A protocol is reached by name now, not by a compile-time integer. Init is PID 1 and already knows which binary it started, so init serves /protocol as a vfs backend: bind claims a contract with the provider's endpoint attached, open answers with that endpoint as the reply's capability, and readdir lists what is bound with the task and binary behind it. The kernel reserves the prefix — nothing may mount over it, under it, or unmount it — and ServiceId, ipc_register and ipc_lookup are gone, their syscall numbers left vacant. A bind is authorized by who the caller *is*: the kernel-stamped binary together with the supervising task's identity, matched against /system/configuration/protocol.csv. Identity, not spelling — spawn is ungated, so an attacker can run any bundled binary, and a name-only rule would have let it launder grants through an init of its own making. A name a live process holds is refused to everyone else; a dead one's is released. Three review rounds against a hostile ring-3 process found what 108 green tests could not, because the suite contains no attacker. Publishing init's supervision endpoint as the registry put PID 1's mailbox in every process's hands, where two forged bytes reached the shutdown path: privileged traffic is now believed only from the task that holds the contract it speaks for. A capability arriving on a request outlived every path that ignored it, one handle per call until the table was full — in init, and in the harness ten services share — so the arriving capability is owned by the turn and released unless a handler says otherwise. And the kernel let anyone holding an endpoint handle aim signals, timers, exit notices and interrupts at it: binding now requires having created it. Suite 108/108. The new protocol-registry case asserts eleven properties, each one an attack that must fail.
225 lines
9.8 KiB
Zig
225 lines
9.8 KiB
Zig
//! Process-level runtime types: what a user program receives at entry (`Init`,
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//! the argv contract) and the process end of the lifecycle
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//! (docs/process-lifecycle.md) — today the exit reason a supervisor reads to
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//! decide restart; signals and the stop sequence land here with M17.4. Mirrors
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//! the spirit of `std.process.Init.Minimal` in danos terms — std's `Args` holds
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//! no data on freestanding targets, so the type is danos's own.
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const std = @import("std");
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const abi = @import("abi");
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const sc = @import("system-call");
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const ipc = @import("ipc");
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const time = @import("time");
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/// Everything a program receives at entry. Passed to
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/// `pub fn main(init: runtime.process.Init)`; programs that need nothing keep
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/// `pub fn main() void`. An `environment` field is added here once the kernel
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/// passes a non-empty envp (today it is always empty — see docs/sysv.md).
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pub const Init = struct {
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arguments: Arguments,
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};
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/// The process arguments (argc/argv), parsed from the kernel-built System V
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/// entry block. The bytes live in the entry block at the top of the stack page,
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/// NUL-terminated, valid for the process's lifetime.
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pub const Arguments = struct {
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/// argc — at least 1: argument 0 is the path or name this binary was
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/// spawned as.
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count: usize,
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/// The argv pointers in the entry block (NULL-terminated after `count`
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/// entries).
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vector: [*]const [*:0]const u8,
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/// Argument `index` (0 = the program's own path/name), or null if out of
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/// range.
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pub fn get(arguments: Arguments, index: usize) ?[:0]const u8 {
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if (index >= arguments.count) return null;
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return std.mem.span(arguments.vector[index]);
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}
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pub fn iterate(arguments: Arguments) Iterator {
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return .{ .arguments = arguments };
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}
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pub const Iterator = struct {
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arguments: Arguments,
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index: usize = 0,
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pub fn next(iterator: *Iterator) ?[:0]const u8 {
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const argument = iterator.arguments.get(iterator.index) orelse return null;
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iterator.index += 1;
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return argument;
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}
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};
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};
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/// How a process ended — what a supervisor's restart policy reads: a clean exit
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/// meant to stop, a fault wants a restart with backoff, killed means the
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/// supervisor did it itself (docs/process-lifecycle.md).
