466 lines
22 KiB
Zig
466 lines
22 KiB
Zig
//! Synchronous IPC: the microkernel message backbone. An `Endpoint` is a
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//! rendezvous point; a client `call`s it (send a message, block for a reply) and
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//! a server `replyWait`s on it (reply to the last client, then block for the next
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//! request). This is the substrate the user-space VFS server and device drivers
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//! are reached through — `open`/`read`/`write` become user-space wrappers that
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//! marshal a request into a `call`.
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//!
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//! Design (see docs/syscall.md, the plan):
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//! - **Copy method, no bounce buffer.** Payloads are copied frame-to-frame
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//! through the physmap (`copyAcross`), which is mapped in every address space's
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//! shared kernel half — so the kernel reads/writes either process's user memory
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//! without a CR3 switch, and an unmapped page fails the copy instead of #PF-ing.
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//! - **Reply routing on the server.** IPC is synchronous, so a server owes a reply
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//! to exactly one client at a time; that caller is held in `Task.ipc_client`.
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//! - **Sender FIFO on the endpoint.** A blocked caller must be *received without
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//! becoming runnable*, which a WaitQueue can't express, so callers queue on the
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//! endpoint's own FIFO (threaded through the otherwise-idle `Task.next`); servers
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//! waiting for work use a normal WaitQueue.
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//!
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//! Trust model (bring-up): copies honour only page presence and a user-half bound,
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//! not the leaf U/S or R/W bits and not SMAP — a #PF-tolerant, permission-checked
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//! copy is a later security-track item, matching the existing debug_write gap.
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const std = @import("std");
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const boot_handoff = @import("boot-handoff");
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const abi = @import("abi");
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const architecture = @import("architecture");
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const scheduler = @import("scheduler.zig");
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const sync = @import("sync.zig");
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const heap = @import("heap.zig");
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const page_size = abi.page_size;
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const Task = scheduler.Task;
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/// Largest message a single call/reply may carry. Bumping it is trivial; kept
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/// small because the copy runs under the big kernel lock.
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pub const MESSAGE_MAXIMUM: usize = 256;
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pub const maximum_handles = scheduler.ipc_maximum_handles;
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pub const maximum_services = 8;
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/// Errno-style failures, returned as `-value` in the system_call result register.
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pub const EBADF: i64 = 1; // bad handle
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pub const E2BIG: i64 = 2; // message exceeds MESSAGE_MAXIMUM
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pub const EFAULT: i64 = 3; // buffer unmapped / out of the user half
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pub const ENOENT: i64 = 4; // no such registered service
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pub const ENOSPC: i64 = 5; // handle table or registry full
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pub const ENOMEM: i64 = 6; // out of memory
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pub const EPEER: i64 = 7; // peer died before replying (its process exited or was killed)
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pub const ESRCH: i64 = 8; // no such process (process_kill of an unknown/dead id)
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pub const EPERM: i64 = 9; // not permitted (process_kill by anyone but the supervisor)
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/// A badge with this bit set is an asynchronous notification (e.g. an IRQ), not a
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/// message from a client — there is no reply owed. The low bits carry the source
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/// (a GSI for IRQs). Posted by `notifyFromIsr`, from the ISR in system/kernel/irq.zig;
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/// the message path uses a plain task-id badge with this bit clear. Defined in the
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/// shared kernel↔user ABI (system/abi.zig), because ring 3 has to test the same bit.
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pub const notify_badge_bit: u64 = abi.notify_badge_bit;
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/// Set (with `notify_badge_bit`) when a `replyWait` wake carries a buffered payload
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/// posted by `send` (`ipc_send`), rather than a bare IRQ/exit notification. Shared with
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/// ring 3 through the ABI so the receiver can tell "a message arrived" from "the hardware
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/// spoke".
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pub const notify_message_bit: u64 = abi.notify_message_bit;
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/// Largest payload a single `send` (`ipc_send`) may post. Kept small — the payload rides
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/// inline in every `Endpoint`, and the async path is for events (a `KeyEvent` is 16
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/// bytes), not bulk transfer, which is what `call` and future shared pages are for.
