Files
danos/system/kernel/process.zig
T
Daniel Samson a5fe63c1dd Pass argv to processes on a SysV entry stack; grow the user stack to 32 KiB
Processes now start with C-compatible arguments: the kernel builds the
System V AMD64 entry block (argc, argv, empty envp, auxiliary vector)
at the top of the stack, argv[0] is the path or initial-ramdisk name
the process was spawned as, and system_spawn carries an optional
NUL-separated blob that becomes argv[1..]. The runtime parses the block
(runtime.argumentCount/argument) and its spawn wrappers pass arguments
through. The name is also recorded on the task, so a fault report says
which binary died, not just its id.

The user stack grows from one page to eight (32 KiB,
parameters.user_stack_pages), with the page below left unmapped as a
guard so an overflow faults into a clean process kill rather than
corrupting the image. Task.name_buffer is zero-initialised, not
undefined: an undefined default is materialised as a 0xAA fill that
moved the static task pool out of .bss and made the whole kernel ~7x
slower under QEMU TCG (caught by the affinity test).

Proven end to end by the new args test: args-echo respawns itself with
arguments via the syscall blob, burns more stack than one page could
hold, and echoes its argv intact. Full suite: 44/44.
2026-07-11 08:33:12 +01:00

915 lines
46 KiB
Zig

//! User-space processes: loading a user ELF and running it in ring 3. danos is a
//! microkernel, so this only ever loads *user* binaries — there is no kernel-space
//! loader; in-kernel code is linked into the kernel image, not loaded here.
//!
//! Two entry points:
//! - `spawnProcess` loads a user ELF (`/system/services/init`, and later servers/drivers)
//! into a fresh address space and schedules it as a real preemptive ring-3
//! process on its own page tables. This is the production path.
//! - `run` executes a raw code blob (the user-pf isolation test program) on the
//! *current* kernel context via the borrowed-thread path — a minimal probe of
//! the ring-transition mechanisms, kept for that test.
//! Both map frames user-accessible with W^X (code RO+X, data RW+NX); the program
//! talks to the kernel only through the system_call instruction (or the int 0x80
//! gate). The shared handler is installed once by `init`.
//!
//! Borrowed-path caveat (`run` only): it publishes TSS.rsp0 on the *current*
//! core and uses a single global unwind slot (`user_saved_rsp` in isr.s), so the
//! caller must disable preemption and only one core may be inside it at a time.
//! Real processes (`spawnProcess`) have none of these limits — the scheduler
//! maintains rsp0/CR3 per switch.
const std = @import("std");
const elf = std.elf;
const boot_handoff = @import("boot-handoff");
const abi = @import("abi");
const device_abi = @import("device-abi");
const parameters = @import("parameters");
const architecture = @import("architecture");
const pmm = @import("pmm.zig");
const scheduler = @import("scheduler.zig");
const sync = @import("sync.zig");
const ipc = @import("ipc-synchronous.zig");
const devices_broker = @import("devices-broker.zig");
const irq = @import("irq.zig");
const initial_ramdisk = @import("initial-ramdisk");
const log = @import("log.zig");
const page_size = abi.page_size;
const SystemCall = abi.SystemCall;
/// User virtual addresses. PML4 index 224 — a user-exclusive region, far from
/// the identity map (low indices) and the vmm test address (index 128), so
/// setting the U/S bit on its intermediate tables widens no kernel mapping.
/// An ELF image may occupy [code_virtual, stack_virtual); the stack sits above.
pub const code_virtual: u64 = 0x0000_7000_0000_0000;
/// The stack region, above the image. The page at `stack_virtual` is **never
/// mapped** — it is the guard page: a process that overflows its stack walks into
/// it and faults (killing only that process) rather than silently corrupting the
/// top of its own image. The stack proper is `parameters.user_stack_pages` pages
/// at [stack_base_virtual, stack_top_virtual), RW + NX, with the System V entry
/// block (argc/argv) at the very top.
pub const stack_virtual: u64 = 0x0000_7000_0020_0000; // guard page (unmapped)
pub const stack_base_virtual: u64 = stack_virtual + page_size;
pub const stack_top_virtual: u64 = stack_base_virtual + parameters.user_stack_pages * page_size;
/// The mmap grant arena: where `mmap` hands out fresh user pages, above the image
/// and stack but still inside PML4[224] (so no kernel mapping is widened). Each
/// process bump-allocates from `heap_arena_base` upward via `Task.heap_next`; a
/// 1 GiB window is far more than any user heap needs today.
pub const heap_arena_base: u64 = 0x0000_7000_1000_0000;
pub const heap_arena_end: u64 = heap_arena_base + (1 << 30);
/// End of the user (low) canonical half. Any legitimate user pointer is below it;
/// used to bound the addresses a system_call will dereference on the caller's behalf.
pub const user_half_end: u64 = 0x0000_8000_0000_0000;
/// The MMIO-grant arena: where `mmio_map` places device windows, in PML4[226] —
/// a user-exclusive region distinct from code/stack/heap (PML4[224]), so mapping
/// device pages user-accessible widens no kernel mapping. Per-process cursor in
/// `Task.device_map_next`.
pub const device_arena_base: u64 = 0x0000_7100_0000_0000;
pub const device_arena_end: u64 = device_arena_base + (4 << 30);
/// The DMA arena: where `dma_alloc` places coherent DMA buffers, in PML4[228] — a
/// user-exclusive region distinct from the MMIO arena. Unlike MMIO grants these back
/// real RAM (contiguous frames), so they are reclaimed on teardown. Per-process cursor
/// in `Task.dma_map_next`.
pub const dma_arena_base: u64 = 0x0000_7200_0000_0000;
pub const dma_arena_end: u64 = dma_arena_base + (256 << 20); // 256 MiB per process
/// Largest single `mmap` grant, in pages (1 MiB). The user heap grows in small
/// chunks, so this bound is generous; it also caps the frame scratch array below.
