698 lines
34 KiB
Zig
698 lines
34 KiB
Zig
//! Synchronous IPC: the microkernel message backbone. An `Endpoint` is a
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//! rendezvous point; a client `call`s it (send a message, block for a reply) and
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//! a server `replyWait`s on it (reply to the last client, then block for the next
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//! request). This is the substrate the user-space VFS server and device drivers
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//! are reached through — `open`/`read`/`write` become user-space wrappers that
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//! marshal a request into a `call`.
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//!
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//! Design (see docs/syscall.md, the plan):
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//! - **Copy method, no bounce buffer.** Payloads are copied frame-to-frame
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//! through the physmap (`copyAcross`), which is mapped in every address space's
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//! shared kernel half — so the kernel reads/writes either process's user memory
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//! without a CR3 switch, and an unmapped page fails the copy instead of #PF-ing.
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//! - **Reply routing on the server.** IPC is synchronous, so a server owes a reply
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//! to exactly one client at a time; that caller is held in `Task.ipc_client`.
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//! - **Sender FIFO on the endpoint.** A blocked caller must be *received without
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//! becoming runnable*, which a WaitQueue can't express, so callers queue on the
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//! endpoint's own FIFO (threaded through the otherwise-idle `Task.next`); servers
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//! waiting for work use a normal WaitQueue.
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//!
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//! Trust model: every side of a copy that names a *user* address space goes
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//! through system/kernel/user-memory.zig — user-half bound, page presence, and
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//! the leaf permissions ring 3 itself would face (U/S to read, U/S + R/W to
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//! write). A kernel-side buffer is trusted and translated as-is. An unmapped or
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//! wrongly-permissioned page fails the operation; it never faults ring 0.
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const std = @import("std");
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const boot_handoff = @import("boot-handoff");
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const abi = @import("abi");
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const scheduler = @import("scheduler.zig");
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const sync = @import("sync.zig");
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const heap = @import("heap.zig");
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const pmm = @import("pmm.zig");
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const user_memory = @import("user-memory.zig");
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const page_size = abi.page_size;
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const Task = scheduler.Task;
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/// Largest message a single call/reply may carry. Bumping it is trivial; kept
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/// small because the copy runs under the big kernel lock.
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pub const MESSAGE_MAXIMUM: usize = 256;
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pub const maximum_handles = scheduler.ipc_maximum_handles;
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/// Errno-style failures, returned as `-value` in the system_call result register.
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pub const EBADF: i64 = 1; // bad handle
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pub const E2BIG: i64 = 2; // message exceeds MESSAGE_MAXIMUM
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pub const EFAULT: i64 = 3; // buffer unmapped / out of the user half
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pub const ENOENT: i64 = 4; // no such name
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pub const ENOSPC: i64 = 5; // handle table full
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pub const ENOMEM: i64 = 6; // out of memory
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pub const EPEER: i64 = 7; // peer died before replying (its process exited or was killed)
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pub const ESRCH: i64 = 8; // no such process (process_kill of an unknown/dead id)
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pub const EPERM: i64 = 9; // not permitted (process_kill by anyone but the supervisor)
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/// A badge with this bit set is an asynchronous notification (e.g. an IRQ), not a
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/// message from a client — there is no reply owed. The low bits carry the source
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/// (a GSI for IRQs). Posted by `notifyFromIsr`, from the ISR in system/kernel/irq.zig;
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/// the message path uses a plain task-id badge with this bit clear. Defined in the
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/// shared kernel↔user ABI (system/abi.zig), because ring 3 has to test the same bit.
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pub const notify_badge_bit: u64 = abi.notify_badge_bit;
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/// Set (with `notify_badge_bit`) when a `replyWait` wake carries a buffered payload
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/// posted by `send` (`ipc_send`), rather than a bare IRQ/exit notification. Shared with
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/// ring 3 through the ABI so the receiver can tell "a message arrived" from "the hardware
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/// spoke".
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pub const notify_message_bit: u64 = abi.notify_message_bit;
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/// Largest payload a single `send` (`ipc_send`) may post. Kept small — the payload rides
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/// inline in every `Endpoint`, and the async path is for events (a `KeyEvent` is 16
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/// bytes), not bulk transfer, which is what `call` and future shared pages are for.
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pub const POST_MAXIMUM: usize = 64;
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/// Depth of an endpoint's async payload ring. Absorbs a burst while a receiver is briefly
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/// busy; a full ring drops the *oldest* message (see `send`).
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const post_capacity: usize = 16;
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/// One buffered message: a length-prefixed payload plus the sender's task id (delivered
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/// in the low bits of the receiver's badge).
