A thread is a task sharing the caller's address space. New private syscalls
thread_spawn(entry, stack_top, arg)=37 and thread_exit=38: thread_spawn goes
through scheduler.spawnThread (retains the shared aspace), thread_exit ends the
task like a process exit(0) (terminateCurrent -> releaseAspace, so the space
survives while siblings hold it). The closure pointer reaches the new thread in
rdi via a new jump_to_user_arg asm path and a per-task user_arg (0 for a normal
process, whose _start ignores it) - so the runtime trampoline is a plain C-ABI
Zig function, no naked asm.
runtime.Thread (library/runtime/thread.zig) mirrors std.Thread.spawn: mmap a
stack, heap-allocate the args closure, hand the kernel the trampoline + closure.
addThreadedUserBinary opts a binary into single_threaded=false; thread-test is
the first, and proves a worker runs in the shared address space via a shared
global the main thread polls.
Gate thread-spawn PASS; 16 guardrail cases green (incl. args/init/process on the
new jump_to_user_arg path) + aspace-refcount; build + host tests clean.