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pub const POST_MAXIMUM: usize = 64;
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/// Depth of an endpoint's async payload ring. Absorbs a burst while a receiver is briefly
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/// busy; a full ring drops the *oldest* message (see `send`).
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const post_capacity: usize = 16;
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/// One buffered message: a length-prefixed payload plus the sender's task id (delivered
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/// in the low bits of the receiver's badge).
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const PostSlot = struct {
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length: u16 = 0,
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sender_id: u64 = 0,
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bytes: [POST_MAXIMUM]u8 = undefined,
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};
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/// End of the user (low) canonical half — user buffers must lie below it.
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const user_half_end: u64 = 0x0000_8000_0000_0000;
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/// A rendezvous endpoint. Allocated from the kernel heap; referenced by handle
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/// (per process) and/or by a registry slot, counted by `refcount`.
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pub const Endpoint = struct {
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refcount: u32 = 1,
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// Callers blocked in `call`, awaiting receive, in FIFO order (threaded via
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// Task.next; each such task is .blocked and in no scheduler queue).
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sender_head: ?*Task = null,
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sender_tail: ?*Task = null,
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// Servers blocked in `replyWait` awaiting a request.
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receive_wait_queue: scheduler.WaitQueue = .{},
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// Pending asynchronous notifications (badges), a small coalescing ring.
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notify_buffer: [8]u64 = undefined,
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notify_head: u8 = 0,
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notify_tail: u8 = 0,
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// Pending buffered messages (payloads posted by `send`), a small FIFO ring. Unlike
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// notifications — which are a level and coalesce — these are discrete messages, so a
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// full ring drops the oldest rather than merging.
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post_buffer: [post_capacity]PostSlot = undefined,
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post_head: u16 = 0,
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post_tail: u16 = 0,
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};
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pub fn createIpcEndpoint() ?*Endpoint {
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const endpoint = heap.allocator().create(Endpoint) catch return null;
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endpoint.* = .{};
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return endpoint;
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}
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/// Drop a reference; free the endpoint when the last one goes. (Frames are leaked
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/// today like other kernel objects — but the refcount bookkeeping lands now.)
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pub fn dropRef(endpoint: *Endpoint) void {
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if (endpoint.refcount > 1) {
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endpoint.refcount -= 1;
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} else {
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heap.allocator().destroy(endpoint);
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}
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}
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// --- sender FIFO (endpoint-local, via Task.next) ----------------------------
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fn enqueueSender(endpoint: *Endpoint, t: *Task) void {
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t.ipc_wait_endpoint = @ptrCast(endpoint); // so a kill can unlink a parked caller
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t.next = null;
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if (endpoint.sender_tail) |tail| tail.next = t else endpoint.sender_head = t;
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endpoint.sender_tail = t;
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}
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fn dequeueSender(endpoint: *Endpoint) ?*Task {
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const t = endpoint.sender_head orelse return null;
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endpoint.sender_head = t.next;
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if (endpoint.sender_head == null) endpoint.sender_tail = null;
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t.ipc_wait_endpoint = null;
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t.next = null;
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return t;
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}
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/// Unlink `t` from the sender FIFO it queues in, if any — the kill path for a
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/// client parked in `call` that no server has received yet. Without this, a dead
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/// caller would later be dequeued as a dangling pointer. The endpoint is still
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/// alive here: `t`'s own handle table holds a reference until closeHandles runs
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/// (which the kill path does *after* this). Precondition: the big kernel lock is
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/// held.
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pub fn abandonSenderLocked(t: *Task) void {
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const endpoint: *Endpoint = @ptrCast(@alignCast(t.ipc_wait_endpoint orelse return));
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t.ipc_wait_endpoint = null;
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var previous: ?*Task = null;
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var node = endpoint.sender_head;
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while (node) |n| : ({
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previous = n;
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node = n.next;
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}) {
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if (n != t) continue;
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if (previous) |p| p.next = t.next else endpoint.sender_head = t.next;
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if (endpoint.sender_tail == t) endpoint.sender_tail = previous;
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t.next = null;
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return;
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}
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}
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// --- cross-address-space copy ----------------------------------------------
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/// Copy `len` bytes from `source_va` in address space `source_as` to `destination_va` in
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/// `destination_as`, walking each side's page tables through the physmap (no CR3 switch).
