# IPC: message-passing channels Inter-process communication is the **backbone of a microkernel**. Once drivers and services run isolated in their own address spaces ([vision](vision.md)), they can't just call each other — a request becomes a **message**. In a microkernel, whatever was a function call across a monolithic kernel is IPC, so it's a first-class concern, not an afterthought. There are two layers, built a milestone apart: - **`system/kernel/ipc.zig`** — a bounded blocking channel between *kernel threads*, described below. The primitive, and where the blocking discipline was worked out. - **`system/kernel/ipc-synchronous.zig`** — synchronous call/reply between *processes*, across address spaces. What user-space servers and drivers actually talk over. It's the second half of this document. ## The channel The first form is a **bounded blocking channel** (`system/kernel/ipc.zig`): a fixed-size ring buffer of messages with a producer/consumer rendezvous, built on the scheduler's [wait queues](scheduling.md). `Channel(T, capacity)` is generic over the message type and buffer size. It holds a ring buffer, a count, and two wait queues: - **`send(msg)`** — if the channel is full, block on the *not-full* queue; otherwise write the message, bump the count, and wake a waiting receiver. - **`recv()`** — if the channel is empty, block on the *not-empty* queue; otherwise take a message, drop the count, and wake a waiting sender. Neither side busy-waits: a full channel parks the sender, an empty one parks the receiver, and each operation wakes the other side when it makes progress possible. Two details make it correct: - **Recheck in a loop.** A woken task re-tests the condition (`while (full) wait`) rather than assuming the slot is still available — another waiter may have taken it first. This is the standard guard against spurious or racing wakeups. - **One critical section.** `send`/`recv` run under `saveInterrupts` / `restoreInterrupts` (the composable form, see [scheduling.md](scheduling.md)), so checking the condition and committing the block/enqueue happen atomically with respect to the timer preempting mid-operation. `waitLocked` / `wakeLocked` are the variants that assume the caller already holds that critical section. ## Verifying it The `ipc` test (see [testing.md](testing.md)) runs a producer and a consumer passing **100 messages through a 4-slot channel**. The small buffer means the channel goes full and empty over and over, so both the blocking-send and blocking-recv paths are exercised heavily. The messages arrive intact and in order (their sum is the expected `5050`), and neither task busy-waits — they block and wake each other. ## Endpoints: call/reply across address spaces A channel connects two kernel threads sharing one address space. Real servers are *processes*, so the payload has to cross an address-space boundary. That's `system/kernel/ipc-synchronous.zig`, and its shape is L4's: a synchronous **rendezvous** at an `Endpoint`, with the message copied directly from the sender's pages to the receiver's (`copyAcross` walks both sets of page tables through the physmap — no CR3 switch, no bounce buffer). Two syscalls carry it: - **`ipc_call(h, msg, reply)`** — copy `msg` to the server, block until it replies. - **`ipc_reply_wait(h, reply, recv)`** — reply to the client you're still holding (if any), then block for the next request. One syscall, because a server's steady state is *always* "finish the last one, wait for the next". An endpoint is reached by **handle** — a small integer index into the process's handle table (`Task.handles`), exactly like a file descriptor, and just as unforgeable. The bootstrap problem (how do you get the first handle?) is solved by a tiny name registry: a server calls `ipc_register(service_id, h)` under a well-known small integer, and a client calls `ipc_lookup(service_id)`. The server never learns the client's identity beyond a **badge**, delivered alongside the message: the caller's task id. ### Interrupts are messages too `notifyFromIsr` posts an *asynchronous* notification to an endpoint — no payload, no reply owed — and wakes whoever is blocked in `reply_wait`. Its badge has the top bit set (`notify_badge_bit`), which is how a driver's single event loop distinguishes "a client wants something" from "the hardware wants something". Notifications sit in a small coalescing ring on the endpoint, so an interrupt taken while the driver was busy elsewhere is not lost. This is what makes a user-space driver possible at all, and it's the subject of [drivers.md](drivers.md). ## What's next (not done here) - **Priority inheritance** through IPC, so a high-priority client blocked on a low-priority server doesn't suffer unbounded priority inversion. - **Handle transfer.** A server can't hand a client a handle to a third endpoint, so every capability is either well-known (the registry) or inherited — there's no way to delegate one. - **Asynchronous / buffered send** for the cases where a rendezvous is the wrong shape (logging, notifications between servers). *Landed as `ipc_send`* — a non-blocking post to an endpoint's bounded payload queue, delivered through `reply_wait` as a buffered message (badge bit `notify_message_bit`). Built for, and first used by, the [input service](input.md)'s keyboard-event broadcast, where a synchronous push would let one dead subscriber hang the fan-out. A full queue drops the oldest (discrete messages, not a coalescing level like the notification ring). - **A bounded reply.** `MSG_MAX` is 256 bytes and the copy runs under the big kernel lock; a bulk transfer wants shared pages, not a copy. ## Lifecycle conventions over IPC (M17) Three conventions from [process-lifecycle.md](process-lifecycle.md) ride the notification mechanism: - **Signals** arrive as notifications on the endpoint a process nominated with `signal_bind` (`runtime.process.bindSignals`): badge = the signal bit plus the coalesced pending mask (`runtime.process.signalsFrom` decodes). Statements, never questions; no payload, no reply. - **One-shot timers** (`timer_bind`, `runtime.system.timerOnce`) land as a timer-bit notification — the timed wait: a service arms a deadline and keeps serving, instead of blocking in sleep. - **The universal ping**: a **zero-length request is the liveness probe**, answered with a zero-length reply by the service harness itself (`runtime.service.run`). No protocol's requests start at length zero, so the encoding cannot collide, and a wedged service simply fails to answer — which is the diagnosis. Deep health ("can I reach my hardware?") stays a per-service protocol message.