOP floor it returns false); on success the display's `info()` reports the new mode.
pub fn setMode(width: u32, height: u32) bool {
var reply: display_protocol.Reply = undefined;
const changed = transact(.{ .operation = @intFromEnum(display_protocol.Operation.set_mode), .width = width, .height = height }, &reply);
const changed = transact(.set_mode, 0, .{ .width = width, .height = height }, &.{}) != null;
if (changed) mode = null; // the cached mode is stale now
return changed;
}
@@ -107,93 +120,46 @@ pub fn color(r: u8, g: u8, b: u8) u32 {
/// A handle to a server-owned layer: a positioned, z-ordered surface the client draws
/// into by command. Create with `createLayer`; drawing and moves take effect on the next
/// `present`. Coordinates are signed (a layer may sit partly off-screen).
///
/// The id is the packet header's `target` on every call below, so it is named once
/// per request rather than repeated inside one.
pub const Layer = struct {
id: u32,
/// Fill a rectangle of this layer (layer-local coordinates) with a native `colour`.
pub fn fill(self: Layer, x: i32, y: i32, w: u32, h: u32, colour: u32) bool {
var reply: display_protocol.Reply = undefined;
return transact(.{
.operation = @intFromEnum(display_protocol.Operation.fill_rect),
.layer = self.id,
.x = @bitCast(x),
.y = @bitCast(y),
.width = w,
.height = h,
.colour = colour,
}, &reply);
return transact(.fill_rect, self.id, .{ .x = x, .y = y, .width = w, .height = h, .colour = colour }, &.{}) != null;
}
/// Copy a `w`×`h` tile of native pixels (row-major, little-endian bytes) into this
/// layer at (`x`, `y`). The tile rides inline in the request, so `w*h*4` must fit
/// `display_protocol.maximum_payload`.
/// layer at (`x`, `y`). The tile rides inline as the request's tail, so `w*h*4` must
/// fit `display_protocol.maximum_payload` — the bound the protocol derives from this
/// verb's own fixed part, so the check here can never drift from what fits.
pub fn blitTile(self: Layer, x: i32, y: i32, w: u32, h: u32, pixels: []const u8) bool {
var request = display_protocol.Request{
.operation = @intFromEnum(display_protocol.Operation.blit_tile),
.layer = self.id,
.x = @bitCast(x),
.y = @bitCast(y),
.width = w,
.height = h,
};
const header = std.mem.asBytes(&request);
if (header.len + pixels.len > display_protocol.message_maximum) return false;
var buffer: [display_protocol.message_maximum]u8 = undefined;
@memcpy(buffer[0..header.len], header);
@memcpy(buffer[header.len..][0..pixels.len], pixels);
const h_svc = service() orelse return false;
var reply: [display_protocol.reply_size]u8 = undefined;
const len = ipc.call(h_svc, buffer[0 .. header.len + pixels.len], &reply) catch return false;
if (len < display_protocol.reply_size) return false;
return std.mem.bytesToValue(display_protocol.Reply, reply[0..display_protocol.reply_size]).status == 0;
if (pixels.len > display_protocol.maximum_payload) return false;
return transact(.blit_tile, self.id, .{ .x = x, .y = y, .width = w, .height = h }, pixels) != null;
}
/// Move / restack / show or hide the layer.
pub fn configure(self: Layer, x: i32, y: i32, z: u32, visible: bool) bool {
var reply: display_protocol.Reply = undefined;
return transact(.{
.operation = @intFromEnum(display_protocol.Operation.configure_layer),
.layer = self.id,
.x = @bitCast(x),
.y = @bitCast(y),
.z = z,
.visible = if (visible) 1 else 0,
}, &reply);
return transact(.configure_layer, self.id, .{ .x = x, .y = y, .z = z, .visible = if (visible) 1 else 0 }, &.{}) != null;
}
/// Mark a rectangle of this layer (layer-local) dirty for the next present — for when
/// the layer's pixels changed without a drawing call the compositor already tracked.
pub fn damage(self: Layer, x: i32, y: i32, w: u32, h: u32) bool {
var reply: display_protocol.Reply = undefined;
return transact(.{
.operation = @intFromEnum(display_protocol.Operation.damage),
.layer = self.id,
.x = @bitCast(x),
.y = @bitCast(y),
.width = w,
.height = h,
}, &reply);
return transact(.damage, self.id, .{ .x = x, .y = y, .width = w, .height = h }, &.{}) != null;
}
/// Release the layer and its surface.
pub fn destroy(self: Layer) bool {
var reply: display_protocol.Reply = undefined;
return transact(.{ .operation = @intFromEnum(display_protocol.Operation.destroy_layer), .layer = self.id }, &reply);
return transact(.destroy_layer, self.id, {}, &.{}) != null;
}
};
/// Create a server-owned layer of `w`×`h` pixels at screen (`x`, `y`) with stacking order
/// `z` (higher is nearer the front), initially visible. Returns a handle, or null.
pub fn createLayer(x: i32, y: i32, w: u32, h: u32, z: u32) ?Layer {
var reply: display_protocol.Reply = undefined;
if (!transact(.{
.operation = @intFromEnum(display_protocol.Operation.create_layer),
.x = @bitCast(x),
.y = @bitCast(y),
.width = w,
.height = h,
.z = z,
.visible = 1,
}, &reply)) return null;
return .{ .id = reply.layer };
const answered = transact(.create_layer, 0, .{ .x = x, .y = y, .width = w, .height = h, .z = z, .visible = 1 }, &.{}) orelse return null;
return .{ .id = (Protocol.decodeReply(.create_layer, answered.bytes()) orelse return null).layer };
}