Wire real PS/2 mouse packets through to input events
Replace the mouse driver's synthetic stream with the real path, the way the keyboard was wired: - The auxiliary port's IRQ12 is enumerated on the mouse's own ACPI node (PNP0F13), and the kernel only lets a device's claimer bind or ack its IRQs — so ps2-bus now claims that node alongside the controller whenever port 2 carries a device, binds IRQ12 to its one endpoint, and re-arms whichever line the notification's badge names. The forwarding loop already routed auxiliary bytes by status bit 5. - mouse-packet.zig (new, pure, host-tested): three-byte stream-mode packet assembly — bit-3 sync with resynchronization, ACK/BAT bytes dropped at packet start, nine-bit two's-complement movement, overflow packets discarded, and PS/2 positive-Y-up converted to the screen convention (positive down). - mouse.zig mirrors the keyboard driver: no hardware claim, attaches to the bus as its mouse, and publishes button_down/button_up per changed button plus motion events with the pressed-button mask. Verified end to end in QEMU via monitor mouse_move/mouse_button: motion round-trips in screen coordinates, buttons transition with the right mask, and keyboard events keep flowing alongside. The follow-up is the IntelliMouse magic-knock for a scroll wheel (four-byte packets) and scroll events.
This commit is contained in:
parent
5bba5d3363
commit
8c95525793
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@ -511,6 +511,7 @@ pub fn build(b: *std.Build) void {
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"system/devices/acpi-ids.zig", // _HID name decoding
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"library/mmio/mmio.zig", // barriers assemble + registers round-trip
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"system/drivers/ps2-bus/scancode.zig", // set-2 decode + keyboard state machine
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"system/drivers/ps2-bus/mouse-packet.zig", // 3-byte mouse packet assembly
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}) |root| {
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const mod_tests = b.addTest(.{
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.root_module = b.createModule(.{
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@ -126,11 +126,18 @@ the service delivers to its endpoint, which only the same thread could receive).
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control characters for Enter/Tab/Backspace/Escape, whose keysyms map to no Unicode. The
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layout defaults to `us`; the bus can pass another as the driver's argv[2] — the seam for
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a future settings source.
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- **The mouse is still synthetic.** [mouse.zig](../system/drivers/ps2-bus/mouse.zig)
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publishes a placeholder motion/click stream; the hardware-free `input-source` likewise
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rotates through all three classes (including a synthetic joystick, which has no driver
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yet) via the `input.synthetic*Event` helpers. **Follow-up:** the mouse driver attaches to
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the bus the way the keyboard does and decodes 3/4-byte packets into mouse events.
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- **The mouse is real too.** IRQ12 is enumerated on the auxiliary device's own ACPI node
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(PNP0F13), so the bus claims that node alongside the controller and routes both IRQs to
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its one endpoint, acking whichever line the notification's badge names.
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[mouse.zig](../system/drivers/ps2-bus/mouse.zig) attaches the way the keyboard does and
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assembles the forwarded bytes with
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[mouse-packet.zig](../system/drivers/ps2-bus/mouse-packet.zig) (three-byte stream-mode
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packets: sync/overflow handling, nine-bit movement, screen-convention `dy` — host-tested
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under `zig build test`) into `button_down`/`button_up` transitions and `motion` events.
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**Follow-up:** the IntelliMouse magic-knock for a scroll wheel (four-byte packets) and
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`scroll` events. The hardware-free `input-source` still rotates through all three classes
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synthetically (including a joystick, which has no driver yet) via the
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`input.synthetic*Event` helpers.
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- **Drop-oldest under overflow** is a defined loss; the 16-slot ring absorbs normal bursts.
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Real backpressure/flow-control is future work.
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- **`publish` is unauthenticated** — any process may publish, consistent with the current
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@ -0,0 +1,143 @@
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//! PS/2 mouse packet assembly — the byte stream a streaming mouse sends, turned
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//! into decoded movement/button reports.
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//!
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//! A standard PS/2 mouse in stream mode sends three-byte packets:
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//!
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//! byte 0: | Y ovf | X ovf | Y sign | X sign | 1 | middle | right | left |
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//! byte 1: X movement (low eight bits; the sign bit lives in byte 0)
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//! byte 2: Y movement (likewise)
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//!