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const PostSlot = struct {
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length: u16 = 0,
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sender_id: u64 = 0,
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bytes: [POST_MAXIMUM]u8 = undefined,
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};
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/// End of the user (low) canonical half — user buffers must lie below it. One
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/// definition, in the module that owns the user-memory contract.
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const user_half_end: u64 = user_memory.user_half_end;
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/// A rendezvous endpoint. Allocated from the kernel heap; referenced by handle
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/// (per process) and by whoever a capability was passed to, counted by `refcount`.
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pub const Endpoint = struct {
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refcount: u32 = 1,
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/// Next in the list of every live endpoint. Endpoints are otherwise reachable
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/// only through the handle tables that name them, and the death path has to
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/// find a dying task's endpoints without one — see `live_endpoints`.
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next_live: ?*Endpoint = null,
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// The task that created it. When that task dies, the endpoint is marked `dead` so a caller
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// gets -EPEER instead of blocking forever on a service that will never reply again (V6).
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owner: u32 = 0,
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// The *process* that created it — `owner`'s leader, snapshotted at creation so the
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// answer survives the creating thread. `owner` alone cannot answer "is this mine?"
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// for a threaded service, and the question has to be answerable after that thread is
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// gone; see `ownedBy`.
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owner_leader: u32 = 0,
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dead: bool = false,
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// Callers blocked in `call`, awaiting receive, in FIFO order (threaded via
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// Task.next; each such task is .blocked and in no scheduler queue).
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sender_head: ?*Task = null,
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sender_tail: ?*Task = null,
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// Servers blocked in `replyWait` awaiting a request.
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receive_wait_queue: scheduler.WaitQueue = .{},
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// Pending asynchronous notifications (badges), a small coalescing ring.
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notify_buffer: [8]u64 = undefined,
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notify_head: u8 = 0,
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notify_tail: u8 = 0,
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// Pending buffered messages (payloads posted by `send`), a small FIFO ring. Unlike
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// notifications — which are a level and coalesce — these are discrete messages, so a
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// full ring drops the oldest rather than merging.
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post_buffer: [post_capacity]PostSlot = undefined,
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post_head: u16 = 0,
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post_tail: u16 = 0,
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};
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/// Every live endpoint, singly linked through `next_live`. The list exists for
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/// exactly one purpose: the death path must mark a dying task's endpoints dead,
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/// and a handle table only answers the other question (which endpoints does this
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/// task *hold*). Mutated under the big kernel lock, like every other IPC global.
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var live_endpoints: ?*Endpoint = null;
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pub fn createIpcEndpoint() ?*Endpoint {
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const creator = scheduler.current();
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const endpoint = heap.allocator().create(Endpoint) catch return null;
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endpoint.* = .{ .owner = creator.id, .owner_leader = creator.leader, .next_live = live_endpoints };
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live_endpoints = endpoint;
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return endpoint;
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}
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/// Whether `t` may have the kernel post **notifications** — signals, timer
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/// landings, exit notices, interrupts — into `endpoint`: whether the endpoint is
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/// its process's own.
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///
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/// Holding a *handle* to an endpoint is not ownership of it. `fs_resolve`
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/// installs a mounted backend's capability in any caller's table
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/// (`installHandleDeduped`), and any capability may be passed along a call, so a
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/// sendable handle means only "you may talk to this". A kernel notification is
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/// different in kind: it makes the kernel speak *into* someone else's mailbox
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/// with a badge that receiver cannot distinguish from one it asked for — a
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/// genuine signal badge, a genuine timer landing. That is how a forged
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/// `terminate` reached PID 1's shutdown path: the attacker aimed **its own**
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/// signal delivery at init's endpoint with `signal_bind` and then signalled
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/// itself, and every bit the kernel stamped was authentic. Refusing the *bind*
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/// is the only place the distinction still exists.
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///
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/// Threads: ownership is the **process's**, not the task's, so any thread may
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/// bind an endpoint a sibling created — the same normalization `process_signal`
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/// and `process_kill` perform when they resolve a member to its leader. The
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/// creating task's own id is honoured too, which is what keeps kernel tasks
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/// (leader 0) from being treated as one process.
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pub fn ownedBy(endpoint: *const Endpoint, t: *const Task) bool {
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if (endpoint.owner == t.id) return true;
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return t.leader != 0 and endpoint.owner_leader == t.leader;
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}
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/// Unlink a freed endpoint from the live list. O(n) in the number of live
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/// endpoints, which is tens.
