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IPC: message-passing channels
Inter-process communication is the backbone of a microkernel. Once drivers and services run isolated in their own address spaces (vision), they can't just call each other — a request becomes a message. In a microkernel, whatever was a function call across a monolithic kernel is IPC, so it's a first-class concern, not an afterthought.
There are two layers, built a milestone apart:
system/kernel/ipc.zig— a bounded blocking channel between kernel threads, described below. The primitive, and where the blocking discipline was worked out.system/kernel/ipc-synchronous.zig— synchronous call/reply between processes, across address spaces. What user-space servers and drivers actually talk over. It's the second half of this document.
The channel
The first form is a bounded blocking channel (system/kernel/ipc.zig): a fixed-size
ring buffer of messages with a producer/consumer rendezvous, built on the
scheduler's wait queues.
Channel(T, capacity) is generic over the message type and buffer size. It holds a
ring buffer, a count, and two wait queues:
send(msg)— if the channel is full, block on the not-full queue; otherwise write the message, bump the count, and wake a waiting receiver.receive()— if the channel is empty, block on the not-empty queue; otherwise take a message, drop the count, and wake a waiting sender.
Neither side busy-waits: a full channel parks the sender, an empty one parks the receiver, and each operation wakes the other side when it makes progress possible.
Two details make it correct:
- Recheck in a loop. A woken task re-tests the condition (
while (full) wait) rather than assuming the slot is still available — another waiter may have taken it first. This is the standard guard against spurious or racing wakeups. - One critical section.
send/receiverun under the big kernel lock (sync.enter/sync.leave), which disables interrupts on this core and takes the kernel's one spinlock — since SMP, the interrupt flag alone is not atomicity, becauseclion one core does nothing to another. So checking the condition and committing the block/enqueue happen atomically both with respect to the timer preempting mid-operation and to the other side running on another CPU.waitLocked/wakeLockedare the variants that assume the caller already holds that critical section.
Verifying it
The ipc test (see testing.md) runs a producer and a consumer passing
100 messages through a 4-slot channel. The small buffer means the channel goes
full and empty over and over, so both the blocking-send and blocking-receive paths are
exercised heavily. The messages arrive intact and in order (their sum is the
expected 5050), and neither task busy-waits — they block and wake each other.
Endpoints: call/reply across address spaces
A channel connects two kernel threads sharing one address space. Real servers are
processes, so the payload has to cross an address-space boundary. That's
system/kernel/ipc-synchronous.zig, and its shape is L4's: a synchronous rendezvous at an
Endpoint, with the message copied directly from the sender's pages to the receiver's
(copyAcross walks both sets of page tables through the physmap — no CR3 switch, no
bounce buffer).
Two syscalls carry it:
ipc_call(h, msg, reply)— copymsgto the server, block until it replies.ipc_reply_wait(h, reply, recv)— reply to the client you're still holding (if any), then block for the next request. One syscall, because a server's steady state is always "finish the last one, wait for the next".
An endpoint is reached by handle — a small integer index into the process's handle
table (Task.handles), exactly like a file descriptor, and just as unforgeable. The
bootstrap problem (how do you get the first handle?) is solved by a tiny name registry:
a server calls ipc_register(service_id, h) under a well-known small integer, and a
client calls ipc_lookup(service_id).
The server never learns the client's identity beyond a badge, delivered alongside the message: the caller's task id.
Interrupts are messages too
notifyFromIsr posts an asynchronous notification to an endpoint — no payload, no
reply owed — and wakes whoever is blocked in reply_wait. Its badge has the top bit
set (notify_badge_bit), which is how a driver's single event loop distinguishes "a
client wants something" from "the hardware wants something". Notifications sit in a
small coalescing ring on the endpoint, so an interrupt taken while the driver was busy
elsewhere is not lost.
This is what makes a user-space driver possible at all, and it's the subject of drivers.md.
What's next (partly done since)
- Priority inheritance through IPC — still open: a high-priority client blocked on a low-priority server suffers unbounded priority inversion.
- Handle transfer. Landed as cap-passing (M13):
ipc_callandipc_reply_waitcarry an optional capability alongside the bytes (send_cap), copying an endpoint or shared-memory handle into the peer's table. First user: input subscribers register by handing over their own endpoint, and class drivers get a private channel to one device. - Asynchronous / buffered send for the cases where a rendezvous is the wrong
shape (logging, notifications between servers). Landed as
ipc_send— a non-blocking post to an endpoint's bounded payload queue, delivered throughreply_waitas a buffered message (badge bitnotify_message_bit). Built for, and first used by, the input service's keyboard-event broadcast, where a synchronous push would let one dead subscriber hang the fan-out. A full queue drops the oldest (discrete messages, not a coalescing level like the notification ring). - A bounded reply — half landed. The copy is still 256 bytes
(
MESSAGE_MAXIMUM) under the big kernel lock, but bulk transfer got its shared pages:shared_memory_create/map/physical, the region handle delegated as a capability (above). virtio-gpu's scanout surface is the first user (display-v2.md).
Lifecycle conventions over IPC (M17)
Three conventions from process-lifecycle.md ride the notification mechanism:
- Signals arrive as notifications on the endpoint a process nominated with
signal_bind(process.bindSignals): badge = the signal bit plus the coalesced pending mask (process.signalsFromdecodes). Statements, never questions; no payload, no reply. - One-shot timers (
timer_bind,time.timerOnce) land as a timer-bit notification — the timed wait: a service arms a deadline and keeps serving, instead of blocking in sleep. - The universal ping: a zero-length request is the liveness probe,
answered with a zero-length reply by the service harness itself
(
service.run). No protocol's requests start at length zero, so the encoding cannot collide, and a wedged service simply fails to answer — which is the diagnosis. Deep health ("can I reach my hardware?") stays a per-service protocol message.