Files
danos/docs/display-v2.md
T
Daniel Samson 0217662808 display: resilient scanout — supervised driver, survive loss, re-attach (v2 V6)
The compositor now survives the virtio-gpu driver dying and re-attaches when device-manager
restarts it — the last piece of display v2.

Three parts:

- The driver hellos the device manager (role: bus). It never did, so the manager — which
  spawns it supervised and expects a hello — was stopping it at the 3s hello deadline every
  run (the gate markers just printed first). Now it is properly supervised: not stopped for
  silence, and restarted on death.

- A kernel IPC fix so a call to a dead service errors instead of hanging. An endpoint records
  its owner; when that task dies, its registered endpoints are marked dead (and any parked
  senders woken with -EPEER), so ipc_call returns -EPEER rather than blocking on a reply that
  will never come. Without this the compositor's first present after the driver died blocked
  forever. General robustness — any client of any service benefits.

- The compositor re-attaches. Its .scanout calls now fail cleanly (caught), freezing the last
  frame; when the restarted driver re-announces, attach_scanout detects the backend is already
  virtio and logs "scanout re-attached", mapping the fresh shared surface and re-looking-up
  .scanout. (The previous shm mapping leaks — no shm_unmap syscall yet — but its frames are the
  dead driver's, reclaimed on exit.)

- device-manager gains a "test-scanout-restart" mode (like test-usb-restart) that kills the
  virtio-gpu driver once after it hellos; the displayReattachTest kernel scenario drives it.

Gate: python3 test/qemu_test.py display-reattach — "scanout upgraded to virtio-gpu" then
"scanout re-attached", no CPU exception, passing 3/3. host tests, ipc/ipc-call/ipc-cap,
supervision, shm, display-service, display-demo, virtio-gpu, display-native, and
display-modeset all pass; default zig build clean. v2 (V1-V6) complete.
2026-07-14 13:10:21 +01:00

