772 lines
38 KiB
Zig
772 lines
38 KiB
Zig
//! User-space processes: loading a user ELF and running it in ring 3. danos is a
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//! microkernel, so this only ever loads *user* binaries — there is no kernel-space
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//! loader; in-kernel code is linked into the kernel image, not loaded here.
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//!
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//! Two entry points:
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//! - `spawnProcess` loads a user ELF (`/system/services/init`, and later servers/drivers)
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//! into a fresh address space and schedules it as a real preemptive ring-3
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//! process on its own page tables. This is the production path.
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//! - `run` executes a raw code blob (the user-pf isolation test program) on the
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//! *current* kernel context via the borrowed-thread path — a minimal probe of
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//! the ring-transition mechanisms, kept for that test.
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//! Both map frames user-accessible with W^X (code RO+X, data RW+NX); the program
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//! talks to the kernel only through the system_call instruction (or the int 0x80
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//! gate). The shared handler is installed once by `init`.
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//!
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//! Borrowed-path caveat (`run` only): it publishes TSS.rsp0 on the *current*
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//! core and uses a single global unwind slot (`user_saved_rsp` in isr.s), so the
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//! caller must disable preemption and only one core may be inside it at a time.
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//! Real processes (`spawnProcess`) have none of these limits — the scheduler
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//! maintains rsp0/CR3 per switch.
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const std = @import("std");
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const elf = std.elf;
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const boot_handoff = @import("boot-handoff");
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const abi = @import("abi");
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const device_abi = @import("device-abi");
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const architecture = @import("architecture");
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const pmm = @import("pmm.zig");
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const scheduler = @import("scheduler.zig");
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const sync = @import("sync.zig");
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const ipc = @import("ipc-synchronous.zig");
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const devices_broker = @import("devices-broker.zig");
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const irq = @import("irq.zig");
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const initial_ramdisk = @import("initial-ramdisk");
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const log = @import("log.zig");
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const page_size = abi.page_size;
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const SystemCall = abi.SystemCall;
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/// User virtual addresses. PML4 index 224 — a user-exclusive region, far from
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/// the identity map (low indices) and the vmm test address (index 128), so
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/// setting the U/S bit on its intermediate tables widens no kernel mapping.
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/// An ELF image may occupy [code_virtual, stack_virtual); the stack page sits above.
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pub const code_virtual: u64 = 0x0000_7000_0000_0000;
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pub const stack_virtual: u64 = 0x0000_7000_0020_0000;
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/// The mmap grant arena: where `mmap` hands out fresh user pages, above the image
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/// and stack but still inside PML4[224] (so no kernel mapping is widened). Each
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/// process bump-allocates from `heap_arena_base` upward via `Task.heap_next`; a
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/// 1 GiB window is far more than any user heap needs today.
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pub const heap_arena_base: u64 = 0x0000_7000_1000_0000;
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pub const heap_arena_end: u64 = heap_arena_base + (1 << 30);
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/// End of the user (low) canonical half. Any legitimate user pointer is below it;
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/// used to bound the addresses a system_call will dereference on the caller's behalf.
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pub const user_half_end: u64 = 0x0000_8000_0000_0000;
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/// The MMIO-grant arena: where `mmio_map` places device windows, in PML4[226] —
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/// a user-exclusive region distinct from code/stack/heap (PML4[224]), so mapping
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/// device pages user-accessible widens no kernel mapping. Per-process cursor in
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/// `Task.device_map_next`.
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pub const device_arena_base: u64 = 0x0000_7100_0000_0000;
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pub const device_arena_end: u64 = device_arena_base + (4 << 30);
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/// The DMA arena: where `dma_alloc` places coherent DMA buffers, in PML4[228] — a
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/// user-exclusive region distinct from the MMIO arena. Unlike MMIO grants these back
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/// real RAM (contiguous frames), so they are reclaimed on teardown. Per-process cursor
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/// in `Task.dma_map_next`.
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pub const dma_arena_base: u64 = 0x0000_7200_0000_0000;
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pub const dma_arena_end: u64 = dma_arena_base + (256 << 20); // 256 MiB per process
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/// Largest single `mmap` grant, in pages (1 MiB). The user heap grows in small
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/// chunks, so this bound is generous; it also caps the frame scratch array below.
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const maximum_mmap_pages = 256;
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// The hand-assembled user program blob (isr.s, .rodata) — the isolation probe.
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const pf_start = @extern([*]const u8, .{ .name = "user_pf_start" });
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const pf_end = @extern([*]const u8, .{ .name = "user_pf_end" });
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/// The isolation-proof program: reads a kernel-only page, must #PF.
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pub fn pfBlob() []const u8 {
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return pf_start[0 .. @intFromPtr(pf_end) - @intFromPtr(pf_start)];
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}
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/// What debug_write syscalls produced (accumulated), and the exit system_call's code.
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pub var write_buffer: [256]u8 = undefined;
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pub var write_len: usize = 0;
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pub var write_from_user: bool = false;
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pub var write_count: u64 = 0; // total write syscalls served (for the heartbeat tests)
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pub var exit_code: u64 = 0;
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/// The initial-ramdisk image, recorded at boot so `system_spawn` can find bundled
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/// binaries by name. Null until `setInitialRamdisk` runs; `system_spawn` then fails
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/// cleanly rather than reaching into unset memory.
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var ramdisk_image: ?[]const u8 = null;
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/// Record the initial-ramdisk image (the kernel already holds it from the boot
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/// handoff) so a user-space supervisor can `system_spawn` binaries out of it.
