From bd0629f554b902b636b7ffb3b84e2e405a2f206e Mon Sep 17 00:00:00 2001 From: Daniel Samson <12231216+daniel-samson@users.noreply.github.com> Date: Wed, 29 Apr 2026 17:09:34 +0100 Subject: [PATCH] center logo and title in README, shrink logo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Wraps the logo and the H1 in a
block (HTML embedded in markdown — both Gitea and GitHub render it). Sets the logo to 200px wide instead of full source size. Co-Authored-By: Claude Opus 4.7 (1M context) --- README.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 4f9eaf8..2d71427 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,11 @@ -![gd-dynamic-sound](logo.jpg) +
+ +gd-dynamic-sound # gd-dynamic-sound +
+ A Godot 4 audio addon for **dynamic music** (intensity-layered, seamless playlist transitions, fade in/out) and **overlapping one-shot SFX** — both built on `AudioStreamPolyphonic`. **Requires Godot 4.6 or newer.** Older versions will load the addon but log an error from `plugin.gd` on enable; some `class_name`s may also fail to parse on engines lacking 4.6 GDScript features.