danos/library/runtime/thread.zig

261 lines
11 KiB
Zig

//! `runtime.Thread` — threads for danos, shaped like Zig's `std.Thread` but built on
//! danos's private thread ABI (docs/threading.md). Several tasks share one address
//! space; `spawn` starts one, the kernel delivers the closure pointer in the new
//! thread's rdi, a plain Zig trampoline runs the user function and calls `thread_exit`,
//! and `join` blocks on the thread's exit notification. See docs/threading.md for why
//! this mirrors `std.Thread`'s API rather than being the literal type.
//!
//! The closure (the function's captured args) lives at the **top of the thread's own
//! stack**, not the heap — each thread's stack is private, so there is no shared-heap
//! concurrency in the spawn/join machinery (the runtime heap is not yet thread-safe).
//! A binary must be built multi-threaded (`addThreadedUserBinary`) before it may spawn.
const std = @import("std");
const abi = @import("abi");
const sc = @import("system-call.zig");
const system = @import("system.zig");
const ipc = @import("ipc.zig");
/// A thread stack, if the caller does not override it. 64 KiB of mmap'd, zeroed pages.
pub const default_stack_size: usize = 64 * 1024;
pub const Thread = struct {
/// The kernel task id of the spawned thread.
tid: u32,
/// The endpoint the kernel notifies when this thread ends — what `join` blocks on.
exit_endpoint: ipc.Handle,
/// The mmap'd stack, reclaimed by `join` (or at process exit after `detach`).
stack_base: usize,
stack_size: usize,
pub const Id = u32;
pub const SpawnConfig = struct {
/// Bytes of stack, rounded up to whole pages by the kernel's mmap.
stack_size: usize = default_stack_size,
};
pub const SpawnError = error{
/// The kernel refused the thread, the stack mmap failed, or no endpoint was free.
SystemResources,
};
/// Start `function(args...)` on a new thread sharing this address space. Mirrors
/// `std.Thread.spawn`. The thread's return value is discarded (as in `std.Thread`);
/// return data through shared state.
pub fn spawn(config: SpawnConfig, comptime function: anytype, args: anytype) SpawnError!Thread {
const Args = @TypeOf(args);
const Closure = struct {
args: Args,
/// Entered directly by the kernel with `self` in rdi (C ABI). Runs the user
/// function, then ends the thread — never returns.
fn entry(self_addr: usize) callconv(.c) noreturn {
const self: *@This() = @ptrFromInt(self_addr);
@call(.auto, function, self.args);
exitThread();
}
};
// The endpoint the kernel posts this thread's exit notification to.
const endpoint = ipc.createIpcEndpoint() orelse return error.SystemResources;
const base = system.mmap(config.stack_size, system.PROT_READ | system.PROT_WRITE);
if (system.mmapFailed(base)) return error.SystemResources;
// Lay the closure at the very top of the thread's own stack, then start the
// thread's rsp just below it (16-aligned minus 8, the alignment a `call` leaves
// for a C-ABI entry) so the growing stack never overwrites the args.
var closure_addr = (base + config.stack_size) - @sizeOf(Closure);
closure_addr &= ~@as(usize, @alignOf(Closure) - 1); // align the closure down
const closure: *Closure = @ptrFromInt(closure_addr);
closure.* = .{ .args = args };
var stack_top = closure_addr & ~@as(usize, 15); // 16-align below the closure
stack_top -= 8; // ...then rsp % 16 == 8 at the C entry
const tid = threadSpawn(@intFromPtr(&Closure.entry), stack_top, closure_addr, endpoint);
if (threadSpawnFailed(tid)) {
_ = system.munmap(base, config.stack_size);
return error.SystemResources;
}
return .{ .tid = @intCast(tid), .exit_endpoint = endpoint, .stack_base = base, .stack_size = config.stack_size };
}
/// Block until this thread finishes, then reclaim its stack. Mirrors
/// `std.Thread.join`. The exit endpoint is private to this thread, so the first
/// child-exit notification on it is this thread's.
pub fn join(self: Thread) void {
var receive: [0]u8 = undefined;
while (true) {
const got = ipc.replyWait(self.exit_endpoint, &.{}, &receive, null);
if (got.isChildExit() and got.childProcessId() == self.tid) break;
}
_ = system.munmap(self.stack_base, self.stack_size);
}
/// Relinquish the right to join: never wait for or reclaim this thread. Its stack is
/// reclaimed at process exit (docs/threading-plan.md M3 — kernel-reaper stack reclaim
/// for detached threads is a later refinement). Mirrors `std.Thread.detach`.
pub fn detach(self: Thread) void {
_ = self;
}
/// The calling thread's id (its kernel task id). Mirrors `std.Thread.getCurrentId`.
pub fn getCurrentId() Id {
return @intCast(sc.systemCall0(.thread_self));
}
/// The dense 0-based index of the core the calling thread is running on. A danos
/// extension beyond `std.Thread`, used to observe genuine cross-core parallelism.
pub fn currentCore() Id {
return @intCast(sc.systemCall0(.current_core));
}
/// `std.Thread.Futex`-shaped block/wake on a `u32` atomic — the primitive the
/// blocking `Mutex`/`Condition`/`Semaphore` are built on. Waiters park in the
/// kernel (no busy-wait), so an idle core still halts (docs/halting.md).
pub const Futex = struct {
/// Block while `ptr.* == expect`. Returns when woken by `wake`, or promptly if
/// the value already differs (safe against spurious returns, as in std): the
/// caller re-checks its condition in a loop.
