158 lines
7.8 KiB
Zig
158 lines
7.8 KiB
Zig
//! The **loader ↔ kernel** contract: everything a bootloader (boot/, e.g. efi.zig
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//! built as BOOTX64.efi) and the kernel (system/kernel/kernel.zig) must agree on to
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//! hand control over — the handoff structures the loader fills in, plus the kernel's
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//! virtual-memory layout and the physical↔virtual addressing both sides use.
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//!
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//! Both binaries import this as the `boot-handoff` module, so the layout is defined
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//! in exactly one place. **User space never sees this** — the kernel↔user contract is
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//! [[abi]] (system/abi.zig); device types are [[device-abi]] (library/device/model/device-abi.zig).
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const std = @import("std");
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/// Calling convention for the bootloader→kernel jump. Pinned to SystemV so it does
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/// not depend on each binary's target default: the UEFI bootloader's C
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/// convention is Microsoft x64 (first arg in RCX), the freestanding kernel's is
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/// SystemV (first arg in RDI). Both reference this to agree on where `*BootInformation`
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/// is passed.
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pub const kernel_abi: std.builtin.CallingConvention = .{ .x86_64_sysv = .{} };
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/// Pixel byte order of the linear framebuffer the firmware handed us.
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pub const PixelFormat = enum(u32) {
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/// Byte 0 = Red, 1 = Green, 2 = Blue, 3 = reserved.
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rgbx,
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/// Byte 0 = Blue, 1 = Green, 2 = Red, 3 = reserved.
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bgrx,
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};
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/// A linear framebuffer: `width`x`height` pixels, each a 32-bit value, with
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/// `pitch` bytes between the start of one row and the next (which may be larger
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/// than `width * 4` due to hardware padding).
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///
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/// A `base` of 0 means **no framebuffer** — the firmware exposed no Graphics
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/// Output Protocol (a headless server, say). The kernel must treat on-screen
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/// output as optional and never assume a framebuffer exists.
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pub const Framebuffer = extern struct {
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base: usize, // the memory address where pixel data starts (0 = none)
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width: u32, // visible pixels per row (e.g. 1920)
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height: u32, // visible rows (e.g. 1080)
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pitch: u32, // bytes from the start of one row to the start of the next
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format: PixelFormat,
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/// The panel's refresh rate in Hz, computed from its EDID preferred timing (pixel
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/// clock / total pixels per frame) while GOP was still alive — the one moment it is
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/// readable (docs/gop.md). 0 = unknown (no EDID). The display service paces its
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/// frame clock by it; without vblank this fixes the *rate*, never the *phase*.
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refresh_hz: u32 = 0,
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/// Whether a usable framebuffer was handed over.
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pub fn present(self: Framebuffer) bool {
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return self.base != 0 and self.width != 0 and self.height != 0;
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}
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};
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/// The kernel's virtual-memory layout (higher-half). The kernel is linked at
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/// `kernel_virt_base` but loaded at a low physical address; all of RAM (and the
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/// device MMIO windows) is also mapped at `physmap_base + physical`, so the kernel
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/// can reach any physical address by adding a constant. The low half is left
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/// entirely to user space.
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///
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/// user image + stack : 0x0000_7000_0000_0000 (PML4[224], low half)
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/// kernel heap : 0xFFFF_8000_0000_0000 (PML4[256])
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/// physmap : 0xFFFF_8800_0000_0000 (PML4[272]) + physical
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/// kernel image : 0xFFFF_FFFF_8000_0000 (PML4[511])
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pub const physmap_base: u64 = 0xFFFF_8800_0000_0000;
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pub const kernel_virt_base: u64 = 0xFFFF_FFFF_8000_0000;
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/// Physical address -> its virtual address in the physmap. The single way the
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/// kernel dereferences a physical address once paging is up.
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///
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/// **Hazard:** valid only once the (bootstrap or final) page tables are live.
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/// The bootloader may use the *constant* `physmap_base` to build those tables,
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/// but must not call this to dereference memory before its own CR3 is loaded —
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/// it runs under the firmware's identity map, where these addresses are unmapped.
