485 lines
19 KiB
Zig
485 lines
19 KiB
Zig
//! `runtime.Thread` — threads for danos, shaped like Zig's `std.Thread` but built on
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//! danos's private thread ABI (docs/threading.md). Several tasks share one address
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//! space; `spawn` starts one, the kernel delivers the closure pointer in the new
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//! thread's rdi, a plain Zig trampoline runs the user function and calls `thread_exit`,
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//! and `join` blocks on the thread's exit notification. See docs/threading.md for why
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//! this mirrors `std.Thread`'s API rather than being the literal type.
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//!
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//! The closure (the function's captured args) lives at the **top of the thread's own
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//! stack**, not the heap — each thread's stack is private, so there is no shared-heap
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//! concurrency in the spawn/join machinery (the runtime heap is not yet thread-safe).
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//! A binary must be built multi-threaded (`addThreadedUserBinary`) before it may spawn.
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const std = @import("std");
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const builtin = @import("builtin");
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const abi = @import("abi");
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const sc = @import("system-call.zig");
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const system = @import("system.zig");
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/// True in a real danos binary; false when this module is compiled for host unit tests.
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/// The `Futex` seam and the test blocks below branch on it so the lock/condvar state
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/// machines can be exercised on the host against `std.Thread.Futex` (docs/threading-plan.md
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/// M11), while the danos build uses the futex syscalls.
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const on_danos = builtin.os.tag == .freestanding;
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/// A thread stack, if the caller does not override it. 64 KiB of mmap'd, zeroed pages.
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pub const default_stack_size: usize = 64 * 1024;
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/// Bytes reserved at the top of each thread's stack for its per-thread TLS block (the
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/// self-pointer plus scratch slots reachable via `%fs`). docs/threading-plan.md M10.
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const tls_block_size: usize = 64;
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pub const Thread = struct {
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/// The kernel task id of the spawned thread — what `join` waits on.
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tid: u32,
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/// The mmap'd stack, reclaimed by `join` (or at process exit after `detach`).
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stack_base: usize,
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stack_size: usize,
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pub const Id = u32;
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pub const SpawnConfig = struct {
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/// Bytes of stack, rounded up to whole pages by the kernel's mmap.
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stack_size: usize = default_stack_size,
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};
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pub const SpawnError = error{
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/// The kernel refused the thread, the stack mmap failed, or no endpoint was free.
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SystemResources,
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};
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/// Start `function(args...)` on a new thread sharing this address space. Mirrors
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/// `std.Thread.spawn`. The thread's return value is discarded (as in `std.Thread`);
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/// return data through shared state.
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pub fn spawn(config: SpawnConfig, comptime function: anytype, args: anytype) SpawnError!Thread {
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const Args = @TypeOf(args);
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const Closure = struct {
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tls_base: usize,
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args: Args,
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/// Entered directly by the kernel with `self` in rdi (C ABI). Establishes this
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/// thread's TLS pointer, runs the user function, then ends the thread.
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fn entry(self_addr: usize) callconv(.c) noreturn {
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const self: *@This() = @ptrFromInt(self_addr);
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setThreadPointer(self.tls_base); // per-thread thread pointer before any user code
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@call(.auto, function, self.args);
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exitThread();
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}
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};
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const base = system.mmap(config.stack_size, system.PROT_READ | system.PROT_WRITE);
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if (system.mmapFailed(base)) return error.SystemResources;
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// Top of the thread's own stack, downward: the closure, then a small per-thread TLS
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// block (the thread pointer points here; slot 0 is the variant-II self-pointer, the rest is
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// scratch for user TLS), then the stack proper (rsp starts below the TLS block, so
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// the growing stack never overwrites either).