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pub fn setInitialRamdisk(image: []const u8) void {
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ramdisk_image = image;
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}
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/// The system_call surface, dispatched on the saved system_call number (`abi.SystemCall`).
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/// This is the microkernel-minimal set — memory + scheduling only; file/device
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/// I/O will arrive as IPC to user-space servers (docs/syscall.md). The result is
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/// written back into the trap frame, since the entry paths restore user registers
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/// from it. One handler serves both the system_call/sysret and int-0x80 entry paths.
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///
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/// Install it once at boot (before any user code runs) via `init`.
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pub fn init() void {
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architecture.setSystemCallHandler(system_call);
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}
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/// Return -1 (as an unsigned bit pattern) in the system_call result register.
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fn fail(state: *architecture.CpuState) void {
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architecture.setSystemCallResult(state, @bitCast(@as(i64, -1)));
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}
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fn system_call(state: *architecture.CpuState) void {
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switch (@as(SystemCall, @enumFromInt(architecture.systemCallNumber(state)))) {
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.exit => {
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exit_code = architecture.systemCallArg(state, 0);
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// A scheduled process drops its endpoint references, frees its address
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// space, and reschedules; a borrowed test thread unwinds back to the
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// kernel that entered it.
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if (scheduler.currentIsUserProcess()) {
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// Unbind before closeHandles: dropping the last reference destroys the
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// Endpoint, and a still-bound GSI would have an ISR call
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// notifyFromIsr on freed memory the next time the device fired.
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// unbindAll also leaves the line masked, so a dead driver's device
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// goes quiet rather than storming.
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releaseIrqs(scheduler.current());
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ipc.closeHandles(scheduler.current());
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scheduler.exitUser();
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} else architecture.userExit();
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},
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.yield => {
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scheduler.yield();
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architecture.setSystemCallResult(state, 0);
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},
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.sleep => {
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scheduler.sleep(architecture.systemCallArg(state, 0));
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architecture.setSystemCallResult(state, 0);
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},
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.debug_write => systemDebugWrite(state),
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.mmap => systemMmap(state),
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.munmap => systemMunmap(state),
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.create_ipc_endpoint => systemCreateIpcEndpoint(state),
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.ipc_register => systemIpcRegister(state),
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.ipc_lookup => systemIpcLookup(state),
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.ipc_call => systemIpcCall(state),
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.ipc_reply_wait => systemIpcReplyWait(state),
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.device_enumerate => systemDeviceEnumerate(state),
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.device_claim => systemDeviceClaim(state),
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.mmio_map => systemMmioMap(state),
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.irq_bind => systemIrqBind(state),
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.irq_ack => systemIrqAck(state),
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.device_register => systemDeviceRegister(state),
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.system_spawn => systemSpawn(state),
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.dma_alloc => systemDmaAlloc(state),
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.dma_free => systemDmaFree(state),
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.msi_bind => systemMsiBind(state),
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.io_read => systemIoRead(state),
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.io_write => systemIoWrite(state),
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.clock => systemClock(state),
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_ => fail(state),
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}
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}
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/// Return `-errno` in the system_call result register.
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fn failErr(state: *architecture.CpuState, errno: i64) void {
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architecture.setSystemCallResult(state, @bitCast(-errno));
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}
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/// create_ipc_endpoint() -> handle: allocate an endpoint and install it in the
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/// caller's handle table.
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fn systemCreateIpcEndpoint(state: *architecture.CpuState) void {
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const endpoint = ipc.createIpcEndpoint() orelse return failErr(state, ipc.ENOMEM);
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const h = ipc.installHandle(scheduler.current(), endpoint);
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if (h < 0) {
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ipc.dropRef(endpoint);
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return failErr(state, ipc.ENOSPC);
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}
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architecture.setSystemCallResult(state, @intCast(h));
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}
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/// ipc_register(service_id, handle): publish the caller's endpoint under a
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/// well-known id so other processes can find it.
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fn systemIpcRegister(state: *architecture.CpuState) void {
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const id: u32 = @truncate(architecture.systemCallArg(state, 0));
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const endpoint = ipc.resolveHandle(scheduler.current(), architecture.systemCallArg(state, 1)) orelse return failErr(state, ipc.EBADF);
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architecture.setSystemCallResult(state, @bitCast(ipc.register(id, endpoint)));
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}
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/// ipc_lookup(service_id) -> handle: find a published endpoint and install a
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/// handle to it in the caller.
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fn systemIpcLookup(state: *architecture.CpuState) void {
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const id: u32 = @truncate(architecture.systemCallArg(state, 0));
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const endpoint = ipc.lookup(id) orelse return failErr(state, ipc.ENOENT);
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const h = ipc.installHandle(scheduler.current(), endpoint);
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if (h < 0) {
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ipc.dropRef(endpoint);
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return failErr(state, ipc.ENOSPC);
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}
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architecture.setSystemCallResult(state, @intCast(h));
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}
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/// ipc_call(handle, message_ptr, message_len, reply_ptr, reply_cap) -> reply_len.
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/// Blocks until the server replies; the trap frame lives on this task's kernel
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/// stack, so it survives the block and receives the result on resume.