132 lines
7.4 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# The display service v2: a pluggable scanout backend
**Status: complete (V1–V6).** The compositor boots on the GOP framebuffer and, when a
virtio-gpu driver announces itself, hot-attaches a native backend over the shared `shm`
scanout surface — with runtime mode-setting, EDID, and fenced (vsync) presents, and it
re-attaches across driver restarts. All serial-gated (see [display-v2-plan.md](display-v2-plan.md)).
v1 ([display.md](display.md)) is a compositor that owns the **GOP framebuffer** — it
composites a layer stack into a cacheable back buffer and streams damage to the linear
framebuffer the firmware handed over. That path is portable and good: it drives any GPU,
including a real NVIDIA card at an ultrawide's native resolution, with zero GPU-specific
code. v2 keeps it as the **floor** and makes *scanout* — how a finished frame reaches the
panel — a **pluggable backend**, so the compositor can **upgrade to a real GPU driver when
one is present** and fall back to the framebuffer when it isn't.
The compositor itself (layers, back buffer, damage) does not change. Only the last step —
"put this frame on screen" — becomes swappable.
## The shape
```
compositor (display service) ── layer stack + back buffer + damage (unchanged)
│ composites a frame, then: backend.present(damage)
▼
scanout backend (selected at runtime — GOP by default, native when it appears)
│
├─ GopBackend the v1 path: WC copy back→front to the firmware LFB.
│ Always available. No mode-set, no vsync. THE FLOOR.
│
└─ VirtioGpuBackend talks to a virtio-gpu driver process over a `scanout`
service: present via a shared resource + flush (real vsync),
EDID mode list, runtime mode-set.
```
A **backend** is a small interface the compositor calls:
- `surface()` → the pixels to compose into and their geometry `{ptr, pitch, format, w, h}`
(the LFB for GOP; a shared scanout resource for virtio-gpu),
- `present(damage: Rect)` → make the damaged region visible (a no-op-ish WC copy for GOP;
a virtio flush, optionally vsync-fenced, for the native path),
- capability queries — `canModeSet`, `hasVsync` — and, when supported, `modes()` /
`setMode(m)`.
The compositor composes into `surface()` and calls `present(damage)` exactly as it does
today; everything device-specific lives behind the interface.
## Selection and hot-attach
The choice is **dynamic**, because a GPU driver is spawned asynchronously (the device
manager brings it up after boot), and because danos is meant to be resilient:
1. **Boot on GOP.** The compositor starts on `GopBackend` immediately, so there is never a
blank screen while drivers load — the exact v1 behaviour.
2. **Upgrade on announce.** When the virtio-gpu driver has claimed its device and set up a
scanout, it **announces itself to the display service** (a `push`: the driver looks up
`.display` and sends an *attach-scanout* message carrying its `scanout` endpoint as a
capability). The compositor switches to `VirtioGpuBackend` and re-presents the current
frame full-screen. Push beats polling — the compositor doesn't know a priori which
driver, if any, exists, and danos has no service-registration pub/sub.
3. **Native is restartable, not fallback-on-crash.** Once a native driver has reprogrammed
the device, the firmware's GOP framebuffer is **stale** — "native → GOP" is not a clean
fall-back. So a native driver that **crashes** is *restarted* by its supervisor (the
resilience work already merged), re-announces, and the compositor **re-attaches**
(native → native). The screen freezes on the last frame during the gap — acceptable.
4. **GOP is the floor for "no driver was ever there."** On a real GPU (NVIDIA/AMD/Intel)
the class-0x03 device matches nothing in the driver table, no `scanout` is ever
announced, and the compositor stays on GOP forever — no special-casing. Only if a
native driver *permanently* gives up (crash-loop cap) does the compositor attempt GOP
again, and even then only if the LFB is still mappable.
## The shared-memory primitive this needs
virtio-gpu's scanout resource is **guest RAM** — the driver allocates it and attaches it
to a virtio resource, and the compositor composes into it. That means the compositor
writing into the driver's buffer is **cross-process memory sharing**, the primitive v1
deferred (docs/display.md, "What v1 does not do"). v2 builds it: the natural generalization
of M13 capability-passing from *endpoints* to *memory objects* —
```
shm_create(len) -> {handle, vaddr} // a shareable, page-aligned RAM region
… pass `handle` as the send_cap on an ipc_call …
shm_map(cap) -> vaddr // the receiver maps the same physical pages
```
The payoff is leverage: the **same** primitive unlocks **both** native GPU drivers *and*
client-rendered surfaces (an app composing its own bitmap and handing the compositor a
reference instead of drawing by command). One piece of kernel work, two features.
## The virtio-gpu driver
A new ring-3 driver process (the topology v1 anticipated — "split the driver from the
compositor when a second backend arrives"). It claims the virtio-gpu PCI function, and:
- sets up the **virtqueues** (control + cursor) and the device's config space,
- creates a **2D scanout resource** backed by an `shm` region, `attach_backing`s it,
`set_scanout`s it to a CRTC, and `resource_flush`es damaged rectangles,
- reads **EDID** (the `GET_EDID` control command) for the mode list, and `set_scanout`
at a chosen mode for **runtime mode-setting**,
- registers a `scanout` service and announces to the display service.
Its `resource_flush` is the real **present** — and gives a genuine **vsync/tear-free**
path a dumb GOP framebuffer can't.
## What v2 unlocks — and its honest scope
Behind the abstraction, a native backend gives runtime **mode-setting** (resolution /
refresh / bpp), **EDID** enumeration, and **vsync**. But only on devices we have a driver
for — realistically **VMs** (virtio-gpu, and later maybe Bochs DISPI). Real discrete GPUs
need per-vendor KMS-class drivers that aren't getting written, so they **stay on GOP** —
which is genuinely fine (v1 on the NVIDIA box is smooth). So v2's real value is twofold:
the **pluggable architecture** (a driver slots in when one exists) and a **rich, vsync'd
path in VMs**, where danos development happens. The framebuffer floor never goes away.
## Locked decisions
- **First native backend: virtio-gpu** — the VM standard; gives mode-set + a real
present/flush (and vsync), and exercises the whole pluggable design. Tested with QEMU
`-device virtio-gpu`.
- **Dynamic hot-attach** — boot on GOP, upgrade to native on the driver's announce,
re-attach across driver restarts; GOP is the floor for "no driver ever," not a live
fall-back after a reprogram.
- **Detection = push** (the driver announces to `.display`), not compositor polling.
- **v2 builds the `shm` capability** (endpoints → memory objects), shared with the future
client-surface path.
## See also
- [display.md](display.md) — v1: the compositor, the GOP-vs-device split, the WC discipline.
- [display-v2-plan.md](display-v2-plan.md) — the ordered build-out.
- [driver-model.md](driver-model.md) — claim / `mmio_map` / MSI / capability passing (M13).
- [resilience.md](resilience.md) — the restart machinery the hot-attach leans on.