pub fn wait(ptr: *const std.atomic.Value(u32), expect: u32) void {
_ = futexWait(@intFromPtr(ptr), expect, 0);
}
/// As `wait`, but returns `error.Timeout` if `timeout_ns` elapses first.
pub fn timedWait(ptr: *const std.atomic.Value(u32), expect: u32, timeout_ns: u64) error{Timeout}!void {
if (futexWait(@intFromPtr(ptr), expect, timeout_ns) == abi.futex_timed_out) return error.Timeout;
}
/// Wake up to `max_waiters` threads blocked on `ptr`.
pub fn wake(ptr: *const std.atomic.Value(u32), max_waiters: u32) void {
_ = futexWake(@intFromPtr(ptr), max_waiters);
}
};
/// A mutual-exclusion lock, `std.Thread.Mutex`-shaped. The classic three-state
/// futex mutex (unlocked / locked / contended): the fast path is a single CAS, and
/// only a contended lock ever enters the kernel.
pub const Mutex = struct {
state: std.atomic.Value(u32) = std.atomic.Value(u32).init(unlocked),
const unlocked: u32 = 0;
const locked: u32 = 1;
const contended: u32 = 2;
/// Try to take the lock without blocking; returns whether it was acquired.
pub fn tryLock(m: *Mutex) bool {
return m.state.cmpxchgStrong(unlocked, locked, .acquire, .monotonic) == null;
}
/// Acquire the lock, blocking in the kernel while it is contended.
pub fn lock(m: *Mutex) void {
if (m.state.cmpxchgStrong(unlocked, locked, .acquire, .monotonic) != null) m.lockSlow();
}
fn lockSlow(m: *Mutex) void {
@branchHint(.cold);
// Mark the lock contended and take it as soon as it falls unlocked; park on
// the futex while it stays contended. Marking contended may cause a spurious
// wake on unlock (harmless), never a missed one.
while (m.state.swap(contended, .acquire) != unlocked) {
Futex.wait(&m.state, contended);
}
}
/// Release the lock; wake one waiter if the lock was contended.
pub fn unlock(m: *Mutex) void {
if (m.state.swap(unlocked, .release) == contended) Futex.wake(&m.state, 1);
}
};
/// A condition variable, `std.Thread.Condition`-shaped. Spurious wakeups are
/// allowed — always wait in a predicate loop with the mutex held. Built on a futex
/// sequence counter: a waiter samples the seq, drops the mutex, and parks until the
/// seq changes (a signal that races the unlock bumps the seq, so it is not missed).
pub const Condition = struct {
seq: std.atomic.Value(u32) = std.atomic.Value(u32).init(0),
/// Atomically release `mutex` and block until signalled, then re-acquire it.
pub fn wait(c: *Condition, mutex: *Mutex) void {
const seq = c.seq.load(.acquire);
mutex.unlock();
Futex.wait(&c.seq, seq);
mutex.lock();
}
/// As `wait`, but returns `error.Timeout` if `timeout_ns` elapses first. The
/// mutex is re-acquired either way.
pub fn timedWait(c: *Condition, mutex: *Mutex, timeout_ns: u64) error{Timeout}!void {
const seq = c.seq.load(.acquire);
mutex.unlock();
const timed_out = if (Futex.timedWait(&c.seq, seq, timeout_ns)) |_| false else |_| true;
mutex.lock();
if (timed_out) return error.Timeout;
}
/// Wake one waiter.
pub fn signal(c: *Condition) void {
_ = c.seq.fetchAdd(1, .release);
Futex.wake(&c.seq, 1);
}
/// Wake all waiters.
pub fn broadcast(c: *Condition) void {
_ = c.seq.fetchAdd(1, .release);
Futex.wake(&c.seq, std.math.maxInt(u32));
}
};
/// A counting semaphore, `std.Thread.Semaphore`-shaped: a permit count guarded by a
/// `Mutex` + `Condition`.
pub const Semaphore = struct {
mutex: Mutex = .{},
cond: Condition = .{},
permits: usize = 0,
/// Take a permit, blocking until one is available.
pub fn wait(s: *Semaphore) void {
s.mutex.lock();
defer s.mutex.unlock();
while (s.permits == 0) s.cond.wait(&s.mutex);
s.permits -= 1;
}
/// Return a permit and wake a waiter.
pub fn post(s: *Semaphore) void {
s.mutex.lock();
defer s.mutex.unlock();
s.permits += 1;
s.cond.signal();
}
};
};
/// thread_spawn(entry, stack_top, arg, exit_endpoint) -> tid, or a wrapped error.
fn threadSpawn(entry: usize, stack_top: usize, arg: usize, exit_endpoint: ipc.Handle) usize {
return sc.systemCall4(.thread_spawn, entry, stack_top, arg, exit_endpoint);
}
/// The kernel returns a real (small) task id on success and a wrapped `-1` on failure;
/// no valid task id ever exceeds a u32.
inline fn threadSpawnFailed(ret: usize) bool {
return ret > std.math.maxInt(u32);
}
/// End the calling thread. Never returns.
fn exitThread() noreturn {
_ = sc.systemCall0(.thread_exit);
unreachable;
}
/// futex_wait(addr, expect, timeout_ns) -> status (abi.futex_*).
fn futexWait(addr: usize, expect: u32, timeout_ns: u64) usize {
return sc.systemCall3(.futex_wait, addr, expect, timeout_ns);
}
/// futex_wake(addr, count) -> number woken.
fn futexWake(addr: usize, count: u32) usize {
return sc.systemCall2(.futex_wake, addr, count);
}