display: pace the frame clock by the panel's EDID refresh rate

Both EDID moments the system has are now captured and carried to the
compositor's frame clock:

- EFI: the loader derives refresh from the preferred detailed timing
  (pixel clock / total pixels) while GOP is still alive — the only moment
  it is readable — and hands it through the boot handoff into the
  display0 node's DisplayInfo (new refresh_hz field, 0 = unknown).
- GPU: the virtio-gpu driver derives the same figure from its own EDID
  read and carries it in the attach_scanout announce (request.y).

updateFrameClock() re-derives the interval from the active backend's
info at bring-up and again on every backend change — the boot
framebuffer's clock dies with the GOP floor at upgrade, replaced by the
GPU's rate. Unknown rate defaults to 60 Hz; the result is clamped to
[30, 120] Hz so a mis-parsed EDID can neither starve nor flood the
compositor. Rate only, never phase: without vblank, presents still
free-run (docs/display-v2.md, 'Fenced is not vsync').

Observed in QEMU: OVMF exposes no EDID for the VGA adapter, so the GOP
floor logs 'frame clock 62 Hz (default)' (real firmware does expose it);
the virtio-gpu EDID advertises 75 Hz and the upgrade logs 'frame clock
76 Hz (panel EDID)'. The display kernel test asserts refresh_hz rides
the seeded node; all 7 display QEMU cases pass.
This commit is contained in:
Daniel Samson
2026-07-21 11:37:29 +01:00
parent 4f02f75602
commit ec6e888076
10 changed files with 87 additions and 25 deletions
+18 -6
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@@ -97,7 +97,7 @@ fn boot() !noreturn {
} }
/// A display resolution in pixels. /// A display resolution in pixels.
const Resolution = struct { width: u32, height: u32 }; const Resolution = struct { width: u32, height: u32, refresh_hz: u32 };
/// Switch the GPU to the monitor's native resolution (when we can determine it) /// Switch the GPU to the monitor's native resolution (when we can determine it)
/// and read the resulting graphics mode into our own framebuffer description. /// and read the resulting graphics mode into our own framebuffer description.
@@ -128,6 +128,10 @@ fn queryFramebuffer(bs: *uefi.tables.BootServices) !boot_handoff.Framebuffer {
// Each pixel is 32 bits, so the byte pitch is 4 * pixels-per-row. // Each pixel is 32 bits, so the byte pitch is 4 * pixels-per-row.
.pitch = info.pixels_per_scan_line * 4, .pitch = info.pixels_per_scan_line * 4,
.format = try pixelFormat(info.pixel_format), .format = try pixelFormat(info.pixel_format),
// The refresh rate rides the EDID preferred timing. If the firmware kept a
// non-native mode it may not describe that mode exactly — but it is the panel's
// own clock, a far better frame-clock seed than a hardcoded 60 Hz.
.refresh_hz = if (native) |n| n.refresh_hz else 0,
}; };
} }
@@ -176,10 +180,12 @@ fn nativeResolution(bs: *uefi.tables.BootServices, handles: []uefi.Handle) ?Reso
return null; return null;
} }
/// Parse the native resolution from a raw EDID block. The first Detailed Timing /// Parse the native resolution and refresh rate from a raw EDID block. The first
/// Descriptor (at byte 54) is the preferred — i.e. native — mode by convention; /// Detailed Timing Descriptor (at byte 54) is the preferred — i.e. native — mode by
/// its active pixel counts are split across low bytes and the high nibbles of /// convention; its active pixel counts are split across low bytes and the high nibbles
/// later bytes. /// of later bytes. The refresh rate is derived, not stored: the descriptor carries the
/// pixel clock (10 kHz units) and the active+blanking extents, and
/// refresh = clock / (horizontal total × vertical total).
fn edidNative(edid: []const u8) ?Resolution { fn edidNative(edid: []const u8) ?Resolution {
if (edid.len < 128) return null; if (edid.len < 128) return null;
// Every EDID begins with this fixed 8-byte header. // Every EDID begins with this fixed 8-byte header.