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//! Movement is nine-bit two's complement, PS/2 convention: positive X right,
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//! positive Y **up**. The decoded packet converts Y to the screen convention
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//! (positive down), matching what every consumer of relative motion expects.
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//! Bit 3 of byte 0 is always set — the resynchronization anchor: a byte at
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//! packet start with bit 3 clear cannot be a packet header and is dropped.
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//!
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//! Everything here is pure (no imports beyond `std`, no IO), so it is
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//! host-testable: the tests at the bottom run under `zig build test`.
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const std = @import("std");
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/// One decoded movement/button report, in screen convention (positive dy down).
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pub const Packet = struct {
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left: bool,
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right: bool,
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middle: bool,
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dx: i16,
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dy: i16,
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};
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const header_always_set: u8 = 1 << 3;
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const header_left: u8 = 1 << 0;
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const header_right: u8 = 1 << 1;
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const header_middle: u8 = 1 << 2;
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const header_x_sign: u8 = 1 << 4;
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const header_y_sign: u8 = 1 << 5;
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const header_x_overflow: u8 = 1 << 6;
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const header_y_overflow: u8 = 1 << 7;
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/// Device protocol bytes that can reach the packet stream around bring-up (the
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/// acknowledge to enable-reporting, a reset's self-test result). Both have bit 3
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/// set, so the header check alone cannot reject them; they are recognized only
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/// at packet start, where a real header cannot be one of them in practice.
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const response_acknowledge: u8 = 0xFA;
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const response_self_test_passed: u8 = 0xAA;
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/// Accumulates the byte stream into `Packet`s. Feed it every byte the mouse
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/// sends; the third byte of each well-formed packet returns one.
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pub const Assembler = struct {
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bytes: [3]u8 = undefined,
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count: u8 = 0,
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pub fn feed(self: *Assembler, byte: u8) ?Packet {
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if (self.count == 0) {
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// Resynchronize: a packet must start with a plausible header.
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if (byte & header_always_set == 0) return null;
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if (byte == response_acknowledge or byte == response_self_test_passed) return null;
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}
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self.bytes[self.count] = byte;
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self.count += 1;
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if (self.count < 3) return null;
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self.count = 0;
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const header = self.bytes[0];
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// An overflowed count is garbage by definition; discard the packet.
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if (header & (header_x_overflow | header_y_overflow) != 0) return null;
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return .{
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.left = header & header_left != 0,
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.right = header & header_right != 0,
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.middle = header & header_middle != 0,
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.dx = movement(self.bytes[1], header & header_x_sign != 0),
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// PS/2 positive Y is up; screen positive Y is down.
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.dy = -movement(self.bytes[2], header & header_y_sign != 0),
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};
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}
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/// Nine-bit two's complement: the eight movement bits plus the header's sign.
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fn movement(low: u8, negative: bool) i16 {
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const value: i16 = low;
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return if (negative) value - 256 else value;
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}
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};
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// --- tests (host-run via `zig build test`) ------------------------------------
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const testing = std.testing;
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fn feedAll(assembler: *Assembler, bytes: []const u8) ?Packet {
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var result: ?Packet = null;
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for (bytes) |byte| {
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if (assembler.feed(byte)) |packet| result = packet;
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}
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return result;
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}
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test "plain motion decodes with screen-convention y" {
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var assembler = Assembler{};
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const packet = feedAll(&assembler, &.{ 0x08, 5, 3 }).?;
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try testing.expectEqual(@as(i16, 5), packet.dx);
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try testing.expectEqual(@as(i16, -3), packet.dy); // PS/2 up 3 -> screen -3
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try testing.expect(!packet.left and !packet.right and !packet.middle);
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}
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test "negative movement sign-extends through the header bits" {
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var assembler = Assembler{};
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// X sign and Y sign set: dx = 0xFB - 256 = -5, dy raw = 0xFE - 256 = -2 -> screen +2.