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fn systemIpcCall(state: *architecture.CpuState) void {
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const endpoint = ipc.resolveHandle(scheduler.current(), architecture.systemCallArg(state, 0)) orelse return failErr(state, ipc.EBADF);
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var received_cap: u64 = abi.no_cap;
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const r = ipc.call(endpoint, architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), architecture.systemCallArg(state, 3), architecture.systemCallArg(state, 4), architecture.systemCallArg(state, 5), &received_cap);
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architecture.setSystemCallResult(state, @bitCast(r));
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architecture.setSystemCallResult3(state, received_cap);
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}
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/// ipc_reply_wait(handle, reply_ptr, reply_len, receive_ptr, receive_cap) -> receive_len,
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/// with the sender's badge in the secondary result register (rdx).
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fn systemIpcReplyWait(state: *architecture.CpuState) void {
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const endpoint = ipc.resolveHandle(scheduler.current(), architecture.systemCallArg(state, 0)) orelse return failErr(state, ipc.EBADF);
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var badge: u64 = 0;
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var received_cap: u64 = abi.no_cap;
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const r = ipc.replyWait(endpoint, architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), architecture.systemCallArg(state, 3), architecture.systemCallArg(state, 4), architecture.systemCallArg(state, 5), &badge, &received_cap);
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architecture.setSystemCallResult(state, @bitCast(r));
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architecture.setSystemCallResult2(state, badge);
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architecture.setSystemCallResult3(state, received_cap);
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}
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/// device_enumerate(buffer, maximum) -> total: snapshot the device table into the caller's
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/// buffer (up to `maximum` entries), returning the total device count.
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fn systemDeviceEnumerate(state: *architecture.CpuState) void {
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const buffer_ptr = architecture.systemCallArg(state, 0);
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const maximum = architecture.systemCallArg(state, 1);
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const t = scheduler.current();
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if (t.aspace == 0 or buffer_ptr >= user_half_end) return fail(state);
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const sz = @sizeOf(device_abi.DeviceDescriptor);
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const cap = @min(maximum, (user_half_end - buffer_ptr) / sz); // clamp to the user half
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const out: [*]device_abi.DeviceDescriptor = @ptrFromInt(buffer_ptr);
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architecture.setSystemCallResult(state, devices_broker.enumerate(out[0..@intCast(cap)]));
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}
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/// device_claim(id) -> 0/-1: take exclusive ownership of a device for this process.
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fn systemDeviceClaim(state: *architecture.CpuState) void {
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if (devices_broker.claim(architecture.systemCallArg(state, 0), scheduler.current().id))
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architecture.setSystemCallResult(state, 0)
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else
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fail(state);
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}
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/// mmio_map(device_id, resource_index) -> vaddr: map a claimed device's MMIO window into
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/// this address space (strong-uncacheable) and return the register base address.
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/// The claim is the capability — a process can only map hardware it owns.
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fn systemMmioMap(state: *architecture.CpuState) void {
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const device_id = architecture.systemCallArg(state, 0);
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const resource_index = architecture.systemCallArg(state, 1);
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const t = scheduler.current();
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if (t.aspace == 0) return fail(state);
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const owner = devices_broker.ownerOf(device_id) orelse return fail(state);
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if (owner != t.id) return fail(state); // not claimed by this process
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const r = devices_broker.resourceOf(device_id, resource_index) orelse return fail(state);
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if (r.kind != @intFromEnum(device_abi.ResourceKind.memory)) return fail(state);
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if (t.device_map_next == 0) t.device_map_next = device_arena_base;
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const first = r.start & ~@as(u64, page_size - 1);
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const last = (r.start + r.len - 1) & ~@as(u64, page_size - 1);
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const pages = (last - first) / page_size + 1;
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const base_v = t.device_map_next;
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if (base_v + pages * page_size > device_arena_end) return fail(state);
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architecture.mapUserDeviceInto(t.aspace, base_v, r.start, r.len);
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t.device_map_next = base_v + pages * page_size;
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architecture.setSystemCallResult(state, base_v + (r.start & (page_size - 1))); // register base
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}
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/// Resolve a port-I/O access against the caller's claims. The device must be claimed by
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/// `t`, `resource_index` must name one of its `io_port` resources, and the access
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/// `[offset, offset+width)` must fall wholly inside it. Returns the absolute 16-bit
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/// port, or null if the capability check fails. The claim plus the discovered `io_port`
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/// resource are the capability — exactly like `mmio_map` for memory, so a driver can
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/// only touch the ports its device actually owns, never a raw `in`/`out` to anywhere.
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pub fn resolveIoPort(t: *scheduler.Task, device_id: u64, resource_index: u64, offset: u64, width: u64) ?u16 {
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if (width != 1 and width != 2 and width != 4) return null;
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const owner = devices_broker.ownerOf(device_id) orelse return null;
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if (owner != t.id) return null; // not claimed by this process
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const r = devices_broker.resourceOf(device_id, resource_index) orelse return null;
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if (r.kind != @intFromEnum(device_abi.ResourceKind.io_port)) return null;
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if (offset + width > r.len) return null; // access escapes the claimed port range
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const port = r.start + offset;
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if (port + width > 0x1_0000) return null; // I/O ports are 16-bit
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return @intCast(port);
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}
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/// io_read(device_id, resource_index, offset, width) -> value: read `width` bytes (1/2/4)
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/// from a port in a claimed device's `io_port` resource. Ring 3 has no direct `in`/`out`
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/// (no TSS I/O bitmap, IOPL never raised), so a legacy driver (PS/2, 16550 UART) reaches
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/// its ports through this claim-gated call — low-rate hardware, so a syscall per access
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/// is fine. See docs/drivers.md.