@@ -193,7 +199,13 @@ fn edidNative(edid: []const u8) ?Resolution {
const w = @as(u32, dtd[2]) | (@as(u32, dtd[4] & 0xf0) << 4); const w = @as(u32, dtd[2]) | (@as(u32, dtd[4] & 0xf0) << 4);
const h = @as(u32, dtd[5]) | (@as(u32, dtd[7] & 0xf0) << 4); const h = @as(u32, dtd[5]) | (@as(u32, dtd[7] & 0xf0) << 4);
if (w == 0 or h == 0) return null; if (w == 0 or h == 0) return null;
return .{ .width = w, .height = h };
const clock_hz = (@as(u64, dtd[0]) | (@as(u64, dtd[1]) << 8)) * 10_000;
const h_blank = @as(u64, dtd[3]) | (@as(u64, dtd[4] & 0x0f) << 8);
const v_blank = @as(u64, dtd[6]) | (@as(u64, dtd[7] & 0x0f) << 8);
const total = (@as(u64, w) + h_blank) * (@as(u64, h) + v_blank);
const refresh: u32 = if (total == 0) 0 else @intCast((clock_hz + total / 2) / total);
return .{ .width = w, .height = h, .refresh_hz = refresh };
} }
/// Open the kernel on the volume we booted from, read it into a pool buffer, /// Open the kernel on the volume we booted from, read it into a pool buffer,
+5
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@@ -37,6 +37,11 @@ pub const Framebuffer = extern struct {
height: u32, // visible rows (e.g. 1080) height: u32, // visible rows (e.g. 1080)
pitch: u32, // bytes from the start of one row to the start of the next pitch: u32, // bytes from the start of one row to the start of the next
format: PixelFormat, format: PixelFormat,
/// The panel's refresh rate in Hz, computed from its EDID preferred timing (pixel
/// clock / total pixels per frame) while GOP was still alive — the one moment it is
/// readable (docs/gop.md). 0 = unknown (no EDID). The display service paces its
/// frame clock by it; without vblank this fixes the *rate*, never the *phase*.
refresh_hz: u32 = 0,
/// Whether a usable framebuffer was handed over. /// Whether a usable framebuffer was handed over.
pub fn present(self: Framebuffer) bool { pub fn present(self: Framebuffer) bool {
+1
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@@ -97,6 +97,7 @@ pub const DisplayInfo = extern struct {
height: u32 = 0, // visible rows height: u32 = 0, // visible rows
pitch: u32 = 0, // bytes from one row's start to the next pitch: u32 = 0, // bytes from one row's start to the next
format: u32 = 0, // a DisplayFormat value format: u32 = 0, // a DisplayFormat value
refresh_hz: u32 = 0, // panel refresh rate from EDID (0 = unknown); see boot-handoff
}; };
/// `DeviceDescriptor.parent` for a device with no parent — a root of the device tree. /// `DeviceDescriptor.parent` for a device with no parent — a root of the device tree.
+14 -1
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@@ -61,6 +61,10 @@ var fence_next: u64 = 1;
/// Whether the device offered VIRTIO_GPU_F_EDID, so `get_edid` is worth issuing. /// Whether the device offered VIRTIO_GPU_F_EDID, so `get_edid` is worth issuing.
var edid_available = false; var edid_available = false;
/// The panel refresh rate parsed from the EDID preferred timing (0 = unknown). Carried to
/// the compositor in the announce so its frame clock paces to the panel, not a guess.
var edid_refresh_hz: u32 = 0;
/// The control virtqueue. We drive it synchronously — one command, notify, poll the used /// The control virtqueue. We drive it synchronously — one command, notify, poll the used
/// ring — so a depth of 16 is ample; we ask the device to shrink to it (virtio 1.0 lets the /// ring — so a depth of 16 is ample; we ask the device to shrink to it (virtio 1.0 lets the
/// driver reduce queue_size), keeping the whole ring inside one page. /// driver reduce queue_size), keeping the whole ring inside one page.