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pub const ExitReason = abi.ExitReason;
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/// How dead child `id` ended. Ask after the exit notification arrives — the
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/// kernel records the reason before it posts the notification, so this never
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/// races it. Returns null for an id that never lived, is still alive, was
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/// evicted from the kernel's bounded record, or is not this process's child
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/// (the same authority gate as `kill`).
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pub fn exitReason(id: u32) ?ExitReason {
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const r = sc.systemCall1(.process_exit_reason, id);
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if (r > ~@as(usize, 0) - 4095) return null; // a wrapped -errno
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return @enumFromInt(r);
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}
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/// The signal vocabulary (docs/process-lifecycle.md): POSIX's concepts, danos's
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/// names, message delivery. A signal is a one-way coalescing statement — never a
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/// question (liveness is the zero-length ping call) and never kill (that is
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/// `system.kill`, unhandleable by definition).
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pub const Signal = abi.Signal;
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/// The coalesced set of signals one notification delivered: two pending
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/// terminates arrive as one. Decode a received badge with `signalsFrom`.
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pub const SignalSet = struct {
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pending: u32,
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pub fn has(set: SignalSet, signal: Signal) bool {
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return set.pending & (@as(u32, 1) << @intFromEnum(signal)) != 0;
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}
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};
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/// Nominate `endpoint` as this process's signal endpoint. Signals posted while
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/// unbound have pended; they are delivered immediately on bind, coalesced.
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pub fn bindSignals(endpoint: usize) bool {
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return sc.systemCall1(.signal_bind, endpoint) == 0;
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}
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/// Decode a received badge into the signals it delivered, or null if it is not
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/// a signal notification.
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pub fn signalsFrom(badge: u64) ?SignalSet {
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if (badge & abi.notify_badge_bit == 0 or badge & abi.notify_signal_bit == 0) return null;
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return .{ .pending = @truncate(badge & ~(abi.notify_badge_bit | abi.notify_signal_bit)) };
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}
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/// Post `signal` to child `id` (or to yourself). Supervisor-gated, like kill;
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/// non-blocking, always — a statement, not a conversation.
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pub fn sendSignal(id: u32, signal: Signal) bool {
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return sc.systemCall2(.process_signal, id, @intFromEnum(signal)) == 0;
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}
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/// The standard stop sequence (docs/process-lifecycle.md): terminate, wait up to
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/// `deadline_ms` for the exit notification on `exit_endpoint` (the endpoint the
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/// child was spawned with), then kill. Any *other* notifications arriving on
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/// that endpoint while stopping are consumed and dropped — a supervisor with
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/// concurrent traffic implements the same sequence inside its own event loop
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/// (arm `system.timerOnce`, keep serving) instead of calling this.
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pub fn stop(id: u32, deadline_ms: u64, exit_endpoint: usize) void {
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_ = sendSignal(id, .terminate);
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_ = time.timerOnce(exit_endpoint, deadline_ms);
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var receive: [8]u8 = undefined;
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while (true) {
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const got = ipc.replyWait(exit_endpoint, &.{}, &receive, null);
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if (got.isChildExit() and got.childProcessId() == id) return;
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if (got.isTimer()) break; // the deadline passed first — escalate
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}
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_ = kill(id);
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while (true) {
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const got = ipc.replyWait(exit_endpoint, &.{}, &receive, null);
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if (got.isChildExit() and got.childProcessId() == id) return;
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}
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}
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/// Subscribe `endpoint` to published exit events: every process death posts an
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/// asynchronous notification with the same badge encoding as a supervisor's exit
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/// notice (decode with `ipc.Received.isChildExit`/`childProcessId`). For stateful
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/// services: release what the dead client held — file handles, subscriptions —
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/// because a service must never depend on clients cleaning up after themselves
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/// (docs/process-lifecycle.md). Ungated, like `system.processes`.
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pub fn subscribeExits(endpoint: usize) bool {
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return sc.systemCall1(.process_subscribe, endpoint) == 0;
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}
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// --- raw process syscalls, formerly in the system.zig dumping ground ---
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/// One `processes` entry — re-exported from the shared ABI so a program can declare its
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/// snapshot buffer without importing `abi` itself.