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fn systemIoRead(state: *architecture.CpuState) void {
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const t = scheduler.current();
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if (t.aspace == 0) return fail(state);
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const width = architecture.systemCallArg(state, 3);
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const port = resolveIoPort(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), width) orelse return fail(state);
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architecture.setSystemCallResult(state, architecture.pioRead(@intCast(width), port));
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}
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/// io_write(device_id, resource_index, offset, width, value) -> 0: write `value` (low
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/// `width` bytes) to a port in a claimed device's `io_port` resource. Same capability
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/// gate as `io_read`.
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fn systemIoWrite(state: *architecture.CpuState) void {
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const t = scheduler.current();
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if (t.aspace == 0) return fail(state);
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const width = architecture.systemCallArg(state, 3);
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const port = resolveIoPort(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), width) orelse return fail(state);
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architecture.pioWrite(@intCast(width), port, @intCast(architecture.systemCallArg(state, 4)));
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architecture.setSystemCallResult(state, 0);
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}
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/// dma_alloc(len, flags) -> vaddr (rax), paddr (rdx): grant `len` bytes (rounded up to
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/// whole pages) of DMA-capable memory — physically contiguous, zeroed, pinned, and
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/// strong-uncacheable (coherent) — mapping it into the caller's DMA arena and handing
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/// back both the virtual address to touch and the physical address to program into the
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/// device. This is what `sysMmap` can't do: mmap frames are scattered, cacheable, and
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/// their physical address is never disclosed. `dma_below_4g` caps the physical address
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/// for legacy engines; `dma_write_combining` is accepted but falls back to coherent
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/// until PAT is programmed. See docs/driver-model.md (M14).
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fn systemDmaAlloc(state: *architecture.CpuState) void {
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const len = architecture.systemCallArg(state, 0);
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const flags = architecture.systemCallArg(state, 1);
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const t = scheduler.current();
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if (t.aspace == 0 or len == 0) return fail(state);
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const pages: usize = @intCast((len + page_size - 1) / page_size);
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const max_phys: u64 = if (flags & abi.dma_below_4g != 0) (@as(u64, 4) << 30) else ~@as(u64, 0);
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const phys = pmm.allocContiguous(pages, max_phys) orelse return fail(state);
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if (t.dma_map_next == 0) t.dma_map_next = dma_arena_base;
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const base_v = t.dma_map_next;
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if (base_v + pages * page_size > dma_arena_end) {
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for (0..pages) |i| pmm.free(phys + i * page_size); // arena exhausted; give the frames back
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return fail(state);
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}
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// Zero through the physmap (the frames aren't mapped in the caller yet), then map.
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const kernel_view: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(phys));
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@memset(kernel_view[0 .. pages * page_size], 0);
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architecture.mapUserDmaInto(t.aspace, base_v, phys, pages * page_size);
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t.dma_map_next = base_v + pages * page_size;
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architecture.setSystemCallResult(state, base_v); // virtual address for the CPU
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architecture.setSystemCallResult2(state, phys); // physical address for the device
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}
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/// dma_free(vaddr, len) -> 0: release a prior `dma_alloc`. Bounded to the DMA arena so
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/// it can never unmap-and-free the caller's stack, heap, or an MMIO grant; only pages
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/// actually mapped are freed (an unmapped hole is skipped). Teardown also reclaims any
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/// DMA pages left mapped at exit (they carry no `device_grant`, so `freeSubtree` frees
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|
/// them as ordinary RAM), so a driver that just dies leaks nothing.
|
|
fn systemDmaFree(state: *architecture.CpuState) void {
|
|
const base_v = architecture.systemCallArg(state, 0);
|
|
const len = architecture.systemCallArg(state, 1);
|
|
const t = scheduler.current();
|
|
if (t.aspace == 0) return fail(state);
|
|
const pages: usize = @intCast((len + page_size - 1) / page_size);
|
|
if (base_v < dma_arena_base or base_v + pages * page_size > dma_arena_end) return fail(state);
|
|
|
|
for (0..pages) |i| {
|
|
const va = base_v + i * page_size;
|
|
if (architecture.translate(t.aspace, va)) |phys| {
|
|
architecture.unmapUserPageInto(t.aspace, va);
|
|
pmm.free(phys);
|
|
}
|
|
}
|
|
architecture.setSystemCallResult(state, 0);
|
|
}
|
|
|
|
/// device_register(parent_id, descriptor_ptr) -> id: publish a child device below a device
|
|
/// this process has claimed. The bus-driver primitive: a process that owns a bus
|
|
/// enumerates it and hands each device it finds to the table, where a class driver
|
|
/// can claim it.
|
|
///
|
|
/// The kernel copies the descriptor into a kernel local *once* (via the same
|
|
/// physmap-walking path as IPC, so an unmapped user page fails the call rather than
|
|
/// faulting the kernel), then validates and uses that copy — no second read of user
|
|
/// memory, so nothing it checked can change under it. It refuses any child resource
|
|
/// that escapes the parent's windows: a descriptor is a licence to map physical
|
|
/// memory, so a bus may only subdivide what it already holds. `id`/`parent` in the
|
|
/// supplied descriptor are ignored.
