132 lines
7.4 KiB
Markdown
132 lines
7.4 KiB
Markdown
# The display service v2: a pluggable scanout backend
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**Status: complete (V1–V6).** The compositor boots on the GOP framebuffer and, when a
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virtio-gpu driver announces itself, hot-attaches a native backend over the shared `shm`
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scanout surface — with runtime mode-setting, EDID, and fenced (vsync) presents, and it
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re-attaches across driver restarts. All serial-gated (see [display-v2-plan.md](display-v2-plan.md)).
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v1 ([display.md](display.md)) is a compositor that owns the **GOP framebuffer** — it
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composites a layer stack into a cacheable back buffer and streams damage to the linear
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framebuffer the firmware handed over. That path is portable and good: it drives any GPU,
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including a real NVIDIA card at an ultrawide's native resolution, with zero GPU-specific
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code. v2 keeps it as the **floor** and makes *scanout* — how a finished frame reaches the
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panel — a **pluggable backend**, so the compositor can **upgrade to a real GPU driver when
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one is present** and fall back to the framebuffer when it isn't.
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The compositor itself (layers, back buffer, damage) does not change. Only the last step —
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"put this frame on screen" — becomes swappable.
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## The shape
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```
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compositor (display service) ── layer stack + back buffer + damage (unchanged)
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│ composites a frame, then: backend.present(damage)
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▼
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scanout backend (selected at runtime — GOP by default, native when it appears)
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│
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├─ GopBackend the v1 path: WC copy back→front to the firmware LFB.
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│ Always available. No mode-set, no vsync. THE FLOOR.
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│
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└─ VirtioGpuBackend talks to a virtio-gpu driver process over a `scanout`
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service: present via a shared resource + flush (real vsync),
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EDID mode list, runtime mode-set.
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```
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A **backend** is a small interface the compositor calls:
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- `surface()` → the pixels to compose into and their geometry `{ptr, pitch, format, w, h}`
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(the LFB for GOP; a shared scanout resource for virtio-gpu),
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- `present(damage: Rect)` → make the damaged region visible (a no-op-ish WC copy for GOP;
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a virtio flush, optionally vsync-fenced, for the native path),
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- capability queries — `canModeSet`, `hasVsync` — and, when supported, `modes()` /
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`setMode(m)`.
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The compositor composes into `surface()` and calls `present(damage)` exactly as it does
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today; everything device-specific lives behind the interface.
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## Selection and hot-attach
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The choice is **dynamic**, because a GPU driver is spawned asynchronously (the device
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manager brings it up after boot), and because danos is meant to be resilient:
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1. **Boot on GOP.** The compositor starts on `GopBackend` immediately, so there is never a
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blank screen while drivers load — the exact v1 behaviour.
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2. **Upgrade on announce.** When the virtio-gpu driver has claimed its device and set up a
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scanout, it **announces itself to the display service** (a `push`: the driver looks up
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`.display` and sends an *attach-scanout* message carrying its `scanout` endpoint as a
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capability). The compositor switches to `VirtioGpuBackend` and re-presents the current
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frame full-screen. Push beats polling — the compositor doesn't know a priori which
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driver, if any, exists, and danos has no service-registration pub/sub.
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3. **Native is restartable, not fallback-on-crash.** Once a native driver has reprogrammed
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the device, the firmware's GOP framebuffer is **stale** — "native → GOP" is not a clean
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fall-back. So a native driver that **crashes** is *restarted* by its supervisor (the
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resilience work already merged), re-announces, and the compositor **re-attaches**
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(native → native). The screen freezes on the last frame during the gap — acceptable.
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4. **GOP is the floor for "no driver was ever there."** On a real GPU (NVIDIA/AMD/Intel)
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the class-0x03 device matches nothing in the driver table, no `scanout` is ever
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announced, and the compositor stays on GOP forever — no special-casing. Only if a
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native driver *permanently* gives up (crash-loop cap) does the compositor attempt GOP
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again, and even then only if the LFB is still mappable.
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## The shared-memory primitive this needs
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virtio-gpu's scanout resource is **guest RAM** — the driver allocates it and attaches it
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to a virtio resource, and the compositor composes into it. That means the compositor
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writing into the driver's buffer is **cross-process memory sharing**, the primitive v1
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deferred (docs/display.md, "What v1 does not do"). v2 builds it: the natural generalization
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of M13 capability-passing from *endpoints* to *memory objects* —
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```
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shm_create(len) -> {handle, vaddr} // a shareable, page-aligned RAM region
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… pass `handle` as the send_cap on an ipc_call …
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shm_map(cap) -> vaddr // the receiver maps the same physical pages
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```
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The payoff is leverage: the **same** primitive unlocks **both** native GPU drivers *and*
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client-rendered surfaces (an app composing its own bitmap and handing the compositor a
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reference instead of drawing by command). One piece of kernel work, two features.
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## The virtio-gpu driver
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A new ring-3 driver process (the topology v1 anticipated — "split the driver from the
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compositor when a second backend arrives"). It claims the virtio-gpu PCI function, and:
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- sets up the **virtqueues** (control + cursor) and the device's config space,
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- creates a **2D scanout resource** backed by an `shm` region, `attach_backing`s it,
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`set_scanout`s it to a CRTC, and `resource_flush`es damaged rectangles,
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- reads **EDID** (the `GET_EDID` control command) for the mode list, and `set_scanout`
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at a chosen mode for **runtime mode-setting**,
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- registers a `scanout` service and announces to the display service.
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Its `resource_flush` is the real **present** — and gives a genuine **vsync/tear-free**
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path a dumb GOP framebuffer can't.
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## What v2 unlocks — and its honest scope
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Behind the abstraction, a native backend gives runtime **mode-setting** (resolution /
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refresh / bpp), **EDID** enumeration, and **vsync**. But only on devices we have a driver
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for — realistically **VMs** (virtio-gpu, and later maybe Bochs DISPI). Real discrete GPUs
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need per-vendor KMS-class drivers that aren't getting written, so they **stay on GOP** —
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which is genuinely fine (v1 on the NVIDIA box is smooth). So v2's real value is twofold:
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the **pluggable architecture** (a driver slots in when one exists) and a **rich, vsync'd
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path in VMs**, where danos development happens. The framebuffer floor never goes away.
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## Locked decisions
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- **First native backend: virtio-gpu** — the VM standard; gives mode-set + a real
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present/flush (and vsync), and exercises the whole pluggable design. Tested with QEMU
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`-device virtio-gpu`.
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- **Dynamic hot-attach** — boot on GOP, upgrade to native on the driver's announce,
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re-attach across driver restarts; GOP is the floor for "no driver ever," not a live
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fall-back after a reprogram.
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- **Detection = push** (the driver announces to `.display`), not compositor polling.
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- **v2 builds the `shm` capability** (endpoints → memory objects), shared with the future
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client-surface path.
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## See also
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- [display.md](display.md) — v1: the compositor, the GOP-vs-device split, the WC discipline.
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- [display-v2-plan.md](display-v2-plan.md) — the ordered build-out.
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- [driver-model.md](driver-model.md) — claim / `mmio_map` / MSI / capability passing (M13).
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- [resilience.md](resilience.md) — the restart machinery the hot-attach leans on.
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