const maximum_mmap_pages = 256;
/// Ceiling on a process's argv entries, including argv[0]. Arguments are spawn
/// parameters ("you are the driver for device 12"), not bulk data — IPC carries
/// that — so the bound is small and everything fits the single stack page.
pub const maximum_arguments = 8;
/// Ceiling on the `system_spawn` extra-arguments blob (argv[1..], NUL-separated).
pub const maximum_argument_bytes = 256;
/// Auxiliary-vector entry types (System V AMD64 process entry). Only what the
/// kernel emits today; a C runtime scans the vector until the null terminator.
const auxiliary_vector_null: u64 = 0; // AT_NULL — end of the vector
const auxiliary_vector_page_size: u64 = 6; // AT_PAGESZ
// The hand-assembled user program blob (isr.s, .rodata) — the isolation probe.
const pf_start = @extern([*]const u8, .{ .name = "user_pf_start" });
const pf_end = @extern([*]const u8, .{ .name = "user_pf_end" });
/// The isolation-proof program: reads a kernel-only page, must #PF.
pub fn pfBlob() []const u8 {
return pf_start[0 .. @intFromPtr(pf_end) - @intFromPtr(pf_start)];
}
/// What debug_write syscalls produced (accumulated), and the exit system_call's code.
pub var write_buffer: [256]u8 = undefined;
pub var write_len: usize = 0;
pub var write_from_user: bool = false;
pub var write_count: u64 = 0; // total write syscalls served (for the heartbeat tests)
pub var exit_code: u64 = 0;
/// The initial-ramdisk image, recorded at boot so `system_spawn` can find bundled
/// binaries by name. Null until `setInitialRamdisk` runs; `system_spawn` then fails
/// cleanly rather than reaching into unset memory.
var ramdisk_image: ?[]const u8 = null;
/// Record the initial-ramdisk image (the kernel already holds it from the boot
/// handoff) so a user-space supervisor can `system_spawn` binaries out of it.
pub fn setInitialRamdisk(image: []const u8) void {
ramdisk_image = image;
}
/// The system_call surface, dispatched on the saved system_call number (`abi.SystemCall`).
/// This is the microkernel-minimal set — memory + scheduling only; file/device
/// I/O will arrive as IPC to user-space servers (docs/syscall.md). The result is
/// written back into the trap frame, since the entry paths restore user registers
/// from it. One handler serves both the system_call/sysret and int-0x80 entry paths.
///
/// Install it once at boot (before any user code runs) via `init`.
pub fn init() void {
architecture.setSystemCallHandler(system_call);
}
/// Return -1 (as an unsigned bit pattern) in the system_call result register.
fn fail(state: *architecture.CpuState) void {
architecture.setSystemCallResult(state, @bitCast(@as(i64, -1)));
}
fn system_call(state: *architecture.CpuState) void {
switch (@as(SystemCall, @enumFromInt(architecture.systemCallNumber(state)))) {
.exit => {
exit_code = architecture.systemCallArg(state, 0);
// A scheduled process tears down fully (terminateCurrent); a borrowed
// test thread unwinds back to the kernel that entered it.
if (scheduler.currentIsUserProcess()) {
terminateCurrent();
} else architecture.userExit();
},
.yield => {
scheduler.yield();
architecture.setSystemCallResult(state, 0);
},
.sleep => {
scheduler.sleep(architecture.systemCallArg(state, 0));
architecture.setSystemCallResult(state, 0);
},
.debug_write => systemDebugWrite(state),
.mmap => systemMmap(state),
.munmap => systemMunmap(state),
.create_ipc_endpoint => systemCreateIpcEndpoint(state),
.ipc_register => systemIpcRegister(state),
.ipc_lookup => systemIpcLookup(state),
.ipc_call => systemIpcCall(state),
.ipc_reply_wait => systemIpcReplyWait(state),
.device_enumerate => systemDeviceEnumerate(state),
.device_claim => systemDeviceClaim(state),
.mmio_map => systemMmioMap(state),
.irq_bind => systemIrqBind(state),
.irq_ack => systemIrqAck(state),
.device_register => systemDeviceRegister(state),
.system_spawn => systemSpawn(state),
.dma_alloc => systemDmaAlloc(state),
.dma_free => systemDmaFree(state),
.msi_bind => systemMsiBind(state),
.io_read => systemIoRead(state),
.io_write => systemIoWrite(state),
.clock => systemClock(state),
_ => fail(state),
}
}
/// Return `-errno` in the system_call result register.
fn failErr(state: *architecture.CpuState, errno: i64) void {
architecture.setSystemCallResult(state, @bitCast(-errno));
}
/// create_ipc_endpoint() -> handle: allocate an endpoint and install it in the
/// caller's handle table.
fn systemCreateIpcEndpoint(state: *architecture.CpuState) void {
const endpoint = ipc.createIpcEndpoint() orelse return failErr(state, ipc.ENOMEM);
const h = ipc.installHandle(scheduler.current(), endpoint);
if (h < 0) {
ipc.dropRef(endpoint);
return failErr(state, ipc.ENOSPC);
}
architecture.setSystemCallResult(state, @intCast(h));
}
/// ipc_register(service_id, handle): publish the caller's endpoint under a
/// well-known id so other processes can find it.
fn systemIpcRegister(state: *architecture.CpuState) void {
const id: u32 = @truncate(architecture.systemCallArg(state, 0));
const endpoint = ipc.resolveHandle(scheduler.current(), architecture.systemCallArg(state, 1)) orelse return failErr(state, ipc.EBADF);
architecture.setSystemCallResult(state, @bitCast(ipc.register(id, endpoint)));
}
/// ipc_lookup(service_id) -> handle: find a published endpoint and install a
/// handle to it in the caller.
fn systemIpcLookup(state: *architecture.CpuState) void {
const id: u32 = @truncate(architecture.systemCallArg(state, 0));
const endpoint = ipc.lookup(id) orelse return failErr(state, ipc.ENOENT);
const h = ipc.installHandle(scheduler.current(), endpoint);
if (h < 0) {
ipc.dropRef(endpoint);
return failErr(state, ipc.ENOSPC);
}
architecture.setSystemCallResult(state, @intCast(h));
}
/// ipc_call(handle, message_ptr, message_len, reply_ptr, reply_cap) -> reply_len.
