//! test/system/services/input-source — a hardware-free synthetic input source, used to exercise //! the input service end to end without a real PS/2 controller (the `input` test case, and //! any bring-up where there is no hardware). It stands in for a driver: it connects to the //! input service and publishes a rolling stream that cycles through all device classes — //! keyboard, mouse, and joystick/gamepad — which the service routes to interested //! subscribers. //! //! It stays silent after startup (no per-event logging) so it can share the boot serial //! transcript with a subscriber whose output is the test's success marker. The real //! keyboard and mouse drivers publish their own synthetic streams today; swapping in //! decoded hardware is a follow-up (see docs/input.md). const std = @import("std"); const input = @import("input-client"); const process = @import("process"); const time = @import("time"); const logging = @import("logging"); pub fn main(init: process.Init) void { var source = input.connectSource() orelse { _ = logging.write("input-source: input service unavailable\n"); return; }; // "mouse" mode publishes a steady stream of pure motion (dx=dy=+1), for driving a // cursor (the `display-cursor` test). The default "rotate" mode cycles all device // classes to exercise the service's per-device routing (the `input` test). const mode = init.arguments.get(1) orelse "rotate"; if (std.mem.eql(u8, mode, "mouse")) { _ = logging.write("input-source: publishing synthetic mouse motion\n"); while (true) { _ = source.publishMouseEvent(.{ .kind = @intFromEnum(input.MouseEventKind.motion), .button = 0, .dx = 1, .dy = 1, .scroll_x = 0, .scroll_y = 0, .buttons = 0, }); time.sleepMillis(20); // ~50 events/sec: moves the cursor briskly } } _ = logging.write("input-source: publishing synthetic input events\n"); var step: usize = 0; while (true) : (step +%= 1) { // Rotate across the device classes so every publish path (and the service's // per-device routing) is exercised. switch (step % 3) { 0 => _ = source.publishKeyboardEvent(input.syntheticKeyEvent(step)), 1 => _ = source.publishMouseEvent(input.syntheticMouseEvent(step)), else => _ = source.publishJoystickEvent(input.syntheticJoystickEvent(step)), } time.sleepMillis(200); } }