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/// `*_as == 0` means the kernel address space (for kernel-task endpoints). User
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/// buffers must lie in the low half. Returns false — never #PFs — if any page is
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/// unmapped or out of range. Handles page-straddling buffers.
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fn copyAcross(source_as: u64, source_va: u64, destination_as: u64, destination_va: u64, len: usize) bool {
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const source_root = if (source_as != 0) source_as else architecture.kernelPageTable();
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const destination_root = if (destination_as != 0) destination_as else architecture.kernelPageTable();
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if (source_as != 0 and (source_va >= user_half_end or source_va + len > user_half_end)) return false;
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if (destination_as != 0 and (destination_va >= user_half_end or destination_va + len > user_half_end)) return false;
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var off: usize = 0;
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while (off < len) {
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const s = architecture.translate(source_root, source_va + off) orelse return false;
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const d = architecture.translate(destination_root, destination_va + off) orelse return false;
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const s_left = page_size - ((source_va + off) & (page_size - 1));
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const d_left = page_size - ((destination_va + off) & (page_size - 1));
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const n = @min(@min(s_left, d_left), len - off);
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const source: [*]const u8 = @ptrFromInt(boot_handoff.physicalToVirtual(s));
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const destination: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(d));
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@memcpy(destination[0..n], source[0..n]);
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off += n;
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}
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return true;
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}
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/// Copy `destination.len` bytes from `user_va` in address space `user_as` into the kernel
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/// buffer `destination`, walking the user page tables through the physmap. Returns false if
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/// the range escapes the user half or any source page is unmapped — so a bad user
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/// pointer *fails the system_call* rather than faulting the kernel (danos has no
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/// fault-recovering copy-in, so a raw dereference of an unmapped user page would halt
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/// the machine). The correct way to pull a fixed-size struct in from user space, and
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/// a single fetch: no TOCTOU against a hostile pointer.
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pub fn copyFromUser(user_as: u64, user_va: u64, destination: []u8) bool {
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if (user_as == 0) return false; // not a user address space
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if (user_va >= user_half_end or user_va + destination.len > user_half_end) return false;
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var off: usize = 0;
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while (off < destination.len) {
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const s = architecture.translate(user_as, user_va + off) orelse return false;
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const s_left = page_size - ((user_va + off) & (page_size - 1));
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const n = @min(s_left, destination.len - off);
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const source: [*]const u8 = @ptrFromInt(boot_handoff.physicalToVirtual(s));
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@memcpy(destination[off..][0..n], source[0..n]);
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off += n;
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}
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return true;
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}
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// --- the two IPC operations -------------------------------------------------
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/// Share the capability named by handle `cap` in `from`'s table into `to`'s table,
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/// bumping the endpoint's refcount (the sender keeps its handle — this is a copy, not
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/// a move). Returns the handle it landed at in `to` (>= 0), or `-EBADF` if `cap` names
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/// no live handle, or `-ENOSPC` if `to`'s table is full. Callers only invoke this when
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/// `cap != no_cap`. Used by both IPC directions to carry an endpoint with a message.
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fn shareCapability(from: *Task, to: *Task, cap: u64) i64 {
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const endpoint = resolveHandle(from, cap) orelse return -EBADF;
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endpoint.refcount += 1;
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const handle = installHandle(to, endpoint);
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if (handle < 0) {
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dropRef(endpoint); // undo the bump; the receiver had no room
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return -ENOSPC;
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}
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return handle;
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}
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/// Client side of IPC_Call: send `[message_ptr, message_len)` to `endpoint` and block until a
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/// server replies into `[reply_ptr, reply_cap)`. Returns the reply length, or a
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/// negative errno. `send_cap` (a handle, or `no_cap`) is an endpoint transferred to the
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/// server with the request; `out_received_cap` receives the handle of an endpoint the
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/// server sent back in its reply, or `no_cap`. Runs as the current task.