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fn forgetEndpoint(endpoint: *Endpoint) void {
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var link = &live_endpoints;
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while (link.*) |current| {
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if (current == endpoint) {
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link.* = current.next_live;
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return;
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}
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link = ¤t.next_live;
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}
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}
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/// A task is dying: kill every endpoint it created. Mark each `dead` (so a later
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/// `call` returns -EPEER rather than blocking on a reply that will never come) and wake
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/// anyone already parked sending to it with that error. This is what makes a provider's
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/// death visible to the clients holding its capability — the naming layer's restart
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/// story (a client re-resolves on -EPEER) rests on it, as does the VFS router's lazy
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/// unmount of a backend that died. The endpoint object itself lives until the last
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/// handle naming it drops. The caller holds the big kernel lock (this runs on the death
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/// path). See docs/display-v2.md (V6).
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pub fn killOwnedEndpointsLocked(task_id: u32) void {
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var current = live_endpoints;
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while (current) |endpoint| {
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current = endpoint.next_live;
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if (endpoint.owner != task_id or endpoint.dead) continue;
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endpoint.dead = true;
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while (dequeueSender(endpoint)) |sender| {
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sender.ipc_status = -EPEER;
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sender.ipc_received_cap = abi.no_cap;
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scheduler.readyLocked(sender);
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}
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}
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}
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/// Drop a reference; free the endpoint when the last one goes. (Frames are leaked
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/// today like other kernel objects — but the refcount bookkeeping lands now.)
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pub fn dropRef(endpoint: *Endpoint) void {
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if (endpoint.refcount > 1) {
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endpoint.refcount -= 1;
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} else {
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forgetEndpoint(endpoint);
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heap.allocator().destroy(endpoint);
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}
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}
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// --- capability objects: what a handle-table entry can name ------------------
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/// The `kind` tag on a `scheduler.HandleObject` — which capability object a handle names.
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/// Defined here (not in scheduler) because the meaning is the IPC/capability layer's.
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pub const handle_kind_endpoint: u8 = 0;
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pub const handle_kind_shared_memory: u8 = 1;
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pub const handle_kind_dma_region: u8 = 2;
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/// A DMA buffer's delegation token: names the `pages` contiguous frames at `phys` that
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/// `dma_alloc` handed its `owner`, and can be passed across processes as a capability so
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/// the driver that owns a device can bind it into that device's IOMMU domain
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/// (`dma_bind`). Unlike `SharedMemoryObject` this does NOT own the frames — the
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/// allocating address space still does, and frees them on `dma_free` or teardown — so
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/// this is a pure token: `dead` is set when the allocator frees the region, after which
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/// a stale handle can no longer bind it. `refcount` counts the allocator's registry
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/// entry plus every outstanding handle; the object is freed when the last drops.
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pub const DmaRegionObject = struct {
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refcount: u32 = 1,
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phys: u64,
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pages: usize,
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owner: u32,
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dead: bool = false,
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};
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/// Create a DMA-region token for `pages` frames at `phys` owned by task `owner`. The
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/// frames are already allocated and mapped by the caller; this only wraps them for
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/// delegation. null if the heap is out of room.
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pub fn createDmaRegion(phys: u64, pages: usize, owner: u32) ?*DmaRegionObject {
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const region = heap.allocator().create(DmaRegionObject) catch return null;
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region.* = .{ .phys = phys, .pages = pages, .owner = owner };
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return region;
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}
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/// Drop a DMA-region reference; free the token when the last (registry + handles) goes.
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/// Never frees frames — the allocator owns those.
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pub fn dropDmaRegionReference(region: *DmaRegionObject) void {
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if (region.refcount > 1) {
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region.refcount -= 1;
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} else {
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heap.allocator().destroy(region);
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}
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}
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/// Resolve a handle to its DMA-region token, or null if out of range, unused, or a
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/// different kind.
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pub fn resolveDmaRegion(t: *Task, h: u64) ?*DmaRegionObject {
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if (h >= t.handles.len) return null;
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const entry = t.handles[@intCast(h)] orelse return null;
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if (entry.kind != handle_kind_dma_region) return null;
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return @ptrCast(@alignCast(entry.ptr));
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}
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/// Install a DMA-region handle in task `t`'s table (the slot owns a reference).
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pub fn installDmaRegionHandle(t: *Task, region: *DmaRegionObject) i64 {
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return installEntry(t, .{ .kind = handle_kind_dma_region, .ptr = @ptrCast(region) });
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}
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/// Drop the handle at slot `h` of task `t` (handle_close): release its reference and
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/// free the slot. Returns 0 or -EBADF.
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pub fn closeHandle(t: *Task, h: u64) i64 {
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if (h >= t.handles.len) return -EBADF;
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const entry = t.handles[@intCast(h)] orelse return -EBADF;
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dropEntry(entry);
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t.handles[@intCast(h)] = null;
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return 0;
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}
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/// A page-aligned block of **shared cacheable RAM** (docs/display-v2.md), referenced by
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/// capability handles across processes and freed when the last one drops. `phys` is its
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/// contiguous physical base, `pages` its length. A sharer's address-space teardown never
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/// reclaims these frames (the mapping carries `device_grant`); this object owns them.
