Every doc verified claim-by-claim against the code by parallel audit agents,
then fixed and adversarially re-verified. Two waves of staleness corrected:
the originally audited findings (higher-half boot handoff, kernel VFS
takeover, fault isolation + claim release + driver restart, AML/S5 moving to
ring 3, threading's shipped design, USB+FAT landing) and a second pass of
adjacent claims the verifiers caught (smp.md 'not built yet' intro,
system-requirements' PS/2-only and no-storage claims, halting.md's red-panic
and no-IDT text, testing.md's serial mirroring, router-era vfs-protocol
wording, capsule-first boot loading).
threading.md now documents the shared-fate gap explicitly: the design says a
process dies whole, the kernel today kills only the offending thread.
Also fixes three stale code comments (isr.s exceptionHandler, acpi.zig
sleepValue, build.zig boot-volume) — comments only, no behavior change.
Per docs/coding-standards.md (no Unix-abbreviation exception): syscalls
shared_memory_create/map/physical, kernel SharedMemoryObject + handlers,
runtime.shared_memory (library/runtime/shared-memory.zig), the
shared-memory-server/-client test services, the shared-memory QEMU case,
and docs incl. vdso.md's danos_shared_memory_*. 87/87 QEMU tests pass.
The three integration cases (display, display-service, display-demo) plus the
pure host tests all pass; the default build is clean. Update docs/display.md's
"Verifying it" to name the real cases, and mark docs/display-plan.md D1-D5 done.
The display service v1 is complete: a framebuffer compositor that owns the
write-combining framebuffer, composites a z-ordered layer stack into a cacheable
back buffer, presents only the damaged region, and is driven over IPC by the
runtime.display client — proven end to end by the display-demo process. Deferred
by design (docs/display.md): runtime mode-setting and true vsync.
Drive the compositor from a separate process, proving the pipeline end to end.
- runtime.display: a Layer handle (fill / blitTile / configure / damage /
destroy), createLayer, and a color(r,g,b) helper that caches the mode and
packs via protocol.pack. Coordinates are signed over the u32 wire fields
(@bitCast both ways), so a layer may sit or move partly off-screen.
- system/services/display-demo: the input-source analog for the compositor — a
full-screen wallpaper, a rectangle it slides back and forth (moved by
configure each frame, so the damage-driven present repaints old + new), and a
cursor. Presents in a loop paced by runtime.time. Wired into build + initrd.
Fix this surfaced: protocol.message_maximum was 4096, but the kernel caps every
IPC message at MESSAGE_MAXIMUM = 256, so replyWait rejected the oversized receive
buffer with -E2BIG and the serve loop had been spinning since D2 (invisibly, as
those gates matched init-time heartbeats). Set it to 256; blit_tile is now
explicitly a small-tile path (larger bitmaps are the deferred shm surface).
Gate: `python3 test/qemu_test.py display-demo` — the demo drives frames of
motion through the layer client API and logs `display-demo: ok`. Regression:
zig build test, display (D1), display-service (D2/D3), and default zig build.
Turn the service into a real compositor. A layer is a server-owned surface (its
own mmap'd cacheable buffer) with a screen position, z-order, and visibility.
Clients create layers, draw into them by command, mark damage, and present; the
compositor repaints only the damaged region — clear to the wallpaper, paint the
visible layers bottom-to-top (z-sorted), flush that rectangle back -> front (WC).
- compositor.zig: the pure, host-tested core — Rect (intersect/unite), Surface,
fillRect, composite (opaque, clipped to a damage rect), blitTile (unaligned-
safe read of a client tile). No syscall/runtime dependency.
- protocol.zig: pack(format, r, g, b) — native pixel encoding for rgbx/bgrx, the
shared colour vocabulary of client and server. Host-tested.
- display.zig: the layer table + create/configure/destroy/fill_rect/blit_tile/
damage/present ops wired onto the compositor, plus a damage-accumulating present.
- Startup self-check: two overlapping layers composited on the real framebuffer,
read back to confirm the overlap shows the top layer and outside shows the
bottom — logs `display: compositor self-check ok`.
Gate: `zig build test` green (compositor + pack), and the display-service case's
self-check passes on hardware. Both new pure modules added to the test loop.
Stand up /system/services/display: a ring-3 process that claims the framebuffer
D1 seeded, maps it write-combining as the front buffer, allocates a cacheable
back buffer, and presents composed frames. The GUI track's compositor, reached
by name over ServiceId.display (= 9).
- protocol.zig: the display wire protocol (info/create_layer/configure_layer/
destroy_layer/fill_rect/blit_tile/damage/present). `info` and a whole-screen
`present` are live; the layer ops fail-stub until D3.
- display.zig: enumerate -> claim -> mmio_map(WC) the LFB, mmap a cacheable back
buffer, clear it and present it (proving the double-buffer path), then serve.
- runtime.display + barrel exports (display, display_protocol): a cached
`.display` client with info()/present(), the runtime.block shape.
- init spawns "display" in boot_services; build.zig wires the protocol onto the
runtime, builds the exe, packs it into the initial-ramdisk, installs it.
mmap fix the back buffer forced: systemMmap was capped at 256 pages (1 MiB) by a
fixed kernel-stack scratch array. Rewrote it to map page-by-page with rollback
(no array) and raised the cap to 8192 pages (32 MiB) — enough for a 4K back
buffer. A real limitation met.
Gate: `python3 test/qemu_test.py display-service` matches the service's own
serial heartbeats (display: online WxH / presented frame 0), printed only after
the full claim -> WC-map -> back-buffer -> present chain. Regression-checked
usermem, heap, init, and D1's display.
Kick off the display service track (docs/display.md, docs/display-plan.md): a
user-space compositor that owns the framebuffer. GOP and the PCI display device
are two views of one controller; GOP dies at ExitBootServices, so the portable
base is the boot-handoff linear framebuffer.
D1 makes that framebuffer reachable from user space over the existing device
claim/mmio_map path rather than a bespoke syscall:
- device-abi: a `display` DeviceClass, a DisplayInfo{w,h,pitch,format} on the
descriptor, and a flags field on resources with a write-combining bit.
- devices-broker: seedDisplay() publishes the loader's framebuffer as a
root-level `display` node (one WC-flagged memory resource); kmain seeds it
after discovery. displayDevice()/displayClaimed() track the claim.
- paging/mmio_map: mapUserDeviceInto gains a write_combining bool — a WC-flagged
resource maps through PAT entry 4 instead of strong-uncacheable (an
uncacheable framebuffer blit is glacial).
- console: falls silent while a display service holds the framebuffer, and is
forced back on by the panic/exception paths.
Gate: the `display` kernel test asserts the seeded node's shape and that the
claim + mmio_map leaf is genuinely write-combining (PAT bit set, PCD/PWT clear).
Regression-checked discovery/ioport/claim-release/supervision/device-list/
device-manager with the +1 device in the table.