display: pace the frame clock by the panel's EDID refresh rate
Both EDID moments the system has are now captured and carried to the compositor's frame clock: - EFI: the loader derives refresh from the preferred detailed timing (pixel clock / total pixels) while GOP is still alive — the only moment it is readable — and hands it through the boot handoff into the display0 node's DisplayInfo (new refresh_hz field, 0 = unknown). - GPU: the virtio-gpu driver derives the same figure from its own EDID read and carries it in the attach_scanout announce (request.y). updateFrameClock() re-derives the interval from the active backend's info at bring-up and again on every backend change — the boot framebuffer's clock dies with the GOP floor at upgrade, replaced by the GPU's rate. Unknown rate defaults to 60 Hz; the result is clamped to [30, 120] Hz so a mis-parsed EDID can neither starve nor flood the compositor. Rate only, never phase: without vblank, presents still free-run (docs/display-v2.md, 'Fenced is not vsync'). Observed in QEMU: OVMF exposes no EDID for the VGA adapter, so the GOP floor logs 'frame clock 62 Hz (default)' (real firmware does expose it); the virtio-gpu EDID advertises 75 Hz and the upgrade logs 'frame clock 76 Hz (panel EDID)'. The display kernel test asserts refresh_hz rides the seeded node; all 7 display QEMU cases pass.
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@@ -3404,6 +3404,7 @@ fn displayTest(boot_information: *const BootInformation) void {
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check("the node is class display", d.class == @intFromEnum(device_abi.DeviceClass.display));
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check("it carries the framebuffer geometry", d.display.width == fb.width and d.display.height == fb.height and d.display.pitch == fb.pitch);
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check("it carries the panel refresh rate", d.display.refresh_hz == fb.refresh_hz);
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check("it has exactly one resource", d.resource_count == 1);
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const r = d.resources[0];
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check("that resource is a memory window", r.kind == @intFromEnum(device_abi.ResourceKind.memory));
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