/// Blocks until the server replies; the trap frame lives on this task's kernel
/// stack, so it survives the block and receives the result on resume.
fn systemIpcCall(state: *architecture.CpuState) void {
const endpoint = ipc.resolveHandle(scheduler.current(), architecture.systemCallArg(state, 0)) orelse return failErr(state, ipc.EBADF);
var received_cap: u64 = abi.no_cap;
const r = ipc.call(endpoint, architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), architecture.systemCallArg(state, 3), architecture.systemCallArg(state, 4), architecture.systemCallArg(state, 5), &received_cap);
architecture.setSystemCallResult(state, @bitCast(r));
architecture.setSystemCallResult3(state, received_cap);
}
/// ipc_reply_wait(handle, reply_ptr, reply_len, receive_ptr, receive_cap) -> receive_len,
/// with the sender's badge in the secondary result register (rdx).
fn systemIpcReplyWait(state: *architecture.CpuState) void {
const endpoint = ipc.resolveHandle(scheduler.current(), architecture.systemCallArg(state, 0)) orelse return failErr(state, ipc.EBADF);
var badge: u64 = 0;
var received_cap: u64 = abi.no_cap;
const r = ipc.replyWait(endpoint, architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), architecture.systemCallArg(state, 3), architecture.systemCallArg(state, 4), architecture.systemCallArg(state, 5), &badge, &received_cap);
architecture.setSystemCallResult(state, @bitCast(r));
architecture.setSystemCallResult2(state, badge);
architecture.setSystemCallResult3(state, received_cap);
}
/// device_enumerate(buffer, maximum) -> total: snapshot the device table into the caller's
/// buffer (up to `maximum` entries), returning the total device count.
fn systemDeviceEnumerate(state: *architecture.CpuState) void {
const buffer_ptr = architecture.systemCallArg(state, 0);
const maximum = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0 or buffer_ptr >= user_half_end) return fail(state);
const sz = @sizeOf(device_abi.DeviceDescriptor);
const cap = @min(maximum, (user_half_end - buffer_ptr) / sz); // clamp to the user half
const out: [*]device_abi.DeviceDescriptor = @ptrFromInt(buffer_ptr);
architecture.setSystemCallResult(state, devices_broker.enumerate(out[0..@intCast(cap)]));
}
/// device_claim(id) -> 0/-1: take exclusive ownership of a device for this process.
fn systemDeviceClaim(state: *architecture.CpuState) void {
if (devices_broker.claim(architecture.systemCallArg(state, 0), scheduler.current().id))
architecture.setSystemCallResult(state, 0)
else
fail(state);
}
/// mmio_map(device_id, resource_index) -> vaddr: map a claimed device's MMIO window into
/// this address space (strong-uncacheable) and return the register base address.
/// The claim is the capability — a process can only map hardware it owns.
fn systemMmioMap(state: *architecture.CpuState) void {
const device_id = architecture.systemCallArg(state, 0);
const resource_index = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
const owner = devices_broker.ownerOf(device_id) orelse return fail(state);
if (owner != t.id) return fail(state); // not claimed by this process
const r = devices_broker.resourceOf(device_id, resource_index) orelse return fail(state);
if (r.kind != @intFromEnum(device_abi.ResourceKind.memory)) return fail(state);
if (t.device_map_next == 0) t.device_map_next = device_arena_base;
const first = r.start & ~@as(u64, page_size - 1);
const last = (r.start + r.len - 1) & ~@as(u64, page_size - 1);
const pages = (last - first) / page_size + 1;
const base_v = t.device_map_next;
if (base_v + pages * page_size > device_arena_end) return fail(state);
architecture.mapUserDeviceInto(t.aspace, base_v, r.start, r.len);
t.device_map_next = base_v + pages * page_size;
architecture.setSystemCallResult(state, base_v + (r.start & (page_size - 1))); // register base
}
/// Resolve a port-I/O access against the caller's claims. The device must be claimed by
/// `t`, `resource_index` must name one of its `io_port` resources, and the access
/// `[offset, offset+width)` must fall wholly inside it. Returns the absolute 16-bit
/// port, or null if the capability check fails. The claim plus the discovered `io_port`
/// resource are the capability — exactly like `mmio_map` for memory, so a driver can
/// only touch the ports its device actually owns, never a raw `in`/`out` to anywhere.
pub fn resolveIoPort(t: *scheduler.Task, device_id: u64, resource_index: u64, offset: u64, width: u64) ?u16 {
if (width != 1 and width != 2 and width != 4) return null;
const owner = devices_broker.ownerOf(device_id) orelse return null;
if (owner != t.id) return null; // not claimed by this process
const r = devices_broker.resourceOf(device_id, resource_index) orelse return null;
if (r.kind != @intFromEnum(device_abi.ResourceKind.io_port)) return null;
if (offset + width > r.len) return null; // access escapes the claimed port range
const port = r.start + offset;
if (port + width > 0x1_0000) return null; // I/O ports are 16-bit
return @intCast(port);
}
/// io_read(device_id, resource_index, offset, width) -> value: read `width` bytes (1/2/4)
/// from a port in a claimed device's `io_port` resource. Ring 3 has no direct `in`/`out`
/// (no TSS I/O bitmap, IOPL never raised), so a legacy driver (PS/2, 16550 UART) reaches
/// its ports through this claim-gated call — low-rate hardware, so a syscall per access
/// is fine. See docs/drivers.md.