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pub const ProcessDescriptor = abi.ProcessDescriptor;
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/// The calling task's own kernel id — its row in the process table, and the value
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/// every other process sees as this one's `supervisor` after it spawns them. For a
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/// single-threaded program that is its process id; in a threaded one it is the
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/// calling thread's id (`Thread.getCurrentId` is the same system call, named for
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/// the threading vocabulary). Ids are monotonic and never reused
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/// (system/kernel/process.zig), which is what makes comparing one an identity
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/// test where comparing a *name* is only a resemblance test — the registrar in
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/// init leans on exactly that.
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pub fn taskId() u32 {
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return @intCast(sc.systemCall0(.thread_self));
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}
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/// Give up the rest of this quantum.
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pub fn yield() void {
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_ = sc.systemCall0(.yield);
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}
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/// End the process. Never returns.
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pub fn exit(code: usize) noreturn {
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_ = sc.systemCall1(.exit, code);
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unreachable; // the kernel never returns from exit
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}
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/// Start the binary bundled in the initial-ramdisk under `name` as a new ring-3 process,
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/// returning the child's process id (or null). argv[0] is `name`, and the caller becomes
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/// its **supervisor** — the only process allowed to `kill` it.
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pub fn spawn(name: []const u8) ?u32 {
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return spawnSupervised(name, &.{}, null);
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}
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/// Like `spawn`, but hands the child argv[1..] (argv[0] is still `name`).
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pub fn spawnWithArguments(name: []const u8, arguments: []const []const u8) ?u32 {
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return spawnSupervised(name, arguments, null);
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}
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/// The full spawn: argv[1..] for the child, and an optional endpoint the kernel notifies
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/// when the child ends (any way — clean exit, fault, or `kill`), delivered via
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/// `ipc.replyWait` as a child-exit badge (`ipc.Received.isChildExit`/`childProcessId`), so
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/// one endpoint can supervise many children. Returns the child's process id, or null.
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pub fn spawnSupervised(name: []const u8, arguments: []const []const u8, exit_endpoint: ?usize) ?u32 {
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var blob: [256]u8 = undefined;
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var len: usize = 0;
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for (arguments, 0..) |argument, i| {
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if (i != 0) {
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if (len >= blob.len) return null;
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blob[len] = 0;
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len += 1;
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}
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if (len + argument.len > blob.len) return null;
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@memcpy(blob[len..][0..argument.len], argument);
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len += argument.len;
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}
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const r = sc.systemCall5(.system_spawn, @intFromPtr(name.ptr), name.len, if (len == 0) 0 else @intFromPtr(&blob), len, exit_endpoint orelse abi.no_cap);
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if (r > ~@as(usize, 0) - 4095) return null; // a wrapped -errno
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return @intCast(r);
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}
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/// Snapshot the process table into `out` and return the total number of live processes
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/// (which may exceed `out.len`; call again with a larger buffer). Kernel tasks are
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/// included, with an empty name. The primitive `ps` is built on.
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pub fn processes(out: []ProcessDescriptor) usize {
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return sc.systemCall2(.process_enumerate, @intFromPtr(out.ptr), out.len);
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}
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/// Whether a process spawned under `name` (its argv[0]) is currently alive.
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pub fn isProcessRunning(name: []const u8) bool {
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var table: [32]ProcessDescriptor = undefined;
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const total = processes(&table);
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for (table[0..@min(total, table.len)]) |descriptor| {
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if (std.mem.eql(u8, descriptor.name[0..descriptor.name_length], name)) return true;
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}
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return false;
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}
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/// End process `id`. Only its supervisor — the process that spawned it — may; anyone else
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/// gets false, as does a stale or unknown id. Delivery is prompt but asynchronous, like a
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/// signal. True means the kill is accepted and irrevocable.
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pub fn kill(id: u32) bool {
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return sc.systemCall1(.process_kill, id) == 0;
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}
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