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pub const SharedMemoryObject = struct {
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refcount: u32 = 1,
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phys: u64,
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pages: usize,
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};
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/// Wrap `pages` contiguous frames at `phys` (already allocated + zeroed by the caller) in a
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/// refcounted shared-memory object, or null if the heap is out of room.
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pub fn createSharedMemory(phys: u64, pages: usize) ?*SharedMemoryObject {
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const shared_memory = heap.allocator().create(SharedMemoryObject) catch return null;
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shared_memory.* = .{ .phys = phys, .pages = pages };
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return shared_memory;
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}
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/// Take a shared-memory reference — a MAPPING's reference (docs/shared-fate-plan.md
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/// M3): each address space that maps the region holds one, recorded on the space
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/// and dropped at its destruction. Caller holds the big kernel lock.
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pub fn retainSharedMemory(shared_memory: *SharedMemoryObject) void {
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shared_memory.refcount += 1;
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}
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/// Drop a shared-memory reference; when the last one goes — no handles AND no
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/// mappings left — return its frames to the allocator and free the object.
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/// (The mappings themselves are torn down with each sharer's address space;
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/// `device_grant` keeps that sweep from freeing the frames, and the space's
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/// recorded mapping references keep this drop from freeing them early.)
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pub fn dropSharedMemoryReference(shared_memory: *SharedMemoryObject) void {
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if (shared_memory.refcount > 1) {
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shared_memory.refcount -= 1;
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} else {
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for (0..shared_memory.pages) |i| pmm.free(shared_memory.phys + i * page_size);
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heap.allocator().destroy(shared_memory);
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}
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}
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// --- sender FIFO (endpoint-local, via Task.next) ----------------------------
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fn enqueueSender(endpoint: *Endpoint, t: *Task) void {
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t.ipc_wait_endpoint = @ptrCast(endpoint); // so a kill can unlink a parked caller
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t.next = null;
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if (endpoint.sender_tail) |tail| tail.next = t else endpoint.sender_head = t;
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endpoint.sender_tail = t;
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}
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fn dequeueSender(endpoint: *Endpoint) ?*Task {
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const t = endpoint.sender_head orelse return null;
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endpoint.sender_head = t.next;
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if (endpoint.sender_head == null) endpoint.sender_tail = null;
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t.ipc_wait_endpoint = null;
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t.next = null;
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return t;
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}
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/// Unlink `t` from the sender FIFO it queues in, if any — the kill path for a
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/// client parked in `call` that no server has received yet. Without this, a dead
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/// caller would later be dequeued as a dangling pointer. The endpoint is still
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/// alive here: `t`'s own handle table holds a reference until closeHandles runs
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/// (which the kill path does *after* this). Precondition: the big kernel lock is
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/// held.
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pub fn abandonSenderLocked(t: *Task) void {
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const endpoint: *Endpoint = @ptrCast(@alignCast(t.ipc_wait_endpoint orelse return));
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t.ipc_wait_endpoint = null;
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var previous: ?*Task = null;
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var node = endpoint.sender_head;
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while (node) |n| : ({
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previous = n;
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node = n.next;
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}) {
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if (n != t) continue;
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if (previous) |p| p.next = t.next else endpoint.sender_head = t.next;
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if (endpoint.sender_tail == t) endpoint.sender_tail = previous;
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t.next = null;
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return;
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}
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}
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// --- cross-address-space copy ----------------------------------------------
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/// Copy `len` bytes from `source_va` in address space `source_as` to `destination_va` in
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/// `destination_as`, walking each side's page tables through the physmap (no CR3 switch).
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/// `*_as == 0` means the kernel address space (for kernel-task endpoints). User
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/// buffers must lie in the low half and carry the permission ring 3 would need for
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/// their side of the copy — readable to send from, writable to receive into.
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/// Returns false — never #PFs — if any page is unmapped, out of range, or
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/// wrongly permissioned. Handles page-straddling buffers.
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///
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/// This is the process↔process case, which `user-memory` deliberately does not
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/// cover (it knows one user address space at a time); both sides resolve through
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/// `user_memory.resolve`, so the permission rules are the same ones.