fn systemIoRead(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
const width = architecture.systemCallArg(state, 3);
const port = resolveIoPort(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), width) orelse return fail(state);
architecture.setSystemCallResult(state, architecture.pioRead(@intCast(width), port));
}
/// io_write(device_id, resource_index, offset, width, value) -> 0: write `value` (low
/// `width` bytes) to a port in a claimed device's `io_port` resource. Same capability
/// gate as `io_read`.
fn systemIoWrite(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
const width = architecture.systemCallArg(state, 3);
const port = resolveIoPort(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1), architecture.systemCallArg(state, 2), width) orelse return fail(state);
architecture.pioWrite(@intCast(width), port, @intCast(architecture.systemCallArg(state, 4)));
architecture.setSystemCallResult(state, 0);
}
/// dma_alloc(len, flags) -> vaddr (rax), paddr (rdx): grant `len` bytes (rounded up to
/// whole pages) of DMA-capable memory — physically contiguous, zeroed, pinned, and
/// strong-uncacheable (coherent) — mapping it into the caller's DMA arena and handing
/// back both the virtual address to touch and the physical address to program into the
/// device. This is what `sysMmap` can't do: mmap frames are scattered, cacheable, and
/// their physical address is never disclosed. `dma_below_4g` caps the physical address
/// for legacy engines; `dma_write_combining` is accepted but falls back to coherent
/// until PAT is programmed. See docs/driver-model.md (M14).
fn systemDmaAlloc(state: *architecture.CpuState) void {
const len = architecture.systemCallArg(state, 0);
const flags = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0 or len == 0) return fail(state);
const pages: usize = @intCast((len + page_size - 1) / page_size);
const max_phys: u64 = if (flags & abi.dma_below_4g != 0) (@as(u64, 4) << 30) else ~@as(u64, 0);
const phys = pmm.allocContiguous(pages, max_phys) orelse return fail(state);
if (t.dma_map_next == 0) t.dma_map_next = dma_arena_base;
const base_v = t.dma_map_next;
if (base_v + pages * page_size > dma_arena_end) {
for (0..pages) |i| pmm.free(phys + i * page_size); // arena exhausted; give the frames back
return fail(state);
}
// Zero through the physmap (the frames aren't mapped in the caller yet), then map.
const kernel_view: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(phys));
@memset(kernel_view[0 .. pages * page_size], 0);
architecture.mapUserDmaInto(t.aspace, base_v, phys, pages * page_size);
t.dma_map_next = base_v + pages * page_size;
architecture.setSystemCallResult(state, base_v); // virtual address for the CPU
architecture.setSystemCallResult2(state, phys); // physical address for the device
}
/// dma_free(vaddr, len) -> 0: release a prior `dma_alloc`. Bounded to the DMA arena so
/// it can never unmap-and-free the caller's stack, heap, or an MMIO grant; only pages
/// actually mapped are freed (an unmapped hole is skipped). Teardown also reclaims any
/// DMA pages left mapped at exit (they carry no `device_grant`, so `freeSubtree` frees
/// them as ordinary RAM), so a driver that just dies leaks nothing.
fn systemDmaFree(state: *architecture.CpuState) void {
const base_v = architecture.systemCallArg(state, 0);
const len = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
const pages: usize = @intCast((len + page_size - 1) / page_size);
if (base_v < dma_arena_base or base_v + pages * page_size > dma_arena_end) return fail(state);
for (0..pages) |i| {
const va = base_v + i * page_size;
if (architecture.translate(t.aspace, va)) |phys| {
architecture.unmapUserPageInto(t.aspace, va);
pmm.free(phys);
}
}
architecture.setSystemCallResult(state, 0);
}
/// device_register(parent_id, descriptor_ptr) -> id: publish a child device below a device
/// this process has claimed. The bus-driver primitive: a process that owns a bus
/// enumerates it and hands each device it finds to the table, where a class driver
/// can claim it.
///
/// The kernel copies the descriptor into a kernel local *once* (via the same
/// physmap-walking path as IPC, so an unmapped user page fails the call rather than
/// faulting the kernel), then validates and uses that copy — no second read of user
/// memory, so nothing it checked can change under it. It refuses any child resource
/// that escapes the parent's windows: a descriptor is a licence to map physical
/// memory, so a bus may only subdivide what it already holds. `id`/`parent` in the
/// supplied descriptor are ignored.
fn systemDeviceRegister(state: *architecture.CpuState) void {
const parent_id = architecture.systemCallArg(state, 0);
const descriptor_ptr = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
var descriptor: device_abi.DeviceDescriptor = undefined;
if (!ipc.copyFromUser(t.aspace, descriptor_ptr, std.mem.asBytes(&descriptor))) return fail(state);
const id = devices_broker.register(parent_id, t.id, &descriptor) catch return fail(state);
architecture.setSystemCallResult(state, id);
}
/// system_spawn(name_ptr, name_len, arguments_ptr, arguments_len) -> 0 on success,
/// -1 on failure. Load the binary bundled in the initial-ramdisk under `name` as a
/// fresh ring-3 process. `name` becomes the child's argv[0] (and its task name, so
/// a fault report can say which binary died); `arguments` is an optional
/// NUL-separated blob that becomes argv[1..] — how a supervisor parameterises what
/// it starts ("you are the driver for device 12"). 0/0 means no extra arguments.
/// This is the mechanism a user-space supervisor (the device manager) uses to start
/// a driver it matched: discovery and policy stay in user space, the kernel only
/// spawns.