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pub inline fn physicalToVirtual(physical: u64) u64 {
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return physical + physmap_base;
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}
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/// Physmap virtual address -> physical. Inverse of `physicalToVirtual`; for producing
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/// the physical address of something the kernel holds a physmap pointer to
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/// (e.g. a page-table frame for CR3, a post-mortem breadcrumb's RAM location).
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pub inline fn virtualToPhysical(virtual: u64) u64 {
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return virtual - physmap_base;
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}
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/// danos's own classification of a span of physical memory — deliberately not
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/// UEFI's vocabulary. Each boot path (UEFI now, device tree later) translates its
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/// native memory description into these kinds, so the kernel never learns what
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/// booted it. [[architecture]] keeps the same discipline for CPU code.
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pub const MemoryKind = enum(u32) {
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/// Free RAM the kernel may allocate. Each boot path folds its own transient
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/// memory into this once it's genuinely free (e.g. the UEFI loader classifies
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/// boot-services memory as usable after ExitBootServices), so the kernel never
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/// has to know about boot-protocol-specific "reclaimable" states.
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usable,
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/// Firmware, MMIO, the kernel image, our own boot buffers, the boot stack —
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/// never hand out.
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reserved,
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/// ACPI tables: parse, then reclaim.
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acpi_tables,
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/// ACPI non-volatile storage: preserve across sleep, do not allocate.
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acpi_nvs,
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/// Not backed by RAM: memory-mapped device registers or a reserved
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/// address-space window (e.g. PCIe configuration space). Kept distinct from
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/// `reserved` so RAM accounting doesn't count device address space.
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mmio,
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};
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/// One contiguous span of physical memory. Because danos defines this layout
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/// itself (unlike the UEFI descriptor it's built from), `@sizeOf` is
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/// authoritative — the kernel walks a plain `[]MemoryRegion`, with none of the
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/// firmware's variable descriptor-stride to worry about.
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pub const MemoryRegion = extern struct {
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base: u64, // physical start address
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pages: u64, // length in 4 KiB pages (the [[abi]] `page_size` unit)
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kind: MemoryKind,
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_pad: u32 = 0,
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};
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/// The physical memory layout handed to the kernel: a pointer to an array of
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/// `len` `MemoryRegion`s, in a buffer that outlives the loader.
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pub const MemoryMap = extern struct {
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regions: usize, // address of a `[len]MemoryRegion`
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len: usize,
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};
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/// One PT_LOAD segment of the kernel image, so the kernel can re-map itself with
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/// correct permissions (code R+X, rodata R, data R+W+NX). `flags` are raw ELF
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/// segment flags: PF_X=1, PF_W=2, PF_R=4. `virtual` is the higher-half link address;
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/// `physical` is where the loader actually placed the segment (they differ once the
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/// kernel links high — the loader records the real load address here).
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pub const KernelSegment = extern struct {
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virtual: u64,
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physical: u64,
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pages: u64,
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flags: u32,
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_pad: u32 = 0,
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};
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/// Handoff structure the bootloader fills in and passes to the kernel's
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/// `_start` in RDI (the first argument under the SystemV AMD64 C ABI).
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pub const BootInformation = extern struct {
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framebuffer: Framebuffer,
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memory_map: MemoryMap,
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/// The kernel's own PT_LOAD segments (it has three: text, rodata, data).
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kernel_segments: [8]KernelSegment,
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kernel_segment_count: u32,
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/// Physical address of the ACPI RSDP the firmware exposed, or 0 if none. The
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/// kernel's device layer parses the ACPI tables from here to discover hardware.
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/// A device-tree boot path leaves this 0 and (later) fills a `device_tree_blob`
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/// field instead, so the kernel discovers devices without knowing what booted it.
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acpi_rsdp: u64 = 0,
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/// The initial_ramdisk image: every user binary from the boot volume's /system
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/// tree (init included), packed by the loader into memory that survives the
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/// handoff (classified reserved, so the kernel identity-maps it and never
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/// allocates over it). Entries are named by full FHS path. 0/0 = no binaries
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/// found — the kernel boots without user space. See system/initial-ramdisk.zig.
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initial_ramdisk_base: u64 = 0,
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initial_ramdisk_len: u64 = 0,
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};
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