@@ -468,10 +472,18 @@ fn readEdid() void {
} }
// The first detailed timing descriptor (EDID base-block offset 54) is the preferred mode: // The first detailed timing descriptor (EDID base-block offset 54) is the preferred mode:
// active pixels are 12-bit, low byte + high nibble (bytes 2/4 horizontal, 5/7 vertical). // active pixels are 12-bit, low byte + high nibble (bytes 2/4 horizontal, 5/7 vertical).
// The refresh rate is derived from the same descriptor: pixel clock (bytes 0-1, 10 kHz
// units) over total (active + blanking) pixels per frame — the loader does the identical
// computation for the boot framebuffer (boot/efi.zig edidNative).
const e = &response.edid; const e = &response.edid;
const h_active = @as(u32, e[56]) | (@as(u32, e[58] & 0xF0) << 4); const h_active = @as(u32, e[56]) | (@as(u32, e[58] & 0xF0) << 4);
const v_active = @as(u32, e[59]) | (@as(u32, e[61] & 0xF0) << 4); const v_active = @as(u32, e[59]) | (@as(u32, e[61] & 0xF0) << 4);
log("virtio-gpu: EDID preferred mode {d}x{d}\n", .{ h_active, v_active }); const clock_hz = (@as(u64, e[54]) | (@as(u64, e[55]) << 8)) * 10_000;
const h_blank = @as(u64, e[57]) | (@as(u64, e[58] & 0x0F) << 8);
const v_blank = @as(u64, e[60]) | (@as(u64, e[61] & 0x0F) << 8);
const total = (@as(u64, h_active) + h_blank) * (@as(u64, v_active) + v_blank);
if (total != 0) edid_refresh_hz = @intCast((clock_hz + total / 2) / total);
log("virtio-gpu: EDID preferred mode {d}x{d} @ {d} Hz\n", .{ h_active, v_active, edid_refresh_hz });
} }
/// Present the whole surface: copy the guest backing into the host resource, then flush it to /// Present the whole surface: copy the guest backing into the host resource, then flush it to
@@ -550,6 +562,7 @@ fn announce() void {
var request = dp.Request{ var request = dp.Request{
.operation = @intFromEnum(dp.Operation.attach_scanout), .operation = @intFromEnum(dp.Operation.attach_scanout),
.x = max_width, // the shared surface's row stride in pixels (it is sized to the max mode) .x = max_width, // the shared surface's row stride in pixels (it is sized to the max mode)
.y = edid_refresh_hz, // the panel refresh from EDID (0 = unknown) — the frame-clock seed
.width = current_width, .width = current_width,
.height = current_height, .height = current_height,
.colour = display_format_bgrx, .colour = display_format_bgrx,
+2 -2
View File
@@ -61,7 +61,7 @@ pub fn init(device_tree: *const platform.DeviceTree) void {
/// [[boot-handoff]], not the device tree), so it is seeded explicitly, after `init`. /// [[boot-handoff]], not the device tree), so it is seeded explicitly, after `init`.
/// Returns the new device id, or null when there is no framebuffer (headless) or the /// Returns the new device id, or null when there is no framebuffer (headless) or the
/// table is full. Idempotent-ish: only ever call once per boot. /// table is full. Idempotent-ish: only ever call once per boot.