///
/// Ungated for now — any process may spawn any bundled binary. A capability (only a
/// supervisor holds the right to spawn) belongs here once the model grows one; see
/// docs/driver-model.md. Both buffers are bounds-checked into the user half exactly
/// like `debug_write`, and an unknown name or a load failure returns -1.
fn systemSpawn(state: *architecture.CpuState) void {
const ptr = architecture.systemCallArg(state, 0);
const len = architecture.systemCallArg(state, 1);
const arguments_ptr = architecture.systemCallArg(state, 2);
const arguments_len = architecture.systemCallArg(state, 3);
if (len == 0 or len > 64 or ptr >= user_half_end or ptr + len > user_half_end) return fail(state);
if (arguments_len > maximum_argument_bytes) return fail(state);
if (arguments_len != 0 and (arguments_ptr >= user_half_end or arguments_ptr + arguments_len > user_half_end)) return fail(state);
const image = ramdisk_image orelse return fail(state);
const rd = initial_ramdisk.Reader.init(image) orelse return fail(state);
const name = @as([*]const u8, @ptrFromInt(ptr))[0..len];
var argv: [maximum_arguments][]const u8 = undefined;
argv[0] = name;
var argc: usize = 1;
if (arguments_len != 0) {
const blob = @as([*]const u8, @ptrFromInt(arguments_ptr))[0..arguments_len];
var pieces = std.mem.tokenizeScalar(u8, blob, 0);
while (pieces.next()) |piece| {
if (argc == maximum_arguments) return fail(state);
argv[argc] = piece;
argc += 1;
}
}
var i: u32 = 0;
while (i < rd.count) : (i += 1) {
const item = rd.entry(i) orelse continue;
if (!std.mem.eql(u8, item.name, name)) continue;
spawnProcess(item.blob, 4, argv[0..argc]) catch return fail(state);
architecture.setSystemCallResult(state, 0);
return;
}
fail(state); // no bundled binary by that name
}
/// Processes killed by a CPU fault rather than a clean exit. Evidence for the
/// fault-recovery test, and a health signal a supervisor can consult later.
pub var fault_kill_count: u64 = 0;
/// Tear down the current user process and reschedule; never returns. Shared by the
/// exit system call and the fault path (`killCurrentProcess`). The order matters:
/// - IRQ bindings are dropped before the handle table closes: dropping the last
/// endpoint reference destroys the Endpoint, and a still-bound GSI would have an
/// ISR call notifyFromIsr on freed memory the next time the device fired.
/// `releaseOwner` also leaves the line masked, so a dead driver's device goes
/// quiet rather than storming.
/// - A client this task still owes a reply to (it died between receive and reply)
/// is failed with -EPEER rather than left blocked forever — a dead server must
/// not hang its callers.
pub fn terminateCurrent() noreturn {
const t = scheduler.current();
{
const flags = sync.enter();
defer sync.leave(flags);
irq.releaseOwner(t.id);
if (t.ipc_client) |client| {
t.ipc_client = null;
client.ipc_status = -ipc.EPEER;
scheduler.readyLocked(client); // its blocked `call` now returns the error
}
ipc.closeHandles(t);
}
scheduler.exitUser();
}
/// Kill the current user process in response to a CPU fault it raised in ring 3.
/// The fault is confined to the process — the kernel trapped it on the task's own
/// kernel stack and is intact — so everything the process held is reclaimed and the
/// core reschedules. The system keeps running; only the faulting process dies
/// (docs/resilience.md: fault -> kill -> continue).
pub fn killCurrentProcess() noreturn {
fault_kill_count += 1;
terminateCurrent();
}
/// Resolve `(device_id, resource_index)` to a GSI this process is entitled to bind, or null.
/// The two checks are the whole security story: the device must be *claimed* by the
/// caller, and the resource must be one of that device's `irq` resources as recorded
/// by discovery. Neither a raw GSI nor an unclaimed device can get through — which
/// is why irq_bind takes a resource index and not an interrupt number.
fn ownedGsi(t: *scheduler.Task, device_id: u64, resource_index: u64) ?u32 {
const owner = devices_broker.ownerOf(device_id) orelse return null;
if (owner != t.id) return null;
const r = devices_broker.resourceOf(device_id, resource_index) orelse return null;
if (r.kind != @intFromEnum(device_abi.ResourceKind.irq)) return null;
if (r.start >= irq.maximum_gsi) return null;
return @intCast(r.start);
}
/// irq_bind(device_id, resource_index, endpoint) -> 0/-1: deliver that device's IRQ to the
/// endpoint as an asynchronous IPC notification. The driver then blocks in
/// IPC_ReplyWait and is woken by the ISR; see system/kernel/irq.zig for the cycle.
fn systemIrqBind(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
const gsi = ownedGsi(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1)) orelse
return fail(state);
const endpoint = ipc.resolveHandle(t, architecture.systemCallArg(state, 2)) orelse return fail(state);
const flags = sync.enter();
defer sync.leave(flags);
irq.bind(gsi, endpoint, t.id) catch return fail(state);
architecture.setSystemCallResult(state, 0);
}
/// msi_bind(device_id, endpoint_handle) -> address (rax), data (rdx): set up
/// Message-Signalled Interrupts for a claimed device. The kernel allocates a vector,
/// binds it to `endpoint`, and hands back the (address, data) the driver programs into
/// its own MSI capability (found via its ECAM config space, resource 0). Unlike
/// `irq_bind` there is no GSI, no sharing, and no ack — MSI is edge-triggered. The
/// claim is the capability. See docs/driver-model.md (M15).
