//! Kernel tunables — the compile-time knobs, gathered in one place. //! //! These constants would otherwise be scattered across the files that use them, //! hiding the trade-offs. Keeping them here makes them visible at a glance and gives //! one spot to change them. They're plain `comptime` constants (zero runtime cost); //! any one can later be promoted to a `-D` build option if a target needs to vary it //! (see build.zig's `-Dtest-case` for the pattern). This keeps ps2-library.zig to what it //! actually is — the bootloader↔kernel handoff *contract* — with tunables living here. /// Ceiling on logical CPUs the kernel tracks — the size of the per-CPU bookkeeping /// arrays (discovery pool, scheduler state, per-core GDT/TSS). Generous headroom: /// those structs are small, and the *large* per-core resources (kernel and IST /// stacks) are allocated at bring-up for cores that actually come online, so this /// ceiling is cheap. A machine with more logical CPUs has its surplus reported and /// left parked (see acpi `cpusDropped`). pub const maximum_cpus = 128; /// Maximum tasks (kernel threads) alive at once — the static task-table size. Each /// online core consumes one slot for its idle task, plus task 0 on the BSP. Sized /// for the initial-ramdisk sweep (the bundled binaries spawned at once) plus the /// device manager's supervised children with room to grow — at 16 the sweep /// started failing spawns once the bundle passed a dozen binaries. Raised to 48 /// for the USB stack: the xHCI bus driver spawns a supervised class-driver instance /// per matched interface (keyboard, mouse, mass storage), on top of the FAT and /// block servers and the growing ramdisk bundle. pub const maximum_tasks = 48; /// Each task's kernel stack (also each AP's bring-up stack), in bytes. pub const kernel_stack_size = 16 * 1024; /// Each user process's stack, in pages (32 KiB). Mapped just below a fixed top; /// the System V entry block (argc/argv) occupies the top of the highest page, and /// the page below the mapping is left unmapped as a guard, so an overflow faults /// (killing only that process) instead of silently corrupting the image. pub const user_stack_pages = 8; /// Each core's IST (double-fault) stack, in bytes. The BSP's is static; an AP's is /// heap-allocated at bring-up. pub const ist_stack_size = 16 * 1024; /// Scheduler tick / preemption rate, in Hz (the timer's periodic frequency). pub const timer_hz = 1000;