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pub fn call(endpoint: *Endpoint, message_ptr: u64, message_len: u64, reply_ptr: u64, reply_cap: u64, send_cap: u64, out_received_cap: *u64) i64 {
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if (message_len > MESSAGE_MAXIMUM or reply_cap > MESSAGE_MAXIMUM) return -E2BIG;
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const flags = sync.enter();
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defer sync.leave(flags);
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const me = scheduler.current();
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me.ipc_send_ptr = message_ptr;
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me.ipc_send_len = message_len;
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me.ipc_reply_ptr = reply_ptr;
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me.ipc_reply_cap = reply_cap;
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me.ipc_send_cap = send_cap;
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me.ipc_received_cap = abi.no_cap;
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me.ipc_status = 0;
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enqueueSender(endpoint, me); // join the FIFO, then...
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scheduler.wakeLocked(&endpoint.receive_wait_queue); // ...wake a waiting server (no-op if none)
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scheduler.blockCurrentLocked(); // block until the reply readies us again
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out_received_cap.* = me.ipc_received_cap; // a capability the replier sent back, or no_cap
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return me.ipc_status; // reply length or -errno, written by the replier
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}
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/// Server side of IPC_ReplyWait: deliver `[reply_ptr, reply_len)` to the client
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/// we currently owe (if any), then receive the next request into
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/// `[receive_ptr, receive_cap)`, blocking until one arrives. Writes the sender's badge
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/// to `out_badge` and returns the request length, or a negative errno. A pending
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/// notification is delivered ahead of client requests (length 0, badge with
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/// `notify_badge_bit` set, no reply owed).
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pub fn replyWait(endpoint: *Endpoint, reply_ptr: u64, reply_len: u64, receive_ptr: u64, receive_cap: u64, send_cap: u64, out_badge: *u64, out_received_cap: *u64) i64 {
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if (reply_len > MESSAGE_MAXIMUM or receive_cap > MESSAGE_MAXIMUM) return -E2BIG;
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const flags = sync.enter();
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defer sync.leave(flags);
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const me = scheduler.current();
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out_received_cap.* = abi.no_cap; // no capability received unless a request delivers one
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// (1) Reply to the client we're still holding, if any — carrying `send_cap` to it.
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if (me.ipc_client) |client| {
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me.ipc_client = null;
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const n = @min(reply_len, client.ipc_reply_cap);
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client.ipc_received_cap = abi.no_cap;
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if (!copyAcross(me.aspace, reply_ptr, client.aspace, client.ipc_reply_ptr, n)) {
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client.ipc_status = -EFAULT;
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} else if (send_cap != abi.no_cap) {
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// Transfer the reply's capability into the client. A failure fails the
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// client's `call` rather than delivering a reply without its promised cap.
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const shared = shareCapability(me, client, send_cap);
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if (shared < 0) {
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client.ipc_status = shared; // -EBADF (bad handle) or -ENOSPC (client table full)
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} else {
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client.ipc_received_cap = @intCast(shared);
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client.ipc_status = @intCast(n);
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}
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} else {
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client.ipc_status = @intCast(n);
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}
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scheduler.readyLocked(client); // its `call` now returns
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}
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// (2) Receive the next request (or notification / buffered message), blocking until
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// one is ready. Bare notifications (IRQ/exit) come first — they're latency-sensitive
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// and carry no payload — then buffered messages, then synchronous client requests.
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while (true) {
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if (popNotify(endpoint)) |badge| {
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out_badge.* = badge | notify_badge_bit;
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return 0; // notification: no payload, no reply owed, no cap
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}
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if (popPost(endpoint)) |slot| {
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const n = @min(@as(usize, slot.length), receive_cap);
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// Copy from the kernel-resident ring slot (source aspace 0) into the receiver.