fn systemMsiBind(state: *architecture.CpuState) void {
const device_id = architecture.systemCallArg(state, 0);
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
const owner = devices_broker.ownerOf(device_id) orelse return fail(state);
if (owner != t.id) return fail(state); // not claimed by this process
const endpoint = ipc.resolveHandle(t, architecture.systemCallArg(state, 1)) orelse return failErr(state, ipc.EBADF);
const flags = sync.enter();
defer sync.leave(flags);
const vector = irq.msiBind(endpoint, t.id) catch return fail(state);
// x86 MSI: the address routes to the BSP's LAPIC (physical destination, fixed
// delivery — dest field 0); the data carries the vector.
architecture.setSystemCallResult(state, abi.msi_address_base);
architecture.setSystemCallResult2(state, vector);
}
/// irq_ack(device_id, resource_index) -> 0/-1: re-arm a bound IRQ. The ISR left the line
/// masked (it could not quiet the device — that's this driver's job), so nothing
/// more arrives until the driver says it has serviced the hardware.
fn systemIrqAck(state: *architecture.CpuState) void {
const t = scheduler.current();
if (t.aspace == 0) return fail(state);
const gsi = ownedGsi(t, architecture.systemCallArg(state, 0), architecture.systemCallArg(state, 1)) orelse
return fail(state);
const flags = sync.enter();
defer sync.leave(flags);
if (irq.ack(gsi)) architecture.setSystemCallResult(state, 0) else fail(state);
}
/// debug_write(ptr, len): copy bytes from user memory into the kernel log.
/// A bring-up diagnostic — real output goes through the VFS/console later.
///
/// The pointer must lie in the user (low) half, so kernel addresses and
/// non-canonical values fall outside it and the read below can't be steered at
/// kernel data. Length is checked first so the upper-bound add can't overflow.
/// Known gap (fine for trusted user code): a pointer into an *unmapped* hole in
/// the user half passes the check and the read #PFs -> on_fault halts — a
/// self-DoS, not an isolation break. Fault-recovering copy-in is a later item.
fn systemDebugWrite(state: *architecture.CpuState) void {
const ptr = architecture.systemCallArg(state, 0);
const len = architecture.systemCallArg(state, 1);
if (len <= write_buffer.len and ptr < user_half_end and ptr + len <= user_half_end) {
const source: [*]const u8 = @ptrFromInt(ptr);
@memcpy(write_buffer[0..len], source[0..len]); // keep the latest message
write_len = len;
write_from_user = architecture.fromUser(state);
write_count += 1;
log.write("DANOS-INIT: ");
log.write(source[0..len]);
architecture.setSystemCallResult(state, len);
} else {
fail(state);
}
}
/// mmap(len, prot) -> base: grant `len` bytes (rounded up to whole pages) of
/// fresh, zeroed, writable+NX memory in the caller's mmap arena, and return the
/// base virtual address. `prot` is accepted but not yet honoured (grants are
/// always RW+NX; W^X for user code stays with the ELF loader). Failure returns
/// -1. The user-space allocator (lib `runtime`) carves these pages into malloc blocks.
fn systemMmap(state: *architecture.CpuState) void {
const len = architecture.systemCallArg(state, 0);
const t = scheduler.current();
if (t.aspace == 0) return fail(state); // not a user process — nothing to map into
const pages = (len + page_size - 1) / page_size;
if (pages == 0 or pages > maximum_mmap_pages) return fail(state);
if (t.heap_next == 0) t.heap_next = heap_arena_base; // seed the arena lazily
const base = t.heap_next;
if (base + pages * page_size > heap_arena_end) return fail(state); // arena exhausted
// Reserve all frames up front so a mid-way exhaustion rolls back cleanly
// (no partially-mapped grant leaks into the address space).
var frames: [maximum_mmap_pages]u64 = undefined;
var got: usize = 0;
while (got < pages) : (got += 1) {
frames[got] = pmm.alloc() orelse {
for (frames[0..got]) |f| pmm.free(f);
return fail(state);
};
}
for (frames[0..pages], 0..) |frame, i| {
const destination: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(frame));
@memset(destination[0..page_size], 0); // hand out zeroed memory
architecture.mapUserPageInto(t.aspace, base + i * page_size, frame, true, false); // RW + NX
}
t.heap_next = base + pages * page_size;
architecture.setSystemCallResult(state, base);
}
/// munmap(base, len): release a range previously handed out by `mmap`. Unmaps
/// each page and frees its frame. The arena is a bump allocator, so the virtual
/// range is not recycled (the user-space allocator reuses freed *blocks* itself);
/// this just returns the physical frames to the kernel. Returns 0, or -1 if the
/// range is not page-aligned or lies outside the arena.
fn systemMunmap(state: *architecture.CpuState) void {
const base = architecture.systemCallArg(state, 0);
const len = architecture.systemCallArg(state, 1);
const t = scheduler.current();
if (t.aspace == 0 or base % page_size != 0) return fail(state);
const pages = (len + page_size - 1) / page_size;
if (base < heap_arena_base or base + pages * page_size > heap_arena_end) return fail(state);
for (0..pages) |i| {
const va = base + i * page_size;
if (architecture.translate(t.aspace, va)) |physical| {
architecture.unmapUserPageInto(t.aspace, va);
pmm.free(physical);
}
}
architecture.setSystemCallResult(state, 0);
}
/// Reset the recorded system_call evidence before a user-mode run.
fn resetRecords() void {
write_len = 0;
write_from_user = false;
write_count = 0;
exit_code = 0;
}
pub const RunError = error{ ProgramTooBig, OutOfMemory };
/// Map `blob` at code_virtual with a fresh user stack, drop to ring 3, and return
/// once the program exits via system_call 0. See the migration caveat in the module
/// doc. A program that faults instead never returns (on_fault halts the core).
