The block client gains subscribeMedium / unsubscribeMedium / decodeMediumChanged (the reserved subscribe/unsubscribe verbs plus the MediumChanged decode), so a consumer never hand-rolls the wire format. The volume manager subscribes to each device it adopts and consumes the event through the new on_buffered_message seam — never the protocol dispatch, whose op numbers collide with the manager's own hello. A medium leaving while its device stays in the tree (a card reader, an eject) now runs the SAME kill-retire-remount path as a pulled stick: absent retires the volume, present re-probes it. That closes the "two triggers, one lifecycle" the architecture specifies — device-presence polling alone could never see a medium leave under a present device. dropDevice unsubscribes before closing so the driver's bounded subscriber table frees the slot; on a dead channel (a real pull) the call fails fast, proven by volume-removal still passing. New volume-medium-change case: eject the medium (not the device) -> "medium absent" -> the manager unmounts. Fails against a pre-S5 manager that never subscribed. Suite 132/132 (device-authority is the known child-cleanup flake, green on rerun).
134 lines
7.0 KiB
Zig
134 lines
7.0 KiB
Zig
//! Block-device client: the helper a filesystem uses to read and write a block
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//! device (a USB stick, via usb-storage) without hand-rolling the block-protocol
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//! IPC. Layered over `ipc` and the shared `block-protocol` wire format, like
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//! `runtime.usb` over the transfer protocol.
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//!
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//! Transfers name a caller-owned DMA buffer by physical address (from
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//! `runtime.dma.alloc`), so whole sectors move without crossing the IPC size
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//! limit — the same handoff usb-storage uses toward the controller.
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const std = @import("std");
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const envelope = @import("envelope");
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const ipc = @import("ipc");
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const block_protocol = @import("block-protocol");
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const Protocol = block_protocol.Protocol;
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/// The medium_changed event payload, re-exported so a consumer decodes it without
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/// reaching into the wire-format module.
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pub const MediumChanged = block_protocol.MediumChanged;
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/// Decode a medium_changed event from a buffered-message payload a subscriber
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/// received (a `Received.isMessage` wake). Null if the bytes are too short to be
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/// one — a caller ignores anything that is not a well-formed event.
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pub fn decodeMediumChanged(payload: []const u8) ?MediumChanged {
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if (payload.len < envelope.prefix_size + @sizeOf(MediumChanged)) return null;
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return std.mem.bytesToValue(MediumChanged, payload[envelope.prefix_size..][0..@sizeOf(MediumChanged)]);
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}
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pub const Geometry = struct { block_size: u32, block_count: u64 };
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pub const Device = struct {
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endpoint: ipc.Handle,
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/// The device's block size and total block count.
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pub fn geometry(self: Device) ?Geometry {
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var reply: [block_protocol.message_maximum]u8 = undefined;
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const answered = self.call(.geometry, {}, null, &reply) orelse return null;
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const result = Protocol.decodeReply(.geometry, answered) orelse return null;
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return .{ .block_size = result.block_size, .block_count = result.block_count };
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}
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/// Hand the block server a DMA-region capability (`handle` — from a `shareable`
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/// dma_alloc) so it forwards it to the controller and the buffer's physical
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/// addresses become reachable by the device. Call once per buffer before naming it
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/// in `read`/`write`. Harmless success when no IOMMU is enforcing.
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pub fn attach(self: Device, handle: ipc.Handle) bool {
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var reply: [block_protocol.message_maximum]u8 = undefined;
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return self.call(.attach, {}, handle, &reply) != null;
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}
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/// The reverse of `attach`: the buffer leaves the device's reach. The same
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/// region capability rides again (the kernel matches the region). Do not name
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/// the buffer's physical address in `read`/`write` after this.
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pub fn detach(self: Device, handle: ipc.Handle) bool {
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var reply: [block_protocol.message_maximum]u8 = undefined;
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return self.call(.detach, {}, handle, &reply) != null;
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}
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/// Read `count` blocks starting at `lba` into the DMA buffer at `physical`.
