initial commit: gd-controls plugin scaffolding

- promptfont font assets and license
- key_mapping CSVs for Godot input bindings and prompt-font glyphs
  across keyboard/mouse, PC/Xbox/Sony/Nintendo controllers, and touch
- gen.py generates prompt_font_mapping.gd from key_mapping/promptfont.csv,
  splicing between STARTGEN/ENDGEN markers
- device, manager, file_manager scaffolding (work in progress)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Daniel Samson
2026-04-28 23:07:46 +01:00
co-authored by Claude Opus 4.7
commit ab63851a74
38 changed files with 36469 additions and 0 deletions
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dketekofafye3"
path="res://.godot/imported/preview.png-77f4630472c09587c75dd6977ce13622.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/gd-controls/fonts/promptfont/preview.png"
dest_files=["res://.godot/imported/preview.png-77f4630472c09587c75dd6977ce13622.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1