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var closure_addr = (base + config.stack_size) - @sizeOf(Closure);
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closure_addr &= ~@as(usize, @alignOf(Closure) - 1); // align the closure down
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const tls_base = (closure_addr - tls_block_size) & ~@as(usize, 15);
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const tls: [*]usize = @ptrFromInt(tls_base);
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tls[0] = tls_base; // self-pointer (fs:0), as the x86_64 TLS ABI expects
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const closure: *Closure = @ptrFromInt(closure_addr);
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closure.* = .{ .tls_base = tls_base, .args = args };
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var stack_top = tls_base & ~@as(usize, 15); // 16-align below the TLS block
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stack_top -= 8; // ...then rsp % 16 == 8 at the C entry
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const tid = threadSpawn(@intFromPtr(&Closure.entry), stack_top, closure_addr);
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if (threadSpawnFailed(tid)) {
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_ = system.munmap(base, config.stack_size);
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return error.SystemResources;
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}
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return .{ .tid = @intCast(tid), .stack_base = base, .stack_size = config.stack_size };
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}
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/// Block until this thread finishes, then reclaim its stack. Mirrors
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/// `std.Thread.join`. The exit endpoint is private to this thread, so the first
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/// child-exit notification on it is this thread's.
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pub fn join(self: Thread) void {
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_ = sc.systemCall1(.thread_join, self.tid); // block until the thread has exited
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_ = system.munmap(self.stack_base, self.stack_size); // reclaim its (now-vacated) stack
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}
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/// Relinquish the right to join: never wait for or reclaim this thread. Its stack is
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/// reclaimed at process exit (docs/threading-plan.md M3 — kernel-reaper stack reclaim
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/// for detached threads is a later refinement). Mirrors `std.Thread.detach`.
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pub fn detach(self: Thread) void {
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_ = self;
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}
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/// The calling thread's id (its kernel task id). Mirrors `std.Thread.getCurrentId`.
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pub fn getCurrentId() Id {
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return @intCast(sc.systemCall0(.thread_self));
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}
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/// The dense 0-based index of the core the calling thread is running on. A danos
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/// extension beyond `std.Thread`, used to observe genuine cross-core parallelism.
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pub fn currentCore() Id {
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return @intCast(sc.systemCall0(.current_core));
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}
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/// `std.Thread.Futex`-shaped block/wake on a `u32` atomic — the primitive the
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/// blocking `Mutex`/`Condition`/`Semaphore` are built on. Waiters park in the
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/// kernel (no busy-wait), so an idle core still halts (docs/halting.md).
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pub const Futex = struct {
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/// Block while `ptr.* == expect`. Returns when woken by `wake`, or promptly if
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/// the value already differs (safe against spurious returns, as in std): the
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/// caller re-checks its condition in a loop.
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pub fn wait(ptr: *const std.atomic.Value(u32), expect: u32) void {
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if (comptime on_danos) {
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_ = futexWait(@intFromPtr(ptr), expect, 0);
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} else {
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// Host unit-test mock: spin+yield until the value changes (`wake` is a
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// no-op — the callers re-check their condition in a loop anyway). Correct,
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// if busy; fine for the state-machine tests.
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while (ptr.load(.acquire) == expect) std.Thread.yield() catch {};
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}
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}
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/// As `wait`, but returns `error.Timeout` if `timeout_ns` elapses first.
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pub fn timedWait(ptr: *const std.atomic.Value(u32), expect: u32, timeout_ns: u64) error{Timeout}!void {
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if (comptime on_danos) {
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if (futexWait(@intFromPtr(ptr), expect, timeout_ns) == abi.futex_timed_out) return error.Timeout;
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} else {
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var spins: u64 = 0;
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const limit = timeout_ns / 1000 + 1;
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while (ptr.load(.acquire) == expect) : (spins += 1) {
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if (spins >= limit) return error.Timeout;
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std.Thread.yield() catch {};
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}
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}
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}
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/// Wake up to `max_waiters` threads blocked on `ptr`.
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pub fn wake(ptr: *const std.atomic.Value(u32), max_waiters: u32) void {
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if (comptime on_danos) {
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_ = futexWake(@intFromPtr(ptr), max_waiters);
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} else {
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// host mock: spin-waiters re-check their condition, so no wake is needed.
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}
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}
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};
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/// A mutual-exclusion lock, `std.Thread.Mutex`-shaped. The classic three-state
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/// futex mutex (unlocked / locked / contended): the fast path is a single CAS, and
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/// only a contended lock ever enters the kernel.