|
|
fn systemDeviceRegister(state: *architecture.CpuState) void {
|
|
const parent_id = architecture.systemCallArg(state, 0);
|
|
const descriptor_ptr = architecture.systemCallArg(state, 1);
|
|
const t = scheduler.current();
|
|
if (t.aspace == 0) return fail(state);
|
|
|
|
var descriptor: device_abi.DeviceDescriptor = undefined;
|
|
if (!ipc.copyFromUser(t.aspace, descriptor_ptr, std.mem.asBytes(&descriptor))) return fail(state);
|
|
|
|
const id = devices_broker.register(parent_id, t.id, &descriptor) catch return fail(state);
|
|
architecture.setSystemCallResult(state, id);
|
|
}
|
|
|
|
/// system_spawn(name_ptr, name_len) -> 0 on success, -1 on failure. Load the binary
|
|
/// bundled in the initial-ramdisk under `name` as a fresh ring-3 process. This is the
|
|
/// mechanism a user-space supervisor (the device manager) uses to start a driver it
|
|
/// matched: discovery and policy stay in user space, the kernel only spawns.
|
|
///
|
|
/// Ungated for now — any process may spawn any bundled binary. A capability (only a
|
|
/// supervisor holds the right to spawn) belongs here once the model grows one; see
|
|
/// docs/driver-model.md. The name is bounds-checked into the user half exactly like
|
|
/// `debug_write`, and an unknown name or a load failure returns -1.
|
|
fn systemSpawn(state: *architecture.CpuState) void {
|
|
const ptr = architecture.systemCallArg(state, 0);
|
|
const len = architecture.systemCallArg(state, 1);
|
|
if (len == 0 or len > 64 or ptr >= user_half_end or ptr + len > user_half_end) return fail(state);
|
|
const image = ramdisk_image orelse return fail(state);
|
|
const rd = initial_ramdisk.Reader.init(image) orelse return fail(state);
|
|
|
|
const name = @as([*]const u8, @ptrFromInt(ptr))[0..len];
|
|
var i: u32 = 0;
|
|
while (i < rd.count) : (i += 1) {
|
|
const item = rd.entry(i) orelse continue;
|
|
if (!std.mem.eql(u8, item.name, name)) continue;
|
|
spawnProcess(item.blob, 4) catch return fail(state);
|
|
architecture.setSystemCallResult(state, 0);
|
|
return;
|
|
}
|
|
fail(state); // no bundled binary by that name
|
|
}
|
|
|
|
/// Drop every IRQ binding `t` made. Called on exit, before the handle table is closed
|
|
/// (which is what frees the endpoints an ISR would otherwise notify into).
|
|
fn releaseIrqs(t: *scheduler.Task) void {
|
|
const flags = sync.enter();
|
|
defer sync.leave(flags);
|
|
irq.releaseOwner(t.id);
|
|
}
|
|
|
|
/// Resolve `(device_id, resource_index)` to a GSI this process is entitled to bind, or null.
|
|
/// The two checks are the whole security story: the device must be *claimed* by the
|
|
/// caller, and the resource must be one of that device's `irq` resources as recorded
|
|
/// by discovery. Neither a raw GSI nor an unclaimed device can get through — which
|
|
/// is why irq_bind takes a resource index and not an interrupt number.
|
|
fn ownedGsi(t: *scheduler.Task, device_id: u64, resource_index: u64) ?u32 {
|
|
const owner = devices_broker.ownerOf(device_id) orelse return null;
|
|
if (owner != t.id) return null;
|
|
const r = devices_broker.resourceOf(device_id, resource_index) orelse return null;
|
|
if (r.kind != @intFromEnum(device_abi.ResourceKind.irq)) return null;
|
|
if (r.start >= irq.maximum_gsi) return null;
|
|
return @intCast(r.start);
|
|
}
|
|
|
|
/// irq_bind(device_id, resource_index, endpoint) -> 0/-1: deliver that device's IRQ to the
|
|
/// endpoint as an asynchronous IPC notification. The driver then blocks in
|
|
/// IPC_ReplyWait and is woken by the ISR; see system/kernel/irq.zig for the cycle.
|
|
fn systemIrqBind(state: *architecture.CpuState) void {
|
|
const t = scheduler.current();
|
|
if (t.aspace == 0) return fail(state);
|
|
const gsi = ownedGsi(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1)) orelse
|
|
return fail(state);
|
|
const endpoint = ipc.resolveHandle(t, architecture.systemCallArg(state, 2)) orelse return fail(state);
|
|
|
|
const flags = sync.enter();
|
|
defer sync.leave(flags);
|
|
irq.bind(gsi, endpoint, t.id) catch return fail(state);
|
|
architecture.setSystemCallResult(state, 0);
|
|
}
|
|
|
|
/// msi_bind(device_id, endpoint_handle) -> address (rax), data (rdx): set up
|
|
/// Message-Signalled Interrupts for a claimed device. The kernel allocates a vector,
|
|
/// binds it to `endpoint`, and hands back the (address, data) the driver programs into
|
|
/// its own MSI capability (found via its ECAM config space, resource 0). Unlike
|
|
/// `irq_bind` there is no GSI, no sharing, and no ack — MSI is edge-triggered. The
|
|
/// claim is the capability. See docs/driver-model.md (M15).