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const packet = feedAll(&assembler, &.{ 0x08 | 0x10 | 0x20, 0xFB, 0xFE }).?;
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try testing.expectEqual(@as(i16, -5), packet.dx);
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try testing.expectEqual(@as(i16, 2), packet.dy);
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}
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test "buttons decode from the header" {
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var assembler = Assembler{};
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const packet = feedAll(&assembler, &.{ 0x08 | 0x01 | 0x02, 0, 0 }).?;
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try testing.expect(packet.left);
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try testing.expect(packet.right);
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try testing.expect(!packet.middle);
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}
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test "a byte with bit 3 clear at packet start is dropped" {
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var assembler = Assembler{};
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// The stray 0x02 cannot be a header; the following packet still decodes.
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try testing.expectEqual(@as(?Packet, null), assembler.feed(0x02));
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const packet = feedAll(&assembler, &.{ 0x09, 1, 0 }).?;
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try testing.expect(packet.left);
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try testing.expectEqual(@as(i16, 1), packet.dx);
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}
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test "protocol bytes at packet start are dropped" {
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var assembler = Assembler{};
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try testing.expectEqual(@as(?Packet, null), assembler.feed(0xFA)); // enable-reporting ACK
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try testing.expectEqual(@as(?Packet, null), assembler.feed(0xAA)); // self-test passed
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const packet = feedAll(&assembler, &.{ 0x08, 7, 0 }).?;
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try testing.expectEqual(@as(i16, 7), packet.dx);
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}
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test "an overflowed packet is discarded whole" {
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var assembler = Assembler{};
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try testing.expectEqual(@as(?Packet, null), feedAll(&assembler, &.{ 0x08 | 0x40, 0xFF, 0xFF }));
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// The assembler is back at packet start.
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const packet = feedAll(&assembler, &.{ 0x08, 1, 1 }).?;
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try testing.expectEqual(@as(i16, 1), packet.dx);
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}
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@ -1,19 +1,52 @@
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//! PS/2 Mouse Driver
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//!
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//! Spawned by the ps2-bus driver once the controller is initialized and port 2
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//! Spawned by the ps2-bus driver once the controller is initialized and the port
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//! has passed its interface test and device reset. The bus driver hands us our
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//! device HID as argv[1]; we use it to locate our own device descriptor.
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//! device HID as argv[1].
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//!
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//! Like the keyboard, this driver never touches the hardware: the 8042's ports
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//! and both port IRQs are owned by the ps2-bus driver (the auxiliary port's
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//! IRQ12 lives on the PNP0F13 node, which the bus claims alongside the
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//! controller). The driver **attaches** to the bus and receives every byte the
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//! mouse sends as a forwarded asynchronous message. The bytes assemble into
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//! three-byte packets, and each packet becomes input-protocol events:
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//!
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//! packet -> button transitions -> button_down / button_up
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//! -> movement -> motion (dx/dy, screen convention)
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const std = @import("std");
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const runtime = @import("runtime");
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const ps2 = @import("ps2-library.zig");
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const mouse_packet = @import("mouse-packet.zig");
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const device = runtime.device;
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const ipc = runtime.ipc;
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const protocol = runtime.input_protocol;
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fn writeLine(comptime fmt: []const u8, arguments: anytype) void {
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var line: [128]u8 = undefined;
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_ = runtime.system.write(std.fmt.bufPrint(&line, fmt, arguments) catch return);
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}
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/// Look up the ps2-bus service, retrying while the bus (which spawned us before
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/// registering) is still coming up.
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fn lookupBus() ?ipc.Handle {
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var attempts: usize = 0;
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while (attempts < 100) : (attempts += 1) {
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if (ipc.lookup(.ps2_bus)) |handle| return handle;
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runtime.system.sleep(50);
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}
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return null;
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}
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/// The protocol's pressed-button bitmask for a packet.