pub fn seedDisplay(base: u64, width: u32, height: u32, pitch: u32, format: u32) ?u64 { pub fn seedDisplay(base: u64, width: u32, height: u32, pitch: u32, format: u32, refresh_hz: u32) ?u64 {
if (base == 0 or width == 0 or height == 0) return null; // headless if (base == 0 or width == 0 or height == 0) return null; // headless
if (count >= maximum_devices) { if (count >= maximum_devices) {
dropped += 1; dropped += 1;
@@ -79,7 +79,7 @@ pub fn seedDisplay(base: u64, width: u32, height: u32, pitch: u32, format: u32)
.len = @as(u64, height) * pitch, .len = @as(u64, height) * pitch,
.flags = device_abi.resource_flag_write_combining, .flags = device_abi.resource_flag_write_combining,
}; };
d.display = .{ .width = width, .height = height, .pitch = pitch, .format = format }; d.display = .{ .width = width, .height = height, .pitch = pitch, .format = format, .refresh_hz = refresh_hz };
devices[count] = d; devices[count] = d;
display_device = d.id; display_device = d.id;
count += 1; count += 1;
+2 -2
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@@ -200,8 +200,8 @@ fn kmain(boot_information: *const BootInformation) noreturn {
// Publish the loader's framebuffer as a claimable `display` device, so a // Publish the loader's framebuffer as a claimable `display` device, so a
// user-space display service can take it over the same claim + mmio_map path as // user-space display service can take it over the same claim + mmio_map path as
// any other hardware (it is not firmware-discovered; it rides the boot handoff). // any other hardware (it is not firmware-discovered; it rides the boot handoff).
if (devices_broker.seedDisplay(fb.base, fb.width, fb.height, fb.pitch, @intFromEnum(fb.format))) |display_id| { if (devices_broker.seedDisplay(fb.base, fb.width, fb.height, fb.pitch, @intFromEnum(fb.format), fb.refresh_hz)) |display_id| {
log.print("/system/kernel: framebuffer device {d} seeded ({d}x{d}, pitch {d}, write-combining)\n", .{ display_id, fb.width, fb.height, fb.pitch }); log.print("/system/kernel: framebuffer device {d} seeded ({d}x{d}, pitch {d}, {d} Hz, write-combining)\n", .{ display_id, fb.width, fb.height, fb.pitch, fb.refresh_hz });
} }
// Install the device-IRQ trampolines, so a driver's irq_bind has vectors to // Install the device-IRQ trampolines, so a driver's irq_bind has vectors to
+1
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@@ -3404,6 +3404,7 @@ fn displayTest(boot_information: *const BootInformation) void {
check("the node is class display", d.class == @intFromEnum(device_abi.DeviceClass.display)); check("the node is class display", d.class == @intFromEnum(device_abi.DeviceClass.display));
check("it carries the framebuffer geometry", d.display.width == fb.width and d.display.height == fb.height and d.display.pitch == fb.pitch); check("it carries the framebuffer geometry", d.display.width == fb.width and d.display.height == fb.height and d.display.pitch == fb.pitch);
check("it carries the panel refresh rate", d.display.refresh_hz == fb.refresh_hz);
check("it has exactly one resource", d.resource_count == 1); check("it has exactly one resource", d.resource_count == 1);
const r = d.resources[0]; const r = d.resources[0];
check("that resource is a memory window", r.kind == @intFromEnum(device_abi.ResourceKind.memory)); check("that resource is a memory window", r.kind == @intFromEnum(device_abi.ResourceKind.memory));
+11 -6
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@@ -16,8 +16,10 @@ const scanout_protocol = runtime.scanout_protocol;
const Rect = compositor.Rect; const Rect = compositor.Rect;
const Surface = compositor.Surface; const Surface = compositor.Surface;
/// The current display mode, as a backend reports it. /// The current display mode, as a backend reports it. `refresh_hz` is the panel's
pub const Info = struct { width: u32, height: u32, pitch: u32, format: u32 }; /// refresh rate from EDID (0 = unknown) — the frame clock's pacing seed; without vblank
/// it fixes the rate, never the phase (docs/display-v2.md, "Fenced is not vsync").