|
|
fn systemMsiBind(state: *architecture.CpuState) void {
|
|
const device_id = architecture.systemCallArg(state, 0);
|
|
const t = scheduler.current();
|
|
if (t.aspace == 0) return fail(state);
|
|
const owner = devices_broker.ownerOf(device_id) orelse return fail(state);
|
|
if (owner != t.id) return fail(state); // not claimed by this process
|
|
const endpoint = ipc.resolveHandle(t, architecture.systemCallArg(state, 1)) orelse return failErr(state, ipc.EBADF);
|
|
|
|
const flags = sync.enter();
|
|
defer sync.leave(flags);
|
|
const vector = irq.msiBind(endpoint, t.id) catch return fail(state);
|
|
// x86 MSI: the address routes to the BSP's LAPIC (physical destination, fixed
|
|
// delivery — dest field 0); the data carries the vector.
|
|
architecture.setSystemCallResult(state, abi.msi_address_base);
|
|
architecture.setSystemCallResult2(state, vector);
|
|
}
|
|
|
|
/// irq_ack(device_id, resource_index) -> 0/-1: re-arm a bound IRQ. The ISR left the line
|
|
/// masked (it could not quiet the device — that's this driver's job), so nothing
|
|
/// more arrives until the driver says it has serviced the hardware.
|
|
fn systemIrqAck(state: *architecture.CpuState) void {
|
|
const t = scheduler.current();
|
|
if (t.aspace == 0) return fail(state);
|
|
const gsi = ownedGsi(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1)) orelse
|
|
return fail(state);
|
|
|
|
const flags = sync.enter();
|
|
defer sync.leave(flags);
|
|
if (irq.ack(gsi)) architecture.setSystemCallResult(state, 0) else fail(state);
|
|
}
|
|
|
|
/// debug_write(ptr, len): copy bytes from user memory into the kernel log.
|
|
/// A bring-up diagnostic — real output goes through the VFS/console later.
|
|
///
|
|
/// The pointer must lie in the user (low) half, so kernel addresses and
|
|
/// non-canonical values fall outside it and the read below can't be steered at
|
|
/// kernel data. Length is checked first so the upper-bound add can't overflow.
|
|
/// Known gap (fine for trusted user code): a pointer into an *unmapped* hole in
|
|
/// the user half passes the check and the read #PFs -> on_fault halts — a
|
|
/// self-DoS, not an isolation break. Fault-recovering copy-in is a later item.
|
|
fn systemDebugWrite(state: *architecture.CpuState) void {
|
|
const ptr = architecture.systemCallArg(state, 0);
|
|
const len = architecture.systemCallArg(state, 1);
|
|
if (len <= write_buffer.len and ptr < user_half_end and ptr + len <= user_half_end) {
|
|
const source: [*]const u8 = @ptrFromInt(ptr);
|
|
@memcpy(write_buffer[0..len], source[0..len]); // keep the latest message
|
|
write_len = len;
|
|
write_from_user = architecture.fromUser(state);
|
|
write_count += 1;
|
|
log.write("DANOS-INIT: ");
|
|
log.write(source[0..len]);
|
|
architecture.setSystemCallResult(state, len);
|
|
} else {
|
|
fail(state);
|
|
}
|
|
}
|
|
|
|
/// mmap(len, prot) -> base: grant `len` bytes (rounded up to whole pages) of
|
|
/// fresh, zeroed, writable+NX memory in the caller's mmap arena, and return the
|
|
/// base virtual address. `prot` is accepted but not yet honoured (grants are
|
|
/// always RW+NX; W^X for user code stays with the ELF loader). Failure returns
|
|
/// -1. The user-space allocator (lib `runtime`) carves these pages into malloc blocks.
|
|
fn systemMmap(state: *architecture.CpuState) void {
|
|
const len = architecture.systemCallArg(state, 0);
|
|
const t = scheduler.current();
|
|
if (t.aspace == 0) return fail(state); // not a user process — nothing to map into
|
|
const pages = (len + page_size - 1) / page_size;
|
|
if (pages == 0 or pages > maximum_mmap_pages) return fail(state);
|
|
|
|
if (t.heap_next == 0) t.heap_next = heap_arena_base; // seed the arena lazily
|
|
const base = t.heap_next;
|
|
if (base + pages * page_size > heap_arena_end) return fail(state); // arena exhausted
|
|
|
|
// Reserve all frames up front so a mid-way exhaustion rolls back cleanly
|
|
// (no partially-mapped grant leaks into the address space).
|
|
var frames: [maximum_mmap_pages]u64 = undefined;
|
|
var got: usize = 0;
|
|
while (got < pages) : (got += 1) {
|
|
frames[got] = pmm.alloc() orelse {
|
|
for (frames[0..got]) |f| pmm.free(f);
|
|
return fail(state);
|
|
};
|
|
}
|
|
|
|
for (frames[0..pages], 0..) |frame, i| {
|
|
const destination: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(frame));
|
|
@memset(destination[0..page_size], 0); // hand out zeroed memory
|
|
architecture.mapUserPageInto(t.aspace, base + i * page_size, frame, true, false); // RW + NX
|
|
}
|
|
t.heap_next = base + pages * page_size;
|
|
architecture.setSystemCallResult(state, base);
|
|
}
|
|
|
|
/// munmap(base, len): release a range previously handed out by `mmap`. Unmaps
|
|
/// each page and frees its frame. The arena is a bump allocator, so the virtual
|
|
/// range is not recycled (the user-space allocator reuses freed *blocks* itself);
|
|
/// this just returns the physical frames to the kernel. Returns 0, or -1 if the
|
|
/// range is not page-aligned or lies outside the arena.