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fn copyAcross(source_as: u64, source_va: u64, destination_as: u64, destination_va: u64, len: usize) bool {
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if (source_as != 0 and !user_memory.userRangeOk(source_va, len)) return false;
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if (destination_as != 0 and !user_memory.userRangeOk(destination_va, len)) return false;
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var off: usize = 0;
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while (off < len) {
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const s = user_memory.resolve(source_as, source_va + off, false) orelse return false;
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const d = user_memory.resolve(destination_as, destination_va + off, true) orelse return false;
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const s_left = page_size - ((source_va + off) & (page_size - 1));
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const d_left = page_size - ((destination_va + off) & (page_size - 1));
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const n = @min(@min(s_left, d_left), len - off);
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const source: [*]const u8 = @ptrFromInt(boot_handoff.physicalToVirtual(s));
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const destination: [*]u8 = @ptrFromInt(boot_handoff.physicalToVirtual(d));
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@memcpy(destination[0..n], source[0..n]);
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off += n;
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}
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return true;
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}
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/// The checked copy-in, re-exported from its home in `user-memory` so the many
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/// `ipc.copyFromUser` call sites keep reading naturally. New code should reach
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/// for `user-memory` directly — it is where the write direction lives too.
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pub const copyFromUser = user_memory.copyFromUser;
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// --- the two IPC operations -------------------------------------------------
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/// Share the capability named by handle `cap` in `from`'s table into `to`'s table,
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/// bumping the endpoint's refcount (the sender keeps its handle — this is a copy, not
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/// a move). Returns the handle it landed at in `to` (>= 0), or `-EBADF` if `cap` names
|
|
/// no live handle, or `-ENOSPC` if `to`'s table is full. Callers only invoke this when
|
|
/// `cap != no_cap`. Used by both IPC directions to carry an endpoint with a message.
|
|
fn shareCapability(from: *Task, to: *Task, cap: u64) i64 {
|
|
if (cap >= from.handles.len) return -EBADF;
|
|
const entry = from.handles[@intCast(cap)] orelse return -EBADF;
|
|
// Bump the named object's refcount (a copy, not a move — the sender keeps its handle),
|
|
// dispatching by kind so both endpoints and shared-memory regions can travel with a
|
|
// message.
|
|
switch (entry.kind) {
|
|
handle_kind_endpoint => {
|
|
const e: *Endpoint = @ptrCast(@alignCast(entry.ptr));
|
|
e.refcount += 1;
|
|
},
|
|
handle_kind_shared_memory => {
|
|
const s: *SharedMemoryObject = @ptrCast(@alignCast(entry.ptr));
|
|
s.refcount += 1;
|
|
},
|
|
handle_kind_dma_region => {
|
|
const r: *DmaRegionObject = @ptrCast(@alignCast(entry.ptr));
|
|
r.refcount += 1;
|
|
},
|
|
else => return -EBADF,
|
|
}
|
|
const handle = installEntry(to, entry);
|
|
if (handle < 0) {
|
|
dropEntry(entry); // undo the bump; the receiver had no room
|
|
return -ENOSPC;
|
|
}
|
|
return handle;
|
|
}
|
|
|
|
/// Client side of IPC_Call: send `[message_ptr, message_len)` to `endpoint` and block until a
|
|
/// server replies into `[reply_ptr, reply_cap)`. Returns the reply length, or a
|
|
/// negative errno. `send_cap` (a handle, or `no_cap`) is an endpoint transferred to the
|
|
/// server with the request; `out_received_cap` receives the handle of an endpoint the
|
|
/// server sent back in its reply, or `no_cap`. Runs as the current task.
|
|
pub fn call(endpoint: *Endpoint, message_ptr: u64, message_len: u64, reply_ptr: u64, reply_cap: u64, send_cap: u64, out_received_cap: *u64) i64 {
|
|
if (message_len > MESSAGE_MAXIMUM or reply_cap > MESSAGE_MAXIMUM) return -E2BIG;
|
|
const flags = sync.enter();
|
|
defer sync.leave(flags);
|
|
if (endpoint.dead) return -EPEER; // the service that owned this endpoint is gone — don't block
|
|
|
|
const me = scheduler.current();
|
|
me.ipc_send_ptr = message_ptr;
|
|
me.ipc_send_len = message_len;
|
|
me.ipc_reply_ptr = reply_ptr;
|
|
me.ipc_reply_cap = reply_cap;
|
|
me.ipc_send_cap = send_cap;
|
|
me.ipc_received_cap = abi.no_cap;
|
|
me.ipc_status = 0;
|
|
|
|
enqueueSender(endpoint, me); // join the FIFO, then...
