danos/system/services/thread-test/thread-test.zig

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10 KiB
Zig

//! thread-test — danos's multi-threaded exerciser (docs/threading-plan.md M2, M3).
//!
//! Two modes, chosen by argv[1] (default "spawn"):
//! spawn — M2: one worker writes a shared global; the main thread observes it, proving
//! `runtime.Thread.spawn` started a task in the **same** address space.
//! join — M3: N workers each do K atomic increments on a shared counter and stamp the
//! core they ran on; the main thread `join`s all N and checks the total is
//! exactly N*K (every worker ran, join waited) and that >1 core was used
//! (genuine parallelism). Then a detached worker proves `detach` runs and
//! needs no join.
//!
//! Built multi-threaded (`addThreadedUserBinary`) so atomics/shared reads are real.
const std = @import("std");
const runtime = @import("runtime");
fn write(comptime s: []const u8) void {
_ = runtime.system.write(s);
}
// --- M2: spawn mode ---------------------------------------------------------
var shared_value: u32 = 0;
var spawn_done = std.atomic.Value(u32).init(0);
const sentinel: u32 = 0xA5A5;
fn spawnWorker() void {
shared_value = sentinel;
spawn_done.store(1, .release);
}
fn runSpawnMode() void {
write("thread-test: starting\n");
_ = runtime.Thread.spawn(.{}, spawnWorker, .{}) catch {
write("thread-test: FAIL spawn refused\n");
return;
};
var spins: usize = 0;
while (spawn_done.load(.acquire) == 0 and spins < 50_000_000) : (spins += 1) {
runtime.system.yield();
}
if (spawn_done.load(.acquire) == 1 and shared_value == sentinel) {
write("thread-test: child ran in shared aspace ok\n");
} else {
write("thread-test: FAIL worker did not update shared memory\n");
}
}
// --- M3: join mode ----------------------------------------------------------
const worker_count: u32 = 4;
const iterations: u64 = 100_000;
var counter = std.atomic.Value(u64).init(0);
var cores_seen = std.atomic.Value(u32).init(0);
fn joinWorker() void {
var i: u64 = 0;
while (i < iterations) : (i += 1) {
_ = counter.fetchAdd(1, .monotonic);
if (i % 1000 == 0) stampCore(); // periodic: catches cross-core migration too
}
stampCore();
}
fn stampCore() void {
const core = runtime.Thread.currentCore();
if (core < 32) _ = cores_seen.fetchOr(@as(u32, 1) << @intCast(core), .monotonic);
}
var detach_done = std.atomic.Value(u32).init(0);
fn detachWorker() void {
detach_done.store(1, .release);
}
fn runJoinMode() void {
write("thread-test: join mode starting\n");
var threads: [worker_count]runtime.Thread = undefined;
var spawned: u32 = 0;
while (spawned < worker_count) : (spawned += 1) {
threads[spawned] = runtime.Thread.spawn(.{}, joinWorker, .{}) catch break;
}
if (spawned != worker_count) {
write("thread-test: FAIL could not spawn all workers\n");
return;
}
for (threads[0..spawned]) |t| t.join();
const total = counter.load(.acquire);
const cores = @popCount(cores_seen.load(.acquire));
if (total != worker_count * iterations) {
write("thread-test: FAIL counter mismatch (a worker was lost or join did not wait)\n");
return;
}
if (cores <= 1) {
write("thread-test: FAIL workers never ran on more than one core\n");
return;
}
// detach: the worker runs and we never join it.
const dt = runtime.Thread.spawn(.{}, detachWorker, .{}) catch {
write("thread-test: FAIL detach spawn refused\n");
return;
};
dt.detach();
var spins: usize = 0;
while (detach_done.load(.acquire) == 0 and spins < 50_000_000) : (spins += 1) {
runtime.system.yield();
}
if (detach_done.load(.acquire) != 1) {
write("thread-test: FAIL detached worker did not run\n");
return;
}
write("thread-test: join ok\n"); // the M3 verdict marker
}
// --- M4: futex mode ---------------------------------------------------------
const Futex = runtime.Thread.Futex;
var futex_word = std.atomic.Value(u32).init(0);
var waiter_parked = std.atomic.Value(u32).init(0);
fn futexWaiter() void {
write("thread-futex: waiting\n");
waiter_parked.store(1, .release);
// Block while the word is still 0; the waker sets it to 1 and wakes us.
while (futex_word.load(.acquire) == 0) {
Futex.wait(&futex_word, 0);
}
write("thread-futex: woke\n");
}
fn runFutexMode() void {
write("thread-futex: starting\n");
const waiter = runtime.Thread.spawn(.{}, futexWaiter, .{}) catch {
write("thread-futex: FAIL spawn refused\n");
return;
};
// Let the waiter reach its wait, then give it a beat to actually park in-kernel.
var spins: usize = 0;
while (waiter_parked.load(.acquire) == 0 and spins < 50_000_000) : (spins += 1) {
runtime.system.yield();
}
runtime.system.sleep(50);
// The handshake: publish the value, then wake the parked waiter.
futex_word.store(1, .release);
write("thread-futex: waking\n");
Futex.wake(&futex_word, 1);
waiter.join(); // returns once the waiter woke and printed "woke"
// Timeout: nobody ever wakes this word, so timedWait must report a timeout.