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fn buttonMask(packet: mouse_packet.Packet) u32 {
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var mask: u32 = 0;
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if (packet.left) mask |= protocol.mouse_button_left;
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if (packet.right) mask |= protocol.mouse_button_right;
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if (packet.middle) mask |= protocol.mouse_button_middle;
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return mask;
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}
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pub fn main(init: runtime.process.Init) void {
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const hid = init.arguments.get(1).?;
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@ -27,34 +60,81 @@ pub fn main(init: runtime.process.Init) void {
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_ = runtime.system.write("system/drivers/ps2-bus/mouse: out of memory\n");
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return;
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};
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const mouse_device_descriptor = device.findDeviceDescriptorByHid(buffer, hid) orelse {
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if (device.findDeviceDescriptorByHid(buffer, hid) == null) {
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writeLine("system/drivers/ps2-bus/mouse: no device for hid {s}\n", .{hid});
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return;
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};
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}
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// The mouse's own node (PNP0F13) carries IRQ12 and is not claimed by the bus,
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// so this driver takes exclusive ownership of it. Port IO still goes through
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// the bus, which owns the shared 8042 ports.
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if (!device.claim(mouse_device_descriptor.id)) {
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writeLine("system/drivers/ps2-bus/mouse: unable to claim device for hid {s}\n", .{hid});
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// Attach to the bus: hand it our endpoint, and it forwards every byte the
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// mouse sends (it owns the controller; we own the decoding).
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const bus = lookupBus() orelse {
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_ = runtime.system.write("system/drivers/ps2-bus/mouse: ps2-bus service unavailable\n");
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return;
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};
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const endpoint = ipc.createIpcEndpoint() orelse {
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_ = runtime.system.write("system/drivers/ps2-bus/mouse: no endpoint\n");
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return;
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};
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var attach = ps2.AttachRequest{ .device_type = @intFromEnum(ps2.DeviceType.mouse) };
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var attach_reply: [@sizeOf(ps2.AttachReply)]u8 = undefined;
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const attached = ipc.callCap(bus, std.mem.asBytes(&attach), &attach_reply, endpoint) catch {
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_ = runtime.system.write("system/drivers/ps2-bus/mouse: attach call failed\n");
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return;
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};
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if (attached.len < @sizeOf(ps2.AttachReply) or
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std.mem.bytesToValue(ps2.AttachReply, attach_reply[0..@sizeOf(ps2.AttachReply)]).status != 0)
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{
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_ = runtime.system.write("system/drivers/ps2-bus/mouse: attach refused\n");
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return;
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}
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writeLine("system/drivers/ps2-bus/mouse: claimed device for hid {s}\n", .{hid});
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// Broadcast mouse events through the input service so programs can listen for them
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// (docs/input.md). As with the keyboard, decoding real PS/2 mouse packets is a
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// follow-up; for now we publish the synthetic stand-in stream. The fan-out path is
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// real, only the source of the movement is placeholder.
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// Broadcast mouse events through the input service so programs can listen
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// for them (docs/input.md).
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var source = runtime.input.connectSource() orelse {
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_ = runtime.system.write("system/drivers/ps2-bus/mouse: input service unavailable\n");
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return;
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};
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_ = runtime.system.write("system/drivers/ps2-bus/mouse: ok\n");
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var step: usize = 0;
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while (true) : (step +%= 1) {
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_ = source.publishMouseEvent(runtime.input.syntheticMouseEvent(step));
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runtime.system.sleep(200);
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var assembler = mouse_packet.Assembler{};
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var buttons: u32 = 0;
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var receive: [@sizeOf(ps2.ForwardedByte)]u8 = undefined;
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while (true) {
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const got = ipc.replyWait(endpoint, &.{}, &receive, null);
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if (!got.isMessage() or got.len < @sizeOf(ps2.ForwardedByte)) continue;
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const forwarded = std.mem.bytesToValue(ps2.ForwardedByte, receive[0..@sizeOf(ps2.ForwardedByte)]);
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const packet = assembler.feed(@intCast(forwarded.byte & 0xFF)) orelse continue;
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const new_buttons = buttonMask(packet);
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// A button transition per changed button, carrying the new whole mask.