|
|
scheduler.wakeLocked(&endpoint.receive_wait_queue); // ...wake a waiting server (no-op if none)
|
|
scheduler.blockCurrentLocked(); // block until the reply readies us again
|
|
|
|
out_received_cap.* = me.ipc_received_cap; // a capability the replier sent back, or no_cap
|
|
return me.ipc_status; // reply length or -errno, written by the replier
|
|
}
|
|
|
|
/// Server side of IPC_ReplyWait: deliver `[reply_ptr, reply_len)` to the client
|
|
/// we currently owe (if any), then receive the next request into
|
|
/// `[receive_ptr, receive_cap)`, blocking until one arrives. Writes the sender's badge
|
|
/// to `out_badge` and returns the request length, or a negative errno. A pending
|
|
/// notification is delivered ahead of client requests (length 0, badge with
|
|
/// `notify_badge_bit` set, no reply owed).
|
|
pub fn replyWait(endpoint: *Endpoint, reply_ptr: u64, reply_len: u64, receive_ptr: u64, receive_cap: u64, send_cap: u64, out_badge: *u64, out_received_cap: *u64) i64 {
|
|
if (reply_len > MESSAGE_MAXIMUM or receive_cap > MESSAGE_MAXIMUM) return -E2BIG;
|
|
const flags = sync.enter();
|
|
defer sync.leave(flags);
|
|
|
|
const me = scheduler.current();
|
|
out_received_cap.* = abi.no_cap; // no capability received unless a request delivers one
|
|
|
|
// (1) Reply to the client we're still holding, if any — carrying `send_cap` to it.
|
|
if (me.ipc_client) |client| {
|
|
me.ipc_client = null;
|
|
const n = @min(reply_len, client.ipc_reply_cap);
|
|
client.ipc_received_cap = abi.no_cap;
|
|
if (!copyAcross(me.address_space, reply_ptr, client.address_space, client.ipc_reply_ptr, n)) {
|
|
client.ipc_status = -EFAULT;
|
|
} else if (send_cap != abi.no_cap) {
|
|
// Transfer the reply's capability into the client. A failure fails the
|
|
// client's `call` rather than delivering a reply without its promised cap.
|
|
const shared = shareCapability(me, client, send_cap);
|
|
if (shared < 0) {
|
|
client.ipc_status = shared; // -EBADF (bad handle) or -ENOSPC (client table full)
|
|
} else {
|
|
client.ipc_received_cap = @intCast(shared);
|
|
client.ipc_status = @intCast(n);
|
|
}
|
|
} else {
|
|
client.ipc_status = @intCast(n);
|
|
}
|
|
scheduler.readyLocked(client); // its `call` now returns
|
|
}
|
|
|
|
// (2) Receive the next request (or notification / buffered message), blocking until
|
|
// one is ready. Bare notifications (IRQ/exit) come first — they're latency-sensitive
|
|
// and carry no payload — then buffered messages, then synchronous client requests.
|
|
while (true) {
|
|
if (popNotify(endpoint)) |badge| {
|
|
out_badge.* = badge | notify_badge_bit;
|
|
return 0; // notification: no payload, no reply owed, no cap
|
|
}
|
|
if (popPost(endpoint)) |slot| {
|
|
const n = @min(@as(usize, slot.length), receive_cap);
|
|
// Copy from the kernel-resident ring slot (source address_space 0) into the receiver.
|
|
if (!copyAcross(0, @intFromPtr(&slot.bytes), me.address_space, receive_ptr, n)) {
|
|
continue; // bad receive buffer: drop this message, keep serving
|
|
}
|
|
out_badge.* = slot.sender_id | notify_badge_bit | notify_message_bit;
|
|
return @intCast(n); // async message: payload delivered, no reply owed, no cap
|
|
}
|
|
if (dequeueSender(endpoint)) |caller| {
|
|
const n = @min(caller.ipc_send_len, receive_cap);
|
|
if (!copyAcross(caller.address_space, caller.ipc_send_ptr, me.address_space, receive_ptr, n)) {
|
|
caller.ipc_status = -EFAULT; // bad sender buffer: fail it, keep serving
|
|
scheduler.readyLocked(caller);
|
|
continue;
|
|
}
|
|
// Install the capability the caller sent, if any, into my table. A failure
|
|
// fails the caller's `call` and does not deliver — no half-delivered cap.
|
|
if (caller.ipc_send_cap != abi.no_cap) {
|
|
const shared = shareCapability(caller, me, caller.ipc_send_cap);
|
|
if (shared < 0) {
|
|
caller.ipc_status = shared; // -EBADF or -ENOSPC
|
|
scheduler.readyLocked(caller);
|
|
continue;
|
|
}
|
|
out_received_cap.* = @intCast(shared);
|
|
}
|
|
me.ipc_client = caller; // remember who to reply to
|
|
out_badge.* = caller.id;
|
|
return @intCast(n);
|
|
}
|
|
scheduler.waitLocked(&endpoint.receive_wait_queue); // nothing yet — sleep until woken, then retry
|
|
}
|
|
}
|
|
|
|
// --- asynchronous notification (for IRQ-as-message, M10) --------------------
|
|
|
|
fn popNotify(endpoint: *Endpoint) ?u64 {
|
|
if (endpoint.notify_head == endpoint.notify_tail) return null;
|
|
const badge = endpoint.notify_buffer[endpoint.notify_head % endpoint.notify_buffer.len];
|
|
endpoint.notify_head +%= 1;
|
|
return badge;
|
|
}
|
|
|
|
/// Take the oldest buffered message from the post ring, or null if empty. Returns a
|
|
/// pointer into the endpoint's own storage — valid until the next `send`/`popPost` under
|
|
/// the same lock region, which is all the copy-out in `replyWait` needs.
