danos/docs/os-development/architecture.md

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# Architecture split
danos targets x86_64 today, but is meant to grow onto other systems later — a
Raspberry Pi, say, which is AArch64 and has no UEFI. To keep that possible without
a rewrite, CPU-specific kernel code lives behind a boundary: the generic kernel
never names an architecture, and each architecture plugs in behind it.
## The seam is a build-time module named `architecture`
The mechanism is deliberately boring — no vtables, no function-pointer tables, no
runtime dispatch. `build.zig` exposes one architecture's code as a module called
`architecture`:
```zig
const architecture_module = b.addModule("architecture", .{
.root_source_file = b.path("system/kernel/architecture/x86_64/cpu.zig"),
});
```
and the generic kernel imports it by that name:
```zig
const architecture = @import("architecture");
// ...
architecture.halt(); // never says "x86_64"
```
Adding a second architecture is then a build-time choice: create
`system/kernel/architecture/aarch64/`, and point the `architecture` module at it when the target CPU is
AArch64. `kernel.zig` and `console.zig` don't change. **That compiler-checked module
boundary _is_ the architecture interface** — when a new architecture is missing a function
the generic kernel calls, the build fails and names exactly what's missing.
## What's arch-specific vs generic
The split follows a simple test: does it name a CPU instruction, a hardware
register, or a memory-management structure? If so, it's arch-specific.
| Arch-specific — `system/kernel/architecture/x86_64/` | Generic — kernel core |
|---|---|
| `cpu.zig`: CPU state, trap-frame accessors, paging, SMP | `console.zig` — pure pixel math, framebuffer drawing |
| `gdt.zig`, `idt.zig`, `tss.zig` — descriptor tables | `kernel.zig` — kernel orchestration, scheduler, IPC |
| `paging.zig` — page-table setup and management | `process.zig` — process lifecycle, address spaces |
| `apic.zig`, `ioapic.zig` — interrupt controllers | `scheduler.zig` — task scheduling and context switch |
| `serial.zig`, `io.zig` — UART, I/O primitives | `vfs.zig` — filesystem abstraction |
| `isr.s`, `smp.zig` — exceptions, AP bring-up, context switch | `irq.zig`, `ipc*.zig` — interrupt dispatch, messaging |
| `linker.ld` — kernel link layout, load address | |
Notice the framebuffer console is *generic*: it just writes pixels into whatever
framebuffer it's handed, so it needs no per-arch version. Most of the kernel
should end up on the generic side; the architecture module stays small.
## Two axes, kept separate
There are really two independent questions, and it's worth not conflating them:
- **CPU architecture** (x86_64 vs AArch64): instructions, MMU, interrupts →
`system/kernel/architecture/<cpu>/`.
- **Boot protocol** (UEFI vs Raspberry Pi firmware + device tree): handled
*separately*, because loaders are their own binaries. `boot/efi.zig` builds
`BOOTX64.efi`, a distinct executable from the kernel ELF. On a Pi there is no
separate loader at all — the firmware jumps straight into the kernel with a
device-tree pointer, so that entry work would live in the AArch64 architecture code.
Either path converges on the same neutral [`BootInformation`](memory-map.md).
## Current x86_64 contents
- **`system/kernel/architecture/x86_64/cpu.zig`** — the `architecture` module root. Exposes the trap-frame
`CpuState` and accessors, `init()` (bring up the descriptor tables), `enablePaging()`,
`enterUser()`/`userExit()` for ring-0 ↔ ring-3 transitions, address-space management, and SMP
entry points (see [halting.md](halting.md), [interrupts.md](interrupts.md), [paging.md](paging.md),
[scheduling.md](scheduling.md)).
- **`system/kernel/architecture/x86_64/gdt.zig`** / **`idt.zig`** / **`tss.zig`** — the GDT, IDT and
TSS plus CPU-exception handling (see [interrupts.md](interrupts.md)).
- **`system/kernel/architecture/x86_64/paging.zig`** — the kernel's page tables and address-space
management (see [paging.md](paging.md)).
- **`system/kernel/architecture/x86_64/apic.zig`** / **`ioapic.zig`** — the Local APIC, its timer,
and the I/O APIC for device interrupts (see [device-interrupts.md](../device-driver-development/device-interrupts.md)).
- **`system/kernel/architecture/x86_64/serial.zig`** / **`io.zig`** — the COM1 UART (the kernel's
machine-readable log channel, see [testing.md](../testing.md)) and the shared port-I/O + MSR primitives.
- **`system/kernel/architecture/x86_64/smp.zig`** / **`per-cpu.zig`** — application-processor bring-up
and per-CPU state (GS base, system-call entry point, see [scheduling.md](scheduling.md)).
- **`system/kernel/architecture/x86_64/isr.s`** — the exception stubs, the `lgdt`/`lidt`/`ltr` load
helpers, ring-0 ↔ ring-3 transitions, and the context switch — real assembly, since Zig inline asm can't
express them (see [scheduling.md](scheduling.md)).
- **`system/kernel/architecture/x86_64/linker.ld`** — the kernel link layout (fixed low load
address, one PT_LOAD per permission set).
The kernel entry point `_start` lives in the architecture-specific `isr.s` (x86_64 here).
On x86_64 it sets up the kernel stack in BSS and jumps to `kmain()` in `kernel.zig`.
This is already per-architecture — an AArch64 port would have its own `isr.s` entry
that parses the device-tree pointer from a register and jumps to the same `kmain()`.
The entry interface is minimal and emerges naturally from the [boot-handoff](memory-map.md)
contract both share.
## The discipline
The thing that makes this help rather than hurt: **only extract what's provably
architecture-specific, and let the interface emerge with the second
implementation.** With a single architecture you're guessing at the seam, and a
wrong guess encoded as elaborate abstraction is expensive to undo. So:
- Move code into `architecture/` only when it genuinely names CPU-specific machinery.
- Grow the `architecture` surface one function at a time, as steps need it.
- Don't pre-design the interrupt or paging interfaces before writing them.
Directory hygiene is cheap and reversible; premature abstraction is neither. When
architecture #2 lands and something doesn't fit, reshaping a few hundred lines is nothing —
unwinding an abstraction empire is not.