5.8 KiB
The physical frame allocator
Once the kernel knows what RAM exists (memory-map.md), it needs a
way to hand out that RAM: give me a free page of physical memory, and later,
here's one back. That's the physical frame allocator (a "physical memory
manager", hence src/pmm.zig). It deals only in fixed 4 KiB frames — the
natural unit because that's the granularity the CPU's paging hardware maps — and
it is the primitive everything above it stands on: page tables, the kernel heap,
per-process memory all ultimately ask the frame allocator for pages.
It's generic kernel code: it operates on the neutral danos.MemoryRegion
array, so there's no UEFI in it and nothing architecture-specific beyond the 4 KiB
page. (Contrast arch.md, which is where CPU-specific code lives.)
Why a bitmap
There are a few classic designs; danos starts with the simplest that still supports freeing:
- Bitmap (chosen): one bit per frame,
1 = used,0 = free. Freeing is trivial (clear a bit), it's very compact, and you can later extend it to allocate contiguous runs by scanning for consecutive zero bits. Allocation is a linear scan, but that's cheap and easy to reason about. - Intrusive free-list / stack: store the "next free frame" pointer inside each free frame; O(1) alloc and free. Elegant, but it can't satisfy contiguous multi-frame requests and can't answer "is this frame free?".
- Buddy allocator: great for contiguous power-of-two blocks, but more machinery than a first allocator needs.
Compactness matters less than clarity here, but it's a nice property: 128 MiB of RAM is 32768 frames — a 4 KiB bitmap, a single frame. Even 64 GiB needs only 2 MiB of bitmap.
How it works
State lives in src/pmm.zig: the bitmap slice, total_frames, used_frames,
and a next_hint marking where the next allocation scan should start.
init(map) — building it from the memory map
- Size it. Find the highest address across all
usableregions;total_frames = highest / page_size. Reserved and MMIO spans above that (remember the ~12 GiB of MMIO from memory-map.md) sit outside the bitmap and are simply never allocatable. - Place it (the bootstrap). The bitmap needs storage before an allocator
exists — a chicken-and-egg. Solution: pick the first
usableregion big enough to hold the bitmap and put it there, addressing it directly as a pointer. That last part relies on the firmware's identity mapping still being in effect (physical address == virtual address), which holds until the kernel installs its own page tables. - Mark, then free. Set the whole bitmap to
used(0xff), then walk theusableregions clearing their bits. Doing it in that direction means every gap, reserved span, and hole is unallocatable by default — we only ever hand back memory the firmware explicitly called usable. - Take back the essentials. Re-reserve the frames the bitmap itself occupies
(they're inside a usable region we just freed), plus frame 0, so an address
of
0can keep meaning "no frame".
alloc() → ?u64
Scan the bitmap from next_hint (wrapping once) for the first free bit, mark it
used, advance the hint, and return frame * page_size. Returns null when no
frame is free — genuine out-of-memory. The hint avoids rescanning the low,
long-since-allocated frames on every call.
free(addr)
Clear the frame's bit and, if it's below next_hint, pull the hint back so the
reclaimed frame gets reused soon. Bogus or double frees (a frame already marked
free, or one out of range) are ignored rather than corrupting the used count.
Correctness points worth remembering
- Generic walk. Because
MemoryRegionis danos's own type, the map is a plain slice — none of the variable descriptor-stride from the raw UEFI map. - Identity mapping assumption. Placing the bitmap by physical address only works while the firmware's identity map is live. When danos sets up its own paging, the bitmap (and any other physical pointer) will need an explicit mapping. This is a deliberate, documented dependency of this stage.
- Frame 0 is reserved so
0stays a safe "none" sentinel — and the bitmap is never placed there. (An early bug did exactly that: ausableregion at physical address 0 collided with a0-means-not-found sentinel and tripped a panic. The fix was an optional plus starting the bitmap at least one page in.) - Everything non-usable is unallocatable by construction — the "mark all used, then free usable" order gives that for free, so the kernel image, the loader's buffers, MMIO and firmware memory can never be handed out.
Verifying it
kmain brings the allocator up and self-tests it. Booted in QEMU with 128 MiB:
danos: frame allocator online
free frames: 19751 (77 MiB) <- matches the map's 77 MiB usable
alloc x3 : 0x2000 0x3000 0x4000 <- frame 0 reserved, bitmap at 0x1000, so allocs start at 0x2000
after free : 19751 frames free <- three freed, count restored
The free frames MiB agreeing with the memory map's usable RAM, the three
distinct consecutive addresses, and the count returning to its start after freeing
are the three signals that init, alloc and free are all correct.
What's next (not done here)
- Contiguous allocation — scan for N consecutive free bits — for callers that need physically adjacent frames.
- Consumers: the virtual memory manager / page tables and then the kernel heap
will be the first real users, each asking
alloc()for frames. - Reclaiming
reclaimable(UEFI boot-services) memory, and eventually thereservedloader_data(kernel image, boot buffers) once nothing needs it — see the deferred list in memory-map.md.