//! Inter-process communication: message-passing channels. //! //! IPC is the backbone of a microkernel ([vision](../docs/vision.md)): once //! drivers and services live in separate address spaces, a message is how they //! talk. This first form is a **bounded blocking channel** — a ring buffer of //! messages with a producer/consumer rendezvous, built on the scheduler's //! [wait queues](scheduling.md). `send` blocks when the channel is full, `receive` //! blocks when it's empty; neither busy-waits. //! //! For now both endpoints are kernel threads sharing the kernel address space. //! When user mode arrives, the same primitive carries messages across the //! isolation boundary (with the payload copied between address spaces). const scheduler = @import("scheduler.zig"); const sync = @import("sync.zig"); /// A bounded blocking channel of `capacity` messages of type `T`. pub fn Channel(comptime T: type, comptime capacity: usize) type { return struct { const Self = @This(); buffer: [capacity]T = undefined, head: usize = 0, // next slot to read tail: usize = 0, // next slot to write count: usize = 0, not_full: scheduler.WaitQueue = .{}, // senders wait here not_empty: scheduler.WaitQueue = .{}, // receivers wait here /// Send a message, blocking while the channel is full. pub fn send(self: *Self, message: T) void { const flags = sync.enter(); // Recheck the condition in a loop: a wakeup only means "try again" // (another waiter may have taken the slot first). while (self.count == capacity) scheduler.waitLocked(&self.not_full); self.buffer[self.tail] = message; self.tail = (self.tail + 1) % capacity; self.count += 1; scheduler.wakeLocked(&self.not_empty); // a receiver can now proceed sync.leave(flags); } /// Receive a message, blocking while the channel is empty. pub fn receive(self: *Self) T { const flags = sync.enter(); while (self.count == 0) scheduler.waitLocked(&self.not_empty); const message = self.buffer[self.head]; self.head = (self.head + 1) % capacity; self.count -= 1; scheduler.wakeLocked(&self.not_full); // a sender can now proceed sync.leave(flags); return message; } }; }