|
|
fn systemMunmap(state: *architecture.CpuState) void {
|
|
const base = architecture.systemCallArg(state, 0);
|
|
const len = architecture.systemCallArg(state, 1);
|
|
const t = scheduler.current();
|
|
if (t.aspace == 0 or base % page_size != 0) return fail(state);
|
|
const pages = (len + page_size - 1) / page_size;
|
|
if (base < heap_arena_base or base + pages * page_size > heap_arena_end) return fail(state);
|
|
|
|
for (0..pages) |i| {
|
|
const va = base + i * page_size;
|
|
if (architecture.translate(t.aspace, va)) |physical| {
|
|
architecture.unmapUserPageInto(t.aspace, va);
|
|
pmm.free(physical);
|
|
}
|
|
}
|
|
architecture.setSystemCallResult(state, 0);
|
|
}
|
|
|
|
/// Reset the recorded system_call evidence before a user-mode run.
|
|
fn resetRecords() void {
|
|
write_len = 0;
|
|
write_from_user = false;
|
|
write_count = 0;
|
|
exit_code = 0;
|
|
}
|
|
|
|
pub const RunError = error{ ProgramTooBig, OutOfMemory };
|
|
|
|
/// Map `blob` at code_virtual with a fresh user stack, drop to ring 3, and return
|
|
/// once the program exits via system_call 0. See the migration caveat in the module
|
|
/// doc. A program that faults instead never returns (on_fault halts the core).
|
|
pub fn run(blob: []const u8) RunError!void {
|
|
if (blob.len > page_size) return error.ProgramTooBig;
|
|
const code_frame = pmm.alloc() orelse return error.OutOfMemory;
|
|
const stack_frame = pmm.alloc() orelse {
|
|
pmm.free(code_frame);
|
|
return error.OutOfMemory;
|
|
};
|
|
|
|
// Fill the code frame through the physmap (supervisor RW): the user-facing
|
|
// mapping is read-only, and this also sidesteps CR0.WP/SMAP. The tail is
|
|
// padded with int3 so a stray jump traps instead of sliding.
|
|
const code: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(code_frame));
|
|
@memcpy(code[0..blob.len], blob);
|
|
@memset(code[blob.len..page_size], 0xCC);
|
|
|
|
architecture.mapUserPage(code_virtual, code_frame, false, true); // RO + X
|
|
architecture.mapUserPage(stack_virtual, stack_frame, true, false); // RW + NX
|
|
resetRecords();
|
|
|
|
architecture.enterUser(scheduler.currentCpuIndex(), code_virtual, stack_virtual + page_size);
|
|
|
|
// Back via the exit system_call; the interrupt gate left IF clear.
|
|
architecture.enableInterrupts();
|
|
architecture.unmapPage(code_virtual);
|
|
architecture.unmapPage(stack_virtual);
|
|
pmm.free(code_frame);
|
|
pmm.free(stack_frame);
|
|
}
|
|
|
|
// --- user ELF loading (/system/services/init) ------------------------------------------
|
|
|
|
pub const InitError = error{
|
|
BadElf, // malformed/inapplicable image (magic, class, machine, type, bounds)
|
|
BadSegment, // PT_LOAD unaligned, out of the user region, W&X, or overlapping
|
|
BadEntry, // e_entry not inside an executable segment
|
|
ProgramTooBig, // more pages than the loader's budget
|
|
OutOfMemory,
|
|
};
|
|
|
|
const maximum_segments = 16;
|
|
const maximum_pages = 256; // 1 MiB loader budget; the user region caps at 2 MiB anyway
|
|
|
|
const Segment = struct {
|
|
vaddr: u64,
|
|
memsz: u64,
|
|
filesz: u64,
|
|
off: u64,
|
|
writable: bool,
|
|
executable: bool,
|
|
|
|
fn pages(self: Segment) u64 {
|
|
return (self.memsz + page_size - 1) / page_size;
|
|
}
|
|
};
|
|
|
|
/// Parse and validate every PT_LOAD before touching memory. Bounds are checked
|
|
/// against the image and the user region; segments must be page-aligned,
|
|
/// non-overlapping, and W^X (R-only is fine — linkers may emit a headers-only
|
|
/// segment, mapped RO+NX).
|
|
fn parseSegments(image: []const u8, segs: *[maximum_segments]Segment) InitError!struct { count: usize, entry: u64 } {
|
|
if (image.len < @sizeOf(elf.Elf64_Ehdr)) return error.BadElf;
|
|
const ehdr = std.mem.bytesToValue(elf.Elf64_Ehdr, image[0..@sizeOf(elf.Elf64_Ehdr)]);
|
|
if (!std.mem.eql(u8, image[0..4], "\x7fELF")) return error.BadElf;
|
|
if (image[elf.EI_CLASS] != elf.ELFCLASS64) return error.BadElf;
|
|
if (ehdr.e_machine != .X86_64) return error.BadElf;
|
|
if (ehdr.e_type != .EXEC) return error.BadElf; // a PIE would need relocation
|
|
if (ehdr.e_phentsize < @sizeOf(elf.Elf64_Phdr)) return error.BadElf;
|
|
if (ehdr.e_phnum > maximum_segments) return error.BadElf;
|
|
const ph_bytes = @as(u64, ehdr.e_phnum) * ehdr.e_phentsize;
|
|
if (ehdr.e_phoff > image.len or ph_bytes > image.len - ehdr.e_phoff) return error.BadElf;
|
|
|
|
var count: usize = 0;
|
|
var total_pages: u64 = 0;
|
|
for (0..ehdr.e_phnum) |i| {
|
|
const off = ehdr.e_phoff + i * ehdr.e_phentsize;
|
|
const phdr = std.mem.bytesToValue(elf.Elf64_Phdr, image[off..][0..@sizeOf(elf.Elf64_Phdr)]);
|
|
if (phdr.p_type != elf.PT_LOAD) continue;
|
|
if (phdr.p_memsz == 0) continue;
|
|
|
|
if (phdr.p_vaddr % page_size != 0) return error.BadSegment;
|
|
if (phdr.p_filesz > phdr.p_memsz) return error.BadSegment;
|
|
if (phdr.p_offset > image.len or phdr.p_filesz > image.len - phdr.p_offset) return error.BadSegment;
|
|
// Inside the user image region, strictly below the stack page.