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pub const Mutex = struct {
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state: std.atomic.Value(u32) = std.atomic.Value(u32).init(unlocked),
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const unlocked: u32 = 0;
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const locked: u32 = 1;
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const contended: u32 = 2;
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/// Try to take the lock without blocking; returns whether it was acquired.
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pub fn tryLock(m: *Mutex) bool {
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return m.state.cmpxchgStrong(unlocked, locked, .acquire, .monotonic) == null;
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}
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/// Acquire the lock, blocking in the kernel while it is contended.
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pub fn lock(m: *Mutex) void {
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if (m.state.cmpxchgStrong(unlocked, locked, .acquire, .monotonic) != null) m.lockSlow();
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}
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fn lockSlow(m: *Mutex) void {
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@branchHint(.cold);
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// Mark the lock contended and take it as soon as it falls unlocked; park on
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// the futex while it stays contended. Marking contended may cause a spurious
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// wake on unlock (harmless), never a missed one.
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while (m.state.swap(contended, .acquire) != unlocked) {
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Futex.wait(&m.state, contended);
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}
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}
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/// Release the lock; wake one waiter if the lock was contended.
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pub fn unlock(m: *Mutex) void {
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if (m.state.swap(unlocked, .release) == contended) Futex.wake(&m.state, 1);
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}
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};
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/// A condition variable, `std.Thread.Condition`-shaped. Spurious wakeups are
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/// allowed — always wait in a predicate loop with the mutex held. Built on a futex
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/// sequence counter: a waiter samples the seq, drops the mutex, and parks until the
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/// seq changes (a signal that races the unlock bumps the seq, so it is not missed).
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pub const Condition = struct {
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seq: std.atomic.Value(u32) = std.atomic.Value(u32).init(0),
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/// Atomically release `mutex` and block until signalled, then re-acquire it.
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pub fn wait(c: *Condition, mutex: *Mutex) void {
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const seq = c.seq.load(.acquire);
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mutex.unlock();
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Futex.wait(&c.seq, seq);
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mutex.lock();
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}
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/// As `wait`, but returns `error.Timeout` if `timeout_ns` elapses first. The
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/// mutex is re-acquired either way.
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pub fn timedWait(c: *Condition, mutex: *Mutex, timeout_ns: u64) error{Timeout}!void {
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const seq = c.seq.load(.acquire);
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mutex.unlock();
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const timed_out = if (Futex.timedWait(&c.seq, seq, timeout_ns)) |_| false else |_| true;
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mutex.lock();
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if (timed_out) return error.Timeout;
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}
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/// Wake one waiter.
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pub fn signal(c: *Condition) void {
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_ = c.seq.fetchAdd(1, .release);
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Futex.wake(&c.seq, 1);
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}
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/// Wake all waiters.
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pub fn broadcast(c: *Condition) void {
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_ = c.seq.fetchAdd(1, .release);
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Futex.wake(&c.seq, std.math.maxInt(u32));
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}
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};
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/// A counting semaphore, `std.Thread.Semaphore`-shaped: a permit count guarded by a
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/// `Mutex` + `Condition`.
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pub const Semaphore = struct {
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mutex: Mutex = .{},
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cond: Condition = .{},
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permits: usize = 0,
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/// Take a permit, blocking until one is available.
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pub fn wait(s: *Semaphore) void {
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s.mutex.lock();
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defer s.mutex.unlock();
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while (s.permits == 0) s.cond.wait(&s.mutex);
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s.permits -= 1;
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}
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/// Return a permit and wake a waiter.
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pub fn post(s: *Semaphore) void {
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s.mutex.lock();
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defer s.mutex.unlock();
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s.permits += 1;
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s.cond.signal();
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}
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};
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/// A reader/writer lock, `std.Thread.RwLock`-shaped: many concurrent readers OR one
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/// exclusive writer. Reader-preferring (a steady stream of readers can delay a writer),
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/// built on `Mutex` + `Condition` over a signed state: `>0` = that many readers hold
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/// it, `-1` = a writer holds it, `0` = free.
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pub const RwLock = struct {
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mutex: Mutex = .{},
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cond: Condition = .{},
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state: i64 = 0,
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/// Acquire shared (read) access, blocking while a writer holds the lock.