pub fn run(blob: []const u8) RunError!void {
if (blob.len > page_size) return error.ProgramTooBig;
const code_frame = pmm.alloc() orelse return error.OutOfMemory;
const stack_frame = pmm.alloc() orelse {
pmm.free(code_frame);
return error.OutOfMemory;
};
// Fill the code frame through the physmap (supervisor RW): the user-facing
// mapping is read-only, and this also sidesteps CR0.WP/SMAP. The tail is
// padded with int3 so a stray jump traps instead of sliding.
const code: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(code_frame));
@memcpy(code[0..blob.len], blob);
@memset(code[blob.len..page_size], 0xCC);
architecture.mapUserPage(code_virtual, code_frame, false, true); // RO + X
architecture.mapUserPage(stack_base_virtual, stack_frame, true, false); // RW + NX (one page; the probe barely stacks)
resetRecords();
architecture.enterUser(scheduler.currentCpuIndex(), code_virtual, stack_base_virtual + page_size);
// Back via the exit system_call; the interrupt gate left IF clear.
architecture.enableInterrupts();
architecture.unmapPage(code_virtual);
architecture.unmapPage(stack_base_virtual);
pmm.free(code_frame);
pmm.free(stack_frame);
}
// --- user ELF loading (/system/services/init) ------------------------------------------
pub const InitError = error{
BadElf, // malformed/inapplicable image (magic, class, machine, type, bounds)
BadSegment, // PT_LOAD unaligned, out of the user region, W&X, or overlapping
BadEntry, // e_entry not inside an executable segment
BadArguments, // no argv[0], too many entries, or too many bytes for the entry stack
ProgramTooBig, // more pages than the loader's budget
OutOfMemory,
};
const maximum_segments = 16;
const maximum_pages = 256; // 1 MiB loader budget; the user region caps at 2 MiB anyway
const Segment = struct {
vaddr: u64,
memsz: u64,
filesz: u64,
off: u64,
writable: bool,
executable: bool,
fn pages(self: Segment) u64 {
return (self.memsz + page_size - 1) / page_size;
}
};
/// Parse and validate every PT_LOAD before touching memory. Bounds are checked
/// against the image and the user region; segments must be page-aligned,
/// non-overlapping, and W^X (R-only is fine — linkers may emit a headers-only
/// segment, mapped RO+NX).
fn parseSegments(image: []const u8, segs: *[maximum_segments]Segment) InitError!struct { count: usize, entry: u64 } {
if (image.len < @sizeOf(elf.Elf64_Ehdr)) return error.BadElf;
const ehdr = std.mem.bytesToValue(elf.Elf64_Ehdr, image[0..@sizeOf(elf.Elf64_Ehdr)]);
if (!std.mem.eql(u8, image[0..4], "\x7fELF")) return error.BadElf;
if (image[elf.EI_CLASS] != elf.ELFCLASS64) return error.BadElf;
if (ehdr.e_machine != .X86_64) return error.BadElf;
if (ehdr.e_type != .EXEC) return error.BadElf; // a PIE would need relocation
if (ehdr.e_phentsize < @sizeOf(elf.Elf64_Phdr)) return error.BadElf;
if (ehdr.e_phnum > maximum_segments) return error.BadElf;
const ph_bytes = @as(u64, ehdr.e_phnum) * ehdr.e_phentsize;
if (ehdr.e_phoff > image.len or ph_bytes > image.len - ehdr.e_phoff) return error.BadElf;
var count: usize = 0;
var total_pages: u64 = 0;
for (0..ehdr.e_phnum) |i| {
const off = ehdr.e_phoff + i * ehdr.e_phentsize;
const phdr = std.mem.bytesToValue(elf.Elf64_Phdr, image[off..][0..@sizeOf(elf.Elf64_Phdr)]);
if (phdr.p_type != elf.PT_LOAD) continue;
if (phdr.p_memsz == 0) continue;
if (phdr.p_vaddr % page_size != 0) return error.BadSegment;
if (phdr.p_filesz > phdr.p_memsz) return error.BadSegment;
if (phdr.p_offset > image.len or phdr.p_filesz > image.len - phdr.p_offset) return error.BadSegment;
// Inside the user image region, strictly below the stack page.
if (phdr.p_vaddr < code_virtual) return error.BadSegment;
if (phdr.p_memsz > stack_virtual - phdr.p_vaddr) return error.BadSegment;
const w = phdr.p_flags & elf.PF_W != 0;
const x = phdr.p_flags & elf.PF_X != 0;
if (w and x) return error.BadSegment; // W^X, even for init
const seg = Segment{
.vaddr = phdr.p_vaddr,
.memsz = phdr.p_memsz,
.filesz = phdr.p_filesz,
.off = phdr.p_offset,
.writable = w,
.executable = x,
};
// No overlap with any earlier segment (page-granular, since mapping is).
for (segs[0..count]) |other| {
const a_end = seg.vaddr + seg.pages() * page_size;
const b_end = other.vaddr + other.pages() * page_size;
if (seg.vaddr < b_end and other.vaddr < a_end) return error.BadSegment;
}
total_pages += seg.pages();
if (total_pages > maximum_pages) return error.ProgramTooBig;
segs[count] = seg;
count += 1;
}
if (count == 0) return error.BadElf;
// The entry point must land inside an executable segment.
for (segs[0..count]) |seg| {
if (seg.executable and ehdr.e_entry >= seg.vaddr and ehdr.e_entry < seg.vaddr + seg.memsz)
return .{ .count = count, .entry = ehdr.e_entry };
}
return error.BadEntry;
}
/// Load one page of a segment into address space `aspace`: a fresh frame, zeroed
/// and filled through the physmap, mapped user-accessible with the segment's W^X.
