Files
danos/system/kernel/heap.zig
T
Daniel Samson 8754d4e46a Re-organize the source tree as a monorepo mirroring the FHS
The source layout now mirrors the runtime filesystem hierarchy
(docs/danos-file-system-hierarchy-FSH.md): what lives under system/ in the
source is what a running danos represents under /system. Each service and
driver is a sub-project directory that is its own Zig module — cross-project
references go by module name, never by a path into another project's files.

Moves (all git mv, history preserved):
- src/            -> system/            (danos internals; the self-representation)
    root.zig      -> danos.zig          (the kernel<->user contract module)
    kernel/arch/  -> kernel/architecture/   (arch -> architecture)
    device/       -> devices/           (what /system/devices reflects)
    boot/         -> /boot              (the loaders, top level)
- sbin/           -> split by role:
    init, vfs     -> system/services/<name>/<name>.zig
    hpetd, busd   -> system/drivers/<name>/<name>.zig
    vfs-test      -> system/services/vfs/vfs-test.zig  (inside the vfs project)
- lib/            -> library/runtime/   (room for other libraries beside runtime)

The VFS wire protocol becomes its own module, system/services/vfs/protocol.zig
("vfs-protocol"): the vfs sub-project exposes its interface, and the runtime's
file layer imports it by name. First instance of the "protocol module" pattern
(docs/driver-model.md); usb/block will expose theirs the same way.

Also: fix a naming-standard violation in the protocol — Op -> Operation (and
req -> request, _pad -> _padding). Docs updated: /system/services added to the
FHS doc, a repository-layout section added to the docs index, and stale source
paths swept across comments and docs.

Runtime boot paths are unchanged (the bootloader still loads /sbin/init);
aligning the runtime filesystem to the FHS is a separate follow-up. Suite 35/35
plus host tests green.
2026-07-10 12:55:56 +01:00

175 lines
5.9 KiB
Zig

//! The kernel heap: dynamic allocation for the kernel.
//!
//! Where the frame allocator ([pmm]) hands out fixed 4 KiB physical frames, the
//! heap hands out arbitrary byte-sized blocks from a virtual region, growing on
//! demand by mapping fresh frames into it (architecture.mapPage) — the first real user of
//! the VMM (see docs/paging.md).
//!
//! The algorithm is a first-fit free list: an address-ordered singly linked list
//! of free blocks, split on allocation and coalesced with neighbours on free. It
//! is exposed as a std.mem.Allocator, so the kernel can use std containers.
//!
//! Not yet concurrency-safe: it assumes a single caller and no allocation from
//! interrupt handlers (ours don't). A lock comes with threads/SMP.
const std = @import("std");
const danos = @import("danos");
const architecture = @import("architecture");
const pmm = @import("pmm.zig");
const page_size = danos.page_size;
/// Virtual base of the heap: the start of the higher half, which is unmapped and
/// well clear of the identity-mapped low half. (Canonical on x86_64; an architecture that
/// splits the address space differently would choose its own.)
const heap_base: usize = 0xFFFF_8000_0000_0000;
/// Cap on heap growth for now.
const heap_maximum: usize = 64 * 1024 * 1024;
/// A block header, placed at the start of every block. While the block is free it
/// also links into the free list via `next`.
const Block = extern struct {
size: usize, // total block size in bytes, including this header; a multiple of 16
next: ?*Block, // free-list link (only meaningful while free)
};
const header_size = @sizeOf(Block); // 16
const minimum_block = header_size + 16; // smallest block worth splitting off
var free_list: ?*Block = null;
var heap_end: usize = heap_base; // [heap_base, heap_end) is currently mapped
fn alignUp(value: usize, alignment: usize) usize {
return (value + alignment - 1) & ~(alignment - 1);
}
fn payloadOf(block: *Block) [*]u8 {
return @ptrFromInt(@intFromPtr(block) + header_size);
}
/// Bring the heap up with an initial mapped region.
pub fn init() void {
free_list = null;
heap_end = heap_base;
_ = grow(page_size);
}
/// Map more pages onto the end of the heap and add them as a free block. Returns
/// false if out of heap virtual space or out of physical frames.
fn grow(minimum_bytes: usize) bool {
const start = heap_end;
const bytes = alignUp(minimum_bytes, page_size);
if (start + bytes > heap_base + heap_maximum) return false;
var virtual = start;
while (virtual < start + bytes) : (virtual += page_size) {
const frame = pmm.alloc() orelse return false;
architecture.mapPage(virtual, frame, true);
}
heap_end = start + bytes;
const block: *Block = @ptrFromInt(start);
block.size = bytes;
insertFree(block); // coalesces with the previous tail block if adjacent
return true;
}
/// Insert a block into the address-ordered free list, coalescing with the
/// physically adjacent free blocks on either side.
fn insertFree(block: *Block) void {
var previous: ?*Block = null;
var current = free_list;
while (current) |c| : (current = c.next) {
if (@intFromPtr(c) > @intFromPtr(block)) break;
previous = c;
}
block.next = current;
if (previous) |p| p.next = block else free_list = block;
// Merge forward into `current` if they're contiguous.
if (current) |c| {
if (@intFromPtr(block) + block.size == @intFromPtr(c)) {
block.size += c.size;
block.next = c.next;
}
}
// Merge `previous` forward into `block` if they're contiguous.
if (previous) |p| {
if (@intFromPtr(p) + p.size == @intFromPtr(block)) {
p.size += block.size;
p.next = block.next;
}
}
}
/// Allocate `len` bytes (16-byte aligned), or null if out of memory.
fn rawAlloc(len: usize) ?[*]u8 {
const need = alignUp(header_size + len, 16);
var attempts: u32 = 0;
while (attempts < 2) : (attempts += 1) {
var previous: ?*Block = null;
var current = free_list;
while (current) |block| : ({
previous = block;
current = block.next;
}) {
if (block.size < need) continue;
if (block.size >= need + minimum_block) {
// Split: carve `need` off the front, leave the rest free.
const rest: *Block = @ptrFromInt(@intFromPtr(block) + need);
rest.size = block.size - need;
rest.next = block.next;
if (previous) |p| p.next = rest else free_list = rest;
block.size = need;
} else {
// Take the whole block.
if (previous) |p| p.next = block.next else free_list = block.next;
}
return payloadOf(block);
}
// Nothing fit: grow and try once more.
if (!grow(need)) return null;
}
return null;
}
fn rawFree(ptr: [*]u8) void {
const block: *Block = @ptrFromInt(@intFromPtr(ptr) - header_size);
insertFree(block);
}
// --- std.mem.Allocator interface -----------------------------------------
pub fn allocator() std.mem.Allocator {
return .{ .ptr = undefined, .vtable = &vtable };
}
const vtable = std.mem.Allocator.VTable{
.alloc = allocImpl,
.resize = resizeImpl,
.remap = remapImpl,
.free = freeImpl,
};
fn allocImpl(_: *anyopaque, len: usize, alignment: std.mem.Alignment, _: usize) ?[*]u8 {
// Blocks are 16-byte aligned; larger alignments aren't supported yet.
if (alignment.toByteUnits() > 16) return null;
return rawAlloc(len);
}
fn resizeImpl(_: *anyopaque, _: []u8, _: std.mem.Alignment, _: usize, _: usize) bool {
return false; // no in-place resize; the caller reallocates
}
fn remapImpl(_: *anyopaque, _: []u8, _: std.mem.Alignment, _: usize, _: usize) ?[*]u8 {
return null;
}
fn freeImpl(_: *anyopaque, memory: []u8, _: std.mem.Alignment, _: usize) void {
rawFree(memory.ptr);
}