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if (!copyAcross(0, @intFromPtr(&slot.bytes), me.aspace, receive_ptr, n)) {
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continue; // bad receive buffer: drop this message, keep serving
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}
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out_badge.* = slot.sender_id | notify_badge_bit | notify_message_bit;
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return @intCast(n); // async message: payload delivered, no reply owed, no cap
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}
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if (dequeueSender(endpoint)) |caller| {
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const n = @min(caller.ipc_send_len, receive_cap);
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if (!copyAcross(caller.aspace, caller.ipc_send_ptr, me.aspace, receive_ptr, n)) {
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caller.ipc_status = -EFAULT; // bad sender buffer: fail it, keep serving
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scheduler.readyLocked(caller);
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continue;
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}
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// Install the capability the caller sent, if any, into my table. A failure
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// fails the caller's `call` and does not deliver — no half-delivered cap.
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if (caller.ipc_send_cap != abi.no_cap) {
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const shared = shareCapability(caller, me, caller.ipc_send_cap);
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if (shared < 0) {
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caller.ipc_status = shared; // -EBADF or -ENOSPC
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scheduler.readyLocked(caller);
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continue;
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}
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out_received_cap.* = @intCast(shared);
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}
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me.ipc_client = caller; // remember who to reply to
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out_badge.* = caller.id;
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return @intCast(n);
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}
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scheduler.waitLocked(&endpoint.receive_wait_queue); // nothing yet — sleep until woken, then retry
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}
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}
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// --- asynchronous notification (for IRQ-as-message, M10) --------------------
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fn popNotify(endpoint: *Endpoint) ?u64 {
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if (endpoint.notify_head == endpoint.notify_tail) return null;
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const badge = endpoint.notify_buffer[endpoint.notify_head % endpoint.notify_buffer.len];
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endpoint.notify_head +%= 1;
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return badge;
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}
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/// Take the oldest buffered message from the post ring, or null if empty. Returns a
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/// pointer into the endpoint's own storage — valid until the next `send`/`popPost` under
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/// the same lock region, which is all the copy-out in `replyWait` needs.
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fn popPost(endpoint: *Endpoint) ?*const PostSlot {
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if (endpoint.post_head == endpoint.post_tail) return null;
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const slot = &endpoint.post_buffer[endpoint.post_head % post_capacity];
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endpoint.post_head +%= 1;
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return slot;
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}
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/// Client-free side of async IPC (`ipc_send`): copy `[source_va, len)` from address space
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/// `source_as` into `endpoint`'s post ring and wake a waiting receiver — **without
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/// blocking the sender** and with no reply owed. `sender_id` rides along, delivered in the
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/// low bits of the receiver's badge. Returns 0, or a negative errno (`-E2BIG` if the
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/// payload exceeds `POST_MAXIMUM`, `-EFAULT` if the source buffer is unmapped / out of the
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/// user half). A full ring drops the *oldest* message (advancing `post_head`), because a
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/// buffered message is discrete, not a level: keeping the newest keeps input responsive.
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/// Precondition: the big kernel lock is held.
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pub fn sendLocked(endpoint: *Endpoint, source_as: u64, source_va: u64, len: u64, sender_id: u64) i64 {
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if (len > POST_MAXIMUM) return -E2BIG;
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// Drop the oldest if the ring is full, so this newest message always lands.
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if (endpoint.post_tail -% endpoint.post_head >= post_capacity) endpoint.post_head +%= 1;
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const slot = &endpoint.post_buffer[endpoint.post_tail % post_capacity];
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if (!copyFromUser(source_as, source_va, slot.bytes[0..@intCast(len)])) return -EFAULT;
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slot.length = @intCast(len);
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slot.sender_id = sender_id;
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endpoint.post_tail +%= 1;
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scheduler.wakeLocked(&endpoint.receive_wait_queue);
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return 0;
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}
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/// `sendLocked` wrapped in its own critical section, for the `ipc_send` syscall path.
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pub fn send(endpoint: *Endpoint, source_as: u64, source_va: u64, len: u64, sender_id: u64) i64 {
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|
const flags = sync.enter();
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|
defer sync.leave(flags);
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|
return sendLocked(endpoint, source_as, source_va, len, sender_id);
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|
}
|
|
|
|
/// Post an asynchronous notification carrying `badge` to `endpoint` and wake a waiting
|
|
/// receiver. Precondition: the big kernel lock is held.