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pub fn read(self: Device, lba: u64, count: u32, physical: u64) bool {
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var reply: [block_protocol.message_maximum]u8 = undefined;
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return self.call(.read, .{ .lba = lba, .count = count, .physical = physical }, null, &reply) != null;
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}
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/// Write `count` blocks starting at `lba` from the DMA buffer at `physical`.
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pub fn write(self: Device, lba: u64, count: u32, physical: u64) bool {
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var reply: [block_protocol.message_maximum]u8 = undefined;
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return self.call(.write, .{ .lba = lba, .count = count, .physical = physical }, null, &reply) != null;
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}
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/// Commit any device write cache to stable media (SCSI SYNCHRONIZE CACHE), so
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/// prior writes survive a power-off. A filesystem calls this before the machine
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/// goes down; no data transfer, so the buffer arguments are unused.
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pub fn flush(self: Device) bool {
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var reply: [block_protocol.message_maximum]u8 = undefined;
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return self.call(.flush, {}, null, &reply) != null;
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}
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/// Confine the process `badge` to blocks `[base_lba, base_lba + block_count)`
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/// on this device — the volume manager's per-volume grant to a filesystem.
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/// The caller must itself be unconfined (whole-device); a confined caller is
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/// refused, so a filesystem cannot widen its own range. See `DefineRange`.
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pub fn defineRange(self: Device, badge: u32, base_lba: u64, block_count: u64) bool {
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var reply: [block_protocol.message_maximum]u8 = undefined;
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return self.call(.define_range, .{ .badge = badge, .base_lba = base_lba, .block_count = block_count }, null, &reply) != null;
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}
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/// One request at the driver. `target` is always 0: one endpoint per device, so
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/// there is no object within the peer to address.
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fn call(
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self: Device,
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comptime operation: Protocol.Operation,
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request: Protocol.RequestOf(operation),
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capability: ?ipc.Handle,
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reply: []u8,
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) ?[]u8 {
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var packet: [block_protocol.message_maximum]u8 = undefined;
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const framed = Protocol.encodeRequest(operation, 0, request, &.{}, &packet) orelse return null;
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const answer = ipc.callCap(self.endpoint, framed, reply, capability) catch return null;
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const status = envelope.statusOf(reply[0..answer.len]) orelse return null;
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if (status.status != 0) return null;
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return reply[0..answer.len];
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}
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/// Subscribe `subscriber` (an endpoint) to this device's medium_changed
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/// events: the reserved `subscribe` verb carries the subscriber's endpoint as
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/// the capability, and the driver then ipc.sends each medium transition to it.
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pub fn subscribeMedium(self: Device, subscriber: ipc.Handle) bool {
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var packet: [block_protocol.message_maximum]u8 = undefined;
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const framed = envelope.encodeSubscribe(0, &packet) orelse return false; // interest 0: every event (block has one)
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var reply: [block_protocol.message_maximum]u8 = undefined;
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const answer = ipc.callCap(self.endpoint, framed, &reply, subscriber) catch return false;
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const status = envelope.statusOf(reply[0..answer.len]) orelse return false;
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return status.status == 0;
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}
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/// Unsubscribe from this device's medium_changed events. Call before closing
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/// the channel so the driver's bounded subscriber table frees the slot rather
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/// than holding a dead endpoint until an exit sweep notices.
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pub fn unsubscribeMedium(self: Device) bool {
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var packet: [block_protocol.message_maximum]u8 = undefined;
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const framed = envelope.encodeUnsubscribe(&packet) orelse return false;
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var reply: [block_protocol.message_maximum]u8 = undefined;
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const answer = ipc.callCap(self.endpoint, framed, &reply, null) catch return false;
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const status = envelope.statusOf(reply[0..answer.len]) orelse return false;
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return status.status == 0;
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}
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};
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// There is deliberately no open-by-name here: `block` is not a registry name.
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// One storage process serves each volume, and a consumer receives its volume's
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// channel from the device manager (establishment by lineage, communication.md
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// "Establishment: two planes"), then wraps it: `block.Device{ .endpoint = c }`.
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