display: pace the frame clock by the panel's EDID refresh rate

Both EDID moments the system has are now captured and carried to the
compositor's frame clock:

- EFI: the loader derives refresh from the preferred detailed timing
  (pixel clock / total pixels) while GOP is still alive — the only moment
  it is readable — and hands it through the boot handoff into the
  display0 node's DisplayInfo (new refresh_hz field, 0 = unknown).
- GPU: the virtio-gpu driver derives the same figure from its own EDID
  read and carries it in the attach_scanout announce (request.y).

updateFrameClock() re-derives the interval from the active backend's
info at bring-up and again on every backend change — the boot
framebuffer's clock dies with the GOP floor at upgrade, replaced by the
GPU's rate. Unknown rate defaults to 60 Hz; the result is clamped to
[30, 120] Hz so a mis-parsed EDID can neither starve nor flood the
compositor. Rate only, never phase: without vblank, presents still
free-run (docs/display-v2.md, 'Fenced is not vsync').

Observed in QEMU: OVMF exposes no EDID for the VGA adapter, so the GOP
floor logs 'frame clock 62 Hz (default)' (real firmware does expose it);
the virtio-gpu EDID advertises 75 Hz and the upgrade logs 'frame clock
76 Hz (panel EDID)'. The display kernel test asserts refresh_hz rides
the seeded node; all 7 display QEMU cases pass.
This commit is contained in:
Daniel Samson
2026-07-21 11:37:29 +01:00
parent 4f02f75602
commit ec6e888076
10 changed files with 87 additions and 25 deletions
+2 -2
View File
@@ -61,7 +61,7 @@ pub fn init(device_tree: *const platform.DeviceTree) void {
/// [[boot-handoff]], not the device tree), so it is seeded explicitly, after `init`.
/// Returns the new device id, or null when there is no framebuffer (headless) or the
/// table is full. Idempotent-ish: only ever call once per boot.
pub fn seedDisplay(base: u64, width: u32, height: u32, pitch: u32, format: u32) ?u64 {
pub fn seedDisplay(base: u64, width: u32, height: u32, pitch: u32, format: u32, refresh_hz: u32) ?u64 {
if (base == 0 or width == 0 or height == 0) return null; // headless
if (count >= maximum_devices) {
dropped += 1;
@@ -79,7 +79,7 @@ pub fn seedDisplay(base: u64, width: u32, height: u32, pitch: u32, format: u32)
.len = @as(u64, height) * pitch,
.flags = device_abi.resource_flag_write_combining,
};
d.display = .{ .width = width, .height = height, .pitch = pitch, .format = format };
d.display = .{ .width = width, .height = height, .pitch = pitch, .format = format, .refresh_hz = refresh_hz };
devices[count] = d;
display_device = d.id;
count += 1;