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const changed = buttons ^ new_buttons;
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for ([_]u32{ protocol.mouse_button_left, protocol.mouse_button_right, protocol.mouse_button_middle }) |button| {
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if (changed & button == 0) continue;
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const kind: protocol.MouseEventKind = if (new_buttons & button != 0) .button_down else .button_up;
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_ = source.publishMouseEvent(.{
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.kind = @intFromEnum(kind),
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.button = button,
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.dx = 0,
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.dy = 0,
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.scroll_x = 0,
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.scroll_y = 0,
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.buttons = new_buttons,
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});
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}
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buttons = new_buttons;
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if (packet.dx != 0 or packet.dy != 0) {
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_ = source.publishMouseEvent(.{
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.kind = @intFromEnum(protocol.MouseEventKind.motion),
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.button = 0,
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.dx = packet.dx,
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.dy = packet.dy,
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.scroll_x = 0,
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.scroll_y = 0,
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.buttons = new_buttons,
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});
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}
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}
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}
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@ -229,19 +229,41 @@ pub fn main() void {
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}
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// From here on, only the interrupt path reads the data port. Drop anything a
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// device sent between enable-scanning and now, bind the IRQ, and only then
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// let the controller raise it — an interrupt with nobody bound is lost.
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// device sent between enable-scanning and now, bind the IRQs, and only then
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// let the controller raise them — an interrupt with nobody bound is lost.
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controller.drainOutputBuffer();
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if (!device.irqBind(controller.device_id, interrupt_index, endpoint)) {
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_ = runtime.system.write("system/drivers/ps2-bus: irq_bind failed\n");
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return;
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}
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// Port 2's interrupt (IRQ12) is enumerated on the auxiliary device's own ACPI
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// node (PNP0F13), not on the controller's — so if port 2 carries a device,
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// claim that node too and route its IRQ to the same endpoint. The IRQ belongs
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// to the *port*, whatever device identify found on it.
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var maybe_auxiliary_interrupt: ?struct { device_id: u64, interrupt_index: u64, gsi: u64 } = null;
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if (port_device_types[@intFromEnum(ps2.Port.Two)] != null) {
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if (device.findDeviceDescriptorByHid(buffer, "PNP0F13")) |descriptor| {
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if (findInterruptResourceIndex(descriptor)) |auxiliary_index| {
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if (device.claim(descriptor.id) and device.irqBind(descriptor.id, auxiliary_index, endpoint)) {
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maybe_auxiliary_interrupt = .{
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.device_id = descriptor.id,
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.interrupt_index = auxiliary_index,
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.gsi = descriptor.resources[auxiliary_index].start,
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};
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} else {
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_ = runtime.system.write("system/drivers/ps2-bus: auxiliary irq_bind failed\n");
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}
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}
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}
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}
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var configuration = controller.readConfigurationByte() orelse {
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_ = runtime.system.write("system/drivers/ps2-bus: controller configuration timed out\n");
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return;
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};
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if (port_device_types[@intFromEnum(ps2.Port.One)] != null) configuration |= ps2.Port.One.interruptBit();
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if (port_device_types[@intFromEnum(ps2.Port.Two)] != null) configuration |= ps2.Port.Two.interruptBit();
|
||||
if (maybe_auxiliary_interrupt != null) configuration |= ps2.Port.Two.interruptBit();
|
||||
_ = controller.writeConfigurationByte(configuration);
|
||||
|
||||
_ = runtime.system.write("system/drivers/ps2-bus: ok\n");
|
||||
|
|
@ -269,7 +291,17 @@ pub fn main() void {
|
|||
// An unattached port's byte is dropped — e.g. a keystroke before
|
||||
// the keyboard driver has attached.
|
||||
}
|
||||
_ = device.irqAck(controller.device_id, interrupt_index);
|
||||
// Re-arm the line that woke us: the notification badge carries the
|
||||
// GSI, and IRQ1 and IRQ12 are acked through different device claims.
|
||||
if (maybe_auxiliary_interrupt) |auxiliary| {
|
||||
if (got.source() == auxiliary.gsi) {
|
||||
_ = device.irqAck(auxiliary.device_id, auxiliary.interrupt_index);
|
||||
} else {
|
||||
_ = device.irqAck(controller.device_id, interrupt_index);
|
||||
}
|
||||
} else {
|
||||
_ = device.irqAck(controller.device_id, interrupt_index);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
reply_len = handleAttach(receive[0..got.len], got, &reply_buffer);
|
||||
|
|
|
|||
Loading…
Reference in New Issue