|
|
fn popPost(endpoint: *Endpoint) ?*const PostSlot {
|
|
if (endpoint.post_head == endpoint.post_tail) return null;
|
|
const slot = &endpoint.post_buffer[endpoint.post_head % post_capacity];
|
|
endpoint.post_head +%= 1;
|
|
return slot;
|
|
}
|
|
|
|
/// Client-free side of async IPC (`ipc_send`): copy `[source_va, len)` from address space
|
|
/// `source_as` into `endpoint`'s post ring and wake a waiting receiver — **without
|
|
/// blocking the sender** and with no reply owed. `sender_id` rides along, delivered in the
|
|
/// low bits of the receiver's badge. Returns 0, or a negative errno (`-E2BIG` if the
|
|
/// payload exceeds `POST_MAXIMUM`, `-EFAULT` if the source buffer is unmapped / out of the
|
|
/// user half). A full ring drops the *oldest* message (advancing `post_head`), because a
|
|
/// buffered message is discrete, not a level: keeping the newest keeps input responsive.
|
|
/// Precondition: the big kernel lock is held.
|
|
pub fn sendLocked(endpoint: *Endpoint, source_as: u64, source_va: u64, len: u64, sender_id: u64) i64 {
|
|
if (len > POST_MAXIMUM) return -E2BIG;
|
|
// Drop the oldest if the ring is full, so this newest message always lands.
|
|
if (endpoint.post_tail -% endpoint.post_head >= post_capacity) endpoint.post_head +%= 1;
|
|
const slot = &endpoint.post_buffer[endpoint.post_tail % post_capacity];
|
|
if (!copyFromUser(source_as, source_va, slot.bytes[0..@intCast(len)])) return -EFAULT;
|
|
slot.length = @intCast(len);
|
|
slot.sender_id = sender_id;
|
|
endpoint.post_tail +%= 1;
|
|
scheduler.wakeLocked(&endpoint.receive_wait_queue);
|
|
return 0;
|
|
}
|
|
|
|
/// `sendLocked` wrapped in its own critical section, for the `ipc_send` syscall path.
|
|
pub fn send(endpoint: *Endpoint, source_as: u64, source_va: u64, len: u64, sender_id: u64) i64 {
|
|
const flags = sync.enter();
|
|
defer sync.leave(flags);
|
|
return sendLocked(endpoint, source_as, source_va, len, sender_id);
|
|
}
|
|
|
|
/// Post an asynchronous notification carrying `badge` to `endpoint` and wake a waiting
|
|
/// receiver. Precondition: the big kernel lock is held.
|
|
///
|
|
/// The lock must already cover whatever produced `endpoint` — an ISR that looked the
|
|
/// endpoint up in a table and *then* took the lock could be racing a process exit
|
|
/// that unbinds and frees it in between. See irq.dispatch, which holds one lock
|
|
/// region across the table read and this call.
|
|
///
|
|
/// A full ring drops the notification. That is the correct semantics, not a
|
|
/// concession: a notification is a *level* ("this device wants attention"), and the
|
|
/// driver re-reads device state on wake. It is never a count of events.
|
|
pub fn notifyLocked(endpoint: *Endpoint, badge: u64) void {
|
|
if (endpoint.notify_tail -% endpoint.notify_head < endpoint.notify_buffer.len) {
|
|
endpoint.notify_buffer[endpoint.notify_tail % endpoint.notify_buffer.len] = badge;
|
|
endpoint.notify_tail +%= 1;
|
|
}
|
|
scheduler.wakeLocked(&endpoint.receive_wait_queue);
|
|
}
|
|
|
|
/// `notifyLocked` as a self-contained ISR critical section, for a caller that holds
|
|
/// `endpoint` by some means other than a table the lock protects. Releases the lock without
|
|
/// touching the interrupt flag (the ISR's iretq restores it), like the timer tick.