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pub fn lockShared(rw: *RwLock) void {
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rw.mutex.lock();
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defer rw.mutex.unlock();
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while (rw.state < 0) rw.cond.wait(&rw.mutex);
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rw.state += 1;
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}
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/// Try to acquire shared access without blocking.
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pub fn tryLockShared(rw: *RwLock) bool {
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rw.mutex.lock();
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defer rw.mutex.unlock();
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if (rw.state < 0) return false;
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rw.state += 1;
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return true;
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}
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/// Release shared access; wake a waiting writer once the last reader leaves.
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pub fn unlockShared(rw: *RwLock) void {
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rw.mutex.lock();
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defer rw.mutex.unlock();
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rw.state -= 1;
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if (rw.state == 0) rw.cond.broadcast();
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}
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/// Acquire exclusive (write) access, blocking until no readers or writer remain.
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pub fn lock(rw: *RwLock) void {
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rw.mutex.lock();
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defer rw.mutex.unlock();
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while (rw.state != 0) rw.cond.wait(&rw.mutex);
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rw.state = -1;
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}
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/// Try to acquire exclusive access without blocking.
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pub fn tryLock(rw: *RwLock) bool {
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rw.mutex.lock();
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defer rw.mutex.unlock();
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if (rw.state != 0) return false;
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rw.state = -1;
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return true;
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}
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/// Release exclusive access; wake all waiters (they re-check their condition).
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pub fn unlock(rw: *RwLock) void {
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rw.mutex.lock();
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defer rw.mutex.unlock();
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rw.state = 0;
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rw.cond.broadcast();
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}
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};
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/// A `std.Thread.WaitGroup`-shaped counter: `start` before spawning work, `finish` as
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/// each unit completes, `wait` blocks until the count returns to zero.
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pub const WaitGroup = struct {
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mutex: Mutex = .{},
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cond: Condition = .{},
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counter: usize = 0,
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/// Register one pending unit of work.
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pub fn start(wg: *WaitGroup) void {
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wg.mutex.lock();
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defer wg.mutex.unlock();
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wg.counter += 1;
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}
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/// Mark one unit done; wake waiters if that was the last.
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pub fn finish(wg: *WaitGroup) void {
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wg.mutex.lock();
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defer wg.mutex.unlock();
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wg.counter -= 1;
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if (wg.counter == 0) wg.cond.broadcast();
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}
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/// Block until every started unit has finished.
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pub fn wait(wg: *WaitGroup) void {
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wg.mutex.lock();
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defer wg.mutex.unlock();
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while (wg.counter != 0) wg.cond.wait(&wg.mutex);
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}
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};
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};
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/// thread_spawn(entry, stack_top, arg, exit_endpoint) -> tid, or a wrapped error.
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fn threadSpawn(entry: usize, stack_top: usize, arg: usize) usize {
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const exit_endpoint: usize = @intCast(abi.no_cap); // join uses thread_join, not an endpoint
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return sc.systemCall4(.thread_spawn, entry, stack_top, arg, exit_endpoint);
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}
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/// The kernel returns a real (small) task id on success and a wrapped `-1` on failure;
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/// no valid task id ever exceeds a u32.
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inline fn threadSpawnFailed(ret: usize) bool {
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return ret > std.math.maxInt(u32);
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}
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/// End the calling thread. Never returns.
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fn exitThread() noreturn {
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_ = sc.systemCall0(.thread_exit);
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unreachable;
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}
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/// Set the calling thread's FS base (its user TLS thread pointer).
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fn setThreadPointer(addr: usize) void {
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_ = sc.systemCall1(.set_thread_pointer, addr);
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}
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/// futex_wait(addr, expect, timeout_ns) -> status (abi.futex_*).
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fn futexWait(addr: usize, expect: u32, timeout_ns: u64) usize {
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return sc.systemCall3(.futex_wait, addr, expect, timeout_ns);
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}
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/// futex_wake(addr, count) -> number woken.