var lonely = std.atomic.Value(u32).init(0);
if (Futex.timedWait(&lonely, 0, 100_000_000)) |_| {
write("thread-futex: FAIL timedWait did not time out\n");
return;
} else |_| {}
write("thread-futex: timeout ok\n");
write("thread-futex: ok\n"); // the M4 verdict marker
}
// --- M5: mutex mode (bounded producer/consumer over Mutex + Condition) ------
const Mutex = runtime.Thread.Mutex;
const Condition = runtime.Thread.Condition;
const producers: u32 = 2;
const consumers: u32 = 2;
const per_producer: u32 = 1000;
const per_consumer: u32 = 1000; // producers*per_producer == consumers*per_consumer (balanced)
const total_items: u32 = producers * per_producer;
const ring_cap: usize = 8; // small, so producers block on full and consumers on empty
var ring: [ring_cap]u32 = undefined;
var ring_count: usize = 0;
var ring_head: usize = 0;
var ring_tail: usize = 0;
var pc_mutex = Mutex{};
var not_full = Condition{};
var not_empty = Condition{};
// Verified outside the lock: the checksum and tally of everything consumed.
var consumed_sum = std.atomic.Value(u64).init(0);
var consumed_count = std.atomic.Value(u32).init(0);
fn producer(base: u32) void {
var i: u32 = 0;
while (i < per_producer) : (i += 1) {
const item = base + i;
pc_mutex.lock();
while (ring_count == ring_cap) not_full.wait(&pc_mutex);
ring[ring_tail] = item;
ring_tail = (ring_tail + 1) % ring_cap;
ring_count += 1;
pc_mutex.unlock();
not_empty.signal();
}
}
fn consumer() void {
var i: u32 = 0;
while (i < per_consumer) : (i += 1) {
pc_mutex.lock();
while (ring_count == 0) not_empty.wait(&pc_mutex);
const item = ring[ring_head];
ring_head = (ring_head + 1) % ring_cap;
ring_count -= 1;
pc_mutex.unlock();
not_full.signal();
_ = consumed_sum.fetchAdd(item, .monotonic);
_ = consumed_count.fetchAdd(1, .monotonic);
}
}
fn runMutexMode() void {
write("thread-mutex: starting\n");
var threads: [producers + consumers]runtime.Thread = undefined;
var n: usize = 0;
var p: u32 = 0;
while (p < producers) : (p += 1) {
threads[n] = runtime.Thread.spawn(.{}, producer, .{p * per_producer}) catch {
write("thread-mutex: FAIL producer spawn\n");
return;
};
n += 1;
}
var c: u32 = 0;
while (c < consumers) : (c += 1) {
threads[n] = runtime.Thread.spawn(.{}, consumer, .{}) catch {
write("thread-mutex: FAIL consumer spawn\n");
return;
};
n += 1;
}
for (threads[0..n]) |t| t.join();
// Every item 0..total_items-1 was produced exactly once; if the mutex/condition are
// correct, each was consumed exactly once, so the checksum matches.
const expected_sum: u64 = @as(u64, total_items) * (total_items - 1) / 2;
if (consumed_count.load(.acquire) != total_items) {
write("thread-mutex: FAIL wrong number of items consumed\n");
return;
}
if (consumed_sum.load(.acquire) != expected_sum) {
write("thread-mutex: FAIL checksum mismatch (item lost or duplicated)\n");
return;
}
write("thread-mutex: ok\n"); // the M5 verdict marker
}
// --- M6: id mode (getCurrentId identity) ------------------------------------
var worker_ids: [2]std.atomic.Value(u32) = .{ std.atomic.Value(u32).init(0), std.atomic.Value(u32).init(0) };
fn idWorker(slot: usize) void {
worker_ids[slot].store(runtime.Thread.getCurrentId(), .release);
}
fn runIdMode() void {
write("thread-id: starting\n");
const main_id = runtime.Thread.getCurrentId();
const t0 = runtime.Thread.spawn(.{}, idWorker, .{@as(usize, 0)}) catch {
write("thread-id: FAIL spawn\n");
return;
};
const t1 = runtime.Thread.spawn(.{}, idWorker, .{@as(usize, 1)}) catch {
write("thread-id: FAIL spawn\n");
return;
};
t0.join();
t1.join();
const id0 = worker_ids[0].load(.acquire);
const id1 = worker_ids[1].load(.acquire);
// Each thread has its own kernel task id: all three distinct and non-zero.
if (main_id == 0 or id0 == 0 or id1 == 0) {
write("thread-id: FAIL a thread reported id 0\n");
return;
}
if (id0 == id1 or id0 == main_id or id1 == main_id) {
write("thread-id: FAIL thread ids collided\n");
return;
}
write("thread-id: ok\n"); // the M6 verdict marker
}
pub fn main(init: runtime.process.Init) void {
const mode = init.arguments.get(1) orelse "spawn";
if (std.mem.eql(u8, mode, "join")) {
runJoinMode();
} else if (std.mem.eql(u8, mode, "futex")) {
runFutexMode();
} else if (std.mem.eql(u8, mode, "mutex")) {
runMutexMode();
} else if (std.mem.eql(u8, mode, "id")) {
runIdMode();
} else {
runSpawnMode();
}
}