pub const Info = struct { width: u32, height: u32, pitch: u32, format: u32, refresh_hz: u32 };
/// Enumeration scratch — a `DeviceDescriptor` is large, and only one scan is ever needed. /// Enumeration scratch — a `DeviceDescriptor` is large, and only one scan is ever needed.
var device_table: [64]device.DeviceDescriptor = undefined; var device_table: [64]device.DeviceDescriptor = undefined;
@@ -35,13 +37,14 @@ pub const Gop = struct {
height: u32, height: u32,
pitch: u32, pitch: u32,
format: u32, format: u32,
refresh_hz: u32, // from the boot EDID via the display0 node (0 = unknown)
/// The framebuffer's id and geometry, captured together. `findDisplay` reads these out of /// The framebuffer's id and geometry, captured together. `findDisplay` reads these out of
/// the enumeration table and returns them by value, so the caller never re-reads the table /// the enumeration table and returns them by value, so the caller never re-reads the table
/// across later syscalls (`device_enumerate` writes the whole table straight into this /// across later syscalls (`device_enumerate` writes the whole table straight into this
/// process's memory; reading a descriptor's tail again after other syscalls have run is a /// process's memory; reading a descriptor's tail again after other syscalls have run is a
/// window we simply avoid by copying the few fields we need up front). /// window we simply avoid by copying the few fields we need up front).
const Found = struct { id: u64, width: u32, height: u32, pitch: u32, format: u32 }; const Found = struct { id: u64, width: u32, height: u32, pitch: u32, format: u32, refresh_hz: u32 };
/// The first `display`-class device with a *valid* (non-zero) geometry, or null. A zero /// The first `display`-class device with a *valid* (non-zero) geometry, or null. A zero
/// geometry is treated as "not ready yet" so the caller retries — a real framebuffer always /// geometry is treated as "not ready yet" so the caller retries — a real framebuffer always
@@ -52,7 +55,7 @@ pub const Gop = struct {
for (device_table[0..n]) |*d| { for (device_table[0..n]) |*d| {
if (d.class != @intFromEnum(device.DeviceClass.display)) continue; if (d.class != @intFromEnum(device.DeviceClass.display)) continue;
if (d.display.width == 0 or d.display.height == 0 or d.display.pitch == 0) continue; if (d.display.width == 0 or d.display.height == 0 or d.display.pitch == 0) continue;
return .{ .id = d.id, .width = d.display.width, .height = d.display.height, .pitch = d.display.pitch, .format = d.display.format }; return .{ .id = d.id, .width = d.display.width, .height = d.display.height, .pitch = d.display.pitch, .format = d.display.format, .refresh_hz = d.display.refresh_hz };
} }
return null; return null;
} }
@@ -93,11 +96,12 @@ pub const Gop = struct {
.height = found.height, .height = found.height,
.pitch = found.pitch, .pitch = found.pitch,
.format = found.format, .format = found.format,
.refresh_hz = found.refresh_hz,
}; };
} }
pub fn info(self: *const Gop) Info { pub fn info(self: *const Gop) Info {
return .{ .width = self.width, .height = self.height, .pitch = self.pitch, .format = self.format }; return .{ .width = self.width, .height = self.height, .pitch = self.pitch, .format = self.format, .refresh_hz = self.refresh_hz };
} }
/// The cacheable compose target (the back buffer). /// The cacheable compose target (the back buffer).