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fn futexWake(addr: usize, count: u32) usize {
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return sc.systemCall2(.futex_wake, addr, count);
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}
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// --- host unit tests (docs/threading-plan.md M11) ---------------------------
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//
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// These run under `zig build test` on the host: the `Futex` seam above uses
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// `std.Thread.Futex` off-danos, so the lock/condvar state machines can be exercised by
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// real host threads. They are never compiled into a danos binary (test blocks only build
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// under test), so their `std.Thread` use is fine even though `std.Thread` is unavailable
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// on the freestanding target.
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test "Mutex serialises concurrent increments across host threads" {
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var m: Thread.Mutex = .{};
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var counter: u64 = 0;
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const workers = 8;
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const per = 20_000;
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const Ctx = struct {
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m: *Thread.Mutex,
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c: *u64,
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fn run(ctx: @This()) void {
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var i: usize = 0;
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while (i < per) : (i += 1) {
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ctx.m.lock();
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ctx.c.* += 1;
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ctx.m.unlock();
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}
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}
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};
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var handles: [workers]std.Thread = undefined;
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for (&handles) |*h| h.* = try std.Thread.spawn(.{}, Ctx.run, .{Ctx{ .m = &m, .c = &counter }});
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for (handles) |h| h.join();
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try std.testing.expectEqual(@as(u64, workers * per), counter);
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}
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test "RwLock never lets a reader observe a half-written pair" {
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var rw: Thread.RwLock = .{};
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var a: u64 = 0;
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var b: u64 = 0; // invariant while a lock is held: a == b
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var stop = std.atomic.Value(bool).init(false);
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var ok = std.atomic.Value(bool).init(true);
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const Writer = struct {
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rw: *Thread.RwLock,
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a: *u64,
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b: *u64,
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stop: *std.atomic.Value(bool),
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fn run(w: @This()) void {
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var v: u64 = 1;
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while (!w.stop.load(.acquire)) : (v +%= 1) {
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w.rw.lock();
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w.a.* = v; // update both halves under the exclusive lock...
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w.b.* = v;
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w.rw.unlock();
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}
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}
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};
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const Reader = struct {
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rw: *Thread.RwLock,
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a: *u64,
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b: *u64,
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ok: *std.atomic.Value(bool),
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fn run(r: @This()) void {
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var i: usize = 0;
|
|
while (i < 200_000) : (i += 1) {
|
|
r.rw.lockShared();
|
|
if (r.a.* != r.b.*) r.ok.store(false, .release); // ...so a reader must never see them differ
|
|
r.rw.unlockShared();
|
|
}
|
|
}
|
|
};
|
|
|
|
var writers: [2]std.Thread = undefined;
|
|
for (&writers) |*w| w.* = try std.Thread.spawn(.{}, Writer.run, .{Writer{ .rw = &rw, .a = &a, .b = &b, .stop = &stop }});
|
|
var readers: [4]std.Thread = undefined;
|
|
for (&readers) |*rd| rd.* = try std.Thread.spawn(.{}, Reader.run, .{Reader{ .rw = &rw, .a = &a, .b = &b, .ok = &ok }});
|
|
for (readers) |rd| rd.join();
|
|
stop.store(true, .release);
|
|
for (writers) |w| w.join();
|
|
try std.testing.expect(ok.load(.acquire));
|
|
}
|
|
|
|
test "WaitGroup blocks until every started unit finishes" {
|
|
var wg: Thread.WaitGroup = .{};
|
|
var done = std.atomic.Value(u32).init(0);
|
|
const n = 6;
|
|
const Ctx = struct {
|
|
wg: *Thread.WaitGroup,
|
|
done: *std.atomic.Value(u32),
|
|
fn run(c: @This()) void {
|
|
_ = c.done.fetchAdd(1, .monotonic);
|
|
c.wg.finish();
|
|
}
|
|
};
|
|
var i: usize = 0;
|
|
while (i < n) : (i += 1) wg.start();
|
|
var handles: [n]std.Thread = undefined;
|
|
for (&handles) |*h| h.* = try std.Thread.spawn(.{}, Ctx.run, .{Ctx{ .wg = &wg, .done = &done }});
|
|
wg.wait(); // must not return until all n finished
|
|
try std.testing.expectEqual(@as(u32, n), done.load(.acquire));
|
|
for (handles) |h| h.join();
|
|
}
|