/// On a later failure the whole address space is torn down, which frees every
/// frame mapped into it — so no per-page rollback list is needed here.
fn loadPageInto(aspace: u64, image: []const u8, seg: Segment, page_index: u64) InitError!void {
const frame = pmm.alloc() orelse return error.OutOfMemory;
const destination: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(frame));
@memset(destination[0..page_size], 0);
const page_off = page_index * page_size;
if (page_off < seg.filesz) {
const n = @min(page_size, seg.filesz - page_off);
@memcpy(destination[0..n], image[seg.off + page_off ..][0..n]);
}
architecture.mapUserPageInto(aspace, seg.vaddr + page_off, frame, seg.writable, seg.executable);
}
/// Build the System V AMD64 process-entry block at the top of a process's stack
/// page and return the initial user stack pointer. At the first user instruction,
/// rsp is 16-byte aligned and points at (addresses growing upward):
///
/// argc, argv[0..argc-1], NULL, NULL (empty envp), auxiliary vector, strings
///
/// — the layout every C runtime's startup code walks, so danos's own runtime and a
/// future libc port read arguments identically (docs/sysv.md). `page` is the kernel
/// (physmap) view of the stack's **top** frame and `page_user_base` that frame's
/// user address (stack_top_virtual - page_size); the pointers written into it are
/// user addresses inside that page. The caller has validated the sizes
/// (`entryStackBytes`), so this cannot overrun.
fn buildEntryStack(page: [*]u8, page_user_base: u64, argv: []const []const u8) u64 {
// The strings live at the very top of the page, packed from the end downward.
var string_offset: usize = page_size;
var pointers: [maximum_arguments]u64 = undefined;
var i: usize = argv.len;
while (i > 0) {
i -= 1;
string_offset -= argv[i].len + 1;
@memcpy(page[string_offset..][0..argv[i].len], argv[i]);
page[string_offset + argv[i].len] = 0; // NUL-terminated, as C expects
pointers[i] = page_user_base + string_offset;
}
// The vector sits below the strings: argc, the argv pointers, the argv
// terminator, an empty envp (terminator only), then the auxiliary vector.
const word_count = 1 + argv.len + 1 + 1 + 4;
const vector_offset = (string_offset - word_count * 8) & ~@as(usize, 15); // entry rsp % 16 == 0
const words: [*]u64 = @ptrCast(@alignCast(page + vector_offset));
var w: usize = 0;
words[w] = argv.len; // argc
w += 1;
for (pointers[0..argv.len]) |pointer| {
words[w] = pointer;
w += 1;
}
words[w] = 0; // argv terminator
words[w + 1] = 0; // envp: no environment yet, just the terminator
words[w + 2] = auxiliary_vector_page_size;
words[w + 3] = page_size;
words[w + 4] = auxiliary_vector_null; // end of the auxiliary vector
words[w + 5] = 0;
return page_user_base + vector_offset;
}
/// Bytes the entry block for `argv` occupies at the top of the stack page:
/// strings (each NUL-terminated), vector words, and the alignment slack.
fn entryStackBytes(argv: []const []const u8) usize {
var string_bytes: usize = 0;
for (argv) |argument| string_bytes += argument.len + 1;
return string_bytes + (1 + argv.len + 1 + 1 + 4) * 8 + 16;
}
/// Load a user ELF image into a fresh address space and spawn it as a scheduled
/// ring-3 process at `priority`, entered with `argv` on its stack per the System V
/// convention (`buildEntryStack`). `argv[0]` is required — it names the process:
/// the path or initial-ramdisk name it was spawned as. It is also recorded on the
/// task, so a fault report can say *which* binary died, not just its id.
/// Returns immediately — the process runs preemptively on its own page tables
/// alongside everything else, and its exit is handled by the system_call layer.
/// The whole build (address space + ELF load + task) runs under the kernel lock so
/// it appears atomically and can't race pmm/heap on another core.
pub fn spawnProcess(image: []const u8, priority: u3, argv: []const []const u8) InitError!void {
if (argv.len == 0 or argv.len > maximum_arguments) return error.BadArguments;
// The entry block must leave most of the page as actual stack.
if (entryStackBytes(argv) > page_size / 2) return error.BadArguments;
var segs: [maximum_segments]Segment = undefined;
const parsed = try parseSegments(image, &segs);
const flags = sync.enter();
defer sync.leave(flags);
const aspace = architecture.createAddressSpace() orelse return error.OutOfMemory;
errdefer architecture.destroyAddressSpace(aspace);
for (segs[0..parsed.count]) |seg| {
for (0..seg.pages()) |i| try loadPageInto(aspace, image, seg, i);
}
// The stack: `user_stack_pages` zeroed pages below stack_top_virtual, RW + NX.
// The page below them (`stack_virtual`) stays unmapped as the overflow guard.
// The entry block goes at the top of the highest page.
var user_sp: u64 = 0;
for (0..parameters.user_stack_pages) |i| {
const stack_frame = pmm.alloc() orelse return error.OutOfMemory;
const stack_page: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(stack_frame));
@memset(stack_page[0..page_size], 0); // no stale frame contents leak into user space
const page_virtual = stack_base_virtual + i * page_size;
if (i == parameters.user_stack_pages - 1)
user_sp = buildEntryStack(stack_page, page_virtual, argv);
architecture.mapUserPageInto(aspace, page_virtual, stack_frame, true, false); // RW + NX
}
if (!scheduler.spawnUserLocked(aspace, parsed.entry, user_sp, priority, argv[0]))
return error.OutOfMemory;
}
/// clock() -> nanoseconds since boot: a monotonic time source. The kernel already owns
/// the scheduling timer and computes this for preemption, so surfacing it is pure
/// mechanism — no policy (wall-clock time, calendars, timezones are a user-space
/// service layered on top). It lets a driver bound a poll loop by real time instead of
/// a spin count, and time short delays.
fn systemClock(state: *architecture.CpuState) void {
architecture.setSystemCallResult(state, architecture.nanos());
}