|
|
if (phdr.p_vaddr < code_virtual) return error.BadSegment;
|
|
if (phdr.p_memsz > stack_virtual - phdr.p_vaddr) return error.BadSegment;
|
|
|
|
const w = phdr.p_flags & elf.PF_W != 0;
|
|
const x = phdr.p_flags & elf.PF_X != 0;
|
|
if (w and x) return error.BadSegment; // W^X, even for init
|
|
|
|
const seg = Segment{
|
|
.vaddr = phdr.p_vaddr,
|
|
.memsz = phdr.p_memsz,
|
|
.filesz = phdr.p_filesz,
|
|
.off = phdr.p_offset,
|
|
.writable = w,
|
|
.executable = x,
|
|
};
|
|
// No overlap with any earlier segment (page-granular, since mapping is).
|
|
for (segs[0..count]) |other| {
|
|
const a_end = seg.vaddr + seg.pages() * page_size;
|
|
const b_end = other.vaddr + other.pages() * page_size;
|
|
if (seg.vaddr < b_end and other.vaddr < a_end) return error.BadSegment;
|
|
}
|
|
total_pages += seg.pages();
|
|
if (total_pages > maximum_pages) return error.ProgramTooBig;
|
|
segs[count] = seg;
|
|
count += 1;
|
|
}
|
|
if (count == 0) return error.BadElf;
|
|
|
|
// The entry point must land inside an executable segment.
|
|
for (segs[0..count]) |seg| {
|
|
if (seg.executable and ehdr.e_entry >= seg.vaddr and ehdr.e_entry < seg.vaddr + seg.memsz)
|
|
return .{ .count = count, .entry = ehdr.e_entry };
|
|
}
|
|
return error.BadEntry;
|
|
}
|
|
|
|
/// Load one page of a segment into address space `aspace`: a fresh frame, zeroed
|
|
/// and filled through the physmap, mapped user-accessible with the segment's W^X.
|
|
/// On a later failure the whole address space is torn down, which frees every
|
|
/// frame mapped into it — so no per-page rollback list is needed here.
|
|
fn loadPageInto(aspace: u64, image: []const u8, seg: Segment, page_index: u64) InitError!void {
|
|
const frame = pmm.alloc() orelse return error.OutOfMemory;
|
|
const destination: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(frame));
|
|
@memset(destination[0..page_size], 0);
|
|
const page_off = page_index * page_size;
|
|
if (page_off < seg.filesz) {
|
|
const n = @min(page_size, seg.filesz - page_off);
|
|
@memcpy(destination[0..n], image[seg.off + page_off ..][0..n]);
|
|
}
|
|
architecture.mapUserPageInto(aspace, seg.vaddr + page_off, frame, seg.writable, seg.executable);
|
|
}
|
|
|
|
/// Load a user ELF image into a fresh address space and spawn it as a scheduled
|
|
/// ring-3 process at `priority`. Returns immediately — the process runs
|
|
/// preemptively on its own page tables alongside everything else, and its exit
|
|
/// is handled by the system_call layer. The whole build (address space + ELF load +
|
|
/// task) runs under the kernel lock so it appears atomically and can't race
|
|
/// pmm/heap on another core.
|
|
pub fn spawnProcess(image: []const u8, priority: u3) InitError!void {
|
|
var segs: [maximum_segments]Segment = undefined;
|
|
const parsed = try parseSegments(image, &segs);
|
|
|
|
const flags = sync.enter();
|
|
defer sync.leave(flags);
|
|
|
|
const aspace = architecture.createAddressSpace() orelse return error.OutOfMemory;
|
|
errdefer architecture.destroyAddressSpace(aspace);
|
|
|
|
for (segs[0..parsed.count]) |seg| {
|
|
for (0..seg.pages()) |i| try loadPageInto(aspace, image, seg, i);
|
|
}
|
|
const stack_frame = pmm.alloc() orelse return error.OutOfMemory;
|
|
architecture.mapUserPageInto(aspace, stack_virtual, stack_frame, true, false); // RW + NX
|
|
|
|
if (!scheduler.spawnUserLocked(aspace, parsed.entry, stack_virtual + page_size, priority))
|
|
return error.OutOfMemory;
|
|
}
|
|
|
|
/// clock() -> nanoseconds since boot: a monotonic time source. The kernel already owns
|
|
/// the scheduling timer and computes this for preemption, so surfacing it is pure
|
|
/// mechanism — no policy (wall-clock time, calendars, timezones are a user-space
|
|
/// service layered on top). It lets a driver bound a poll loop by real time instead of
|
|
/// a spin count, and time short delays.
|
|
fn systemClock(state: *architecture.CpuState) void {
|
|
architecture.setSystemCallResult(state, architecture.nanos());
|
|
} |