@@ -169,10 +173,11 @@ pub const VirtioGpu = struct {
width: u32, // the active mode width: u32, // the active mode
height: u32, height: u32,
format: u32, format: u32,
refresh_hz: u32, // from the driver's EDID read, carried in the announce (0 = unknown)
scanout: ipc.Handle, // the driver's present + mode channel (looked up on `.scanout`) scanout: ipc.Handle, // the driver's present + mode channel (looked up on `.scanout`)
pub fn info(self: *const VirtioGpu) Info { pub fn info(self: *const VirtioGpu) Info {
return .{ .width = self.width, .height = self.height, .pitch = self.stride * 4, .format = self.format }; return .{ .width = self.width, .height = self.height, .pitch = self.stride * 4, .format = self.format, .refresh_hz = self.refresh_hz };
} }
pub fn surface(self: *const VirtioGpu) Surface { pub fn surface(self: *const VirtioGpu) Surface {
return .{ .pixels = self.pixels, .stride = self.stride, .width = self.width, .height = self.height }; return .{ .pixels = self.pixels, .stride = self.stride, .width = self.width, .height = self.height };
+26 -3
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@@ -88,9 +88,29 @@ var damage_grid: compositor.TileGrid = .{};
/// this is the software stand-in, the same strategy Linux uses atop virtio-gpu. Bring-up /// this is the software stand-in, the same strategy Linux uses atop virtio-gpu. Bring-up
/// paths that need pixels on screen *now* (initialise, the self-checks) still call /// paths that need pixels on screen *now* (initialise, the self-checks) still call
/// `present()` directly. /// `present()` directly.
const frame_interval_milliseconds = 16; ///
/// The interval comes from the *active backend's* panel refresh rate (EDID: the loader
/// captures it for the GOP floor while firmware still runs; the native driver reads its
/// own and carries it in the announce). `updateFrameClock` re-derives it whenever the
/// backend changes — the boot framebuffer's clock dies with the GOP floor at upgrade.
/// Without a rate the clock defaults to 60 Hz, and it is clamped to [30, 120] Hz so a
/// mis-parsed EDID can neither starve nor flood the compositor.
var frame_interval_milliseconds: u64 = 16;
var frame_timer_armed = false; var frame_timer_armed = false;
/// Derive the frame-clock interval from the active backend's refresh rate and log what
/// the clock is now pacing to. Called at bring-up and again on every backend change.
fn updateFrameClock() void {
const reported = backend.info().refresh_hz;
const rate: u64 = if (reported == 0) 60 else @min(@max(reported, 30), 120);
frame_interval_milliseconds = @max(1000 / rate, 1);
var line: [96]u8 = undefined;
_ = system.write(std.fmt.bufPrint(&line, "display: frame clock {d} Hz ({s})\n", .{
1000 / frame_interval_milliseconds,
if (reported == 0) "default" else "panel EDID",
}) catch return);
}
/// Arm the frame clock unless a tick is already pending: any number of requests inside /// Arm the frame clock unless a tick is already pending: any number of requests inside
/// one interval coalesce into that single tick's present. /// one interval coalesce into that single tick's present.
fn schedulePresent() void { fn schedulePresent() void {
@@ -284,7 +304,7 @@ fn verifyNativePresent() void {
/// present channel, switch the backend to virtio-gpu, and queue a full-screen repaint. The /// present channel, switch the backend to virtio-gpu, and queue a full-screen repaint. The
/// present is deferred to a timer (see `service_endpoint`) so it happens after this reply /// present is deferred to a timer (see `service_endpoint`) so it happens after this reply
/// unblocks the driver and it starts serving `.scanout`. /// unblocks the driver and it starts serving `.scanout`.