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|
///
|
|
/// The lock must already cover whatever produced `endpoint` — an ISR that looked the
|
|
/// endpoint up in a table and *then* took the lock could be racing a process exit
|
|
/// that unbinds and frees it in between. See irq.dispatch, which holds one lock
|
|
/// region across the table read and this call.
|
|
///
|
|
/// A full ring drops the notification. That is the correct semantics, not a
|
|
/// concession: a notification is a *level* ("this device wants attention"), and the
|
|
/// driver re-reads device state on wake. It is never a count of events.
|
|
pub fn notifyLocked(endpoint: *Endpoint, badge: u64) void {
|
|
if (endpoint.notify_tail -% endpoint.notify_head < endpoint.notify_buffer.len) {
|
|
endpoint.notify_buffer[endpoint.notify_tail % endpoint.notify_buffer.len] = badge;
|
|
endpoint.notify_tail +%= 1;
|
|
}
|
|
scheduler.wakeLocked(&endpoint.receive_wait_queue);
|
|
}
|
|
|
|
/// `notifyLocked` as a self-contained ISR critical section, for a caller that holds
|
|
/// `endpoint` by some means other than a table the lock protects. Releases the lock without
|
|
/// touching the interrupt flag (the ISR's iretq restores it), like the timer tick.
|
|
pub fn notifyFromIsr(endpoint: *Endpoint, badge: u64) void {
|
|
_ = sync.enter();
|
|
notifyLocked(endpoint, badge);
|
|
sync.leaveIsr();
|
|
}
|
|
|
|
// --- per-process handle table + name registry -------------------------------
|
|
|
|
/// Install `endpoint` in task `t`'s handle table; returns the small-int handle or
|
|
/// -ENOSPC. The caller has already taken/holds the reference the slot represents.
|
|
pub fn installHandle(t: *Task, endpoint: *Endpoint) i64 {
|
|
for (&t.handles, 0..) |*slot, i| {
|
|
if (slot.* == null) {
|
|
slot.* = @ptrCast(endpoint);
|
|
return @intCast(i);
|
|
}
|
|
}
|
|
return -ENOSPC;
|
|
}
|
|
|
|
/// Resolve a handle to its endpoint, or null if out of range / unused.
|
|
pub fn resolveHandle(t: *Task, h: u64) ?*Endpoint {
|
|
if (h >= t.handles.len) return null;
|
|
const slot = t.handles[@intCast(h)] orelse return null;
|
|
return @ptrCast(@alignCast(slot));
|
|
}
|
|
|
|
/// Drop every endpoint reference an exiting task holds. Called from the scheduler
|
|
/// exit path so a dead server's endpoints don't linger referenced.
|
|
pub fn closeHandles(t: *Task) void {
|
|
for (&t.handles) |*slot| {
|
|
if (slot.*) |p| {
|
|
dropRef(@ptrCast(@alignCast(p)));
|
|
slot.* = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
var registry: [maximum_services]?*Endpoint = .{null} ** maximum_services;
|
|
|
|
/// Publish `endpoint` under well-known `id` (takes a reference). Returns 0 or -errno.
|
|
pub fn register(id: u32, endpoint: *Endpoint) i64 {
|
|
if (id >= maximum_services) return -ENOENT;
|
|
if (registry[id]) |old| dropRef(old);
|
|
endpoint.refcount += 1;
|
|
registry[id] = endpoint;
|
|
return 0;
|
|
}
|
|
|
|
/// Find the endpoint published under `id`, taking a reference for the caller to
|
|
/// install in its handle table. Null if nothing is registered there.
|
|
pub fn lookup(id: u32) ?*Endpoint {
|
|
if (id >= maximum_services) return null;
|
|
const endpoint = registry[id] orelse return null;
|
|
endpoint.refcount += 1;
|
|
return endpoint;
|
|
}
|