|
|
pub fn notifyFromIsr(endpoint: *Endpoint, badge: u64) void {
|
|
_ = sync.enter();
|
|
notifyLocked(endpoint, badge);
|
|
sync.leaveIsr();
|
|
}
|
|
|
|
// --- per-process handle table + name registry -------------------------------
|
|
|
|
/// Install a capability object (kind + pointer) in task `t`'s handle table; returns the
|
|
/// small-int handle or -ENOSPC. The caller has already taken/holds the reference the slot
|
|
/// represents.
|
|
fn installEntry(t: *Task, entry: scheduler.HandleObject) i64 {
|
|
for (&t.handles, 0..) |*slot, i| {
|
|
if (slot.* == null) {
|
|
slot.* = entry;
|
|
return @intCast(i);
|
|
}
|
|
}
|
|
return -ENOSPC;
|
|
}
|
|
|
|
/// Install an endpoint handle. The common case; keeps the endpoint callers' signature.
|
|
pub fn installHandle(t: *Task, endpoint: *Endpoint) i64 {
|
|
return installEntry(t, .{ .kind = handle_kind_endpoint, .ptr = @ptrCast(endpoint) });
|
|
}
|
|
|
|
/// Install a shared-memory handle.
|
|
pub fn installSharedMemoryHandle(t: *Task, shared_memory: *SharedMemoryObject) i64 {
|
|
return installEntry(t, .{ .kind = handle_kind_shared_memory, .ptr = @ptrCast(shared_memory) });
|
|
}
|
|
|
|
/// Install an endpoint handle, reusing an existing slot that already names this
|
|
/// endpoint (no new reference taken in that case). For callers that install per
|
|
/// operation — fs_resolve — so a 16-slot table can't be exhausted by repeats.
|
|
/// Any subsystem installing handles per-call should come through here.
|
|
pub fn installHandleDeduped(t: *Task, endpoint: *Endpoint) i64 {
|
|
for (t.handles, 0..) |slot, i| {
|
|
const entry = slot orelse continue;
|
|
if (entry.kind == handle_kind_endpoint and entry.ptr == @as(*anyopaque, @ptrCast(endpoint))) return @intCast(i);
|
|
}
|
|
const h = installHandle(t, endpoint);
|
|
if (h >= 0) endpoint.refcount += 1; // the table entry owns a reference
|
|
return h;
|
|
}
|
|
|
|
/// Resolve a handle to its endpoint, or null if out of range, unused, or a different kind
|
|
/// (e.g. a shared-memory handle used where an endpoint is expected).
|
|
pub fn resolveHandle(t: *Task, h: u64) ?*Endpoint {
|
|
if (h >= t.handles.len) return null;
|
|
const entry = t.handles[@intCast(h)] orelse return null;
|
|
if (entry.kind != handle_kind_endpoint) return null;
|
|
return @ptrCast(@alignCast(entry.ptr));
|
|
}
|
|
|
|
/// Resolve a handle to its shared-memory object, or null if out of range, unused, or not
|
|
/// a shared-memory handle.
|
|
pub fn resolveSharedMemory(t: *Task, h: u64) ?*SharedMemoryObject {
|
|
if (h >= t.handles.len) return null;
|
|
const entry = t.handles[@intCast(h)] orelse return null;
|
|
if (entry.kind != handle_kind_shared_memory) return null;
|
|
return @ptrCast(@alignCast(entry.ptr));
|
|
}
|
|
|
|
/// Drop every capability reference an exiting task holds, dispatching by kind so a dead
|
|
/// task's endpoints *and* shared-memory regions are released correctly. Called from the
|
|
/// scheduler exit path.
|
|
pub fn closeHandles(t: *Task) void {
|
|
for (&t.handles) |*slot| {
|
|
if (slot.*) |entry| {
|
|
dropEntry(entry);
|
|
slot.* = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Drop the reference a handle-table entry represents, by kind.
|
|
fn dropEntry(entry: scheduler.HandleObject) void {
|
|
switch (entry.kind) {
|
|
handle_kind_endpoint => dropRef(@ptrCast(@alignCast(entry.ptr))),
|
|
handle_kind_shared_memory => dropSharedMemoryReference(@ptrCast(@alignCast(entry.ptr))),
|
|
handle_kind_dma_region => dropDmaRegionReference(@ptrCast(@alignCast(entry.ptr))),
|
|
else => {},
|
|
}
|
|
}
|
|
|
|
// The flat `ServiceId` registry lived here — a 16-slot table any process could
|
|
// write, indexed by a compile-time enum. Naming is user-space's job now: init
|
|
// serves `/protocol` and decides who may claim a name
|
|
// (docs/os-development/protocol-namespace.md). The kernel keeps only what is
|
|
// genuinely kernel work — moving capabilities and telling clients their provider
|
|
// died (`killOwnedEndpointsLocked`).
|