fn attachScanout(stride: u32, width: u32, height: u32, format: u32, capability: ?ipc.Handle, reply: []u8) usize { fn attachScanout(stride: u32, width: u32, height: u32, format: u32, refresh_hz: u32, capability: ?ipc.Handle, reply: []u8) usize {
const cap = capability orelse return fail(reply); const cap = capability orelse return fail(reply);
if (width == 0 or height == 0 or stride < width) return fail(reply); if (width == 0 or height == 0 or stride < width) return fail(reply);
const mapped = runtime.shm.map(cap) orelse return fail(reply); const mapped = runtime.shm.map(cap) orelse return fail(reply);
@@ -303,9 +323,11 @@ fn attachScanout(stride: u32, width: u32, height: u32, format: u32, capability:
.width = width, .width = width,
.height = height, .height = height,
.format = format, .format = format,
.refresh_hz = refresh_hz,
.scanout = scanout, .scanout = scanout,
} }; } };
background = protocol.pack(format, 0x20, 0x30, 0x48); // re-pack the wallpaper for the mode background = protocol.pack(format, 0x20, 0x30, 0x48); // re-pack the wallpaper for the mode
updateFrameClock(); // the GOP floor's clock dies here — pace by the GPU's EDID now
addDamage(screenRect()); // the whole new surface must be painted addDamage(screenRect()); // the whole new surface must be painted
pending_native_verify = true; pending_native_verify = true;
if (!reattach) pending_modeset_check = true; // the mode-set self-check runs once, on first upgrade if (!reattach) pending_modeset_check = true; // the mode-set self-check runs once, on first upgrade
@@ -564,6 +586,7 @@ fn initialise(endpoint: ipc.Handle) bool {
_ = system.write(std.fmt.bufPrint(&line, "display: online {d}x{d} pitch {d} format {d}\n", .{ _ = system.write(std.fmt.bufPrint(&line, "display: online {d}x{d} pitch {d} format {d}\n", .{
mode.width, mode.height, mode.pitch, mode.format, mode.width, mode.height, mode.pitch, mode.format,
}) catch "display: online\n"); }) catch "display: online\n");
updateFrameClock();
_ = system.write("display: presented frame 0\n"); _ = system.write("display: presented frame 0\n");
selfCheck(); selfCheck();
@@ -631,7 +654,7 @@ fn onMessage(message: []const u8, reply: []u8, sender: u32, capability: ?ipc.Han
return ok(reply); return ok(reply);
}, },
@intFromEnum(protocol.Operation.attach_scanout) => { @intFromEnum(protocol.Operation.attach_scanout) => {
return attachScanout(request.x, request.width, request.height, request.colour, capability, reply); return attachScanout(request.x, request.width, request.height, request.colour, request.y, capability, reply);
}, },
@intFromEnum(protocol.Operation.set_mode) => { @intFromEnum(protocol.Operation.set_mode) => {
if (!backend.setMode(request.width, request.height)) return fail(reply); if (!backend.setMode(request.width, request.height)) return fail(reply);
+7 -5
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@@ -24,11 +24,13 @@ pub const Operation = enum(u32) {
damage = 6, damage = 6,
/// present(): composite the dirty layers and flush to the screen. /// present(): composite the dirty layers and flush to the screen.
present = 7, present = 7,
/// attach_scanout(x=stride, width, height, colour=format) + <surface capability>: a native /// attach_scanout(x=stride, y=refresh_hz, width, height, colour=format) + <surface
/// scanout driver announces itself, handing over the shared scanout surface as an `ipc_call` /// capability>: a native scanout driver announces itself, handing over the shared scanout
/// send_cap. The compositor maps it, looks up the driver's `.scanout` present channel, and /// surface as an `ipc_call` send_cap. The compositor maps it, looks up the driver's
/// upgrades off the GOP floor (docs/display-v2.md V4). `x` is the surface's row stride in /// `.scanout` present channel, and upgrades off the GOP floor (docs/display-v2.md V4).
/// pixels, `colour` the DisplayFormat. /// `x` is the surface's row stride in pixels, `y` the panel refresh rate from the
/// driver's EDID read (0 = unknown; paces the compositor's frame clock), `colour` the
/// DisplayFormat.
attach_scanout = 8, attach_scanout = 8,
/// set_mode(width, height): change the display resolution — only a native backend that /// set_mode(width, height): change the display resolution — only a native backend that
/// reports `canModeSet` honours it; on the GOP floor it fails (docs/display-v2.md V5). /// reports `canModeSet` honours it; on the GOP floor it fails (docs/display-v2.md V5).